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|
/**
* @file llfloaterworldmap.cpp
* @author James Cook, Tom Yedwab
* @brief LLFloaterWorldMap class implementation
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
/*
* Map of the entire world, with multiple background images,
* avatar tracking, teleportation by double-click, etc.
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterworldmap.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llbutton.h"
#include "llcallingcard.h"
#include "llcombobox.h"
#include "llcheckboxctrl.h"
#include "llsliderctrl.h"
#include "llviewercontrol.h"
#include "llcommandhandler.h"
#include "lldraghandle.h"
//#include "llfirstuse.h"
#include "llfloaterreg.h" // getTypedInstance()
#include "llfocusmgr.h"
#include "lliconctrl.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventoryobserver.h"
#include "lllandmarklist.h"
#include "llsearcheditor.h"
#include "llnotificationsutil.h"
#include "llregionhandle.h"
#include "llscrolllistctrl.h"
#include "llslurl.h"
#include "lltextbox.h"
#include "lltoolbarview.h"
#include "lltracker.h"
#include "lltrans.h"
#include "llviewerinventory.h" // LLViewerInventoryItem
#include "llviewermenu.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewertexture.h"
#include "llviewerwindow.h"
#include "llworldmap.h"
#include "llworldmapmessage.h"
#include "llworldmapview.h"
#include "lluictrlfactory.h"
#include "llappviewer.h"
#include "llmapimagetype.h"
#include "llweb.h"
#include "llsliderctrl.h"
#include "message.h"
#include "llwindow.h" // copyTextToClipboard()
#include <algorithm>
//---------------------------------------------------------------------------
// Constants
//---------------------------------------------------------------------------
// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed
// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across
// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit.
// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window.
static const S32 MAX_VISIBLE_REGIONS = 512;
const S32 HIDE_BEACON_PAD = 133;
// It would be more logical to have this inside the method where it is used but to compile under gcc this
// struct has to be here.
struct SortRegionNames
{
inline bool operator ()(std::pair <U64, LLSimInfo*> const& _left, std::pair <U64, LLSimInfo*> const& _right)
{
return(LLStringUtil::compareInsensitive(_left.second->getName(), _right.second->getName()) < 0);
}
};
enum EPanDirection
{
PAN_UP,
PAN_DOWN,
PAN_LEFT,
PAN_RIGHT
};
// Values in pixels per region
static const F32 ZOOM_MAX = 128.f;
//---------------------------------------------------------------------------
// Globals
//---------------------------------------------------------------------------
// handle secondlife:///app/worldmap/{NAME}/{COORDS} URLs
class LLWorldMapHandler : public LLCommandHandler
{
public:
LLWorldMapHandler() : LLCommandHandler("worldmap", UNTRUSTED_THROTTLE)
{
}
virtual bool canHandleUntrusted(
const LLSD& params,
const LLSD& query_map,
LLMediaCtrl* web,
const std::string& nav_type)
{
if (nav_type == NAV_TYPE_CLICKED
|| nav_type == NAV_TYPE_EXTERNAL)
{
// NAV_TYPE_EXTERNAL will be throttled
return true;
}
return false;
}
bool handle(const LLSD& params,
const LLSD& query_map,
const std::string& grid,
LLMediaCtrl* web)
{
if (params.size() == 0)
{
// support the secondlife:///app/worldmap SLapp
LLFloaterReg::showInstance("world_map", "center");
return true;
}
// support the secondlife:///app/worldmap/{LOCATION}/{COORDS} SLapp
const std::string region_name = LLURI::unescape(params[0].asString());
S32 x = (params.size() > 1) ? params[1].asInteger() : 128;
S32 y = (params.size() > 2) ? params[2].asInteger() : 128;
S32 z = (params.size() > 3) ? params[3].asInteger() : 0;
LLFloaterWorldMap::getInstance()->trackURL(region_name, x, y, z);
LLFloaterReg::showInstance("world_map", "center");
return true;
}
};
LLWorldMapHandler gWorldMapHandler;
// SocialMap handler secondlife:///app/maptrackavatar/id
class LLMapTrackAvatarHandler : public LLCommandHandler
{
public:
LLMapTrackAvatarHandler() : LLCommandHandler("maptrackavatar", UNTRUSTED_THROTTLE)
{
}
virtual bool canHandleUntrusted(
const LLSD& params,
const LLSD& query_map,
LLMediaCtrl* web,
const std::string& nav_type)
{
if (params.size() < 1)
{
return true; // don't block, will fail later
}
if (nav_type == NAV_TYPE_CLICKED
|| nav_type == NAV_TYPE_EXTERNAL)
{
// NAV_TYPE_EXTERNAL will be throttled
return true;
}
return false;
}
bool handle(const LLSD& params,
const LLSD& query_map,
const std::string& grid,
LLMediaCtrl* web)
{
//Make sure we have some parameters
if (params.size() == 0)
{
return false;
}
//Get the ID
LLUUID id;
if (!id.set( params[0], false ))
{
return false;
}
LLFloaterWorldMap::getInstance()->avatarTrackFromSlapp( id );
LLFloaterReg::showInstance( "world_map", "center" );
return true;
}
};
LLMapTrackAvatarHandler gMapTrackAvatar;
LLFloaterWorldMap* gFloaterWorldMap = NULL;
class LLMapInventoryObserver : public LLInventoryObserver
{
public:
LLMapInventoryObserver() {}
virtual ~LLMapInventoryObserver() {}
virtual void changed(U32 mask);
};
void LLMapInventoryObserver::changed(U32 mask)
{
// if there's a change we're interested in.
if((mask & (LLInventoryObserver::CALLING_CARD | LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE)) != 0)
{
gFloaterWorldMap->inventoryChanged();
}
}
class LLMapFriendObserver : public LLFriendObserver
{
public:
LLMapFriendObserver() {}
virtual ~LLMapFriendObserver() {}
virtual void changed(U32 mask);
};
void LLMapFriendObserver::changed(U32 mask)
{
// if there's a change we're interested in.
if((mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE | LLFriendObserver::POWERS)) != 0)
{
gFloaterWorldMap->friendsChanged();
}
}
LLWorldMapParcelInfoObserver::LLWorldMapParcelInfoObserver(const LLVector3d& pos_global)
: LLRemoteParcelInfoObserver(),
mPosGlobal(pos_global),
mParcelID(LLUUID::null)
{ }
LLWorldMapParcelInfoObserver::~LLWorldMapParcelInfoObserver()
{
if (mParcelID.notNull())
{
LLRemoteParcelInfoProcessor::getInstance()->removeObserver(mParcelID, this);
}
}
void LLWorldMapParcelInfoObserver::processParcelInfo(const LLParcelData& parcel_data)
{
if (parcel_data.parcel_id == mParcelID)
{
LLRemoteParcelInfoProcessor::getInstance()->removeObserver(mParcelID, this);
if (gFloaterWorldMap)
{
gFloaterWorldMap->processParcelInfo(parcel_data, mPosGlobal);
}
}
}
// virtual
void LLWorldMapParcelInfoObserver::setParcelID(const LLUUID& parcel_id)
{
mParcelID = parcel_id;
auto instance = LLRemoteParcelInfoProcessor::getInstance();
instance->addObserver(mParcelID, this);
instance->sendParcelInfoRequest(mParcelID);
}
// virtual
void LLWorldMapParcelInfoObserver::setErrorStatus(S32 status, const std::string& reason)
{
LL_WARNS("LLWorldMapParcelInfoObserver") << "Can't handle remote parcel request." << " Http Status: " << status << ". Reason : " << reason << LL_ENDL;
}
//---------------------------------------------------------------------------
// Statics
//---------------------------------------------------------------------------
// Used as a pretend asset and inventory id to mean "landmark at my home location."
const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001" );
//---------------------------------------------------------------------------
// Construction and destruction
//---------------------------------------------------------------------------
LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key)
: LLFloater(key),
mInventory(nullptr),
mInventoryObserver(nullptr),
mFriendObserver(nullptr),
mCompletingRegionName(),
mCompletingRegionPos(),
mWaitingForTracker(false),
mIsClosing(false),
mSetToUserPosition(true),
mTrackedLocation(0.0,0.0,0.0),
mTrackedStatus(LLTracker::TRACKING_NOTHING),
mListFriendCombo(nullptr),
mListLandmarkCombo(nullptr),
mListSearchResults(nullptr),
mParcelInfoObserver(nullptr),
mShowParcelInfo(false)
{
gFloaterWorldMap = this;
mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, nullptr);
mCommitCallbackRegistrar.add("WMap.Coordinates", boost::bind(&LLFloaterWorldMap::onCoordinatesCommit, this));
mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this));
mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this));
mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this));
mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this));
mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this));
mCommitCallbackRegistrar.add("WMap.Teleport", boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this));
mCommitCallbackRegistrar.add("WMap.ShowTarget", boost::bind(&LLFloaterWorldMap::onShowTargetBtn, this));
mCommitCallbackRegistrar.add("WMap.ShowAgent", boost::bind(&LLFloaterWorldMap::onShowAgentBtn, this));
mCommitCallbackRegistrar.add("WMap.Clear", boost::bind(&LLFloaterWorldMap::onClearBtn, this));
mCommitCallbackRegistrar.add("WMap.CopySLURL", boost::bind(&LLFloaterWorldMap::onCopySLURL, this));
gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLFloaterWorldMap::onChangeMaturity, this));
}
// static
void* LLFloaterWorldMap::createWorldMapView(void* data)
{
return new LLWorldMapView();
}
bool LLFloaterWorldMap::postBuild()
{
mMapView = dynamic_cast<LLWorldMapView*>(getChild<LLPanel>("objects_mapview"));
mMapView->setPan(0, 0, true);
mTeleportButton = getChild<LLButton>("Teleport");
mShowDestinationButton = getChild<LLButton>("Show Destination");
mCopySlurlButton = getChild<LLButton>("copy_slurl");
mGoHomeButton = getChild<LLButton>("Go Home");
mPeopleCheck = getChild<LLCheckBoxCtrl>("people_chk");
mInfohubCheck = getChild<LLCheckBoxCtrl>("infohub_chk");
mLandSaleCheck = getChild<LLCheckBoxCtrl>("land_for_sale_chk");
mEventsCheck = getChild<LLCheckBoxCtrl>("event_chk");
mEventsMatureCheck = getChild<LLCheckBoxCtrl>("events_mature_chk");
mEventsAdultCheck = getChild<LLCheckBoxCtrl>("events_adult_chk");
mAvatarIcon = getChild<LLUICtrl>("avatar_icon");
mLandmarkIcon = getChild<LLUICtrl>("landmark_icon");
mLocationIcon = getChild<LLUICtrl>("location_icon");
mTeleportCoordSpinX = getChild<LLUICtrl>("teleport_coordinate_x");
mTeleportCoordSpinY = getChild<LLUICtrl>("teleport_coordinate_y");
mTeleportCoordSpinZ = getChild<LLUICtrl>("teleport_coordinate_z");
LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo");
avatar_combo->selectFirstItem();
avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) );
avatar_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) );
mListFriendCombo = dynamic_cast<LLCtrlListInterface *>(avatar_combo);
mLocationEditor = getChild<LLSearchEditor>("location");
mLocationEditor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1));
mLocationEditor->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this));
getChild<LLScrollListCtrl>("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this));
mListSearchResults = childGetListInterface("search_results");
LLComboBox *landmark_combo = getChild<LLComboBox>( "landmark combo");
landmark_combo->selectFirstItem();
landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) );
landmark_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) );
mListLandmarkCombo = dynamic_cast<LLCtrlListInterface *>(landmark_combo);
mZoomSlider = getChild<LLSliderCtrl>("zoom slider");
F32 slider_zoom = mMapView->getZoom();
mZoomSlider->setValue(slider_zoom);
getChild<LLPanel>("expand_btn_panel")->setMouseDownCallback(boost::bind(&LLFloaterWorldMap::onExpandCollapseBtn, this));
setDefaultBtn(NULL);
onChangeMaturity();
return true;
}
// virtual
LLFloaterWorldMap::~LLFloaterWorldMap()
{
if (mParcelInfoObserver)
{
delete mParcelInfoObserver;
}
// All cleaned up by LLView destructor
mMapView = NULL;
// Inventory deletes all observers on shutdown
mInventory = NULL;
mInventoryObserver = NULL;
// avatar tracker will delete this for us.
mFriendObserver = NULL;
gFloaterWorldMap = NULL;
mTeleportFinishConnection.disconnect();
}
//static
LLFloaterWorldMap* LLFloaterWorldMap::getInstance()
{
return LLFloaterReg::getTypedInstance<LLFloaterWorldMap>("world_map");
}
// virtual
void LLFloaterWorldMap::onClose(bool app_quitting)
{
// While we're not visible, discard the overlay images we're using
LLWorldMap::getInstance()->clearImageRefs();
mTeleportFinishConnection.disconnect();
}
// virtual
void LLFloaterWorldMap::onOpen(const LLSD& key)
{
mTeleportFinishConnection = LLViewerParcelMgr::getInstance()->
setTeleportFinishedCallback(boost::bind(&LLFloaterWorldMap::onTeleportFinished, this));
bool center_on_target = (key.asString() == "center");
mIsClosing = false;
mMapView->clearLastClick();
{
// reset pan on show, so it centers on you again
if (!center_on_target)
{
mMapView->setPan(0, 0, true);
}
mMapView->updateVisibleBlocks();
// Reload items as they may have changed
LLWorldMap::getInstance()->reloadItems();
// We may already have a bounding box for the regions of the world,
// so use that to adjust the view.
adjustZoomSliderBounds();
// Could be first show
//LLFirstUse::useMap();
// Start speculative download of landmarks
const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id);
mLocationEditor->setFocus( true);
gFocusMgr.triggerFocusFlash();
buildAvatarIDList();
buildLandmarkIDLists();
// If nothing is being tracked, set flag so the user position will be found
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
}
if (center_on_target)
{
centerOnTarget(false);
}
}
// static
void LLFloaterWorldMap::reloadIcons(void*)
{
LLWorldMap::getInstance()->reloadItems();
}
// virtual
bool LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask)
{
bool handled;
handled = LLFloater::handleHover(x, y, mask);
return handled;
}
bool LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
if (!isMinimized() && isFrontmost())
{
S32 map_x = x - mMapView->getRect().mLeft;
S32 map_y = y - mMapView->getRect().mBottom;
if (mMapView->pointInView(map_x, map_y))
{
F32 old_slider_zoom = (F32) mZoomSlider->getValue().asReal();
F32 slider_zoom = old_slider_zoom + ((F32) clicks * -0.3333f);
mZoomSlider->setValue(LLSD(slider_zoom));
mMapView->zoomWithPivot(slider_zoom, map_x, map_y);
return true;
}
}
return LLFloater::handleScrollWheel(x, y, clicks);
}
// virtual
void LLFloaterWorldMap::reshape( S32 width, S32 height, bool called_from_parent )
{
LLFloater::reshape( width, height, called_from_parent );
}
// virtual
void LLFloaterWorldMap::draw()
{
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
// On orientation island, users don't have a home location yet, so don't
// let them teleport "home". It dumps them in an often-crowed welcome
// area (infohub) and they get confused. JC
LLViewerRegion* regionp = gAgent.getRegion();
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude;
mGoHomeButton->setEnabled(enable_go_home);
updateLocation();
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if (LLTracker::TRACKING_AVATAR == tracking_status)
{
mAvatarIcon->setColor( map_track_color);
}
else
{
mAvatarIcon->setColor( map_track_disabled_color);
}
if (LLTracker::TRACKING_LANDMARK == tracking_status)
{
mLandmarkIcon->setColor( map_track_color);
}
else
{
mLandmarkIcon->setColor( map_track_disabled_color);
}
if (LLTracker::TRACKING_LOCATION == tracking_status)
{
mLocationIcon->setColor( map_track_color);
}
else
{
if (mCompletingRegionName != "")
{
F64 seconds = LLTimer::getElapsedSeconds();
double value = fmod(seconds, 2);
value = 0.5 + 0.5*cos(value * F_PI);
LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0);
mLocationIcon->setColor( loading_color);
}
else
{
mLocationIcon->setColor( map_track_disabled_color);
}
}
// check for completion of tracking data
if (mWaitingForTracker)
{
centerOnTarget(true);
}
mTeleportButton->setEnabled((bool)tracking_status);
// getChildView("Clear")->setEnabled((bool)tracking_status);
mShowDestinationButton->setEnabled((bool)tracking_status || LLWorldMap::getInstance()->isTracking());
mCopySlurlButton->setEnabled((mSLURL.isValid()) );
setMouseOpaque(true);
getDragHandle()->setMouseOpaque(true);
mMapView->zoom((F32)mZoomSlider->getValue().asReal());
// Enable/disable checkboxes depending on the zoom level
// If above threshold level (i.e. low res) -> Disable all checkboxes
// If under threshold level (i.e. high res) -> Enable all checkboxes
bool enable = mMapView->showRegionInfo();
mPeopleCheck->setEnabled(enable);
mInfohubCheck->setEnabled(enable);
mLandSaleCheck->setEnabled(enable);
mEventsCheck->setEnabled(enable);
mEventsMatureCheck->setEnabled(enable);
mEventsAdultCheck->setEnabled(enable);
LLFloater::draw();
}
//-------------------------------------------------------------------------
// Internal utility functions
//-------------------------------------------------------------------------
void LLFloaterWorldMap::processParcelInfo(const LLParcelData& parcel_data, const LLVector3d& pos_global) const
{
LLVector3d tracker_pos = LLTracker::getTrackedPositionGlobal();
if (!mShowParcelInfo ||
(tracker_pos.mdV[VX] != pos_global.mdV[VX] && tracker_pos.mdV[VY] != pos_global.mdV[VY]) ||
LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING ||
LLTracker::getTrackingStatus() != LLTracker::TRACKING_LOCATION)
{
return;
}
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global);
if (!sim_info)
{
return;
}
std::string sim_name = sim_info->getName();
U32 locX, locY;
from_region_handle(sim_info->getHandle(), &locX, &locY);
F32 region_x = (F32)(pos_global.mdV[VX] - locX);
F32 region_y = (F32)(pos_global.mdV[VY] - locY);
std::string full_name = llformat("%s (%d, %d, %d)",
sim_name.c_str(),
ll_round(region_x),
ll_round(region_y),
ll_round((F32)pos_global.mdV[VZ]));
LLTracker::trackLocation(pos_global, parcel_data.name.empty() ? getString("UnnamedParcel") : parcel_data.name, full_name);
}
void LLFloaterWorldMap::requestParcelInfo(const LLVector3d& pos_global, const LLVector3d& region_origin)
{
if (pos_global == mRequestedGlobalPos)
{
return;
}
LLViewerRegion* region = gAgent.getRegion();
if (!region)
{
return;
}
if (std::string url = region->getCapability("RemoteParcelRequest"); !url.empty())
{
mRequestedGlobalPos = pos_global;
if (mParcelInfoObserver)
{
delete mParcelInfoObserver;
}
mParcelInfoObserver = new LLWorldMapParcelInfoObserver(pos_global);
auto pos_region = LLVector3(pos_global - region_origin);
LLRemoteParcelInfoProcessor::instance().requestRegionParcelInfo(url,
region->getRegionID(), pos_region, pos_global,
mParcelInfoObserver->getObserverHandle());
}
else
{
LL_WARNS() << "Cannot request parcel details: Cap not found" << LL_ENDL;
}
}
void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name )
{
mShowParcelInfo = false;
LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
if (!iface) return;
buildAvatarIDList();
if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike())
{
// *HACK: Adjust Z values automatically for liaisons & gods so
// they swoop down when they click on the map. Requested
// convenience.
if(gAgent.isGodlike())
{
mTeleportCoordSpinZ->setValue(LLSD(200.f));
}
// Don't re-request info if we already have it or we won't have it in time to teleport
if (mTrackedStatus != LLTracker::TRACKING_AVATAR || avatar_id != mTrackedAvatarID)
{
mTrackedStatus = LLTracker::TRACKING_AVATAR;
mTrackedAvatarID = avatar_id;
LLTracker::trackAvatar(avatar_id, name);
}
}
else
{
LLTracker::stopTracking(false);
}
setDefaultBtn("Teleport");
}
void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
{
mShowParcelInfo = false;
LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo");
if (!iface) return;
buildLandmarkIDLists();
bool found = false;
S32 idx;
for (idx = 0; idx < mLandmarkItemIDList.size(); idx++)
{
if ( mLandmarkItemIDList.at(idx) == landmark_item_id)
{
found = true;
break;
}
}
if (found && iface->setCurrentByID( landmark_item_id ) )
{
LLUUID asset_id = mLandmarkAssetIDList.at( idx );
std::string name;
LLComboBox* combo = getChild<LLComboBox>( "landmark combo");
if (combo) name = combo->getSimple();
mTrackedStatus = LLTracker::TRACKING_LANDMARK;
LLTracker::trackLandmark(mLandmarkAssetIDList.at( idx ), // assetID
mLandmarkItemIDList.at( idx ), // itemID
name); // name
if( asset_id != sHomeID )
{
// start the download process
gLandmarkList.getAsset( asset_id);
}
// We have to download both region info and landmark data, so set busy. JC
// getWindow()->incBusyCount();
}
else
{
LLTracker::stopTracking(false);
}
setDefaultBtn("Teleport");
}
void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info)
{
mShowParcelInfo = false;
mTrackedStatus = LLTracker::TRACKING_LOCATION;
LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT);
setDefaultBtn("Teleport");
}
void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item)
{
mShowParcelInfo = false;
mTrackedStatus = LLTracker::TRACKING_LOCATION;
LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM);
setDefaultBtn("Teleport");
}
void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
{
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global);
if (!sim_info)
{
// We haven't found a region for that point yet, leave the tracking to the world map
LLTracker::stopTracking(false);
LLWorldMap::getInstance()->setTracking(pos_global);
S32 world_x = S32(pos_global.mdV[0] / 256);
S32 world_y = S32(pos_global.mdV[1] / 256);
LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true);
setDefaultBtn("");
// clicked on a non-region - turn off coord display
enableTeleportCoordsDisplay( false );
return;
}
if (sim_info->isDown())
{
// Down region. Show the blue circle of death!
// i.e. let the world map that this and tell it it's invalid
LLTracker::stopTracking(false);
LLWorldMap::getInstance()->setTracking(pos_global);
LLWorldMap::getInstance()->setTrackingInvalid();
setDefaultBtn("");
// clicked on a down region - turn off coord display
enableTeleportCoordsDisplay( false );
return;
}
std::string sim_name = sim_info->getName();
F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS );
F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS );
std::string full_name = llformat("%s (%d, %d, %d)",
sim_name.c_str(),
ll_round(region_x),
ll_round(region_y),
ll_round((F32)pos_global.mdV[VZ]));
std::string tooltip("");
mTrackedStatus = LLTracker::TRACKING_LOCATION;
LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking
LLTracker::trackLocation(pos_global, full_name, tooltip);
mShowParcelInfo = true;
requestParcelInfo(pos_global, sim_info->getGlobalOrigin());
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
updateTeleportCoordsDisplay( coord_pos );
// we have a valid region - turn on coord display
enableTeleportCoordsDisplay( true );
setDefaultBtn("Teleport");
}
// enable/disable teleport destination coordinates
void LLFloaterWorldMap::enableTeleportCoordsDisplay( bool enabled )
{
mTeleportCoordSpinX->setEnabled(enabled);
mTeleportCoordSpinY->setEnabled(enabled);
mTeleportCoordSpinZ->setEnabled(enabled);
}
// update display of teleport destination coordinates - pos is in global coordinates
void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos )
{
// if we're going to update their value, we should also enable them
enableTeleportCoordsDisplay( true );
// convert global specified position to a local one
F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS );
F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS );
F32 region_local_z = (F32)llclamp( pos.mdV[VZ], 0.0, (F64)REGION_HEIGHT_METERS );
// write in the values
mTeleportCoordSpinX->setValue(region_local_x);
mTeleportCoordSpinY->setValue(region_local_y);
mTeleportCoordSpinZ->setValue(region_local_z);
}
void LLFloaterWorldMap::updateLocation()
{
bool gotSimName;
LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus();
// These values may get updated by a message, so need to check them every frame
// The fields may be changed by the user, so only update them if the data changes
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
if (pos_global.isExactlyZero())
{
LLVector3d agentPos = gAgent.getPositionGlobal();
// Set to avatar's current postion if nothing is selected
if ( status == LLTracker::TRACKING_NOTHING && mSetToUserPosition )
{
// Make sure we know where we are before setting the current user position
std::string agent_sim_name;
gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( agentPos, agent_sim_name );
if ( gotSimName )
{
mSetToUserPosition = false;
// Fill out the location field
mLocationEditor->setValue(agent_sim_name);
// update the coordinate display with location of avatar in region
updateTeleportCoordsDisplay( agentPos );
// Figure out where user is
// Set the current SLURL
mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionGlobal());
}
}
return; // invalid location
}
std::string sim_name;
gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name );
if ((status != LLTracker::TRACKING_NOTHING) &&
(status != mTrackedStatus || pos_global != mTrackedLocation || sim_name != mTrackedSimName))
{
mTrackedStatus = status;
mTrackedLocation = pos_global;
mTrackedSimName = sim_name;
if (status == LLTracker::TRACKING_AVATAR)
{
// *HACK: Adjust Z values automatically for liaisons &
// gods so they swoop down when they click on the
// map. Requested convenience.
if(gAgent.isGodlike())
{
pos_global[2] = 200;
}
}
mLocationEditor->setValue(sim_name);
// refresh coordinate display to reflect where user clicked.
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
updateTeleportCoordsDisplay( coord_pos );
// simNameFromPosGlobal can fail, so don't give the user an invalid SLURL
if ( gotSimName )
{
mSLURL = LLSLURL(sim_name, pos_global);
}
else
{ // Empty SLURL will disable the "Copy SLURL to clipboard" button
mSLURL = LLSLURL();
}
}
}
void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord)
{
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromName(region_name);
z_coord = llclamp(z_coord, 0, 4096);
if (sim_info)
{
LLVector3 local_pos;
local_pos.mV[VX] = (F32)x_coord;
local_pos.mV[VY] = (F32)y_coord;
local_pos.mV[VZ] = (F32)z_coord;
LLVector3d global_pos = sim_info->getGlobalPos(local_pos);
trackLocation(global_pos);
setDefaultBtn("Teleport");
}
else
{
// fill in UI based on URL
mLocationEditor->setValue(region_name);
// Save local coords to highlight position after region global
// position is returned.
mCompletingRegionPos.set(
(F32)x_coord, (F32)y_coord, (F32)z_coord);
// pass sim name to combo box
mCompletingRegionName = region_name;
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name);
LLStringUtil::toLower(mCompletingRegionName);
LLWorldMap::getInstance()->setTrackingCommit();
}
}
void LLFloaterWorldMap::observeInventory(LLInventoryModel* model)
{
if(mInventory)
{
mInventory->removeObserver(mInventoryObserver);
delete mInventoryObserver;
mInventory = NULL;
mInventoryObserver = NULL;
}
if(model)
{
mInventory = model;
mInventoryObserver = new LLMapInventoryObserver;
// Inventory deletes all observers on shutdown
mInventory->addObserver(mInventoryObserver);
inventoryChanged();
}
}
void LLFloaterWorldMap::inventoryChanged()
{
if(!LLTracker::getTrackedLandmarkItemID().isNull())
{
LLUUID item_id = LLTracker::getTrackedLandmarkItemID();
buildLandmarkIDLists();
trackLandmark(item_id);
}
}
void LLFloaterWorldMap::observeFriends()
{
if(!mFriendObserver)
{
mFriendObserver = new LLMapFriendObserver;
LLAvatarTracker::instance().addObserver(mFriendObserver);
friendsChanged();
}
}
void LLFloaterWorldMap::friendsChanged()
{
LLAvatarTracker& t = LLAvatarTracker::instance();
const LLUUID& avatar_id = t.getAvatarID();
buildAvatarIDList();
if(avatar_id.notNull())
{
LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
const LLRelationship* buddy_info = t.getBuddyInfo(avatar_id);
if(!iface ||
!iface->setCurrentByID(avatar_id) ||
(buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) ||
gAgent.isGodlike())
{
LLTracker::stopTracking(false);
}
}
}
// No longer really builds a list. Instead, just updates mAvatarCombo.
void LLFloaterWorldMap::buildAvatarIDList()
{
LLCtrlListInterface *list = mListFriendCombo;
if (!list) return;
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
{
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
// Get all of the calling cards for avatar that are currently online
LLCollectMappableBuddies collector;
LLAvatarTracker::instance().applyFunctor(collector);
LLCollectMappableBuddies::buddy_map_t::iterator it;
LLCollectMappableBuddies::buddy_map_t::iterator end;
it = collector.mMappable.begin();
end = collector.mMappable.end();
for( ; it != end; ++it)
{
list->addSimpleElement((*it).second, ADD_BOTTOM, (*it).first);
}
list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() );
list->selectFirstItem();
}
void LLFloaterWorldMap::buildLandmarkIDLists()
{
LLCtrlListInterface *list = mListLandmarkCombo;
if (!list) return;
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
{
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
mLandmarkItemIDList.clear();
mLandmarkAssetIDList.clear();
// Get all of the current landmarks
mLandmarkAssetIDList.push_back( LLUUID::null );
mLandmarkItemIDList.push_back( LLUUID::null );
mLandmarkAssetIDList.push_back( sHomeID );
mLandmarkItemIDList.push_back( sHomeID );
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLIsType is_landmark(LLAssetType::AT_LANDMARK);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
is_landmark);
std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
mLandmarkAssetIDList.reserve(mLandmarkAssetIDList.size() + items.size());
mLandmarkItemIDList.reserve(mLandmarkItemIDList.size() + items.size());
auto count = items.size();
for(size_t i = 0; i < count; ++i)
{
LLInventoryItem* item = items.at(i);
list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID());
mLandmarkAssetIDList.push_back( item->getAssetUUID() );
mLandmarkItemIDList.push_back( item->getUUID() );
}
list->selectFirstItem();
}
F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination,
F32 z_attenuation) const
{
LLVector3d delta = destination - gAgent.getPositionGlobal();
// by attenuating the z-component we effectively
// give more weight to the x-y plane
delta.mdV[VZ] *= z_attenuation;
F32 distance = (F32)delta.magVec();
return distance;
}
void LLFloaterWorldMap::clearLocationSelection(bool clear_ui, bool dest_reached)
{
LLCtrlListInterface *list = mListSearchResults;
if (list && (!dest_reached || (list->getItemCount() == 1)))
{
list->operateOnAll(LLCtrlListInterface::OP_DELETE);
}
LLWorldMap::getInstance()->cancelTracking();
mCompletingRegionName = "";
}
void LLFloaterWorldMap::clearLandmarkSelection(bool clear_ui)
{
if (clear_ui || !childHasKeyboardFocus("landmark combo"))
{
LLCtrlListInterface *list = mListLandmarkCombo;
if (list)
{
list->selectByValue( "None" );
}
}
}
void LLFloaterWorldMap::clearAvatarSelection(bool clear_ui)
{
if (clear_ui || !childHasKeyboardFocus("friend combo"))
{
mTrackedStatus = LLTracker::TRACKING_NOTHING;
LLCtrlListInterface *list = mListFriendCombo;
if (list && list->getSelectedValue().asString() != "None")
{
list->selectByValue( "None" );
}
}
}
// Adjust the maximally zoomed out limit of the zoom slider so you
// can see the whole world, plus a little.
void LLFloaterWorldMap::adjustZoomSliderBounds()
{
// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed
// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across
// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit.
// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window.
S32 world_width_regions = MAX_VISIBLE_REGIONS;
S32 world_height_regions = MAX_VISIBLE_REGIONS;
// Find how much space we have to display the world
LLRect view_rect = mMapView->getRect();
// View size in pixels
S32 view_width = view_rect.getWidth();
S32 view_height = view_rect.getHeight();
// Pixels per region to display entire width/height
F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions;
F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions;
F32 pixels_per_region = llmin(width_pixels_per_region,
height_pixels_per_region);
// Round pixels per region to an even number of slider increments
S32 slider_units = llfloor(pixels_per_region / 0.2f);
pixels_per_region = slider_units * 0.2f;
// Make sure the zoom slider can be moved at least a little bit.
// Likewise, less than the increment pixels per region is just silly.
pixels_per_region = llclamp(pixels_per_region, 1.f, ZOOM_MAX);
F32 min_power = log(pixels_per_region/256.f)/log(2.f);
mZoomSlider->setMinValue(min_power);
}
//-------------------------------------------------------------------------
// User interface widget callbacks
//-------------------------------------------------------------------------
void LLFloaterWorldMap::onGoHome()
{
gAgent.teleportHome();
closeFloater();
}
void LLFloaterWorldMap::onLandmarkComboPrearrange( )
{
if( mIsClosing )
{
return;
}
LLCtrlListInterface *list = mListLandmarkCombo;
if (!list) return;
LLUUID current_choice = list->getCurrentID();
buildLandmarkIDLists();
if( current_choice.isNull() || !list->setCurrentByID( current_choice ) )
{
LLTracker::stopTracking(false);
}
}
void LLFloaterWorldMap::onComboTextEntry()
{
// Reset the tracking whenever we start typing into any of the search fields,
// so that hitting <enter> does an auto-complete versus teleporting us to the
// previously selected landmark/friend.
LLTracker::stopTracking(false);
}
void LLFloaterWorldMap::onSearchTextEntry( )
{
onComboTextEntry();
updateSearchEnabled();
}
void LLFloaterWorldMap::onLandmarkComboCommit()
{
if( mIsClosing )
{
return;
}
LLCtrlListInterface *list = mListLandmarkCombo;
if (!list) return;
LLUUID asset_id;
LLUUID item_id = list->getCurrentID();
LLTracker::stopTracking(false);
//RN: stopTracking() clears current combobox selection, need to reassert it here
list->setCurrentByID(item_id);
if( item_id.isNull() )
{
}
else if( item_id == sHomeID )
{
asset_id = sHomeID;
}
else
{
LLInventoryItem* item = gInventory.getItem( item_id );
if( item )
{
asset_id = item->getAssetUUID();
}
else
{
// Something went wrong, so revert to a safe value.
item_id.setNull();
}
}
trackLandmark( item_id);
onShowTargetBtn();
// Reset to user postion if nothing is tracked
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
}
// static
void LLFloaterWorldMap::onAvatarComboPrearrange( )
{
if( mIsClosing )
{
return;
}
LLCtrlListInterface *list = mListFriendCombo;
if (!list) return;
LLUUID current_choice;
if( LLAvatarTracker::instance().haveTrackingInfo() )
{
current_choice = LLAvatarTracker::instance().getAvatarID();
}
buildAvatarIDList();
if( !list->setCurrentByID( current_choice ) || current_choice.isNull() )
{
LLTracker::stopTracking(false);
}
}
void LLFloaterWorldMap::onAvatarComboCommit()
{
if( mIsClosing )
{
return;
}
LLCtrlListInterface *list = mListFriendCombo;
if (!list) return;
const LLUUID& new_avatar_id = list->getCurrentID();
if (new_avatar_id.notNull())
{
std::string name;
LLComboBox* combo = getChild<LLComboBox>("friend combo");
if (combo) name = combo->getSimple();
trackAvatar(new_avatar_id, name);
onShowTargetBtn();
}
else
{ // Reset to user postion if nothing is tracked
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
}
}
void LLFloaterWorldMap::avatarTrackFromSlapp( const LLUUID& id )
{
trackAvatar( id, "av" );
onShowTargetBtn();
}
void LLFloaterWorldMap::onLocationFocusChanged( LLFocusableElement* focus )
{
updateSearchEnabled();
}
void LLFloaterWorldMap::updateSearchEnabled()
{
if (childHasKeyboardFocus("location") &&
mLocationEditor->getValue().asString().length() > 0)
{
setDefaultBtn("DoSearch");
}
else
{
setDefaultBtn(NULL);
}
}
void LLFloaterWorldMap::onLocationCommit()
{
if( mIsClosing )
{
return;
}
clearLocationSelection(false);
mCompletingRegionName = "";
mLastRegionName = "";
std::string str = mLocationEditor->getValue().asString();
// Trim any leading and trailing spaces in the search target
std::string saved_str = str;
LLStringUtil::trim( str );
if ( str != saved_str )
{ // Set the value in the UI if any spaces were removed
mLocationEditor->setValue(str);
}
// Don't try completing empty name (STORM-1427).
if (str.empty())
{
return;
}
LLStringUtil::toLower(str);
mCompletingRegionName = str;
LLWorldMap::getInstance()->setTrackingCommit();
if (str.length() >= 3)
{
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str);
}
else
{
str += "#";
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str);
}
}
void LLFloaterWorldMap::onCoordinatesCommit()
{
if( mIsClosing )
{
return;
}
S32 x_coord = (S32)mTeleportCoordSpinX->getValue().asReal();
S32 y_coord = (S32)mTeleportCoordSpinY->getValue().asReal();
S32 z_coord = (S32)mTeleportCoordSpinZ->getValue().asReal();
const std::string region_name = mLocationEditor->getValue().asString();
trackURL( region_name, x_coord, y_coord, z_coord );
}
void LLFloaterWorldMap::onClearBtn()
{
mTrackedStatus = LLTracker::TRACKING_NOTHING;
LLTracker::stopTracking(true);
LLWorldMap::getInstance()->cancelTracking();
mSLURL = LLSLURL(); // Clear the SLURL since it's invalid
mSetToUserPosition = true; // Revert back to the current user position
}
void LLFloaterWorldMap::onShowTargetBtn()
{
centerOnTarget(true);
}
void LLFloaterWorldMap::onShowAgentBtn()
{
mMapView->setPanWithInterpTime(0, 0, false, 0.1f); // false == animate
// Set flag so user's location will be displayed if not tracking anything else
mSetToUserPosition = true;
}
void LLFloaterWorldMap::onClickTeleportBtn()
{
teleport();
}
void LLFloaterWorldMap::onCopySLURL()
{
getWindow()->copyTextToClipboard(utf8str_to_wstring(mSLURL.getSLURLString()));
LLSD args;
args["SLURL"] = mSLURL.getSLURLString();
LLNotificationsUtil::add("CopySLURL", args);
}
void LLFloaterWorldMap::onExpandCollapseBtn()
{
LLLayoutStack* floater_stack = getChild<LLLayoutStack>("floater_map_stack");
LLLayoutPanel* controls_panel = getChild<LLLayoutPanel>("controls_lp");
bool toggle_collapse = !controls_panel->isCollapsed();
floater_stack->collapsePanel(controls_panel, toggle_collapse);
floater_stack->updateLayout();
std::string image_name = getString(toggle_collapse ? "expand_icon" : "collapse_icon");
std::string tooltip = getString(toggle_collapse ? "expand_tooltip" : "collapse_tooltip");
getChild<LLIconCtrl>("expand_collapse_icon")->setImage(LLUI::getUIImage(image_name));
getChild<LLIconCtrl>("expand_collapse_icon")->setToolTip(tooltip);
getChild<LLPanel>("expand_btn_panel")->setToolTip(tooltip);
}
// protected
void LLFloaterWorldMap::centerOnTarget(bool animate)
{
LLVector3d pos_global;
if(LLTracker::getTrackingStatus() != LLTracker::TRACKING_NOTHING)
{
LLVector3d tracked_position = LLTracker::getTrackedPositionGlobal();
//RN: tracker doesn't allow us to query completion, so we check for a tracking position of
// absolute zero, and keep trying in the draw loop
if (tracked_position.isExactlyZero())
{
mWaitingForTracker = true;
return;
}
else
{
// We've got the position finally, so we're no longer busy. JC
// getWindow()->decBusyCount();
pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
}
}
else if(LLWorldMap::getInstance()->isTracking())
{
pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();;
}
else
{
// default behavior = center on agent
pos_global.clearVec();
}
F64 map_scale = (F64)mMapView->getScale();
mMapView->setPanWithInterpTime(-llfloor((F32)(pos_global.mdV[VX] * map_scale / REGION_WIDTH_METERS)),
-llfloor((F32)(pos_global.mdV[VY] * map_scale / REGION_WIDTH_METERS)),
!animate, 0.1f);
mWaitingForTracker = false;
}
// protected
void LLFloaterWorldMap::fly()
{
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
// Start the autopilot and close the floater,
// so we can see where we're flying
if (!pos_global.isExactlyZero())
{
gAgent.startAutoPilotGlobal( pos_global );
closeFloater();
}
else
{
make_ui_sound("UISndInvalidOp");
}
}
// protected
void LLFloaterWorldMap::teleport()
{
bool teleport_home = false;
LLVector3d pos_global;
LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if (LLTracker::TRACKING_AVATAR == tracking_status
&& av_tracker.haveTrackingInfo() )
{
pos_global = av_tracker.getGlobalPos();
pos_global.mdV[VZ] = mTeleportCoordSpinZ->getValue();
}
else if ( LLTracker::TRACKING_LANDMARK == tracking_status)
{
if( LLTracker::getTrackedLandmarkAssetID() == sHomeID )
{
teleport_home = true;
}
else
{
LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() );
LLUUID region_id;
if(landmark
&& !landmark->getGlobalPos(pos_global)
&& landmark->getRegionID(region_id))
{
LLLandmark::requestRegionHandle(
gMessageSystem,
gAgent.getRegionHost(),
region_id,
NULL);
}
}
}
else if ( LLTracker::TRACKING_LOCATION == tracking_status)
{
pos_global = LLTracker::getTrackedPositionGlobal();
}
else
{
make_ui_sound("UISndInvalidOp");
}
// Do the teleport, which will also close the floater
if (teleport_home)
{
gAgent.teleportHome();
}
else if (!pos_global.isExactlyZero())
{
if(LLTracker::TRACKING_LANDMARK == tracking_status)
{
gAgent.teleportViaLandmark(LLTracker::getTrackedLandmarkAssetID());
}
else
{
gAgent.teleportViaLocation( pos_global );
}
}
}
void LLFloaterWorldMap::flyToLandmark()
{
LLVector3d destination_pos_global;
if( !LLTracker::getTrackedLandmarkAssetID().isNull() )
{
if (LLTracker::hasLandmarkPosition())
{
gAgent.startAutoPilotGlobal( LLTracker::getTrackedPositionGlobal() );
}
}
}
void LLFloaterWorldMap::teleportToLandmark()
{
bool has_destination = false;
LLUUID destination_id; // Null means "home"
if( LLTracker::getTrackedLandmarkAssetID() == sHomeID )
{
has_destination = true;
}
else
{
LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() );
LLVector3d global_pos;
if(landmark && landmark->getGlobalPos(global_pos))
{
destination_id = LLTracker::getTrackedLandmarkAssetID();
has_destination = true;
}
else if(landmark)
{
// pop up an anonymous request request.
LLUUID region_id;
if(landmark->getRegionID(region_id))
{
LLLandmark::requestRegionHandle(
gMessageSystem,
gAgent.getRegionHost(),
region_id,
NULL);
}
}
}
if( has_destination )
{
gAgent.teleportViaLandmark( destination_id );
}
}
void LLFloaterWorldMap::teleportToAvatar()
{
LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
if(av_tracker.haveTrackingInfo())
{
LLVector3d pos_global = av_tracker.getGlobalPos();
gAgent.teleportViaLocation( pos_global );
}
}
void LLFloaterWorldMap::flyToAvatar()
{
if( LLAvatarTracker::instance().haveTrackingInfo() )
{
gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() );
}
}
void LLFloaterWorldMap::updateSims(bool found_null_sim)
{
if (mCompletingRegionName == "")
{
return;
}
LLScrollListCtrl *list = getChild<LLScrollListCtrl>("search_results");
list->operateOnAll(LLCtrlListInterface::OP_DELETE);
auto name_length = mCompletingRegionName.length();
LLSD match;
S32 num_results = 0;
std::vector<std::pair <U64, LLSimInfo*> > sim_info_vec(LLWorldMap::getInstance()->getRegionMap().begin(), LLWorldMap::getInstance()->getRegionMap().end());
std::sort(sim_info_vec.begin(), sim_info_vec.end(), SortRegionNames());
for (std::vector<std::pair <U64, LLSimInfo*> >::const_iterator it = sim_info_vec.begin(); it != sim_info_vec.end(); ++it)
{
LLSimInfo* info = it->second;
std::string sim_name_lower = info->getName();
LLStringUtil::toLower(sim_name_lower);
if (sim_name_lower.substr(0, name_length) == mCompletingRegionName)
{
if (sim_name_lower == mCompletingRegionName)
{
match = info->getName();
}
LLSD value;
value["id"] = info->getName();
value["columns"][0]["column"] = "sim_name";
value["columns"][0]["value"] = info->getName();
list->addElement(value);
num_results++;
}
}
if (found_null_sim)
{
mCompletingRegionName = "";
}
if (num_results > 0)
{
// if match found, highlight it and go
if (!match.isUndefined())
{
list->selectByValue(match);
}
// else select first found item
else
{
list->selectFirstItem();
}
getChild<LLUICtrl>("search_results")->setFocus(true);
onCommitSearchResult();
}
else
{
// if we found nothing, say "none"
list->setCommentText(LLTrans::getString("worldmap_results_none_found"));
list->operateOnAll(LLCtrlListInterface::OP_DESELECT);
}
}
void LLFloaterWorldMap::onTeleportFinished()
{
if(isInVisibleChain())
{
mMapView->setPan(0, 0, true);
}
}
void LLFloaterWorldMap::onCommitSearchResult()
{
LLCtrlListInterface *list = mListSearchResults;
if (!list) return;
LLSD selected_value = list->getSelectedValue();
std::string sim_name = selected_value.asString();
if (sim_name.empty())
{
return;
}
LLStringUtil::toLower(sim_name);
LLWorldMap::sim_info_map_t::const_iterator end = LLWorldMap::instance().getRegionMap().end();
for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); it != end; ++it)
{
LLSimInfo* info = it->second;
if (info->isName(sim_name))
{
LLVector3d pos_global = info->getGlobalOrigin();
const F64 SIM_COORD_DEFAULT = 128.0;
LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f);
// Did this value come from a trackURL() request?
if (!mCompletingRegionPos.isExactlyZero())
{
pos_local = mCompletingRegionPos;
mCompletingRegionPos.clear();
}
pos_global.mdV[VX] += (F64)pos_local.mV[VX];
pos_global.mdV[VY] += (F64)pos_local.mV[VY];
pos_global.mdV[VZ] = (F64)pos_local.mV[VZ];
mLocationEditor->setValue(sim_name);
trackLocation(pos_global);
setDefaultBtn("Teleport");
break;
}
}
onShowTargetBtn();
}
void LLFloaterWorldMap::onChangeMaturity()
{
bool can_access_mature = gAgent.canAccessMature();
bool can_access_adult = gAgent.canAccessAdult();
getChildView("events_mature_icon")->setVisible( can_access_mature);
getChildView("events_mature_label")->setVisible( can_access_mature);
getChildView("events_mature_chk")->setVisible( can_access_mature);
getChildView("events_adult_icon")->setVisible( can_access_adult);
getChildView("events_adult_label")->setVisible( can_access_adult);
getChildView("events_adult_chk")->setVisible( can_access_adult);
// disable mature / adult events.
if (!can_access_mature)
{
gSavedSettings.setBOOL("ShowMatureEvents", false);
}
if (!can_access_adult)
{
gSavedSettings.setBOOL("ShowAdultEvents", false);
}
}
void LLFloaterWorldMap::onFocusLost()
{
gViewerWindow->showCursor();
mMapView->mPanning = false;
}
LLPanelHideBeacon::LLPanelHideBeacon() :
mHideButton(NULL)
{
}
// static
LLPanelHideBeacon* LLPanelHideBeacon::getInstance()
{
static LLPanelHideBeacon* panel = getPanelHideBeacon();
return panel;
}
bool LLPanelHideBeacon::postBuild()
{
mHideButton = getChild<LLButton>("hide_beacon_btn");
mHideButton->setCommitCallback(boost::bind(&LLPanelHideBeacon::onHideButtonClick, this));
gViewerWindow->setOnWorldViewRectUpdated(boost::bind(&LLPanelHideBeacon::updatePosition, this));
return true;
}
//virtual
void LLPanelHideBeacon::draw()
{
if (!LLTracker::isTracking(NULL))
{
mHideButton->setVisible(false);
return;
}
mHideButton->setVisible(true);
updatePosition();
LLPanel::draw();
}
//virtual
void LLPanelHideBeacon::setVisible(bool visible)
{
if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false;
if (visible)
{
updatePosition();
}
LLPanel::setVisible(visible);
}
//static
LLPanelHideBeacon* LLPanelHideBeacon::getPanelHideBeacon()
{
LLPanelHideBeacon* panel = new LLPanelHideBeacon();
panel->buildFromFile("panel_hide_beacon.xml");
LL_INFOS() << "Build LLPanelHideBeacon panel" << LL_ENDL;
panel->updatePosition();
return panel;
}
void LLPanelHideBeacon::onHideButtonClick()
{
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if (instance)
{
instance->onClearBtn();
}
}
/**
* Updates position of the panel (similar to Stand & Stop Flying panel).
*/
void LLPanelHideBeacon::updatePosition()
{
S32 bottom_tb_center = 0;
if (LLToolBar* toolbar_bottom = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_BOTTOM))
{
bottom_tb_center = toolbar_bottom->getRect().getCenterX();
}
S32 left_tb_width = 0;
if (LLToolBar* toolbar_left = gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT))
{
left_tb_width = toolbar_left->getRect().getWidth();
}
if (gToolBarView != NULL && gToolBarView->getToolbar(LLToolBarEnums::TOOLBAR_LEFT)->hasButtons())
{
S32 x_pos = bottom_tb_center - getRect().getWidth() / 2 - left_tb_width;
setOrigin( x_pos + HIDE_BEACON_PAD, 0);
}
else
{
S32 x_pos = bottom_tb_center - getRect().getWidth() / 2;
setOrigin( x_pos + HIDE_BEACON_PAD, 0);
}
}
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