summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterwindlight.cpp
blob: 04adf62733e93e8b6fa54e99a33e46851bda8493 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
/** 
 * @file llfloaterwindlight.cpp
 * @brief LLFloaterWindLight class definition
 *
 * $LicenseInfo:firstyear=2007&license=viewergpl$
 * 
 * Copyright (c) 2007-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llfloaterwindlight.h"

#include "pipeline.h"
#include "llsky.h"

#include "llfloaterreg.h"
#include "llsliderctrl.h"
#include "llmultislider.h"
#include "llmultisliderctrl.h"
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lluictrlfactory.h"
#include "llviewercamera.h"
#include "llcombobox.h"
#include "lllineeditor.h"
#include "llfloaterdaycycle.h"
#include "llboost.h"
#include "llnotifications.h"

#include "v4math.h"
#include "llviewerdisplay.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "llsavedsettingsglue.h"

#include "llwlparamset.h"
#include "llwlparammanager.h"
#include "llpostprocess.h"

#undef max

LLFloaterWindLight* LLFloaterWindLight::sWindLight = NULL;
std::set<LLWLParamKey> LLFloaterWindLight::sDefaultPresets;
LLEnvKey::EScope LLFloaterWindLight::sScope;
std::string LLFloaterWindLight::sOriginalTitle;

static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;

LLFloaterWindLight::LLFloaterWindLight(const LLSD &key) : LLFloater(key)
{
}

BOOL LLFloaterWindLight::postBuild()
{
	sWindLight = this;
	sOriginalTitle = getTitle();
	
	// add the combo boxes
	LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");

	if(comboBox != NULL) {
		
		std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = 
			LLWLParamManager::getInstance()->mParamList.begin();
		for(; mIt != LLWLParamManager::getInstance()->mParamList.end(); mIt++) 
		{
			comboBox->add(mIt->first.toString(), mIt->first.toLLSD());
		}

		// entry for when we're in estate time
		comboBox->add(LLStringUtil::null);

		// set defaults on combo boxes
		comboBox->selectByValue(LLSD("Default"));
	}

	// add the list of presets
	std::string def_days = getString("WLDefaultSkyNames");

	// no editing or deleting of the blank string
	LLWLParamKey blank("", LLEnvKey::SCOPE_LOCAL);
	sDefaultPresets.insert(blank);
	boost_tokenizer tokens(def_days, boost::char_separator<char>(":"));
	for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
	{
		std::string tok(*token_iter);
		LLWLParamKey key(tok, LLEnvKey::SCOPE_LOCAL);
		sDefaultPresets.insert(key);
	}

	// load it up
	initCallbacks();

	return TRUE;
}

LLFloaterWindLight::~LLFloaterWindLight()
{
}

void LLFloaterWindLight::initCallbacks(void) 
{
	LLWLParamManager * param_mgr = LLWLParamManager::getInstance();

	// blue horizon
	childSetCommitCallback("WLBlueHorizonR", onColorControlRMoved, &param_mgr->mBlueHorizon);
	childSetCommitCallback("WLBlueHorizonG", onColorControlGMoved, &param_mgr->mBlueHorizon);
	childSetCommitCallback("WLBlueHorizonB", onColorControlBMoved, &param_mgr->mBlueHorizon);
	childSetCommitCallback("WLBlueHorizonI", onColorControlIMoved, &param_mgr->mBlueHorizon);

	// haze density, horizon, mult, and altitude
	childSetCommitCallback("WLHazeDensity", onColorControlRMoved, &param_mgr->mHazeDensity);
	childSetCommitCallback("WLHazeHorizon", onColorControlRMoved, &param_mgr->mHazeHorizon);
	childSetCommitCallback("WLDensityMult", onFloatControlMoved, &param_mgr->mDensityMult);
	childSetCommitCallback("WLMaxAltitude", onFloatControlMoved, &param_mgr->mMaxAlt);

	// blue density
	childSetCommitCallback("WLBlueDensityR", onColorControlRMoved, &param_mgr->mBlueDensity);
	childSetCommitCallback("WLBlueDensityG", onColorControlGMoved, &param_mgr->mBlueDensity);
	childSetCommitCallback("WLBlueDensityB", onColorControlBMoved, &param_mgr->mBlueDensity);
	childSetCommitCallback("WLBlueDensityI", onColorControlIMoved, &param_mgr->mBlueDensity);

	// Lighting
	
	// sunlight
	childSetCommitCallback("WLSunlightR", onColorControlRMoved, &param_mgr->mSunlight);
	childSetCommitCallback("WLSunlightG", onColorControlGMoved, &param_mgr->mSunlight);
	childSetCommitCallback("WLSunlightB", onColorControlBMoved, &param_mgr->mSunlight);
	childSetCommitCallback("WLSunlightI", onColorControlIMoved, &param_mgr->mSunlight);

	// glow
	childSetCommitCallback("WLGlowR", onGlowRMoved, &param_mgr->mGlow);
	childSetCommitCallback("WLGlowB", onGlowBMoved, &param_mgr->mGlow);

	// ambient
	childSetCommitCallback("WLAmbientR", onColorControlRMoved, &param_mgr->mAmbient);
	childSetCommitCallback("WLAmbientG", onColorControlGMoved, &param_mgr->mAmbient);
	childSetCommitCallback("WLAmbientB", onColorControlBMoved, &param_mgr->mAmbient);
	childSetCommitCallback("WLAmbientI", onColorControlIMoved, &param_mgr->mAmbient);

	// time of day
	childSetCommitCallback("WLSunAngle", onSunMoved, &param_mgr->mLightnorm);
	childSetCommitCallback("WLEastAngle", onSunMoved, &param_mgr->mLightnorm);

	// Clouds

	// Cloud Color
	childSetCommitCallback("WLCloudColorR", onColorControlRMoved, &param_mgr->mCloudColor);
	childSetCommitCallback("WLCloudColorG", onColorControlGMoved, &param_mgr->mCloudColor);
	childSetCommitCallback("WLCloudColorB", onColorControlBMoved, &param_mgr->mCloudColor);
	childSetCommitCallback("WLCloudColorI", onColorControlIMoved, &param_mgr->mCloudColor);

	// Cloud
	childSetCommitCallback("WLCloudX", onColorControlRMoved, &param_mgr->mCloudMain);
	childSetCommitCallback("WLCloudY", onColorControlGMoved, &param_mgr->mCloudMain);
	childSetCommitCallback("WLCloudDensity", onColorControlBMoved, &param_mgr->mCloudMain);

	// Cloud Detail
	childSetCommitCallback("WLCloudDetailX", onColorControlRMoved, &param_mgr->mCloudDetail);
	childSetCommitCallback("WLCloudDetailY", onColorControlGMoved, &param_mgr->mCloudDetail);
	childSetCommitCallback("WLCloudDetailDensity", onColorControlBMoved, &param_mgr->mCloudDetail);

	// Cloud extras
	static std::string use_classic_clouds = "SkyUseClassicClouds";

	childSetCommitCallback("WLCloudCoverage", onFloatControlMoved, &param_mgr->mCloudCoverage);
	childSetCommitCallback("WLCloudScale", onFloatControlMoved, &param_mgr->mCloudScale);
	childSetCommitCallback("WLCloudLockX", onCloudScrollXToggled, NULL);
	childSetCommitCallback("WLCloudLockY", onCloudScrollYToggled, NULL);
	childSetCommitCallback("WLCloudScrollX", onCloudScrollXMoved, NULL);
	childSetCommitCallback("WLCloudScrollY", onCloudScrollYMoved, NULL);
	childSetCommitCallback("WLDistanceMult", onFloatControlMoved, &param_mgr->mDistanceMult);
	//childSetCommitCallback("DrawClassicClouds", LLSavedSettingsGlue::setBOOL, (void*)&use_classic_clouds);

	// WL Top
	childSetAction("WLDayCycleMenuButton", onOpenDayCycle, NULL);
	// Load/save
	LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");

	//childSetAction("WLLoadPreset", onLoadPreset, comboBox);
	childSetAction("WLNewPreset", onNewPreset, comboBox);
	childSetAction("WLSavePreset", onSavePreset, comboBox);
	childSetAction("WLDeletePreset", onDeletePreset, comboBox);

	comboBox->setCommitCallback(boost::bind(&LLFloaterWindLight::onChangePresetName, _1));

	// Dome
	childSetCommitCallback("WLGamma", onFloatControlMoved, &param_mgr->mWLGamma);
	childSetCommitCallback("WLStarAlpha", onStarAlphaMoved, NULL);
}

bool LLFloaterWindLight::newPromptCallback(const LLSD& notification, const LLSD& response)
{
	llassert(sWindLight);
	std::string text = response["message"].asString();
	LLWLParamKey newKey(text, LLEnvKey::SCOPE_LOCAL);
	S32 option = LLNotification::getSelectedOption(notification, response);

	if(text == "")
	{
		return false;
	}

	if(option == 0) {
		LLComboBox* comboBox = sWindLight->getChild<LLComboBox>( 
			"WLPresetsCombo");

		LLFloaterDayCycle* sDayCycle = NULL;
		LLComboBox* keyCombo = NULL;
		if(LLFloaterDayCycle::isOpen()) 
		{
			sDayCycle = LLFloaterDayCycle::instance();
			keyCombo = sDayCycle->getChild<LLComboBox>( 
				"WLKeyPresets");
		}

		// add the current parameters to the list
		// see if it's there first
		std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = 
			LLWLParamManager::getInstance()->mParamList.find(newKey);

		// if not there, add a new one
		if(mIt == LLWLParamManager::getInstance()->mParamList.end()) 
		{
			LLWLParamManager::getInstance()->addParamSet(newKey, 
				LLWLParamManager::getInstance()->mCurParams);
			comboBox->add(newKey.toString(), newKey.toLLSD());
			comboBox->sortByName();

			// add a blank to the bottom
			comboBox->selectFirstItem();
			if(comboBox->getSimple() == "")
			{
				comboBox->remove(0);
			}
			comboBox->add(LLStringUtil::null);

			comboBox->setSelectedByValue(text, true);
			if(LLFloaterDayCycle::isOpen()) 
			{
				keyCombo->add(text);
				keyCombo->sortByName();
			}
			LLWLParamManager::getInstance()->savePreset(newKey);

		// otherwise, send a message to the user
		} 
		else 
		{
			LLNotifications::instance().add("ExistsSkyPresetAlert", LLSD(), LLSD());
		}
	}
	return false;
}

void LLFloaterWindLight::syncMenu()
{
	bool err;

	LLWLParamManager * param_mgr = LLWLParamManager::getInstance();

	LLWLParamSet& currentParams = param_mgr->mCurParams;
	//std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues;

	// blue horizon
	param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err);
	childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0);
	childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0);
	childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0);
	childSetValue("WLBlueHorizonI", 
		std::max(param_mgr->mBlueHorizon.r / 2.0, 
			std::max(param_mgr->mBlueHorizon.g / 2.0, 
				param_mgr->mBlueHorizon.b / 2.0)));

	// haze density, horizon, mult, and altitude
	param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err);
	childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r);
	param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err);
	childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r);
	param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err);
	childSetValue("WLDensityMult", param_mgr->mDensityMult.x * 
		param_mgr->mDensityMult.mult);
	param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err);
	childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x);

	// blue density
	param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err);
	childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0);
	childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0);
	childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0);
	childSetValue("WLBlueDensityI", 
		std::max(param_mgr->mBlueDensity.r / 2.0, 
		std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0)));

	// Lighting
	
	// sunlight
	param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err);
	childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLSunlightI", 
		std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE, 
		std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE)));

	// glow
	param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err);
	childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
	childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
		
	// ambient
	param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err);
	childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
	childSetValue("WLAmbientI", 
		std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE, 
		std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE)));		

	childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
	childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);

	// Clouds

	// Cloud Color
	param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err);
	childSetValue("WLCloudColorR", param_mgr->mCloudColor.r);
	childSetValue("WLCloudColorG", param_mgr->mCloudColor.g);
	childSetValue("WLCloudColorB", param_mgr->mCloudColor.b);
	childSetValue("WLCloudColorI", 
		std::max(param_mgr->mCloudColor.r, 
		std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b)));

	// Cloud
	param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err);
	childSetValue("WLCloudX", param_mgr->mCloudMain.r);
	childSetValue("WLCloudY", param_mgr->mCloudMain.g);
	childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);

	// Cloud Detail
	param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err);
	childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
	childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
	childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);

	// Cloud extras
	param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err);
	param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err);
	childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x);
	childSetValue("WLCloudScale", param_mgr->mCloudScale.x);

	// cloud scrolling
	bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
	bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
	childSetValue("WLCloudLockX", lockX);
	childSetValue("WLCloudLockY", lockY);
	childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds"));
	
	// disable if locked, enable if not
	if(lockX) 
	{
		childDisable("WLCloudScrollX");
	} else {
		childEnable("WLCloudScrollX");
	}
	if(lockY)
	{
		childDisable("WLCloudScrollY");
	} else {
		childEnable("WLCloudScrollY");
	}

	// *HACK cloud scrolling is off my an additive of 10
	childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
	childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);

	param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err);
	childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x);

	// Tweak extras

	param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err);
	childSetValue("WLGamma", param_mgr->mWLGamma.x);

	childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
}


// static
LLFloaterWindLight* LLFloaterWindLight::instance()
{
	if (!sWindLight)
	{
		lldebugs << "Creating WL floater" << llendl;
		sWindLight = LLFloaterReg::getTypedInstance<LLFloaterWindLight>("env_windlight");
		llassert(sWindLight);
	}
	return sWindLight;
}

// static
void LLFloaterWindLight::show(LLEnvKey::EScope scope)
{
	LLFloaterWindLight* windLight = instance();
	if(scope != sScope && ((LLView*)windLight)->getVisible())
	{
		LLNotifications::instance().add("EnvOtherScopeAlreadyOpen", LLSD(), LLSD());
		return;
	}
	sScope = scope;
	std::string scope_str = "";
	switch(sScope)
	{
		case LLEnvKey::SCOPE_LOCAL:
			scope_str = LLTrans::getString("LocalSettings");
			break;
		case LLEnvKey::SCOPE_REGION:
			scope_str = LLTrans::getString("RegionSettings");
			break;
	}
	std::string title = sOriginalTitle + " (" + scope_str + ")";
	windLight->setTitle(title);
	windLight->syncMenu();

	LLEnvManager::instance().startEditingScope(scope);

	// comment in if you want the menu to rebuild each time
	//LLUICtrlFactory::getInstance()->buildFloater(windLight, "floater_windlight_options.xml");
	//windLight->initCallbacks();

	windLight->openFloater();
}

bool LLFloaterWindLight::isOpen()
{
	return LLFloater::isShown(sWindLight);
}

// virtual
void LLFloaterWindLight::onClose(bool app_quitting)
{
	lldebugs << "Destroying WL floater" << llendl;
	sWindLight = NULL;
}

// color control callbacks
void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	colorControl->r = sldrCtrl->getValueF32();
	if(colorControl->isSunOrAmbientColor) {
		colorControl->r *= 3;
	}
	if(colorControl->isBlueHorizonOrDensity) {
		colorControl->r *= 2;
	}	

	// move i if it's the max
	if(colorControl->r >= colorControl->g && colorControl->r >= colorControl->b 
		&& colorControl->hasSliderName) {
		colorControl->i = colorControl->r;
		std::string name = colorControl->mSliderName;
		name.append("I");
		
		if(colorControl->isSunOrAmbientColor) {
			sWindLight->childSetValue(name, colorControl->r / 3);
		} else if(colorControl->isBlueHorizonOrDensity) {
			sWindLight->childSetValue(name, colorControl->r / 2);
		} else {
			sWindLight->childSetValue(name, colorControl->r);
		}
	}

	colorControl->update(LLWLParamManager::getInstance()->mCurParams);

	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	colorControl->g = sldrCtrl->getValueF32();
	if(colorControl->isSunOrAmbientColor) {
		colorControl->g *= 3;
	}
	if(colorControl->isBlueHorizonOrDensity) {
		colorControl->g *= 2;
	}	

	// move i if it's the max
	if(colorControl->g >= colorControl->r && colorControl->g >= colorControl->b
		&& colorControl->hasSliderName) {
		colorControl->i = colorControl->g;
		std::string name = colorControl->mSliderName;
		name.append("I");

		if(colorControl->isSunOrAmbientColor) {
			sWindLight->childSetValue(name, colorControl->g / 3);
		} else if(colorControl->isBlueHorizonOrDensity) {
			sWindLight->childSetValue(name, colorControl->g / 2);
		} else {
			sWindLight->childSetValue(name, colorControl->g);
		}
	}

	colorControl->update(LLWLParamManager::getInstance()->mCurParams);

	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	colorControl->b = sldrCtrl->getValueF32();
	if(colorControl->isSunOrAmbientColor) {
		colorControl->b *= 3;
	}
	if(colorControl->isBlueHorizonOrDensity) {
		colorControl->b *= 2;
	}	

	// move i if it's the max
	if(colorControl->b >= colorControl->r && colorControl->b >= colorControl->g
		&& colorControl->hasSliderName) {
		colorControl->i = colorControl->b;
		std::string name = colorControl->mSliderName;
		name.append("I");

		if(colorControl->isSunOrAmbientColor) {
			sWindLight->childSetValue(name, colorControl->b / 3);
		} else if(colorControl->isBlueHorizonOrDensity) {
			sWindLight->childSetValue(name, colorControl->b / 2);
		} else {
			sWindLight->childSetValue(name, colorControl->b);
		}
	}

	colorControl->update(LLWLParamManager::getInstance()->mCurParams);

	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	colorControl->i = sldrCtrl->getValueF32();
	
	// only for sliders where we pass a name
	if(colorControl->hasSliderName) {
		
		// set it to the top
		F32 maxVal = std::max(std::max(colorControl->r, colorControl->g), colorControl->b);
		F32 iVal;

		if(colorControl->isSunOrAmbientColor)
		{
			iVal = colorControl->i * 3;
		} 
		else if(colorControl->isBlueHorizonOrDensity)
		{
			iVal = colorControl->i * 2;
		} 
		else 
		{
			iVal = colorControl->i;
		}

		// get the names of the other sliders
		std::string rName = colorControl->mSliderName;
		rName.append("R");
		std::string gName = colorControl->mSliderName;
		gName.append("G");
		std::string bName = colorControl->mSliderName;
		bName.append("B");

		// handle if at 0
		if(iVal == 0) {
			colorControl->r = 0;
			colorControl->g = 0;
			colorControl->b = 0;
		
		// if all at the start
		// set them all to the intensity
		} else if (maxVal == 0) {
			colorControl->r = iVal;
			colorControl->g = iVal;
			colorControl->b = iVal;

		} else {

			// add delta amounts to each
			F32 delta = (iVal - maxVal) / maxVal;
			colorControl->r *= (1.0f + delta);
			colorControl->g *= (1.0f + delta);
			colorControl->b *= (1.0f + delta);
		}

		// divide sun color vals by three
		if(colorControl->isSunOrAmbientColor) 
		{
			sWindLight->childSetValue(rName, colorControl->r/3);
			sWindLight->childSetValue(gName, colorControl->g/3);
			sWindLight->childSetValue(bName, colorControl->b/3);	
		
		} 
		else if(colorControl->isBlueHorizonOrDensity) 
		{
			sWindLight->childSetValue(rName, colorControl->r/2);
			sWindLight->childSetValue(gName, colorControl->g/2);
			sWindLight->childSetValue(bName, colorControl->b/2);	
		
		} 
		else 
		{
			// set the sliders to the new vals
			sWindLight->childSetValue(rName, colorControl->r);
			sWindLight->childSetValue(gName, colorControl->g);
			sWindLight->childSetValue(bName, colorControl->b);
		}
	}

	// now update the current parameters and send them to shaders
	colorControl->update(LLWLParamManager::getInstance()->mCurParams);
	LLWLParamManager::getInstance()->propagateParameters();
}

/// GLOW SPECIFIC CODE
void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	// scaled by 20
	colorControl->r = (2 - sldrCtrl->getValueF32()) * 20;

	colorControl->update(LLWLParamManager::getInstance()->mCurParams);
	LLWLParamManager::getInstance()->propagateParameters();
}

/// \NOTE that we want NEGATIVE (-) B
void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);

	/// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
	colorControl->b = -sldrCtrl->getValueF32() * 5;

	colorControl->update(LLWLParamManager::getInstance()->mCurParams);
	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	WLFloatControl * floatControl = static_cast<WLFloatControl *>(userData);

	floatControl->x = sldrCtrl->getValueF32() / floatControl->mult;

	floatControl->update(LLWLParamManager::getInstance()->mCurParams);
	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onBoolToggle(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);

	bool value = cbCtrl->get();
	(*(static_cast<BOOL *>(userData))) = value;
}


// Lighting callbacks

// time of day
void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sunSldr = sWindLight->getChild<LLSliderCtrl>("WLSunAngle");
	LLSliderCtrl* eastSldr = sWindLight->getChild<LLSliderCtrl>("WLEastAngle");

	WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
	
	// get the two angles
	LLWLParamManager * param_mgr = LLWLParamManager::getInstance();

	param_mgr->mCurParams.setSunAngle(F_TWO_PI * sunSldr->getValueF32());
	param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32());

	// set the sun vector
	colorControl->r = -sin(param_mgr->mCurParams.getEastAngle()) * 
		cos(param_mgr->mCurParams.getSunAngle());
	colorControl->g = sin(param_mgr->mCurParams.getSunAngle());
	colorControl->b = cos(param_mgr->mCurParams.getEastAngle()) * 
		cos(param_mgr->mCurParams.getSunAngle());
	colorControl->i = 1.f;

	colorControl->update(param_mgr->mCurParams);
	param_mgr->propagateParameters();
}

void LLFloaterWindLight::onFloatTweakMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	F32 * tweak = static_cast<F32 *>(userData);

	(*tweak) = sldrCtrl->getValueF32();
	LLWLParamManager::getInstance()->propagateParameters();
}

void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);

	LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldrCtrl->getValueF32());
}

void LLFloaterWindLight::onNewPreset(void* userData)
{
	LLNotifications::instance().add("NewSkyPreset", LLSD(), LLSD(), newPromptCallback);
}

void LLFloaterWindLight::onSavePreset(void* userData)
{
	llassert(sWindLight);
	// get the name
	LLComboBox* comboBox = sWindLight->getChild<LLComboBox>( 
		"WLPresetsCombo");

	// don't save the empty name
	if(comboBox->getSelectedItemLabel() == "")
	{
		return;
	}

	// check to see if it's a default and shouldn't be overwritten
	std::set<LLWLParamKey>::iterator sIt = sDefaultPresets.find(
		LLWLParamKey(comboBox->getSelectedValue()));
	if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("SkyEditPresets")) 
	{
		LLNotifications::instance().add("WLNoEditDefault", LLSD(), LLSD());
		return;
	}

	LLWLParamManager::getInstance()->mCurParams.mName = 
		comboBox->getSelectedItemLabel();

	LLNotifications::instance().add("WLSavePresetAlert", LLSD(), LLSD(), saveAlertCallback);
}

bool LLFloaterWindLight::saveAlertCallback(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotification::getSelectedOption(notification, response);
	// if they choose save, do it.  Otherwise, don't do anything
	if(option == 0) 
	{
		LLWLParamManager * param_mgr = LLWLParamManager::getInstance();

		// we should only "save" local presets; those with other scopes should be "save as"
		LLWLParamKey key(param_mgr->mCurParams.mName, LLEnvKey::SCOPE_LOCAL);

		param_mgr->setParamSet(key, param_mgr->mCurParams);
		
		// comment this back in to save to file
		param_mgr->savePreset(key);
	}
	return false;
}

void LLFloaterWindLight::onDeletePreset(void* userData)
{
	llassert(sWindLight);
	LLComboBox* combo_box = sWindLight->getChild<LLComboBox>( 
		"WLPresetsCombo");

	if(combo_box->getSelectedValue().isUndefined())
	{
		return;
	}

	LLSD args;
	args["SKY"] = combo_box->getSelectedValue()[0].asString();
	LLNotifications::instance().add("WLDeletePresetAlert", args, LLSD(), 
									boost::bind(&LLFloaterWindLight::deleteAlertCallback, sWindLight, _1, _2));
}

bool LLFloaterWindLight::deleteAlertCallback(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotification::getSelectedOption(notification, response);

	// if they choose delete, do it.  Otherwise, don't do anything
	if(option == 0) 
	{
		LLComboBox* combo_box = getChild<LLComboBox>( 
			"WLPresetsCombo");
		LLFloaterDayCycle* day_cycle = NULL;
		LLComboBox* key_combo = NULL;
		LLMultiSliderCtrl* mult_sldr = NULL;

		if(LLFloaterDayCycle::isOpen()) 
		{
			day_cycle = LLFloaterDayCycle::instance();
			key_combo = day_cycle->getChild<LLComboBox>( 
				"WLKeyPresets");
			mult_sldr = day_cycle->getChild<LLMultiSliderCtrl>("WLDayCycleKeys");
		}

		LLWLParamKey key(combo_box->getSelectedValue());

		// check to see if it's a default and shouldn't be deleted
		std::set<LLWLParamKey>::iterator sIt = sDefaultPresets.find(key);
		if(sIt != sDefaultPresets.end()) 
		{
			LLNotifications::instance().add("WLNoEditDefault", LLSD(), LLSD());
			return false;
		}

		LLWLParamManager::getInstance()->removeParamSet(key, true);
		
		// remove and choose another
		S32 new_index = combo_box->getCurrentIndex();

		combo_box->remove(key.toString());
		if(key_combo != NULL) 
		{
			key_combo->remove(key.toString());

			// remove from slider, as well
			day_cycle->deletePreset(key);
		}

		// pick the previously selected index after delete
		if(new_index > 0) 
		{
			new_index--;
		}
		
		if(combo_box->getItemCount() > 0) 
		{
			combo_box->setCurrentByIndex(new_index);
		}
	}
	return false;
}


void LLFloaterWindLight::onChangePresetName(LLUICtrl* ctrl)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLComboBox * combo_box = static_cast<LLComboBox*>(ctrl);
	
	if(combo_box->getSimple() == "")
	{
		return;
	}
	
	LLWLParamManager::getInstance()->loadPreset(LLWLParamKey(combo_box->getSelectedValue()));
	sWindLight->syncMenu();
}

void LLFloaterWindLight::onOpenDayCycle(void* userData)
{
	LLFloaterDayCycle::show(sScope);
}

// Clouds
void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
	// *HACK  all cloud scrolling is off by an additive of 10. 
	LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldrCtrl->getValueF32() + 10.0f);
}

void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl, void* userData)
{
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);

	// *HACK  all cloud scrolling is off by an additive of 10. 
	LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldrCtrl->getValueF32() + 10.0f);
}

void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);

	bool lock = cbCtrl->get();
	LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock);

	LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>( 
		"WLCloudScrollX");

	if(cbCtrl->get()) 
	{
		sldr->setEnabled(false);
	} 
	else 
	{
		sldr->setEnabled(true);
	}

}

void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl, void* userData)
{
	llassert(sWindLight);
	LLWLParamManager::getInstance()->mAnimator.deactivate();

	LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
	bool lock = cbCtrl->get();
	LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock);

	LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>( 
		"WLCloudScrollY");

	if(cbCtrl->get()) 
	{
		sldr->setEnabled(false);
	} 
	else 
	{
		sldr->setEnabled(true);
	}
}