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|
/**
* @file llfloaterwindlight.cpp
* @brief LLFloaterWindLight class definition
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterwindlight.h"
#include "pipeline.h"
#include "llsky.h"
#include "llfloaterreg.h"
#include "llsliderctrl.h"
#include "llmultislider.h"
#include "llmultisliderctrl.h"
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lluictrlfactory.h"
#include "llviewercamera.h"
#include "llcombobox.h"
#include "lllineeditor.h"
#include "llfloaterdaycycle.h"
#include "llboost.h"
#include "llnotifications.h"
#include "v4math.h"
#include "llviewerdisplay.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "llsavedsettingsglue.h"
#include "llwlparamset.h"
#include "llwlparammanager.h"
#include "llpostprocess.h"
#undef max
LLFloaterWindLight* LLFloaterWindLight::sWindLight = NULL;
std::set<LLWLParamKey> LLFloaterWindLight::sDefaultPresets;
LLEnvKey::EScope LLFloaterWindLight::sScope;
std::string LLFloaterWindLight::sOriginalTitle;
static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
LLFloaterWindLight::LLFloaterWindLight(const LLSD &key) : LLFloater(key)
{
}
BOOL LLFloaterWindLight::postBuild()
{
sWindLight = this;
sOriginalTitle = getTitle();
// add the combo boxes
LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");
if(comboBox != NULL) {
std::map<LLWLParamKey, LLWLParamSet>::iterator mIt =
LLWLParamManager::getInstance()->mParamList.begin();
for(; mIt != LLWLParamManager::getInstance()->mParamList.end(); mIt++)
{
comboBox->add(mIt->first.toString(), mIt->first.toLLSD());
}
// entry for when we're in estate time
comboBox->add(LLStringUtil::null);
// set defaults on combo boxes
LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance();
comboBox->selectByValue(env_mgr.getUseFixedSky() ? env_mgr.getSkyPresetName() : LLStringUtil::null);
}
// add the list of presets
std::string def_days = getString("WLDefaultSkyNames");
// no editing or deleting of the blank string
LLWLParamKey blank("", LLEnvKey::SCOPE_LOCAL);
sDefaultPresets.insert(blank);
boost_tokenizer tokens(def_days, boost::char_separator<char>(":"));
for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
{
std::string tok(*token_iter);
LLWLParamKey key(tok, LLEnvKey::SCOPE_LOCAL);
sDefaultPresets.insert(key);
}
// load it up
initCallbacks();
return TRUE;
}
LLFloaterWindLight::~LLFloaterWindLight()
{
}
void LLFloaterWindLight::initCallbacks(void)
{
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
// blue horizon
childSetCommitCallback("WLBlueHorizonR", onColorControlRMoved, ¶m_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonG", onColorControlGMoved, ¶m_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonB", onColorControlBMoved, ¶m_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonI", onColorControlIMoved, ¶m_mgr->mBlueHorizon);
// haze density, horizon, mult, and altitude
childSetCommitCallback("WLHazeDensity", onColorControlRMoved, ¶m_mgr->mHazeDensity);
childSetCommitCallback("WLHazeHorizon", onColorControlRMoved, ¶m_mgr->mHazeHorizon);
childSetCommitCallback("WLDensityMult", onFloatControlMoved, ¶m_mgr->mDensityMult);
childSetCommitCallback("WLMaxAltitude", onFloatControlMoved, ¶m_mgr->mMaxAlt);
// blue density
childSetCommitCallback("WLBlueDensityR", onColorControlRMoved, ¶m_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityG", onColorControlGMoved, ¶m_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityB", onColorControlBMoved, ¶m_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityI", onColorControlIMoved, ¶m_mgr->mBlueDensity);
// Lighting
// sunlight
childSetCommitCallback("WLSunlightR", onColorControlRMoved, ¶m_mgr->mSunlight);
childSetCommitCallback("WLSunlightG", onColorControlGMoved, ¶m_mgr->mSunlight);
childSetCommitCallback("WLSunlightB", onColorControlBMoved, ¶m_mgr->mSunlight);
childSetCommitCallback("WLSunlightI", onColorControlIMoved, ¶m_mgr->mSunlight);
// glow
childSetCommitCallback("WLGlowR", onGlowRMoved, ¶m_mgr->mGlow);
childSetCommitCallback("WLGlowB", onGlowBMoved, ¶m_mgr->mGlow);
// ambient
childSetCommitCallback("WLAmbientR", onColorControlRMoved, ¶m_mgr->mAmbient);
childSetCommitCallback("WLAmbientG", onColorControlGMoved, ¶m_mgr->mAmbient);
childSetCommitCallback("WLAmbientB", onColorControlBMoved, ¶m_mgr->mAmbient);
childSetCommitCallback("WLAmbientI", onColorControlIMoved, ¶m_mgr->mAmbient);
// time of day
childSetCommitCallback("WLSunAngle", onSunMoved, ¶m_mgr->mLightnorm);
childSetCommitCallback("WLEastAngle", onSunMoved, ¶m_mgr->mLightnorm);
// Clouds
// Cloud Color
childSetCommitCallback("WLCloudColorR", onColorControlRMoved, ¶m_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorG", onColorControlGMoved, ¶m_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorB", onColorControlBMoved, ¶m_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorI", onColorControlIMoved, ¶m_mgr->mCloudColor);
// Cloud
childSetCommitCallback("WLCloudX", onColorControlRMoved, ¶m_mgr->mCloudMain);
childSetCommitCallback("WLCloudY", onColorControlGMoved, ¶m_mgr->mCloudMain);
childSetCommitCallback("WLCloudDensity", onColorControlBMoved, ¶m_mgr->mCloudMain);
// Cloud Detail
childSetCommitCallback("WLCloudDetailX", onColorControlRMoved, ¶m_mgr->mCloudDetail);
childSetCommitCallback("WLCloudDetailY", onColorControlGMoved, ¶m_mgr->mCloudDetail);
childSetCommitCallback("WLCloudDetailDensity", onColorControlBMoved, ¶m_mgr->mCloudDetail);
// Cloud extras
static std::string use_classic_clouds = "SkyUseClassicClouds";
childSetCommitCallback("WLCloudCoverage", onFloatControlMoved, ¶m_mgr->mCloudCoverage);
childSetCommitCallback("WLCloudScale", onFloatControlMoved, ¶m_mgr->mCloudScale);
childSetCommitCallback("WLCloudLockX", onCloudScrollXToggled, NULL);
childSetCommitCallback("WLCloudLockY", onCloudScrollYToggled, NULL);
childSetCommitCallback("WLCloudScrollX", onCloudScrollXMoved, NULL);
childSetCommitCallback("WLCloudScrollY", onCloudScrollYMoved, NULL);
childSetCommitCallback("WLDistanceMult", onFloatControlMoved, ¶m_mgr->mDistanceMult);
getChild<LLUICtrl>("DrawClassicClouds")->setCommitCallback(boost::bind(LLSavedSettingsGlue::setBOOL, _1, "SkyUseClassicClouds"));
// WL Top
childSetAction("WLDayCycleMenuButton", onOpenDayCycle, NULL);
// Load/save
LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo");
//childSetAction("WLLoadPreset", onLoadPreset, comboBox);
childSetAction("WLNewPreset", onNewPreset, comboBox);
childSetAction("WLSavePreset", onSavePreset, comboBox);
childSetAction("WLDeletePreset", onDeletePreset, comboBox);
comboBox->setCommitCallback(boost::bind(&LLFloaterWindLight::onChangePresetName, _1));
// Dome
childSetCommitCallback("WLGamma", onFloatControlMoved, ¶m_mgr->mWLGamma);
childSetCommitCallback("WLStarAlpha", onStarAlphaMoved, NULL);
}
bool LLFloaterWindLight::newPromptCallback(const LLSD& notification, const LLSD& response)
{
llassert(sWindLight);
std::string text = response["message"].asString();
LLWLParamKey newKey(text, LLEnvKey::SCOPE_LOCAL);
S32 option = LLNotification::getSelectedOption(notification, response);
if(text == "")
{
return false;
}
if(option == 0) {
LLComboBox* comboBox = sWindLight->getChild<LLComboBox>(
"WLPresetsCombo");
LLFloaterDayCycle* sDayCycle = NULL;
LLComboBox* keyCombo = NULL;
if(LLFloaterDayCycle::isOpen())
{
sDayCycle = LLFloaterDayCycle::instance();
keyCombo = sDayCycle->getChild<LLComboBox>(
"WLKeyPresets");
}
// add the current parameters to the list
// see if it's there first
std::map<LLWLParamKey, LLWLParamSet>::iterator mIt =
LLWLParamManager::getInstance()->mParamList.find(newKey);
// if not there, add a new one
if(mIt == LLWLParamManager::getInstance()->mParamList.end())
{
LLWLParamManager::getInstance()->addParamSet(newKey,
LLWLParamManager::getInstance()->mCurParams);
comboBox->add(newKey.toString(), newKey.toLLSD());
comboBox->sortByName();
// add a blank to the bottom
comboBox->selectFirstItem();
if(comboBox->getSimple() == "")
{
comboBox->remove(0);
}
comboBox->add(LLStringUtil::null);
comboBox->setSelectedByValue(text, true);
if(LLFloaterDayCycle::isOpen())
{
keyCombo->add(text);
keyCombo->sortByName();
}
LLWLParamManager::getInstance()->savePreset(newKey);
// otherwise, send a message to the user
}
else
{
LLNotifications::instance().add("ExistsSkyPresetAlert", LLSD(), LLSD());
}
}
return false;
}
void LLFloaterWindLight::syncMenu()
{
bool err;
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
LLWLParamSet& currentParams = param_mgr->mCurParams;
//std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues;
// blue horizon
param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err);
childSetValue("WLBlueHorizonR", param_mgr->mBlueHorizon.r / 2.0);
childSetValue("WLBlueHorizonG", param_mgr->mBlueHorizon.g / 2.0);
childSetValue("WLBlueHorizonB", param_mgr->mBlueHorizon.b / 2.0);
childSetValue("WLBlueHorizonI",
std::max(param_mgr->mBlueHorizon.r / 2.0,
std::max(param_mgr->mBlueHorizon.g / 2.0,
param_mgr->mBlueHorizon.b / 2.0)));
// haze density, horizon, mult, and altitude
param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err);
childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r);
param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err);
childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r);
param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err);
childSetValue("WLDensityMult", param_mgr->mDensityMult.x *
param_mgr->mDensityMult.mult);
param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err);
childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x);
// blue density
param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err);
childSetValue("WLBlueDensityR", param_mgr->mBlueDensity.r / 2.0);
childSetValue("WLBlueDensityG", param_mgr->mBlueDensity.g / 2.0);
childSetValue("WLBlueDensityB", param_mgr->mBlueDensity.b / 2.0);
childSetValue("WLBlueDensityI",
std::max(param_mgr->mBlueDensity.r / 2.0,
std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0)));
// Lighting
// sunlight
param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err);
childSetValue("WLSunlightR", param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLSunlightG", param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLSunlightB", param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLSunlightI",
std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE,
std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
// glow
param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err);
childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
// ambient
param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err);
childSetValue("WLAmbientR", param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLAmbientG", param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLAmbientB", param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLAmbientI",
std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE,
std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE)));
childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
// Clouds
// Cloud Color
param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err);
childSetValue("WLCloudColorR", param_mgr->mCloudColor.r);
childSetValue("WLCloudColorG", param_mgr->mCloudColor.g);
childSetValue("WLCloudColorB", param_mgr->mCloudColor.b);
childSetValue("WLCloudColorI",
std::max(param_mgr->mCloudColor.r,
std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b)));
// Cloud
param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err);
childSetValue("WLCloudX", param_mgr->mCloudMain.r);
childSetValue("WLCloudY", param_mgr->mCloudMain.g);
childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);
// Cloud Detail
param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err);
childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
// Cloud extras
param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err);
param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err);
childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x);
childSetValue("WLCloudScale", param_mgr->mCloudScale.x);
// cloud scrolling
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
childSetValue("WLCloudLockX", lockX);
childSetValue("WLCloudLockY", lockY);
childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds"));
// disable if locked, enable if not
if(lockX)
{
childDisable("WLCloudScrollX");
} else {
childEnable("WLCloudScrollX");
}
if(lockY)
{
childDisable("WLCloudScrollY");
} else {
childEnable("WLCloudScrollY");
}
// *HACK cloud scrolling is off my an additive of 10
childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err);
childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x);
// Tweak extras
param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err);
childSetValue("WLGamma", param_mgr->mWLGamma.x);
childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
}
// static
LLFloaterWindLight* LLFloaterWindLight::instance()
{
if (!sWindLight)
{
lldebugs << "Creating WL floater" << llendl;
sWindLight = LLFloaterReg::getTypedInstance<LLFloaterWindLight>("env_windlight");
llassert(sWindLight);
}
return sWindLight;
}
// static
void LLFloaterWindLight::show(LLEnvKey::EScope scope)
{
LLFloaterWindLight* windLight = instance();
if(scope != sScope && ((LLView*)windLight)->getVisible())
{
LLNotifications::instance().add("EnvOtherScopeAlreadyOpen", LLSD(), LLSD());
return;
}
sScope = scope;
std::string scope_str = "";
switch(sScope)
{
case LLEnvKey::SCOPE_LOCAL:
scope_str = LLTrans::getString("LocalSettings");
break;
case LLEnvKey::SCOPE_REGION:
scope_str = LLTrans::getString("RegionSettings");
break;
}
std::string title = sOriginalTitle + " (" + scope_str + ")";
windLight->setTitle(title);
windLight->syncMenu();
LLEnvManager::instance().startEditingScope(scope);
// comment in if you want the menu to rebuild each time
//LLUICtrlFactory::getInstance()->buildFloater(windLight, "floater_windlight_options.xml");
//windLight->initCallbacks();
windLight->openFloater();
}
bool LLFloaterWindLight::isOpen()
{
return LLFloater::isShown(sWindLight);
}
// virtual
void LLFloaterWindLight::onClose(bool app_quitting)
{
lldebugs << "Destroying WL floater" << llendl;
sWindLight = NULL;
}
// color control callbacks
void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
colorControl->r = sldrCtrl->getValueF32();
if(colorControl->isSunOrAmbientColor) {
colorControl->r *= 3;
}
if(colorControl->isBlueHorizonOrDensity) {
colorControl->r *= 2;
}
// move i if it's the max
if(colorControl->r >= colorControl->g && colorControl->r >= colorControl->b
&& colorControl->hasSliderName) {
colorControl->i = colorControl->r;
std::string name = colorControl->mSliderName;
name.append("I");
if(colorControl->isSunOrAmbientColor) {
sWindLight->childSetValue(name, colorControl->r / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
sWindLight->childSetValue(name, colorControl->r / 2);
} else {
sWindLight->childSetValue(name, colorControl->r);
}
}
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
colorControl->g = sldrCtrl->getValueF32();
if(colorControl->isSunOrAmbientColor) {
colorControl->g *= 3;
}
if(colorControl->isBlueHorizonOrDensity) {
colorControl->g *= 2;
}
// move i if it's the max
if(colorControl->g >= colorControl->r && colorControl->g >= colorControl->b
&& colorControl->hasSliderName) {
colorControl->i = colorControl->g;
std::string name = colorControl->mSliderName;
name.append("I");
if(colorControl->isSunOrAmbientColor) {
sWindLight->childSetValue(name, colorControl->g / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
sWindLight->childSetValue(name, colorControl->g / 2);
} else {
sWindLight->childSetValue(name, colorControl->g);
}
}
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
colorControl->b = sldrCtrl->getValueF32();
if(colorControl->isSunOrAmbientColor) {
colorControl->b *= 3;
}
if(colorControl->isBlueHorizonOrDensity) {
colorControl->b *= 2;
}
// move i if it's the max
if(colorControl->b >= colorControl->r && colorControl->b >= colorControl->g
&& colorControl->hasSliderName) {
colorControl->i = colorControl->b;
std::string name = colorControl->mSliderName;
name.append("I");
if(colorControl->isSunOrAmbientColor) {
sWindLight->childSetValue(name, colorControl->b / 3);
} else if(colorControl->isBlueHorizonOrDensity) {
sWindLight->childSetValue(name, colorControl->b / 2);
} else {
sWindLight->childSetValue(name, colorControl->b);
}
}
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
colorControl->i = sldrCtrl->getValueF32();
// only for sliders where we pass a name
if(colorControl->hasSliderName) {
// set it to the top
F32 maxVal = std::max(std::max(colorControl->r, colorControl->g), colorControl->b);
F32 iVal;
if(colorControl->isSunOrAmbientColor)
{
iVal = colorControl->i * 3;
}
else if(colorControl->isBlueHorizonOrDensity)
{
iVal = colorControl->i * 2;
}
else
{
iVal = colorControl->i;
}
// get the names of the other sliders
std::string rName = colorControl->mSliderName;
rName.append("R");
std::string gName = colorControl->mSliderName;
gName.append("G");
std::string bName = colorControl->mSliderName;
bName.append("B");
// handle if at 0
if(iVal == 0) {
colorControl->r = 0;
colorControl->g = 0;
colorControl->b = 0;
// if all at the start
// set them all to the intensity
} else if (maxVal == 0) {
colorControl->r = iVal;
colorControl->g = iVal;
colorControl->b = iVal;
} else {
// add delta amounts to each
F32 delta = (iVal - maxVal) / maxVal;
colorControl->r *= (1.0f + delta);
colorControl->g *= (1.0f + delta);
colorControl->b *= (1.0f + delta);
}
// divide sun color vals by three
if(colorControl->isSunOrAmbientColor)
{
sWindLight->childSetValue(rName, colorControl->r/3);
sWindLight->childSetValue(gName, colorControl->g/3);
sWindLight->childSetValue(bName, colorControl->b/3);
}
else if(colorControl->isBlueHorizonOrDensity)
{
sWindLight->childSetValue(rName, colorControl->r/2);
sWindLight->childSetValue(gName, colorControl->g/2);
sWindLight->childSetValue(bName, colorControl->b/2);
}
else
{
// set the sliders to the new vals
sWindLight->childSetValue(rName, colorControl->r);
sWindLight->childSetValue(gName, colorControl->g);
sWindLight->childSetValue(bName, colorControl->b);
}
}
// now update the current parameters and send them to shaders
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// GLOW SPECIFIC CODE
void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
// scaled by 20
colorControl->r = (2 - sldrCtrl->getValueF32()) * 20;
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// \NOTE that we want NEGATIVE (-) B
void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
/// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
colorControl->b = -sldrCtrl->getValueF32() * 5;
colorControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
WLFloatControl * floatControl = static_cast<WLFloatControl *>(userData);
floatControl->x = sldrCtrl->getValueF32() / floatControl->mult;
floatControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onBoolToggle(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool value = cbCtrl->get();
(*(static_cast<BOOL *>(userData))) = value;
}
// Lighting callbacks
// time of day
void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sunSldr = sWindLight->getChild<LLSliderCtrl>("WLSunAngle");
LLSliderCtrl* eastSldr = sWindLight->getChild<LLSliderCtrl>("WLEastAngle");
WLColorControl * colorControl = static_cast<WLColorControl *>(userData);
// get the two angles
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->mCurParams.setSunAngle(F_TWO_PI * sunSldr->getValueF32());
param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32());
// set the sun vector
colorControl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
colorControl->g = sin(param_mgr->mCurParams.getSunAngle());
colorControl->b = cos(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
colorControl->i = 1.f;
colorControl->update(param_mgr->mCurParams);
param_mgr->propagateParameters();
}
void LLFloaterWindLight::onFloatTweakMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
F32 * tweak = static_cast<F32 *>(userData);
(*tweak) = sldrCtrl->getValueF32();
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldrCtrl->getValueF32());
}
void LLFloaterWindLight::onNewPreset(void* userData)
{
LLNotifications::instance().add("NewSkyPreset", LLSD(), LLSD(), newPromptCallback);
}
void LLFloaterWindLight::onSavePreset(void* userData)
{
llassert(sWindLight);
// get the name
LLComboBox* comboBox = sWindLight->getChild<LLComboBox>(
"WLPresetsCombo");
// don't save the empty name
if(comboBox->getSelectedItemLabel() == "")
{
return;
}
// If region scope, save immediately.
// We don't actually save to file in this case, but just update the preset
// so that the changes can be uploaded to server.
LLWLParamKey key(comboBox->getSelectedValue());
if (key.scope == LLEnvKey::SCOPE_REGION)
{
// *TODO: Eliminate code duplication.
LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << llendl;
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->mCurParams.mName = key.name;
param_mgr->setParamSet(key, param_mgr->mCurParams);
return;
}
// check to see if it's a default and shouldn't be overwritten
std::set<LLWLParamKey>::iterator sIt = sDefaultPresets.find(LLWLParamKey(key));
if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("SkyEditPresets"))
{
LLNotifications::instance().add("WLNoEditDefault", LLSD(), LLSD());
return;
}
LLWLParamManager::getInstance()->mCurParams.mName =
comboBox->getSelectedItemLabel();
LLNotifications::instance().add("WLSavePresetAlert", LLSD(), LLSD(), saveAlertCallback);
}
bool LLFloaterWindLight::saveAlertCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose save, do it. Otherwise, don't do anything
if(option == 0)
{
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
// we should only "save" local presets; those with other scopes should be "save as"
LLWLParamKey key(param_mgr->mCurParams.mName, LLEnvKey::SCOPE_LOCAL);
param_mgr->setParamSet(key, param_mgr->mCurParams);
// comment this back in to save to file
param_mgr->savePreset(key);
}
return false;
}
void LLFloaterWindLight::onDeletePreset(void* userData)
{
llassert(sWindLight);
LLComboBox* combo_box = sWindLight->getChild<LLComboBox>(
"WLPresetsCombo");
if(combo_box->getSelectedValue().isUndefined())
{
return;
}
LLSD args;
args["SKY"] = combo_box->getSelectedValue()[0].asString();
LLNotifications::instance().add("WLDeletePresetAlert", args, LLSD(),
boost::bind(&LLFloaterWindLight::deleteAlertCallback, sWindLight, _1, _2));
}
bool LLFloaterWindLight::deleteAlertCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose delete, do it. Otherwise, don't do anything
if(option == 0)
{
LLComboBox* combo_box = getChild<LLComboBox>(
"WLPresetsCombo");
LLFloaterDayCycle* day_cycle = NULL;
LLComboBox* key_combo = NULL;
LLMultiSliderCtrl* mult_sldr = NULL;
if(LLFloaterDayCycle::isOpen())
{
day_cycle = LLFloaterDayCycle::instance();
key_combo = day_cycle->getChild<LLComboBox>(
"WLKeyPresets");
mult_sldr = day_cycle->getChild<LLMultiSliderCtrl>("WLDayCycleKeys");
}
LLWLParamKey key(combo_box->getSelectedValue());
// check to see if it's a default and shouldn't be deleted
std::set<LLWLParamKey>::iterator sIt = sDefaultPresets.find(key);
if(sIt != sDefaultPresets.end())
{
LLNotifications::instance().add("WLNoEditDefault", LLSD(), LLSD());
return false;
}
LLWLParamManager::getInstance()->removeParamSet(key, true);
// remove and choose another
S32 new_index = combo_box->getCurrentIndex();
combo_box->remove(key.toString());
if(key_combo != NULL)
{
key_combo->remove(key.toString());
// remove from slider, as well
day_cycle->deletePreset(key);
}
// pick the previously selected index after delete
if(new_index > 0)
{
new_index--;
}
if(combo_box->getItemCount() > 0)
{
combo_box->setCurrentByIndex(new_index);
}
}
return false;
}
void LLFloaterWindLight::onChangePresetName(LLUICtrl* ctrl)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLComboBox * combo_box = static_cast<LLComboBox*>(ctrl);
if(combo_box->getSimple() == "")
{
return;
}
#if 0
LLWLParamManager::getInstance()->loadPreset(LLWLParamKey(combo_box->getSelectedValue()));
#else
LLEnvManagerNew::instance().setUseSkyPreset(LLWLParamKey(combo_box->getSelectedValue()).name);
#endif
sWindLight->syncMenu();
}
void LLFloaterWindLight::onOpenDayCycle(void* userData)
{
LLFloaterDayCycle::show(sScope);
}
// Clouds
void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldrCtrl->getValueF32() + 10.0f);
}
void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldrCtrl->getValueF32() + 10.0f);
}
void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cbCtrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock);
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>(
"WLCloudScrollX");
if(cbCtrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl, void* userData)
{
llassert(sWindLight);
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cbCtrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock);
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>(
"WLCloudScrollY");
if(cbCtrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
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