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|
/**
* @file llfloatersettingsdebug.cpp
* @brief floater for debugging internal viewer settings
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatersettingsdebug.h"
#include "llfloater.h"
#include "lluictrlfactory.h"
//#include "llfirstuse.h"
#include "llcombobox.h"
#include "llspinctrl.h"
#include "llcolorswatch.h"
#include "llviewercontrol.h"
#include "lltexteditor.h"
LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
: LLFloater(key)
{
mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this,_1));
mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
}
LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
{}
BOOL LLFloaterSettingsDebug::postBuild()
{
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
struct f : public LLControlGroup::ApplyFunctor
{
LLComboBox* combo;
f(LLComboBox* c) : combo(c) {}
virtual void apply(const std::string& name, LLControlVariable* control)
{
if (!control->isHiddenFromSettingsEditor())
{
combo->add(name, (void*)control);
}
}
} func(settings_combo);
std::string key = getKey().asString();
if (key == "all" || key == "base")
{
gSavedSettings.applyToAll(&func);
}
if (key == "all" || key == "account")
{
gSavedPerAccountSettings.applyToAll(&func);
}
settings_combo->sortByName();
settings_combo->updateSelection();
mComment = getChild<LLTextEditor>("comment_text");
return TRUE;
}
void LLFloaterSettingsDebug::draw()
{
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata();
updateControl(controlp);
LLFloater::draw();
}
//static
void LLFloaterSettingsDebug::onSettingSelect(LLUICtrl* ctrl)
{
LLComboBox* combo_box = (LLComboBox*)ctrl;
LLControlVariable* controlp = (LLControlVariable*)combo_box->getCurrentUserdata();
updateControl(controlp);
}
void LLFloaterSettingsDebug::onCommitSettings()
{
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata();
if (!controlp)
{
return;
}
LLVector3 vector;
LLVector3d vectord;
LLRect rect;
LLColor4 col4;
LLColor3 col3;
LLColor4U col4U;
LLColor4 color_with_alpha;
switch(controlp->type())
{
case TYPE_U32:
controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
break;
case TYPE_S32:
controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
break;
case TYPE_F32:
controlp->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal()));
break;
case TYPE_BOOLEAN:
controlp->set(getChild<LLUICtrl>("boolean_combo")->getValue());
break;
case TYPE_STRING:
controlp->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString()));
break;
case TYPE_VEC3:
vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
controlp->set(vector.getValue());
break;
case TYPE_VEC3D:
vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
controlp->set(vectord.getValue());
break;
case TYPE_RECT:
rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger();
rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger();
rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger();
rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
controlp->set(rect.getValue());
break;
case TYPE_COL4:
col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal());
controlp->set(col4.getValue());
break;
case TYPE_COL3:
controlp->set(getChild<LLUICtrl>("val_color_swatch")->getValue());
//col3.mV[VRED] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_1")->getValue().asC();
//col3.mV[VGREEN] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
//col3.mV[VBLUE] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
//controlp->set(col3.getValue());
break;
default:
break;
}
}
// static
void LLFloaterSettingsDebug::onClickDefault()
{
LLComboBox* settings_combo = getChild<LLComboBox>("settings_combo");
LLControlVariable* controlp = (LLControlVariable*)settings_combo->getCurrentUserdata();
if (controlp)
{
controlp->resetToDefault();
updateControl(controlp);
}
}
// we've switched controls, or doing per-frame update, so update spinners, etc.
void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
{
LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
{
llwarns << "Could not find all desired controls by name"
<< llendl;
return;
}
spinner1->setVisible(FALSE);
spinner2->setVisible(FALSE);
spinner3->setVisible(FALSE);
spinner4->setVisible(FALSE);
color_swatch->setVisible(FALSE);
getChildView("val_text")->setVisible( FALSE);
mComment->setText(LLStringUtil::null);
if (controlp)
{
eControlType type = controlp->type();
//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN);
mComment->setText(controlp->getComment());
spinner1->setMaxValue(F32_MAX);
spinner2->setMaxValue(F32_MAX);
spinner3->setMaxValue(F32_MAX);
spinner4->setMaxValue(F32_MAX);
spinner1->setMinValue(-F32_MAX);
spinner2->setMinValue(-F32_MAX);
spinner3->setMinValue(-F32_MAX);
spinner4->setMinValue(-F32_MAX);
if (!spinner1->hasFocus())
{
spinner1->setIncrement(0.1f);
}
if (!spinner2->hasFocus())
{
spinner2->setIncrement(0.1f);
}
if (!spinner3->hasFocus())
{
spinner3->setIncrement(0.1f);
}
if (!spinner4->hasFocus())
{
spinner4->setIncrement(0.1f);
}
LLSD sd = controlp->get();
switch(type)
{
case TYPE_U32:
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("value")); // Debug, don't translate
if (!spinner1->hasFocus())
{
spinner1->setValue(sd);
spinner1->setMinValue((F32)U32_MIN);
spinner1->setMaxValue((F32)U32_MAX);
spinner1->setIncrement(1.f);
spinner1->setPrecision(0);
}
break;
case TYPE_S32:
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("value")); // Debug, don't translate
if (!spinner1->hasFocus())
{
spinner1->setValue(sd);
spinner1->setMinValue((F32)S32_MIN);
spinner1->setMaxValue((F32)S32_MAX);
spinner1->setIncrement(1.f);
spinner1->setPrecision(0);
}
break;
case TYPE_F32:
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("value")); // Debug, don't translate
if (!spinner1->hasFocus())
{
spinner1->setPrecision(3);
spinner1->setValue(sd);
}
break;
case TYPE_BOOLEAN:
if (!getChild<LLUICtrl>("boolean_combo")->hasFocus())
{
if (sd.asBoolean())
{
getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true"));
}
else
{
getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
}
}
break;
case TYPE_STRING:
getChildView("val_text")->setVisible( TRUE);
if (!getChild<LLUICtrl>("val_text")->hasFocus())
{
getChild<LLUICtrl>("val_text")->setValue(sd);
}
break;
case TYPE_VEC3:
{
LLVector3 v;
v.setValue(sd);
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("X"));
spinner2->setVisible(TRUE);
spinner2->setLabel(std::string("Y"));
spinner3->setVisible(TRUE);
spinner3->setLabel(std::string("Z"));
if (!spinner1->hasFocus())
{
spinner1->setPrecision(3);
spinner1->setValue(v[VX]);
}
if (!spinner2->hasFocus())
{
spinner2->setPrecision(3);
spinner2->setValue(v[VY]);
}
if (!spinner3->hasFocus())
{
spinner3->setPrecision(3);
spinner3->setValue(v[VZ]);
}
break;
}
case TYPE_VEC3D:
{
LLVector3d v;
v.setValue(sd);
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("X"));
spinner2->setVisible(TRUE);
spinner2->setLabel(std::string("Y"));
spinner3->setVisible(TRUE);
spinner3->setLabel(std::string("Z"));
if (!spinner1->hasFocus())
{
spinner1->setPrecision(3);
spinner1->setValue(v[VX]);
}
if (!spinner2->hasFocus())
{
spinner2->setPrecision(3);
spinner2->setValue(v[VY]);
}
if (!spinner3->hasFocus())
{
spinner3->setPrecision(3);
spinner3->setValue(v[VZ]);
}
break;
}
case TYPE_RECT:
{
LLRect r;
r.setValue(sd);
spinner1->setVisible(TRUE);
spinner1->setLabel(std::string("Left"));
spinner2->setVisible(TRUE);
spinner2->setLabel(std::string("Right"));
spinner3->setVisible(TRUE);
spinner3->setLabel(std::string("Bottom"));
spinner4->setVisible(TRUE);
spinner4->setLabel(std::string("Top"));
if (!spinner1->hasFocus())
{
spinner1->setPrecision(0);
spinner1->setValue(r.mLeft);
}
if (!spinner2->hasFocus())
{
spinner2->setPrecision(0);
spinner2->setValue(r.mRight);
}
if (!spinner3->hasFocus())
{
spinner3->setPrecision(0);
spinner3->setValue(r.mBottom);
}
if (!spinner4->hasFocus())
{
spinner4->setPrecision(0);
spinner4->setValue(r.mTop);
}
spinner1->setMinValue((F32)S32_MIN);
spinner1->setMaxValue((F32)S32_MAX);
spinner1->setIncrement(1.f);
spinner2->setMinValue((F32)S32_MIN);
spinner2->setMaxValue((F32)S32_MAX);
spinner2->setIncrement(1.f);
spinner3->setMinValue((F32)S32_MIN);
spinner3->setMaxValue((F32)S32_MAX);
spinner3->setIncrement(1.f);
spinner4->setMinValue((F32)S32_MIN);
spinner4->setMaxValue((F32)S32_MAX);
spinner4->setIncrement(1.f);
break;
}
case TYPE_COL4:
{
LLColor4 clr;
clr.setValue(sd);
color_swatch->setVisible(TRUE);
// only set if changed so color picker doesn't update
if(clr != LLColor4(color_swatch->getValue()))
{
color_swatch->set(LLColor4(sd), TRUE, FALSE);
}
spinner4->setVisible(TRUE);
spinner4->setLabel(std::string("Alpha"));
if (!spinner4->hasFocus())
{
spinner4->setPrecision(3);
spinner4->setMinValue(0.0);
spinner4->setMaxValue(1.f);
spinner4->setValue(clr.mV[VALPHA]);
}
break;
}
case TYPE_COL3:
{
LLColor3 clr;
clr.setValue(sd);
color_swatch->setVisible(TRUE);
color_swatch->setValue(sd);
break;
}
default:
mComment->setText(std::string("unknown"));
break;
}
}
}
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