1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
|
/**
* @file llfloaterregioninfo.h
* @author Aaron Brashears
* @brief Declaration of the region info and controls floater and panels.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERREGIONINFO_H
#define LL_LLFLOATERREGIONINFO_H
#include <vector>
#include "llassettype.h"
#include "llfloater.h"
#include "llhost.h"
#include "llpanel.h"
class LLAvatarName;
class LLDispatcher;
class LLLineEditor;
class LLMessageSystem;
class LLPanelRegionInfo;
class LLTabContainer;
class LLViewerRegion;
class LLViewerTextEditor;
class LLInventoryItem;
class LLCheckBoxCtrl;
class LLComboBox;
class LLNameListCtrl;
class LLRadioGroup;
class LLSliderCtrl;
class LLSpinCtrl;
class LLTextBox;
class LLVFS;
class LLPanelRegionGeneralInfo;
class LLPanelRegionDebugInfo;
class LLPanelRegionTerrainInfo;
class LLPanelEstateInfo;
class LLPanelEstateCovenant;
class LLEventTimer;
class LLEnvironmentSettings;
class LLWLParamManager;
class LLWaterParamManager;
class LLWLParamSet;
class LLWaterParamSet;
class LLFloaterRegionInfo : public LLFloater
{
friend class LLFloaterReg;
public:
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
static void processEstateOwnerRequest(LLMessageSystem* msg, void**);
// get and process region info if necessary.
static void processRegionInfo(LLMessageSystem* msg);
static const LLUUID& getLastInvoice() { return sRequestInvoice; }
static void nextInvoice() { sRequestInvoice.generate(); }
//static S32 getSerial() { return sRequestSerial; }
//static void incrementSerial() { sRequestSerial++; }
static LLPanelEstateInfo* getPanelEstate();
static LLPanelEstateCovenant* getPanelCovenant();
static LLPanelRegionTerrainInfo* getPanelRegionTerrain();
// from LLPanel
virtual void refresh();
void requestRegionInfo();
void requestMeshRezInfo();
private:
LLFloaterRegionInfo(const LLSD& seed);
~LLFloaterRegionInfo();
void onConsoleReplyReceived(const std::string& output);
boost::signals2::connection mConsoleReplySignalConnection;;
protected:
void onTabSelected(const LLSD& param);
void refreshFromRegion(LLViewerRegion* region);
// member data
LLTabContainer* mTab;
typedef std::vector<LLPanelRegionInfo*> info_panels_t;
info_panels_t mInfoPanels;
//static S32 sRequestSerial; // serial # of last EstateOwnerRequest
static LLUUID sRequestInvoice;
};
// Base class for all region information panels.
class LLPanelRegionInfo : public LLPanel
{
public:
LLPanelRegionInfo();
void onBtnSet();
void onChangeChildCtrl(LLUICtrl* ctrl);
void onChangeAnything();
static void onChangeText(LLLineEditor* caller, void* user_data);
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg) { return true; }
virtual BOOL postBuild();
virtual void updateChild(LLUICtrl* child_ctrl);
void enableButton(const std::string& btn_name, BOOL enable = TRUE);
void disableButton(const std::string& btn_name);
void onClickManageTelehub();
protected:
void initCtrl(const std::string& name);
// Returns TRUE if update sent and apply button should be
// disabled.
virtual BOOL sendUpdate() { return TRUE; }
typedef std::vector<std::string> strings_t;
//typedef std::vector<U32> integers_t;
void sendEstateOwnerMessage(
LLMessageSystem* msg,
const std::string& request,
const LLUUID& invoice,
const strings_t& strings);
// member data
LLHost mHost;
};
/////////////////////////////////////////////////////////////////////////////
// Actual panels start here
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionGeneralInfo : public LLPanelRegionInfo
{
public:
LLPanelRegionGeneralInfo()
: LLPanelRegionInfo() {}
~LLPanelRegionGeneralInfo() {}
virtual bool refreshFromRegion(LLViewerRegion* region);
// LLPanel
virtual BOOL postBuild();
protected:
virtual BOOL sendUpdate();
void onClickKick();
void onKickCommit(const uuid_vec_t& ids);
static void onClickKickAll(void* userdata);
bool onKickAllCommit(const LLSD& notification, const LLSD& response);
static void onClickMessage(void* userdata);
bool onMessageCommit(const LLSD& notification, const LLSD& response);
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionDebugInfo : public LLPanelRegionInfo
{
public:
LLPanelRegionDebugInfo()
: LLPanelRegionInfo(), mTargetAvatar() {}
~LLPanelRegionDebugInfo() {}
// LLPanel
virtual BOOL postBuild();
virtual bool refreshFromRegion(LLViewerRegion* region);
protected:
virtual BOOL sendUpdate();
void onClickChooseAvatar();
void callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
static void onClickReturn(void *);
bool callbackReturn(const LLSD& notification, const LLSD& response);
static void onClickTopColliders(void*);
static void onClickTopScripts(void*);
static void onClickRestart(void* data);
bool callbackRestart(const LLSD& notification, const LLSD& response);
static void onClickCancelRestart(void* data);
private:
LLUUID mTargetAvatar;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelRegionTerrainInfo : public LLPanelRegionInfo
{
LOG_CLASS(LLPanelRegionTerrainInfo);
public:
LLPanelRegionTerrainInfo() : LLPanelRegionInfo() {}
~LLPanelRegionTerrainInfo() {}
static LLPanelRegionTerrainInfo* instance();
virtual BOOL postBuild(); // LLPanel
static void onFloaterClose(bool app_quitting);
F32 getSunHour();
virtual bool refreshFromRegion(LLViewerRegion* region); // refresh local settings from region update from simulator
void setEnvControls(bool available); // Whether environment settings are available for this region
BOOL validateTextureSizes();
//static void onChangeAnything(LLUICtrl* ctrl, void* userData); // callback for any change, to enable commit button
static LLPanelRegionTerrainInfo* sPanelRegionTerrainInfo; // static instance pointer for singleton
virtual BOOL sendUpdate();
void onChangeUseEstateTime();
void onChangeFixedSun();
void onChangeSunHour();
static void onClickDownloadRaw(void*);
static void onClickUploadRaw(void*);
static void onClickBakeTerrain(void*);
bool callbackBakeTerrain(const LLSD& notification, const LLSD& response);
static void onOpenAdvancedSky(void* userData); // open the advanced sky settings menu
static void onOpenAdvancedWater(void* userData); // open the advanced water settings menu
static void onUseEstateTime(void* userData); // sync time with the server
static void onCommitRegionWL(void* userData); // commit region information to server
static void onCancelRegionWL(void* userData); // cancel changes to region
static void onSetRegionToDefaultWL(void* userData); // revert region WL settings to default
static void onApplyCurrentWL(void* userData); // apply current settings to region
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelEstateInfo : public LLPanelRegionInfo
{
public:
static void initDispatch(LLDispatcher& dispatch);
void onChangeFixedSun();
void onChangeUseGlobalTime();
void onClickEditSky();
void onClickEditSkyHelp();
void onClickEditDayCycle();
void onClickEditDayCycleHelp();
void onClickAddAllowedAgent();
void onClickRemoveAllowedAgent();
void onClickAddAllowedGroup();
void onClickRemoveAllowedGroup();
void onClickAddBannedAgent();
void onClickRemoveBannedAgent();
void onClickAddEstateManager();
void onClickRemoveEstateManager();
void onClickKickUser();
// Group picker callback is different, can't use core methods below
bool addAllowedGroup(const LLSD& notification, const LLSD& response);
void addAllowedGroup2(LLUUID id);
// Core methods for all above add/remove button clicks
static void accessAddCore(U32 operation_flag, const std::string& dialog_name);
static bool accessAddCore2(const LLSD& notification, const LLSD& response);
static void accessAddCore3(const uuid_vec_t& ids, void* data);
static void accessRemoveCore(U32 operation_flag, const std::string& dialog_name, const std::string& list_ctrl_name);
static bool accessRemoveCore2(const LLSD& notification, const LLSD& response);
// used for both add and remove operations
static bool accessCoreConfirm(const LLSD& notification, const LLSD& response);
bool kickUserConfirm(const LLSD& notification, const LLSD& response);
// Send the actual EstateOwnerRequest "estateaccessdelta" message
static void sendEstateAccessDelta(U32 flags, const LLUUID& agent_id);
void onKickUserCommit(const uuid_vec_t& ids);
static void onClickMessageEstate(void* data);
bool onMessageCommit(const LLSD& notification, const LLSD& response);
LLPanelEstateInfo();
~LLPanelEstateInfo() {}
void updateControls(LLViewerRegion* region);
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg);
// LLPanel
virtual BOOL postBuild();
virtual void updateChild(LLUICtrl* child_ctrl);
virtual void refresh();
U32 computeEstateFlags();
void setEstateFlags(U32 flags);
BOOL getGlobalTime();
void setGlobalTime(bool b);
BOOL getFixedSun();
F32 getSunHour();
void setSunHour(F32 sun_hour);
const std::string getEstateName() const;
void setEstateName(const std::string& name);
U32 getEstateID() const { return mEstateID; }
void setEstateID(U32 estate_id) { mEstateID = estate_id; }
static bool isLindenEstate();
const std::string getOwnerName() const;
void setOwnerName(const std::string& name);
// If visible from mainland, allowed agent and allowed groups
// are ignored, so must disable UI.
void setAccessAllowedEnabled(bool enable_agent, bool enable_group, bool enable_ban);
protected:
virtual BOOL sendUpdate();
// confirmation dialog callback
bool callbackChangeLindenEstate(const LLSD& notification, const LLSD& response);
void commitEstateInfoDataserver();
bool commitEstateInfoCaps();
void commitEstateAccess();
void commitEstateManagers();
void clearAccessLists();
BOOL checkRemovalButton(std::string name);
BOOL checkSunHourSlider(LLUICtrl* child_ctrl);
U32 mEstateID;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelEstateCovenant : public LLPanelRegionInfo
{
public:
LLPanelEstateCovenant();
~LLPanelEstateCovenant() {}
// LLPanel
virtual BOOL postBuild();
virtual void updateChild(LLUICtrl* child_ctrl);
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg);
// LLView overrides
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg);
static bool confirmChangeCovenantCallback(const LLSD& notification, const LLSD& response);
static void resetCovenantID(void* userdata);
static bool confirmResetCovenantCallback(const LLSD& notification, const LLSD& response);
void sendChangeCovenantID(const LLUUID &asset_id);
void loadInvItem(LLInventoryItem *itemp);
static void onLoadComplete(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
// Accessor functions
static void updateCovenantText(const std::string& string, const LLUUID& asset_id);
static void updateEstateName(const std::string& name);
static void updateLastModified(const std::string& text);
static void updateEstateOwnerName(const std::string& name);
const LLUUID& getCovenantID() const { return mCovenantID; }
void setCovenantID(const LLUUID& id) { mCovenantID = id; }
std::string getEstateName() const;
void setEstateName(const std::string& name);
std::string getOwnerName() const;
void setOwnerName(const std::string& name);
void setCovenantTextEditor(const std::string& text);
typedef enum e_asset_status
{
ASSET_ERROR,
ASSET_UNLOADED,
ASSET_LOADING,
ASSET_LOADED
} EAssetStatus;
protected:
virtual BOOL sendUpdate();
LLTextBox* mEstateNameText;
LLTextBox* mEstateOwnerText;
LLTextBox* mLastModifiedText;
// CovenantID from sim
LLUUID mCovenantID;
LLViewerTextEditor* mEditor;
EAssetStatus mAssetStatus;
};
/////////////////////////////////////////////////////////////////////////////
class LLPanelEnvironmentInfo : public LLPanelRegionInfo
{
LOG_CLASS(LLPanelEnvironmentInfo);
public:
LLPanelEnvironmentInfo();
// LLPanel
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
// LLView
/*virtual*/ void handleVisibilityChange(BOOL new_visibility);
// LLPanelRegionInfo
/*virtual*/ bool refreshFromRegion(LLViewerRegion* region);
private:
void refresh();
void setControlsEnabled(bool enabled);
void setApplyProgress(bool started);
void setDirty(bool dirty);
void populateWaterPresetsList();
void populateSkyPresetsList();
void populateDayCyclesList();
bool getSelectedWaterParams(LLSD& water_params);
bool getSelectedSkyParams(LLSD& sky_params, std::string& preset_name);
bool getSelectedDayCycleParams(LLSD& day_cycle, LLSD& sky_map, short& scope);
void onSwitchRegionSettings();
void onSwitchDayCycle();
void onSelectWaterPreset();
void onSelectSkyPreset();
void onSelectDayCycle();
void onBtnApply();
void onBtnCancel();
void onRegionSettingschange();
void onRegionSettingsApplied(bool ok);
bool mEnableEditing;
LLRadioGroup* mRegionSettingsRadioGroup;
LLRadioGroup* mDayCycleSettingsRadioGroup;
LLComboBox* mWaterPresetCombo;
LLComboBox* mSkyPresetCombo;
LLComboBox* mDayCyclePresetCombo;
};
#endif
|