1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
|
/**
* @file llfloaterpay.cpp
* @author Aaron Brashears, Kelly Washington, James Cook
* @brief Implementation of the LLFloaterPay class.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterpay.h"
#include "message.h"
#include "llfloater.h"
#include "lllslconstants.h" // MAX_PAY_BUTTONS
#include "lluuid.h"
#include "llagent.h"
#include "llfloaterreg.h"
#include "llresmgr.h"
#include "lltextbox.h"
#include "lllineeditor.h"
#include "llmutelist.h"
#include "llnotificationsutil.h"
#include "llfloaterreporter.h"
#include "llslurl.h"
#include "llstatusbar.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llbutton.h"
#include "llselectmgr.h"
#include "lltransactiontypes.h"
#include "lluictrlfactory.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLGiveMoneyInfo
//
// A small class used to track callback information
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFloaterPay;
struct LLGiveMoneyInfo
{
LLFloaterPay* mFloater;
S32 mAmount;
LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) :
mFloater(floater), mAmount(amount){}
};
typedef std::shared_ptr<LLGiveMoneyInfo> give_money_ptr;
///----------------------------------------------------------------------------
/// Class LLFloaterPay
///----------------------------------------------------------------------------
class LLFloaterPay : public LLFloater
{
public:
LLFloaterPay(const LLSD& key);
virtual ~LLFloaterPay();
/*virtual*/ bool postBuild();
/*virtual*/ void onClose(bool app_quitting);
void setCallback(money_callback callback) { mCallback = callback; }
static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
static void payDirectly(money_callback callback,
const LLUUID& target_id,
bool is_group);
static bool payConfirmationCallback(const LLSD& notification,
const LLSD& response,
give_money_ptr info);
private:
static void onCancel(void* data);
static void onKeystroke(LLLineEditor* editor, void* data);
static void onGive(give_money_ptr info);
void give(S32 amount);
static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
void finishPayUI(const LLUUID& target_id, BOOL is_group);
protected:
std::vector<give_money_ptr> mCallbackData;
money_callback mCallback;
LLTextBox* mObjectNameText;
LLUUID mTargetUUID;
BOOL mTargetIsGroup;
BOOL mHaveName;
LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
give_money_ptr mQuickPayInfo[MAX_PAY_BUTTONS];
LLSafeHandle<LLObjectSelection> mObjectSelection;
};
const S32 FASTPAY_BUTTON_WIDTH = 80;
const S32 PAY_AMOUNT_NOTIFICATION = 200;
LLFloaterPay::LLFloaterPay(const LLSD& key)
: LLFloater(key),
mCallbackData(),
mCallback(NULL),
mObjectNameText(NULL),
mTargetUUID(key.asUUID()),
mTargetIsGroup(FALSE),
mHaveName(FALSE)
{
}
// Destroys the object
LLFloaterPay::~LLFloaterPay()
{
std::vector<give_money_ptr>::iterator iter;
for (iter = mCallbackData.begin(); iter != mCallbackData.end(); ++iter)
{
(*iter)->mFloater = NULL;
}
mCallbackData.clear();
// Name callbacks will be automatically disconnected since LLFloater is trackable
// In case this floater is currently waiting for a reply.
gMessageSystem->setHandlerFuncFast(_PREHASH_PayPriceReply, 0, 0);
}
bool LLFloaterPay::postBuild()
{
S32 i = 0;
give_money_ptr info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0));
mCallbackData.push_back(info);
childSetAction("fastpay 1", boost::bind(LLFloaterPay::onGive, info));
getChildView("fastpay 1")->setVisible(false);
mQuickPayButton[i] = getChild<LLButton>("fastpay 1");
mQuickPayInfo[i] = info;
++i;
info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1));
mCallbackData.push_back(info);
childSetAction("fastpay 5", boost::bind(LLFloaterPay::onGive, info));
getChildView("fastpay 5")->setVisible(false);
mQuickPayButton[i] = getChild<LLButton>("fastpay 5");
mQuickPayInfo[i] = info;
++i;
info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2));
mCallbackData.push_back(info);
childSetAction("fastpay 10", boost::bind(LLFloaterPay::onGive, info));
getChildView("fastpay 10")->setVisible(false);
mQuickPayButton[i] = getChild<LLButton>("fastpay 10");
mQuickPayInfo[i] = info;
++i;
info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3));
mCallbackData.push_back(info);
childSetAction("fastpay 20", boost::bind(LLFloaterPay::onGive, info));
getChildView("fastpay 20")->setVisible(false);
mQuickPayButton[i] = getChild<LLButton>("fastpay 20");
mQuickPayInfo[i] = info;
++i;
getChildView("amount text")->setVisible(false);
getChildView("amount")->setVisible(false);
getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this);
getChild<LLLineEditor>("amount")->setPrevalidate(LLTextValidate::validateNonNegativeS32);
info = give_money_ptr(new LLGiveMoneyInfo(this, 0));
mCallbackData.push_back(info);
childSetAction("pay btn", boost::bind(LLFloaterPay::onGive, info));
setDefaultBtn("pay btn");
getChildView("pay btn")->setVisible(false);
getChildView("pay btn")->setEnabled(false);
childSetAction("cancel btn",&LLFloaterPay::onCancel,this);
return true;
}
// virtual
void LLFloaterPay::onClose(bool app_quitting)
{
// Deselect the objects
mObjectSelection = NULL;
}
// static
void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata)
{
LLFloaterPay* self = (LLFloaterPay*)userdata;
if (self)
{
S32 price;
LLUUID target;
msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target);
if (target != self->mTargetUUID)
{
// This is a message for a different object's pay info
return;
}
msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price);
if (PAY_PRICE_HIDE == price)
{
self->getChildView("amount")->setVisible(FALSE);
self->getChildView("pay btn")->setVisible(FALSE);
self->getChildView("amount text")->setVisible(FALSE);
}
else if (PAY_PRICE_DEFAULT == price)
{
self->getChildView("amount")->setVisible(TRUE);
self->getChildView("pay btn")->setVisible(TRUE);
self->getChildView("amount text")->setVisible(TRUE);
}
else
{
// PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values
// So we take the absolute value here after we have checked for those cases
self->getChildView("amount")->setVisible(TRUE);
self->getChildView("pay btn")->setVisible(TRUE);
self->getChildView("pay btn")->setEnabled(TRUE);
self->getChildView("amount text")->setVisible(TRUE);
self->getChild<LLUICtrl>("amount")->setValue(llformat("%d", llabs(price)));
}
S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData);
S32 i = 0;
if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS;
S32 max_pay_amount = 0;
S32 padding_required = 0;
for (i=0;i<num_blocks;++i)
{
S32 pay_button;
msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i);
if (pay_button > 0)
{
std::string button_str = "L$";
button_str += LLResMgr::getInstance()->getMonetaryString( pay_button );
self->mQuickPayButton[i]->setLabelSelected(button_str);
self->mQuickPayButton[i]->setLabelUnselected(button_str);
self->mQuickPayButton[i]->setVisible(TRUE);
self->mQuickPayInfo[i]->mAmount = pay_button;
if ( pay_button > max_pay_amount )
{
max_pay_amount = pay_button;
}
}
else
{
self->mQuickPayButton[i]->setVisible(FALSE);
}
}
// build a string containing the maximum value and calc nerw button width from it.
std::string balance_str = "L$";
balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount );
const LLFontGL* font = LLFontGL::getFontSansSerif();
S32 new_button_width = font->getWidth( std::string(balance_str));
new_button_width += ( 12 + 12 ); // padding
// dialong is sized for 2 digit pay amounts - larger pay values need to be scaled
const S32 threshold = 100000;
if ( max_pay_amount >= threshold )
{
S32 num_digits_threshold = (S32)log10((double)threshold) + 1;
S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1;
// calculate the extra width required by 2 buttons with max amount and some commas
padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") );
};
// change in button width
S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH;
if ( button_delta < 0 )
button_delta = 0;
// now we know the maximum amount, we can resize all the buttons to be
for (i=0;i<num_blocks;++i)
{
LLRect r;
r = self->mQuickPayButton[i]->getRect();
// RHS button colum needs to move further because LHS changed too
if ( i % 2 )
{
r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 ,
r.getCenterY(),
r.getWidth() + button_delta,
r.getHeight() );
}
else
{
r.setCenterAndSize( r.getCenterX() + button_delta / 2,
r.getCenterY(),
r.getWidth() + button_delta,
r.getHeight() );
}
self->mQuickPayButton[i]->setRect( r );
}
for (i=num_blocks;i<MAX_PAY_BUTTONS;++i)
{
self->mQuickPayButton[i]->setVisible(FALSE);
}
self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE );
}
msg->setHandlerFunc("PayPriceReply",NULL,NULL);
}
// static
void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
{
// Object that lead to the selection, may be child
LLViewerObject* object = selection->getPrimaryObject();
if (!object)
return;
LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
if (!floater)
return;
floater->setCallback(callback);
// Hold onto the selection until we close
floater->mObjectSelection = selection;
LLSelectNode* node = selection->getFirstRootNode();
if (!node)
{
// object no longer exists
LLNotificationsUtil::add("PayObjectFailed");
floater->closeFloater();
return;
}
LLHost target_region = object->getRegion()->getHost();
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RequestPayPrice);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
msg->sendReliable(target_region);
msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
LLUUID owner_id;
bool is_group = false;
node->mPermissions->getOwnership(owner_id, is_group);
floater->getChild<LLUICtrl>("object_name_text")->setValue(node->mName);
floater->finishPayUI(owner_id, is_group);
}
void LLFloaterPay::payDirectly(money_callback callback,
const LLUUID& target_id,
bool is_group)
{
LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id));
if (!floater)
return;
floater->setCallback(callback);
floater->mObjectSelection = NULL;
floater->getChildView("amount")->setVisible(TRUE);
floater->getChildView("pay btn")->setVisible(TRUE);
floater->getChildView("amount text")->setVisible(TRUE);
for(S32 i=0;i<MAX_PAY_BUTTONS;++i)
{
floater->mQuickPayButton[i]->setVisible(TRUE);
}
floater->finishPayUI(target_id, is_group);
}
bool LLFloaterPay::payConfirmationCallback(const LLSD& notification, const LLSD& response, give_money_ptr info)
{
if (!info.get() || !info->mFloater)
{
return false;
}
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
info->mFloater->give(info->mAmount);
info->mFloater->closeFloater();
}
return false;
}
void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group)
{
std::string slurl;
if (is_group)
{
setTitle(getString("payee_group"));
slurl = LLSLURL("group", target_id, "inspect").getSLURLString();
}
else
{
setTitle(getString("payee_resident"));
slurl = LLSLURL("agent", target_id, "inspect").getSLURLString();
}
getChild<LLTextBox>("payee_name")->setText(slurl);
// Make sure the amount field has focus
LLLineEditor* amount = getChild<LLLineEditor>("amount");
amount->setFocus(TRUE);
amount->selectAll();
mTargetIsGroup = is_group;
}
// static
void LLFloaterPay::onCancel(void* data)
{
LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
if(self)
{
self->closeFloater();
}
}
// static
void LLFloaterPay::onKeystroke(LLLineEditor*, void* data)
{
LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
if(self)
{
// enable the Pay button when amount is non-empty and positive, disable otherwise
std::string amtstr = self->getChild<LLUICtrl>("amount")->getValue().asString();
self->getChildView("pay btn")->setEnabled(!amtstr.empty() && atoi(amtstr.c_str()) > 0);
}
}
// static
void LLFloaterPay::onGive(give_money_ptr info)
{
if (!info.get() || !info->mFloater)
{
return;
}
LLFloaterPay* floater = info->mFloater;
S32 amount = info->mAmount;
if (amount == 0)
{
LLUICtrl* text_field = floater->getChild<LLUICtrl>("amount");
if (!text_field)
{
return;
}
amount = atoi(text_field->getValue().asString().c_str());
}
if (amount > PAY_AMOUNT_NOTIFICATION && gStatusBar && gStatusBar->getBalance() > amount)
{
LLUUID payee_id = LLUUID::null;
bool is_group = false;
if (floater->mObjectSelection.notNull())
{
LLSelectNode* node = floater->mObjectSelection->getFirstRootNode();
if (node)
{
node->mPermissions->getOwnership(payee_id, is_group);
}
else
{
// object no longer exists
LLNotificationsUtil::add("PayObjectFailed");
floater->closeFloater();
return;
}
}
else
{
is_group = floater->mTargetIsGroup;
payee_id = floater->mTargetUUID;
}
LLSD args;
args["TARGET"] = LLSLURL(is_group ? "group" : "agent", payee_id, "completename").getSLURLString();
args["AMOUNT"] = amount;
LLNotificationsUtil::add("PayConfirmation", args, LLSD(), boost::bind(&LLFloaterPay::payConfirmationCallback, _1, _2, info));
}
else
{
floater->give(amount);
floater->closeFloater();
}
}
void LLFloaterPay::give(S32 amount)
{
if(mCallback)
{
// if the amount is 0, that menas that we should use the
// text field.
if(amount == 0)
{
amount = atoi(getChild<LLUICtrl>("amount")->getValue().asString().c_str());
}
// Try to pay an object.
if (mObjectSelection.notNull())
{
LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
if(dest_object)
{
LLViewerRegion* region = dest_object->getRegion();
if (region)
{
// Find the name of the root object
LLSelectNode* node = mObjectSelection->getFirstRootNode();
std::string object_name;
if (node)
{
object_name = node->mName;
}
S32 tx_type = TRANS_PAY_OBJECT;
if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
mObjectSelection = NULL;
// request the object owner in order to check if the owner needs to be unmuted
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID);
msg->sendReliable( region->getHost() );
}
}
else
{
LLNotificationsUtil::add("PayObjectFailed");
}
}
else
{
// just transfer the L$
std::string paymentMessage(getChild<LLLineEditor>("payment_message")->getValue().asString());
mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, (paymentMessage.empty() ? LLStringUtil::null : paymentMessage));
// check if the payee needs to be unmuted
LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Namespace LLFloaterPayUtil
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void LLFloaterPayUtil::registerFloater()
{
// Sneaky, use same code but different XML for dialogs
LLFloaterReg::add("pay_resident", "floater_pay.xml",
&LLFloaterReg::build<LLFloaterPay>);
LLFloaterReg::add("pay_object", "floater_pay_object.xml",
&LLFloaterReg::build<LLFloaterPay>);
}
void LLFloaterPayUtil::payViaObject(money_callback callback,
LLSafeHandle<LLObjectSelection> selection)
{
LLFloaterPay::payViaObject(callback, selection);
}
void LLFloaterPayUtil::payDirectly(money_callback callback,
const LLUUID& target_id,
bool is_group)
{
LLFloaterPay::payDirectly(callback, target_id, is_group);
}
|