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/**
* @file llfloateroutfitsnapshot.h
* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2016, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEROUTFITSNAPSHOT_H
#define LL_LLFLOATEROUTFITSNAPSHOT_H
#include "llfloater.h"
#include "llfloatersnapshot.h"
#include "lloutfitgallery.h"
#include "llsnapshotlivepreview.h"
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot
///----------------------------------------------------------------------------
class LLFloaterOutfitSnapshot : public LLFloaterSnapshotBase
{
LOG_CLASS(LLFloaterOutfitSnapshot);
public:
LLFloaterOutfitSnapshot(const LLSD& key);
/*virtual*/ ~LLFloaterOutfitSnapshot();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
static void update();
static LLFloaterOutfitSnapshot* getInstance();
/*virtual*/ void saveTexture();
static const LLRect& getThumbnailPlaceholderRect() { return sThumbnailPlaceholder->getRect(); }
void setOutfitID(LLUUID id) { mOutfitID = id; }
LLUUID getOutfitID() { return mOutfitID; }
void setGallery(LLOutfitGallery* gallery) { mOutfitGallery = gallery; }
class Impl;
friend class Impl;
private:
LLUUID mOutfitID;
LLOutfitGallery* mOutfitGallery;
};
///----------------------------------------------------------------------------
/// Class LLFloaterOutfitSnapshot::Impl
///----------------------------------------------------------------------------
class LLFloaterOutfitSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase
{
LOG_CLASS(LLFloaterOutfitSnapshot::Impl);
public:
Impl(LLFloaterSnapshotBase* floater)
: LLFloaterSnapshotBase::ImplBase(floater)
{}
~Impl()
{}
void updateResolution(void* data);
static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status);
/*virtual*/ LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true);
/*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater);
/*virtual*/ std::string getSnapshotPanelPrefix();
/*virtual*/ void updateControls(LLFloaterSnapshotBase* floater);
private:
/*virtual*/ LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater);
/*virtual*/ void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null);
};
///----------------------------------------------------------------------------
/// Class LLOutfitSnapshotFloaterView
///----------------------------------------------------------------------------
class LLOutfitSnapshotFloaterView : public LLFloaterView
{
public:
struct Params
: public LLInitParam::Block<Params, LLFloaterView::Params>
{
};
protected:
LLOutfitSnapshotFloaterView(const Params& p);
friend class LLUICtrlFactory;
public:
virtual ~LLOutfitSnapshotFloaterView();
};
extern LLOutfitSnapshotFloaterView* gOutfitSnapshotFloaterView;
#endif // LL_LLFLOATEROUTFITSNAPSHOT_H
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