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/**
* @file llfloaterluadebug.cpp
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterluadebug.h"
#include "lllineeditor.h"
#include "lltexteditor.h"
#include "llviewermenufile.h" // LLFilePickerReplyThread
#include "llagent.h"
#include "llappearancemgr.h"
#include "llfloaterreg.h"
#include "llfloaterimnearbychat.h"
#include "llluamanager.h"
#if LL_WINDOWS
#pragma comment(lib, "liblua54.a")
#endif
LLFloaterLUADebug::LLFloaterLUADebug(const LLSD &key)
: LLFloater(key)
{
}
BOOL LLFloaterLUADebug::postBuild()
{
mResultOutput = getChild<LLTextEditor>("result_text");
mLineInput = getChild<LLLineEditor>("lua_cmd");
mScriptPath = getChild<LLLineEditor>("script_path");
getChild<LLButton>("execute_btn")->setClickedCallback(boost::bind(&LLFloaterLUADebug::onExecuteClicked, this));
getChild<LLButton>("browse_btn")->setClickedCallback(boost::bind(&LLFloaterLUADebug::onBtnBrowse, this));
#if !LL_WINDOWS
getChild<LLButton>("execute_btn")->setEnabled(false);
getChild<LLButton>("browse_btn")->setEnabled(false);
#endif
return TRUE;
}
LLFloaterLUADebug::~LLFloaterLUADebug()
{}
void LLFloaterLUADebug::onExecuteClicked()
{
mResultOutput->setValue("");
std::string cmd = mLineInput->getText();
LLLUAmanager::runScriptLine(cmd, [this](std::string msg)
{
mResultOutput->setText(msg);
});
}
void LLFloaterLUADebug::onBtnBrowse()
{
(new LLFilePickerReplyThread(boost::bind(&LLFloaterLUADebug::runSelectedScript, this, _1), LLFilePicker::FFLOAD_LUA, false))->getFile();
}
void LLFloaterLUADebug::runSelectedScript(const std::vector<std::string> &filenames)
{
mResultOutput->setValue("");
std::string filepath = filenames[0];
if (!filepath.empty())
{
mScriptPath->setText(filepath);
LLLUAmanager::runScriptFile(filepath, [this](std::string msg)
{
mResultOutput->setText(msg);
});
}
}
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