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/**
* @file llfloaterinspect.cpp
* @brief Floater for object inspection tool
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterinspect.h"
#include "llfloaterreg.h"
#include "llfloatertools.h"
#include "llavataractions.h"
#include "llavatarnamecache.h"
#include "llscrolllistctrl.h"
#include "llscrolllistitem.h"
#include "llselectmgr.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "llviewercontrol.h"
#include "llviewerobject.h"
#include "lluictrlfactory.h"
//LLFloaterInspect* LLFloaterInspect::sInstance = NULL;
LLFloaterInspect::LLFloaterInspect(const LLSD& key)
: LLFloater(key),
mDirty(FALSE)
{
//LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inspect.xml");
mCommitCallbackRegistrar.add("Inspect.OwnerProfile", boost::bind(&LLFloaterInspect::onClickOwnerProfile, this));
mCommitCallbackRegistrar.add("Inspect.CreatorProfile", boost::bind(&LLFloaterInspect::onClickCreatorProfile, this));
mCommitCallbackRegistrar.add("Inspect.SelectObject", boost::bind(&LLFloaterInspect::onSelectObject, this));
}
BOOL LLFloaterInspect::postBuild()
{
mObjectList = getChild<LLScrollListCtrl>("object_list");
// childSetAction("button owner",onClickOwnerProfile, this);
// childSetAction("button creator",onClickCreatorProfile, this);
// childSetCommitCallback("object_list", onSelectObject, NULL);
refresh();
return TRUE;
}
LLFloaterInspect::~LLFloaterInspect(void)
{
if(!LLFloaterReg::instanceVisible("build"))
{
if(LLToolMgr::getInstance()->getBaseTool() == LLToolCompInspect::getInstance())
{
LLToolMgr::getInstance()->clearTransientTool();
}
// Switch back to basic toolset
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
}
else
{
LLFloaterReg::showInstance("build", LLSD(), TRUE);
}
//sInstance = NULL;
}
void LLFloaterInspect::onOpen(const LLSD& key)
{
BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE);
LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance());
LLSelectMgr::getInstance()->setForceSelection(forcesel); // restore previouis value
mObjectSelection = LLSelectMgr::getInstance()->getSelection();
refresh();
}
void LLFloaterInspect::onClickCreatorProfile()
{
if(mObjectList->getAllSelected().size() == 0)
{
return;
}
LLScrollListItem* first_selected =mObjectList->getFirstSelected();
if (first_selected)
{
struct f : public LLSelectedNodeFunctor
{
LLUUID obj_id;
f(const LLUUID& id) : obj_id(id) {}
virtual bool apply(LLSelectNode* node)
{
return (obj_id == node->getObject()->getID());
}
} func(first_selected->getUUID());
LLSelectNode* node = mObjectSelection->getFirstNode(&func);
if(node)
{
LLAvatarActions::showProfile(node->mPermissions->getCreator());
}
}
}
void LLFloaterInspect::onClickOwnerProfile()
{
if(mObjectList->getAllSelected().size() == 0) return;
LLScrollListItem* first_selected =mObjectList->getFirstSelected();
if (first_selected)
{
LLUUID selected_id = first_selected->getUUID();
struct f : public LLSelectedNodeFunctor
{
LLUUID obj_id;
f(const LLUUID& id) : obj_id(id) {}
virtual bool apply(LLSelectNode* node)
{
return (obj_id == node->getObject()->getID());
}
} func(selected_id);
LLSelectNode* node = mObjectSelection->getFirstNode(&func);
if(node)
{
const LLUUID& owner_id = node->mPermissions->getOwner();
LLAvatarActions::showProfile(owner_id);
}
}
}
void LLFloaterInspect::onSelectObject()
{
if(LLFloaterInspect::getSelectedUUID() != LLUUID::null)
{
getChildView("button owner")->setEnabled(true);
getChildView("button creator")->setEnabled(true);
}
}
LLUUID LLFloaterInspect::getSelectedUUID()
{
if(mObjectList->getAllSelected().size() > 0)
{
LLScrollListItem* first_selected =mObjectList->getFirstSelected();
if (first_selected)
{
return first_selected->getUUID();
}
}
return LLUUID::null;
}
void LLFloaterInspect::refresh()
{
LLUUID creator_id;
std::string creator_name;
S32 pos = mObjectList->getScrollPos();
getChildView("button owner")->setEnabled(false);
getChildView("button creator")->setEnabled(false);
LLUUID selected_uuid;
S32 selected_index = mObjectList->getFirstSelectedIndex();
if(selected_index > -1)
{
LLScrollListItem* first_selected =
mObjectList->getFirstSelected();
if (first_selected)
{
selected_uuid = first_selected->getUUID();
}
}
mObjectList->operateOnAll(LLScrollListCtrl::OP_DELETE);
//List all transient objects, then all linked objects
for (LLObjectSelection::valid_iterator iter = mObjectSelection->valid_begin();
iter != mObjectSelection->valid_end(); iter++)
{
LLSelectNode* obj = *iter;
LLSD row;
std::string owner_name, creator_name;
if (obj->mCreationDate == 0)
{ // Don't have valid information from the server, so skip this one
continue;
}
time_t timestamp = (time_t) (obj->mCreationDate/1000000);
std::string timeStr = getString("timeStamp");
LLSD substitution;
substitution["datetime"] = (S32) timestamp;
LLStringUtil::format (timeStr, substitution);
LLAvatarName av_name;
LLAvatarNameCache::get(obj->mPermissions->getOwner(), &av_name);
owner_name = av_name.getCompleteName();
LLAvatarNameCache::get(obj->mPermissions->getCreator(), &av_name);
creator_name = av_name.getCompleteName();
row["id"] = obj->getObject()->getID();
row["columns"][0]["column"] = "object_name";
row["columns"][0]["type"] = "text";
// make sure we're either at the top of the link chain
// or top of the editable chain, for attachments
if(!(obj->getObject()->isRoot() || obj->getObject()->isRootEdit()))
{
row["columns"][0]["value"] = std::string(" ") + obj->mName;
}
else
{
row["columns"][0]["value"] = obj->mName;
}
row["columns"][1]["column"] = "owner_name";
row["columns"][1]["type"] = "text";
row["columns"][1]["value"] = owner_name;
row["columns"][2]["column"] = "creator_name";
row["columns"][2]["type"] = "text";
row["columns"][2]["value"] = creator_name;
row["columns"][3]["column"] = "creation_date";
row["columns"][3]["type"] = "text";
row["columns"][3]["value"] = timeStr;
mObjectList->addElement(row, ADD_TOP);
}
if(selected_index > -1 && mObjectList->getItemIndex(selected_uuid) == selected_index)
{
mObjectList->selectNthItem(selected_index);
}
else
{
mObjectList->selectNthItem(0);
}
onSelectObject();
mObjectList->setScrollPos(pos);
}
void LLFloaterInspect::onFocusReceived()
{
LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance());
LLFloater::onFocusReceived();
}
void LLFloaterInspect::dirty()
{
setDirty();
}
void LLFloaterInspect::draw()
{
if (mDirty)
{
refresh();
mDirty = FALSE;
}
LLFloater::draw();
}
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