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/**
 * @file llfloaterimnearbychat.h
 * @brief LLFloaterIMNearbyChat class definition
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLFLOATERIMNEARBYCHAT_H
#define LL_LLFLOATERIMNEARBYCHAT_H

#include "llfloaterimsessiontab.h"
#include "llcombobox.h"
#include "llgesturemgr.h"
#include "llchat.h"
#include "llvoiceclient.h"
#include "lloutputmonitorctrl.h"
#include "llspeakers.h"
#include "llscrollbar.h"
#include "llviewerchat.h"
#include "llpanel.h"

class LLResizeBar;

class LLFloaterIMNearbyChat
    :   public LLFloaterIMSessionTab
{
public:
    // constructor for inline chat-bars (e.g. hosted in chat history window)
    LLFloaterIMNearbyChat(const LLSD& key = LLSD(LLUUID()));
    ~LLFloaterIMNearbyChat() {}

    static LLFloaterIMNearbyChat* buildFloater(const LLSD& key);

    /*virtual*/ bool postBuild();
    /*virtual*/ void onOpen(const LLSD& key);
    /*virtual*/ void onClose(bool app_quitting);
    /*virtual*/ void setVisible(bool visible);
    /*virtual*/ void setVisibleAndFrontmost(bool take_focus=true, const LLSD& key = LLSD());
    /*virtual*/ void closeHostedFloater();

    void loadHistory();
    void reloadMessages(bool clean_messages = false);
    void removeScreenChat();

    void show();
    bool isChatVisible() const;

    /** @param archive true - to save a message to the chat history log */
    void    addMessage          (const LLChat& message,bool archive = true, const LLSD &args = LLSD());

    LLChatEntry* getChatBox() { return mInputEditor; }

    std::string getCurrentChat();
    S32 getMessageArchiveLength() {return mMessageArchive.size();}

    virtual bool handleKeyHere( KEY key, MASK mask );

    static void startChat(const char* line);
    static void stopChat();

    static void sendChatFromViewer(const std::string &utf8text, EChatType type, bool animate);
    static void sendChatFromViewer(const LLWString &wtext, EChatType type, bool animate);

    static bool isWordsName(const std::string& name);

    void showHistory();

protected:
    static bool matchChatTypeTrigger(const std::string& in_str, std::string* out_str);
    void onChatBoxKeystroke();
    void onChatBoxFocusLost();
    void onChatBoxFocusReceived();

    void sendChat( EChatType type );
    void onChatBoxCommit();
    void onChatFontChange(LLFontGL* fontp);

    /*virtual*/ void onTearOffClicked();
    /*virtual*/ void onClickCloseBtn(bool app_qutting = false);

    static LLWString stripChannelNumber(const LLWString &mesg, S32* channel);
    EChatType processChatTypeTriggers(EChatType type, std::string &str);

    void displaySpeakingIndicator();

    // Which non-zero channel did we last chat on?
    static S32 sLastSpecialChatChannel;

    LLOutputMonitorCtrl*    mOutputMonitor;
    LLLocalSpeakerMgr*      mSpeakerMgr;

    S32 mExpandedHeight;

private:
    /*virtual*/ void refresh();

    std::vector<LLChat> mMessageArchive;
};

#endif // LL_LLFLOATERIMNEARBYCHAT_H