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|
/**
* @file LLFloaterIMNearbyChat.cpp
* @brief LLFloaterIMNearbyChat class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "message.h"
#include "lliconctrl.h"
#include "llappviewer.h"
#include "llchatentry.h"
#include "llfloaterreg.h"
#include "lltrans.h"
#include "llfloaterimcontainer.h"
#include "llfloatersidepanelcontainer.h"
#include "llfocusmgr.h"
#include "lllogchat.h"
#include "llresizebar.h"
#include "llresizehandle.h"
#include "lldraghandle.h"
#include "llmenugl.h"
#include "llviewermenu.h" // for gMenuHolder
#include "llfloaterimnearbychathandler.h"
#include "llchannelmanager.h"
#include "llchathistory.h"
#include "llstylemap.h"
#include "llavatarnamecache.h"
#include "llfloaterreg.h"
#include "lltrans.h"
#include "llfirstuse.h"
#include "llfloaterimnearbychat.h"
#include "llagent.h" // gAgent
#include "llgesturemgr.h"
#include "llmultigesture.h"
#include "llkeyboard.h"
#include "llanimationstates.h"
#include "llviewerstats.h"
#include "llcommandhandler.h"
#include "llviewercontrol.h"
#include "llnavigationbar.h"
#include "llwindow.h"
#include "llviewerwindow.h"
#include "llrootview.h"
#include "llviewerchat.h"
#include "lltranslate.h"
#include "llautoreplace.h"
S32 LLFloaterIMNearbyChat::sLastSpecialChatChannel = 0;
const S32 EXPANDED_HEIGHT = 266;
const S32 COLLAPSED_HEIGHT = 60;
const S32 EXPANDED_MIN_HEIGHT = 150;
// legacy callback glue
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);
struct LLChatTypeTrigger {
std::string name;
EChatType type;
};
static LLChatTypeTrigger sChatTypeTriggers[] = {
{ "/whisper" , CHAT_TYPE_WHISPER},
{ "/shout" , CHAT_TYPE_SHOUT}
};
LLFloaterIMNearbyChat::LLFloaterIMNearbyChat(const LLSD& llsd)
: LLFloaterIMSessionTab(llsd),
//mOutputMonitor(NULL),
mSpeakerMgr(NULL),
mExpandedHeight(COLLAPSED_HEIGHT + EXPANDED_HEIGHT)
{
mIsP2PChat = false;
mIsNearbyChat = true;
mSpeakerMgr = LLLocalSpeakerMgr::getInstance();
mSessionID = LLUUID();
}
//static
LLFloaterIMNearbyChat* LLFloaterIMNearbyChat::buildFloater(const LLSD& key)
{
LLFloaterReg::getInstance("im_container");
return new LLFloaterIMNearbyChat(key);
}
//virtual
BOOL LLFloaterIMNearbyChat::postBuild()
{
setIsSingleInstance(TRUE);
BOOL result = LLFloaterIMSessionTab::postBuild();
mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
mInputEditor->setCommitCallback(boost::bind(&LLFloaterIMNearbyChat::onChatBoxCommit, this));
mInputEditor->setKeystrokeCallback(boost::bind(&LLFloaterIMNearbyChat::onChatBoxKeystroke, this));
mInputEditor->setFocusLostCallback(boost::bind(&LLFloaterIMNearbyChat::onChatBoxFocusLost, this));
mInputEditor->setFocusReceivedCallback(boost::bind(&LLFloaterIMNearbyChat::onChatBoxFocusReceived, this));
mInputEditor->setLabel(LLTrans::getString("NearbyChatTitle"));
// Title must be defined BEFORE call to addConversationListItem() because
// it is used to show the item's name in the conversations list
setTitle(LLTrans::getString("NearbyChatTitle"));
// obsolete, but may be needed for backward compatibility?
gSavedSettings.declareS32("nearbychat_showicons_and_names", 2, "NearByChat header settings", LLControlVariable::PERSIST_NONDFT);
if (gSavedPerAccountSettings.getBOOL("LogShowHistory"))
{
loadHistory();
}
return result;
}
// virtual
void LLFloaterIMNearbyChat::closeHostedFloater()
{
// If detached from conversations window close anyway
if (!getHost())
{
setVisible(FALSE);
}
// Should check how many conversations are ongoing. Select next to "Nearby Chat" in case there are some other besides.
// Close conversations window in case "Nearby Chat" is attached and the only conversation
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
if (floater_container->getConversationListItemSize() == 1)
{
if (getHost())
{
floater_container->closeFloater();
}
}
else
{
if (!getHost())
{
floater_container->selectNextConversationByID(LLUUID());
}
}
}
// virtual
void LLFloaterIMNearbyChat::refresh()
{
displaySpeakingIndicator();
updateCallBtnState(LLVoiceClient::getInstance()->getUserPTTState());
// *HACK: Update transparency type depending on whether our children have focus.
// This is needed because this floater is chrome and thus cannot accept focus, so
// the transparency type setting code from LLFloater::setFocus() isn't reached.
if (getTransparencyType() != TT_DEFAULT)
{
setTransparencyType(hasFocus() ? TT_ACTIVE : TT_INACTIVE);
}
}
void LLFloaterIMNearbyChat::reloadMessages(bool clean_messages/* = false*/)
{
if (clean_messages)
{
mMessageArchive.clear();
loadHistory();
}
mChatHistory->clear();
LLSD do_not_log;
do_not_log["do_not_log"] = true;
for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
{
// Update the messages without re-writing them to a log file.
addMessage(*it,false, do_not_log);
}
}
void LLFloaterIMNearbyChat::loadHistory()
{
LLSD do_not_log;
do_not_log["do_not_log"] = true;
std::list<LLSD> history;
LLLogChat::loadChatHistory("chat", history);
std::list<LLSD>::const_iterator it = history.begin();
while (it != history.end())
{
const LLSD& msg = *it;
std::string from = msg[LL_IM_FROM];
LLUUID from_id;
if (msg[LL_IM_FROM_ID].isDefined())
{
from_id = msg[LL_IM_FROM_ID].asUUID();
}
else
{
std::string legacy_name = gCacheName->buildLegacyName(from);
gCacheName->getUUID(legacy_name, from_id);
}
LLChat chat;
chat.mFromName = from;
chat.mFromID = from_id;
chat.mText = msg[LL_IM_TEXT].asString();
chat.mTimeStr = msg[LL_IM_TIME].asString();
chat.mChatStyle = CHAT_STYLE_HISTORY;
chat.mSourceType = CHAT_SOURCE_AGENT;
if (from_id.isNull() && SYSTEM_FROM == from)
{
chat.mSourceType = CHAT_SOURCE_SYSTEM;
}
else if (from_id.isNull())
{
chat.mSourceType = isWordsName(from) ? CHAT_SOURCE_UNKNOWN : CHAT_SOURCE_OBJECT;
}
addMessage(chat, true, do_not_log);
it++;
}
}
void LLFloaterIMNearbyChat::removeScreenChat()
{
LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
if(chat_channel)
{
chat_channel->removeToastsFromChannel();
}
}
void LLFloaterIMNearbyChat::setVisible(BOOL visible)
{
LLFloaterIMSessionTab::setVisible(visible);
if(visible)
{
removeScreenChat();
}
}
void LLFloaterIMNearbyChat::setVisibleAndFrontmost(BOOL take_focus, const LLSD& key)
{
LLFloaterIMSessionTab::setVisibleAndFrontmost(take_focus, key);
if(matchesKey(key))
{
LLFloaterIMContainer::getInstance()->selectConversationPair(mSessionID, true, take_focus);
}
}
// virtual
void LLFloaterIMNearbyChat::onTearOffClicked()
{
LLFloaterIMSessionTab::onTearOffClicked();
// see CHUI-170: Save torn-off state of the nearby chat between sessions
BOOL in_the_multifloater = (BOOL)getHost();
gSavedPerAccountSettings.setBOOL("NearbyChatIsNotTornOff", in_the_multifloater);
}
// virtual
void LLFloaterIMNearbyChat::onOpen(const LLSD& key)
{
LLFloaterIMSessionTab::onOpen(key);
if(!isMessagePaneExpanded())
{
restoreFloater();
onCollapseToLine(this);
}
showTranslationCheckbox(LLTranslate::isTranslationConfigured());
}
// virtual
void LLFloaterIMNearbyChat::onClose(bool app_quitting)
{
// Override LLFloaterIMSessionTab::onClose() so that Nearby Chat is not removed from the conversation floater
LLFloaterIMSessionTab::restoreFloater();
}
// virtual
void LLFloaterIMNearbyChat::onClickCloseBtn(bool)
{
if (!isTornOff())
{
return;
}
closeHostedFloater();
}
void LLFloaterIMNearbyChat::onChatFontChange(LLFontGL* fontp)
{
// Update things with the new font whohoo
if (mInputEditor)
{
mInputEditor->setFont(fontp);
}
}
void LLFloaterIMNearbyChat::show()
{
openFloater(getKey());
}
bool LLFloaterIMNearbyChat::isChatVisible() const
{
bool isVisible = false;
LLFloaterIMContainer* im_box = LLFloaterIMContainer::getInstance();
// Is the IM floater container ever null?
llassert(im_box != NULL);
if (im_box != NULL)
{
isVisible =
isChatMultiTab() && gSavedPerAccountSettings.getBOOL("NearbyChatIsNotTornOff")?
im_box->getVisible() && !im_box->isMinimized() :
getVisible() && !isMinimized();
}
return isVisible;
}
void LLFloaterIMNearbyChat::showHistory()
{
openFloater();
LLFloaterIMContainer::getInstance()->selectConversation(LLUUID(NULL));
if(!isMessagePaneExpanded())
{
restoreFloater();
setFocus(true);
}
else
{
LLFloaterIMContainer::getInstance()->setFocus(TRUE);
}
setResizeLimits(getMinWidth(), EXPANDED_MIN_HEIGHT);
}
std::string LLFloaterIMNearbyChat::getCurrentChat()
{
return mInputEditor ? mInputEditor->getText() : LLStringUtil::null;
}
// virtual
BOOL LLFloaterIMNearbyChat::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
if( KEY_RETURN == key && mask == MASK_CONTROL)
{
// shout
sendChat(CHAT_TYPE_SHOUT);
handled = TRUE;
}
else if (KEY_RETURN == key && mask == MASK_SHIFT)
{
// whisper
sendChat(CHAT_TYPE_WHISPER);
handled = TRUE;
}
if((mask == MASK_ALT) && isTornOff())
{
LLFloaterIMContainer* floater_container = LLFloaterIMContainer::getInstance();
if ((KEY_UP == key) || (KEY_LEFT == key))
{
floater_container->selectNextorPreviousConversation(false);
handled = TRUE;
}
if ((KEY_DOWN == key ) || (KEY_RIGHT == key))
{
floater_container->selectNextorPreviousConversation(true);
handled = TRUE;
}
}
return handled;
}
BOOL LLFloaterIMNearbyChat::matchChatTypeTrigger(const std::string& in_str, std::string* out_str)
{
U32 in_len = in_str.length();
S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
bool string_was_found = false;
for (S32 n = 0; n < cnt && !string_was_found; n++)
{
if (in_len <= sChatTypeTriggers[n].name.length())
{
std::string trigger_trunc = sChatTypeTriggers[n].name;
LLStringUtil::truncate(trigger_trunc, in_len);
if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc))
{
*out_str = sChatTypeTriggers[n].name;
string_was_found = true;
}
}
}
return string_was_found;
}
void LLFloaterIMNearbyChat::onChatBoxKeystroke()
{
LLFloaterIMContainer* im_box = LLFloaterIMContainer::findInstance();
if (im_box)
{
im_box->flashConversationItemWidget(mSessionID,false);
}
LLFirstUse::otherAvatarChatFirst(false);
LLWString raw_text = mInputEditor->getWText();
// Can't trim the end, because that will cause autocompletion
// to eat trailing spaces that might be part of a gesture.
LLWStringUtil::trimHead(raw_text);
S32 length = raw_text.length();
if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
{
gAgent.startTyping();
}
else
{
gAgent.stopTyping();
}
/* Doesn't work -- can't tell the difference between a backspace
that killed the selection vs. backspace at the end of line.
if (length > 1
&& text[0] == '/'
&& key == KEY_BACKSPACE)
{
// the selection will already be deleted, but we need to trim
// off the character before
std::string new_text = raw_text.substr(0, length-1);
mInputEditor->setText( new_text );
mInputEditor->setCursorToEnd();
length = length - 1;
}
*/
KEY key = gKeyboard->currentKey();
// Ignore "special" keys, like backspace, arrows, etc.
if (length > 1
&& raw_text[0] == '/'
&& key < KEY_SPECIAL)
{
// we're starting a gesture, attempt to autocomplete
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
{
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
if (!rest_of_match.empty())
{
mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
// Select to end of line, starting from the character
// after the last one the user typed.
mInputEditor->selectByCursorPosition(utf8_out_str.size()-rest_of_match.size(),utf8_out_str.size());
}
}
else if (matchChatTypeTrigger(utf8_trigger, &utf8_out_str))
{
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
mInputEditor->setText(utf8_trigger + rest_of_match + " "); // keep original capitalization for user-entered part
mInputEditor->endOfDoc();
}
//LL_INFOS() << "GESTUREDEBUG " << trigger
// << " len " << length
// << " outlen " << out_str.getLength()
// << LL_ENDL;
}
}
// static
void LLFloaterIMNearbyChat::onChatBoxFocusLost()
{
// stop typing animation
gAgent.stopTyping();
}
void LLFloaterIMNearbyChat::onChatBoxFocusReceived()
{
mInputEditor->setEnabled(!gDisconnected);
}
EChatType LLFloaterIMNearbyChat::processChatTypeTriggers(EChatType type, std::string &str)
{
U32 length = str.length();
S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
for (S32 n = 0; n < cnt; n++)
{
if (length >= sChatTypeTriggers[n].name.length())
{
std::string trigger = str.substr(0, sChatTypeTriggers[n].name.length());
if (!LLStringUtil::compareInsensitive(trigger, sChatTypeTriggers[n].name))
{
U32 trigger_length = sChatTypeTriggers[n].name.length();
// It's to remove space after trigger name
if (length > trigger_length && str[trigger_length] == ' ')
trigger_length++;
str = str.substr(trigger_length, length);
if (CHAT_TYPE_NORMAL == type)
return sChatTypeTriggers[n].type;
else
break;
}
}
}
return type;
}
void LLFloaterIMNearbyChat::sendChat( EChatType type )
{
if (mInputEditor)
{
LLWString text = mInputEditor->getWText();
LLWStringUtil::trim(text);
LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines.
if (!text.empty())
{
// Check if this is destined for another channel
S32 channel = 0;
stripChannelNumber(text, &channel);
std::string utf8text = wstring_to_utf8str(text);
// Try to trigger a gesture, if not chat to a script.
std::string utf8_revised_text;
if (0 == channel)
{
// discard returned "found" boolean
if(!LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text))
{
utf8_revised_text = utf8text;
}
}
else
{
utf8_revised_text = utf8text;
}
utf8_revised_text = utf8str_trim(utf8_revised_text);
type = processChatTypeTriggers(type, utf8_revised_text);
if (!utf8_revised_text.empty())
{
// Chat with animation
sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim"));
}
}
mInputEditor->setText(LLStringExplicit(""));
}
gAgent.stopTyping();
// If the user wants to stop chatting on hitting return, lose focus
// and go out of chat mode.
if (gSavedSettings.getBOOL("CloseChatOnReturn"))
{
stopChat();
}
}
void LLFloaterIMNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args)
{
appendMessage(chat, args);
if(archive)
{
mMessageArchive.push_back(chat);
if(mMessageArchive.size() > 200)
{
mMessageArchive.erase(mMessageArchive.begin());
}
}
// logging
if (!args["do_not_log"].asBoolean() && gSavedPerAccountSettings.getS32("KeepConversationLogTranscripts") > 1)
{
std::string from_name = chat.mFromName;
if (chat.mSourceType == CHAT_SOURCE_AGENT)
{
// if the chat is coming from an agent, log the complete name
LLAvatarName av_name;
LLAvatarNameCache::get(chat.mFromID, &av_name);
if (!av_name.isDisplayNameDefault())
{
from_name = av_name.getCompleteName();
}
}
LLLogChat::saveHistory("chat", from_name, chat.mFromID, chat.mText);
}
}
void LLFloaterIMNearbyChat::onChatBoxCommit()
{
sendChat(CHAT_TYPE_NORMAL);
gAgent.stopTyping();
}
void LLFloaterIMNearbyChat::displaySpeakingIndicator()
{
LLSpeakerMgr::speaker_list_t speaker_list;
LLUUID id;
id.setNull();
mSpeakerMgr->update(FALSE);
mSpeakerMgr->getSpeakerList(&speaker_list, FALSE);
for (LLSpeakerMgr::speaker_list_t::iterator i = speaker_list.begin(); i != speaker_list.end(); ++i)
{
LLPointer<LLSpeaker> s = *i;
if (s->mSpeechVolume > 0 || s->mStatus == LLSpeaker::STATUS_SPEAKING)
{
id = s->mID;
break;
}
}
}
void LLFloaterIMNearbyChat::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
{
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
}
void LLFloaterIMNearbyChat::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
{
// Look for "/20 foo" channel chats.
S32 channel = 0;
LLWString out_text = stripChannelNumber(wtext, &channel);
std::string utf8_out_text = wstring_to_utf8str(out_text);
std::string utf8_text = wstring_to_utf8str(wtext);
utf8_text = utf8str_trim(utf8_text);
if (!utf8_text.empty())
{
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
}
// Don't animate for chats people can't hear (chat to scripts)
if (animate && (channel == 0))
{
if (type == CHAT_TYPE_WHISPER)
{
LL_DEBUGS() << "You whisper " << utf8_text << LL_ENDL;
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_NORMAL)
{
LL_DEBUGS() << "You say " << utf8_text << LL_ENDL;
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_SHOUT)
{
LL_DEBUGS() << "You shout " << utf8_text << LL_ENDL;
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
}
else
{
LL_INFOS() << "send_chat_from_viewer() - invalid volume" << LL_ENDL;
return;
}
}
else
{
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
{
LL_DEBUGS() << "Channel chat: " << utf8_text << LL_ENDL;
}
}
send_chat_from_viewer(utf8_out_text, type, channel);
}
// static
bool LLFloaterIMNearbyChat::isWordsName(const std::string& name)
{
// checking to see if it's display name plus username in parentheses
S32 open_paren = name.find(" (", 0);
S32 close_paren = name.find(')', 0);
if (open_paren != std::string::npos &&
close_paren == name.length()-1)
{
return true;
}
else
{
//checking for a single space
S32 pos = name.find(' ', 0);
return std::string::npos != pos && name.rfind(' ', name.length()) == pos && 0 != pos && name.length()-1 != pos;
}
}
// static
void LLFloaterIMNearbyChat::startChat(const char* line)
{
LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
if (nearby_chat)
{
if(!nearby_chat->isTornOff())
{
LLFloaterIMContainer::getInstance()->selectConversation(LLUUID(NULL));
}
if(nearby_chat->isMinimized())
{
nearby_chat->setMinimized(false);
}
nearby_chat->show();
nearby_chat->setFocus(TRUE);
if (line)
{
std::string line_string(line);
nearby_chat->mInputEditor->setText(line_string);
}
nearby_chat->mInputEditor->endOfDoc();
}
}
// Exit "chat mode" and do the appropriate focus changes
// static
void LLFloaterIMNearbyChat::stopChat()
{
LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
if (nearby_chat)
{
nearby_chat->mInputEditor->setFocus(FALSE);
gAgent.stopTyping();
}
}
// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
// Otherwise returns input and channel 0.
LLWString LLFloaterIMNearbyChat::stripChannelNumber(const LLWString &mesg, S32* channel)
{
if (mesg[0] == '/'
&& mesg[1] == '/')
{
// This is a "repeat channel send"
*channel = sLastSpecialChatChannel;
return mesg.substr(2, mesg.length() - 2);
}
else if (mesg[0] == '/'
&& mesg[1]
&& LLStringOps::isDigit(mesg[1]))
{
// This a special "/20" speak on a channel
S32 pos = 0;
// Copy the channel number into a string
LLWString channel_string;
llwchar c;
do
{
c = mesg[pos+1];
channel_string.push_back(c);
pos++;
}
while(c && pos < 64 && LLStringOps::isDigit(c));
// Move the pointer forward to the first non-whitespace char
// Check isspace before looping, so we can handle "/33foo"
// as well as "/33 foo"
while(c && iswspace(c))
{
c = mesg[pos+1];
pos++;
}
sLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
*channel = sLastSpecialChatChannel;
return mesg.substr(pos, mesg.length() - pos);
}
else
{
// This is normal chat.
*channel = 0;
return mesg;
}
}
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, utf8_out_text);
msg->addU8Fast(_PREHASH_Type, type);
msg->addS32("Channel", channel);
gAgent.sendReliableMessage();
add(LLStatViewer::CHAT_COUNT, 1);
}
class LLChatCommandHandler : public LLCommandHandler
{
public:
// not allowed from outside the app
LLChatCommandHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { }
// Your code here
bool handle(const LLSD& tokens, const LLSD& query_map,
LLMediaCtrl* web)
{
bool retval = false;
// Need at least 2 tokens to have a valid message.
if (tokens.size() < 2)
{
retval = false;
}
else
{
S32 channel = tokens[0].asInteger();
// VWR-19499 Restrict function to chat channels greater than 0.
if ((channel > 0) && (channel < CHAT_CHANNEL_DEBUG))
{
retval = true;
// Send unescaped message, see EXT-6353.
std::string unescaped_mesg (LLURI::unescape(tokens[1].asString()));
send_chat_from_viewer(unescaped_mesg, CHAT_TYPE_NORMAL, channel);
}
else
{
retval = false;
// Tell us this is an unsupported SLurl.
}
}
return retval;
}
};
// Creating the object registers with the dispatcher.
LLChatCommandHandler gChatHandler;
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