1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
/**
* @file llfloaterimcontainer.h
* @brief Multifloater containing active IM sessions in separate tab container tabs
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERIMCONTAINER_H
#define LL_LLFLOATERIMCONTAINER_H
#include <map>
#include <vector>
#include "llimview.h"
#include "llevents.h"
#include "llfloater.h"
#include "llmultifloater.h"
#include "llavatarpropertiesprocessor.h"
#include "llgroupmgr.h"
#include "lltrans.h"
#include "llconversationmodel.h"
#include "llconversationview.h"
class LLButton;
class LLLayoutPanel;
class LLLayoutStack;
class LLTabContainer;
class LLFloaterIMContainer;
class LLSpeaker;
class LLSpeakerMgr;
class LLFloaterIMContainer
: public LLMultiFloater
, public LLIMSessionObserver
{
public:
LLFloaterIMContainer(const LLSD& seed);
virtual ~LLFloaterIMContainer();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void draw();
/*virtual*/ void setVisible(BOOL visible);
void onCloseFloater(LLUUID& id);
/*virtual*/ void addFloater(LLFloater* floaterp,
BOOL select_added_floater,
LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
void returnFloaterToHost();
void showConversation(const LLUUID& session_id);
void selectConversation(const LLUUID& session_id);
BOOL selectConversationPair(const LLUUID& session_id, bool select_widget);
/*virtual*/ void tabClose();
void showStub(bool visible);
static LLFloater* getCurrentVoiceFloater();
static LLFloaterIMContainer* findInstance();
static LLFloaterIMContainer* getInstance();
static void onCurrentChannelChanged(const LLUUID& session_id);
void collapseMessagesPane(bool collapse);
// Callbacks
static void idle(void* user_data);
// LLIMSessionObserver observe triggers
/*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, BOOL has_offline_msg);
/*virtual*/ void sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id);
/*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id);
/*virtual*/ void sessionRemoved(const LLUUID& session_id);
/*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id);
LLConversationViewModel& getRootViewModel() { return mConversationViewModel; }
LLUUID getSelectedSession() { return mSelectedSession; }
void setSelectedSession(LLUUID sessionID) { mSelectedSession = sessionID; }
LLConversationItem* getSessionModel(const LLUUID& session_id) { return get_ptr_in_map(mConversationsItems,session_id); }
LLConversationSort& getSortOrder() { return mConversationViewModel.getSorter(); }
void onNearbyChatClosed();
// Handling of lists of participants is public so to be common with llfloatersessiontab
// *TODO : Find a better place for this.
void doToSelected(const LLSD& userdata);
bool checkContextMenuItem(const LLSD& userdata);
bool enableContextMenuItem(const LLSD& userdata);
bool enableContextMenuItem(const std::string& item, uuid_vec_t& selectedIDS);
void doToParticipants(const std::string& item, uuid_vec_t& selectedIDS);
private:
typedef std::map<LLUUID,LLFloater*> avatarID_panel_map_t;
avatarID_panel_map_t mSessions;
boost::signals2::connection mNewMessageConnection;
/*virtual*/ void computeResizeLimits(S32& new_min_width, S32& new_min_height);
void onNewMessageReceived(const LLSD& data);
void onExpandCollapseButtonClicked();
void processParticipantsStyleUpdate();
void collapseConversationsPane(bool collapse);
void updateState(bool collapse, S32 delta_width);
void onAddButtonClicked();
void onAvatarPicked(const uuid_vec_t& ids);
BOOL isActionChecked(const LLSD& userdata);
void onCustomAction (const LLSD& userdata);
void setSortOrderSessions(const LLConversationFilter::ESortOrderType order);
void setSortOrderParticipants(const LLConversationFilter::ESortOrderType order);
void setSortOrder(const LLConversationSort& order);
void getSelectedUUIDs(uuid_vec_t& selected_uuids);
const LLConversationItem * getCurSelectedViewModelItem();
void getParticipantUUIDs(uuid_vec_t& selected_uuids);
void doToSelectedConversation(const std::string& command, uuid_vec_t& selectedIDS);
void doToSelectedGroup(const LLSD& userdata);
static void confirmMuteAllCallback(const LLSD& notification, const LLSD& response);
bool enableModerateContextMenuItem(const std::string& userdata);
LLSpeaker * getSpeakerOfSelectedParticipant(LLSpeakerMgr * speaker_managerp);
LLSpeakerMgr * getSpeakerMgrForSelectedParticipant();
bool isGroupModerator();
bool isMuted(const LLUUID& avatar_id);
void moderateVoice(const std::string& command, const LLUUID& userID);
void moderateVoiceAllParticipants(bool unmute);
void moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute);
void toggleAllowTextChat(const LLUUID& participant_uuid);
void openNearbyChat();
LLButton* mExpandCollapseBtn;
LLPanel* mStubPanel;
LLTextBox* mStubTextBox;
LLLayoutPanel* mMessagesPane;
LLLayoutPanel* mConversationsPane;
LLLayoutStack* mConversationsStack;
bool mInitialized;
LLUUID mSelectedSession;
// Conversation list implementation
public:
bool removeConversationListItem(const LLUUID& uuid, bool change_focus = true);
LLConversationItem* addConversationListItem(const LLUUID& uuid, bool isWidgetSelected = false);
void setTimeNow(const LLUUID& session_id, const LLUUID& participant_id);
void setNearbyDistances();
void reSelectConversation();
private:
LLConversationViewSession* createConversationItemWidget(LLConversationItem* item);
LLConversationViewParticipant* createConversationViewParticipant(LLConversationItem* item);
bool onConversationModelEvent(const LLSD& event);
// Conversation list data
LLPanel* mConversationsListPanel; // This is the main widget we add conversation widget to
conversations_items_map mConversationsItems;
conversations_widgets_map mConversationsWidgets;
LLConversationViewModel mConversationViewModel;
LLFolderView* mConversationsRoot;
LLEventStream mConversationsEventStream;
};
#endif // LL_LLFLOATERIMCONTAINER_H
|