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/**
* @file llfloatergroups.h
* @brief LLFloaterGroups class definition
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
/*
* Shown from Edit -> Groups...
* Shows the agent's groups and allows the edit window to be invoked.
* Also overloaded to allow picking of a single group for assigning
* objects and land to groups.
*/
#ifndef LL_LLFLOATERGROUPS_H
#define LL_LLFLOATERGROUPS_H
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class llfloatergroups
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#include "lluuid.h"
#include "llmap.h"
#include "llevent.h"
#include "llfloater.h"
class LLUICtrl;
class LLTextBox;
class LLScrollListCtrl;
class LLButton;
class LLFloaterGroups : public LLFloater
{
public:
//LLEventListener
/*virtual*/ bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata);
enum EGroupDialog
{
AGENT_GROUPS,
CHOOSE_ONE
};
// Call this with an agent id and AGENT_GROUPS for an agent's
// groups, otherwise, call with an object id and SET_OBJECT_GROUP
// when modifying an object.
static LLFloaterGroups* show(const LLUUID& id, EGroupDialog type);
// Return the instance requested if it already exists. Otherwise,
// return NULL.
static LLFloaterGroups* getInstance(const LLUUID& id);
// clear the group list, and get a fresh set of info.
void reset();
void setOkCallback( void (*callback)(LLUUID, void*),
void* userdata);
EGroupDialog getType() const { return mType; }
protected:
// initialize based on the type
BOOL postBuild();
// highlight_id is a group id to highlight
void initAgentGroups(const LLUUID& highlight_id);
void enableButtons();
static void onBtnCreate(void* userdata);
static void onBtnActivate(void* userdata);
static void onBtnInfo(void* userdata);
static void onBtnLeave(void* userdata);
static void onBtnSearch(void* userdata);
static void onBtnVote(void* userdata);
static void onBtnOK(void* userdata);
static void onBtnCancel(void* userdata);
static void onGroupList(LLUICtrl* ctrl, void* userdata);
static void onDoubleClickGroup(void* userdata);
void create();
void activate();
void info();
void leave();
void search();
void callVote();
void ok();
void highlightGroupList(LLUICtrl*);
static void callbackLeaveGroup(S32 option, void* userdata);
protected:
LLUUID mID;
EGroupDialog mType;
void (*mOKCallback)(LLUUID id, void* userdata);
void* mCallbackUserdata;
protected:
static LLMap<const LLUUID, LLFloaterGroups*> sInstances;
public:
// do not call these directly
LLFloaterGroups(const std::string& name, const LLRect& rect, const std::string& title,
const LLUUID& id);
virtual ~LLFloaterGroups();
};
#endif // LL_LLFLOATERGROUPS_H
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