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/**
* @file   llfloaterexperiencepicker.h
* @brief  Header file for llfloaterexperiencepicker
* @author dolphin@lindenlab.com
*
* $LicenseInfo:firstyear=2014&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEREXPERIENCEPICKER_H
#define LL_LLFLOATEREXPERIENCEPICKER_H

#include "llfloater.h"

class LLScrollListCtrl;
class LLLineEditor;
class LLPanelExperiencePicker;


class LLFloaterExperiencePicker : public LLFloater
{
public:

    typedef boost::function<void (const uuid_vec_t&)> select_callback_t;
    // filter function for experiences, return true if the experience should be hidden.
    typedef boost::function<bool (const LLSD&)> filter_function;
    typedef std::vector<filter_function> filter_list;

    static LLFloaterExperiencePicker* show( select_callback_t callback, const LLUUID& key, bool allow_multiple, bool close_on_select, filter_list filters, LLView * frustumOrigin);

    LLFloaterExperiencePicker(const LLSD& key);
    virtual ~LLFloaterExperiencePicker();

    bool postBuild() override;

    void draw() override;
private:

    LLPanelExperiencePicker* mSearchPanel;

    void drawFrustum();
    LLHandle <LLView>   mFrustumOrigin;
    F32                 mContextConeOpacity;
    F32                 mContextConeInAlpha;
    F32                 mContextConeOutAlpha;
    F32                 mContextConeFadeTime;
};

#endif // LL_LLFLOATEREXPERIENCEPICKER_H