summaryrefslogtreecommitdiff
path: root/indra/newview/llfloaterenvsettings.cpp
blob: a2a6005b1412a9d9cb554220d713b7c692f4e8b2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
/** 
 * @file llfloaterenvsettings.cpp
 * @brief LLFloaterEnvSettings class definition
 *
 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llfloaterenvsettings.h"

#include "llfloaterreg.h"
#include "llfloaterwindlight.h"
#include "llfloaterwater.h"
#include "llfloaterdaycycle.h"
#include "llfloaterregioninfo.h"
#include "lluictrlfactory.h"
#include "llsliderctrl.h"
#include "llcombobox.h"
#include "llcolorswatch.h"
#include "llwlanimator.h"
#include "llnotifications.h"

#include "llwlparamset.h"
#include "llwlparammanager.h"
#include "llwaterparammanager.h"
#include "llmath.h"
#include "llviewerwindow.h"
#include "llviewercontrol.h"

#include "llcheckboxctrl.h"

#include "pipeline.h"

#include <sstream>

// LLFloaterEnvSettings* LLFloaterEnvSettings::sEnvSettings = NULL;

LLFloaterEnvSettings::LLFloaterEnvSettings(const LLSD &key) : LLFloater(key)
{	
	lldebugs << "Creating env settings floater" << llendl;
}

LLFloaterEnvSettings::~LLFloaterEnvSettings()
{
}

// virtual
BOOL LLFloaterEnvSettings::postBuild()
{	
	// load it up
	initCallbacks();
	syncMenu();

	return TRUE;
}

void LLFloaterEnvSettings::initCallbacks(void) 
{
	// our three sliders
	childSetCommitCallback("EnvTimeSlider", &LLFloaterEnvSettings::onChangeDayTime, NULL);
	childSetCommitCallback("EnvCloudSlider", &LLFloaterEnvSettings::onChangeCloudCoverage, NULL);
	childSetCommitCallback("EnvWaterFogSlider", &LLFloaterEnvSettings::onChangeWaterFogDensity, &LLWaterParamManager::instance().mFogDensity);	

	// color picker
	childSetCommitCallback("EnvWaterColor", &LLFloaterEnvSettings::onChangeWaterColor, &LLWaterParamManager::instance().mFogColor);

	// WL Top
	childSetCommitCallback("EnvAdvancedSkyButton", &LLFloaterEnvSettings::onOpenAdvancedSky, NULL);
 	childSetCommitCallback("EnvAdvancedWaterButton", &LLFloaterEnvSettings::onOpenAdvancedWater, NULL);
	childSetCommitCallback("EnvUseEstateTimeButton", &LLFloaterEnvSettings::onUseEstateTime, NULL);
	getChild<LLUICtrl>("EnvUseLocalTimeButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onUseLocalTime));

	getChild<LLUICtrl>("EnvUseEstateTimeButton")->setRightMouseDownCallback(boost::bind(&LLEnvManager::dumpScopes, &LLEnvManager::instance()));
}


// menu maintenance functions

void LLFloaterEnvSettings::syncMenu()
{
	LLSliderCtrl* sldr;
	sldr = getChild<LLSliderCtrl>("EnvTimeSlider");

	// sync the clock
	F32 val = (F32)LLWLParamManager::getInstance()->mAnimator.getDayTime();
	std::string timeStr = LLWLAnimator::timeToString(val);

	LLTextBox* textBox;
	textBox = getChild<LLTextBox>("EnvTimeText");

	textBox->setValue(timeStr);
	
	// sync time slider which starts at 6 AM	
	val -= 0.25;
	if(val < 0) 
	{
		val++;
	}
	sldr->setValue(val);

	// sync cloud coverage
	bool err;
	childSetValue("EnvCloudSlider", LLWLParamManager::getInstance()->mCurParams.getFloat("cloud_shadow", err));

	LLWaterParamManager * param_mgr = LLWaterParamManager::getInstance();
	// sync water params
	LLColor4 col = param_mgr->getFogColor();
	LLColorSwatchCtrl* colCtrl = getChild<LLColorSwatchCtrl>("EnvWaterColor");
	col.mV[3] = 1.0f;
	colCtrl->set(col);

	childSetValue("EnvWaterFogSlider", param_mgr->mFogDensity.mExp);
	param_mgr->setDensitySliderValue(param_mgr->mFogDensity.mExp);

	// turn off Use Estate/Local Time buttons if already being used

	LLWLAnimator& anim = LLWLParamManager::getInstance()->mAnimator;
	childSetEnabled("EnvUseEstateTimeButton", !anim.getIsRunning() || !anim.getUseLindenTime());
	childSetEnabled("EnvUseLocalTimeButton",  !anim.getIsRunning() || !anim.getUseLocalTime());

	if(!gPipeline.canUseVertexShaders())
	{
		childDisable("EnvWaterColor");
		childDisable("EnvWaterColorText");
		//childDisable("EnvAdvancedWaterButton");		
	}
	else
	{
		childEnable("EnvWaterColor");
		childEnable("EnvWaterColorText");
		//childEnable("EnvAdvancedWaterButton");		
	}

	// only allow access to these if they are using windlight
	if(!gPipeline.canUseWindLightShaders())
	{

		childDisable("EnvCloudSlider");
		childDisable("EnvCloudText");
		//childDisable("EnvAdvancedSkyButton");
	}
	else
	{
		childEnable("EnvCloudSlider");
		childEnable("EnvCloudText");
		//childEnable("EnvAdvancedSkyButton");
	}
}

void LLFloaterEnvSettings::onChangeDayTime(LLUICtrl* ctrl, void* userData)
{
	LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl);

	// deactivate animator
	LLWLParamManager::instance().mAnimator.deactivate();

	F32 val = sldr->getValueF32() + 0.25f;
	if(val > 1.0) 
	{
		val--;
	}

	LLWLParamManager::instance().mAnimator.setDayTime((F64)val);
	LLWLParamManager::instance().mAnimator.update(
		LLWLParamManager::instance().mCurParams);
}

void LLFloaterEnvSettings::onChangeCloudCoverage(LLUICtrl* ctrl, void* userData)
{
	LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl);
	
	// deactivate animator
	//LLWLParamManager::instance()->mAnimator.mIsRunning = false;
	//LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;

	F32 val = sldr->getValueF32();
	LLWLParamManager::instance().mCurParams.set("cloud_shadow", val);
}

void LLFloaterEnvSettings::onChangeWaterFogDensity(LLUICtrl* ctrl, void* userData)
{
	LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl);
	F32 val = sldr->getValueF32();

	WaterExpFloatControl* expFloatControl = static_cast<WaterExpFloatControl*>(userData);
	expFloatControl->mExp = val;
	LLWaterParamManager::instance().setDensitySliderValue(val);

	expFloatControl->update(LLWaterParamManager::instance().mCurParams);
	LLWaterParamManager::instance().propagateParameters();
}

void LLFloaterEnvSettings::onChangeWaterColor(LLUICtrl* ctrl, void* userData)
{
	LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl);
	WaterColorControl* colorControl = static_cast<WaterColorControl*>(userData);
	*colorControl = swatch->get();

	colorControl->update(LLWaterParamManager::instance().mCurParams);
	LLWaterParamManager::instance().propagateParameters();
}

void LLFloaterEnvSettings::onOpenAdvancedSky(void* userData1, void* userData2)
{
	// *TODO: make sure title is displayed correctly.
	LLFloaterReg::showInstance("env_windlight");
}

void LLFloaterEnvSettings::onOpenAdvancedWater(void* userData1, void* userData2)
{
	// *TODO: make sure title is displayed correctly.
	LLFloaterReg::showInstance("env_water");
}


void LLFloaterEnvSettings::onUseEstateTime(void* userData1, void* userData2)
{
	LLFloaterWindLight* wl = LLFloaterReg::findTypedInstance<LLFloaterWindLight>("env_windlight");
	if(wl)
	{
		LLComboBox* box = wl->getChild<LLComboBox>("WLPresetsCombo");
		box->selectByValue("");
	}

	LLWLParamManager::instance().mAnimator.activate(LLWLAnimator::TIME_LINDEN);
}

// static
void LLFloaterEnvSettings::onUseLocalTime()
{
	LLWLParamManager::getInstance()->mAnimator.setDayTime(LLWLAnimator::getLocalTime());
	LLWLParamManager::getInstance()->mAnimator.activate(LLWLAnimator::TIME_LOCAL);
}