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/**
* @file llfloateremojipicker.h
* @brief Header file for llfloateremojipicker
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLFLOATEREMOJIPICKER_H
#define LLFLOATEREMOJIPICKER_H
#include "llfloater.h"
struct LLEmojiDescriptor;
class LLFloaterEmojiPicker : public LLFloater
{
public:
// The callback function will be called with an emoji char.
typedef boost::function<void (llwchar)> pick_callback_t;
typedef boost::function<void ()> close_callback_t;
// Call this to select an emoji.
static LLFloaterEmojiPicker* getInstance();
static LLFloaterEmojiPicker* showInstance(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr);
LLFloaterEmojiPicker(const LLSD& key);
virtual ~LLFloaterEmojiPicker();
virtual BOOL postBuild();
void show(pick_callback_t pick_callback = nullptr, close_callback_t close_callback = nullptr);
virtual void closeFloater(bool app_quitting = false);
private:
void fillEmojis();
bool matchesCategory(const LLEmojiDescriptor* descr);
bool matchesPattern(const LLEmojiDescriptor* descr);
void onCategoryCommit();
void onSearchKeystroke(class LLLineEditor* caller, void* user_data);
void onPreviewEmojiClick();
void onEmojiSelect();
void onEmojiEmpty();
void onEmojiPick();
virtual BOOL handleKeyHere(KEY key, MASK mask);
class LLComboBox* mCategory { nullptr };
class LLLineEditor* mSearch { nullptr };
class LLScrollListCtrl* mEmojis { nullptr };
class LLButton* mPreviewEmoji { nullptr };
pick_callback_t mEmojiPickCallback;
close_callback_t mFloaterCloseCallback;
static std::string mSelectedCategory;
static std::string mSearchPattern;
static int mSelectedEmojiIndex;
};
#endif
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