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/**
* @file llfloaterchangeitemthumbnail.h
* @brief LLFloaterChangeItemThumbnail class definition
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERCHANGEITEMTHUMBNAIL_H
#define LL_LLFLOATERCHANGEITEMTHUMBNAIL_H
#include "llfloater.h"
#include "llinventoryobserver.h"
#include "llvoinventorylistener.h"
class LLButton;
class LLIconCtrl;
class LLTextBox;
class LLThumbnailCtrl;
class LLUICtrl;
class LLViewerInventoryItem;
class LLFloaterChangeItemThumbnail : public LLFloater, public LLInventoryObserver, public LLVOInventoryListener
{
public:
LLFloaterChangeItemThumbnail(const LLSD& key);
~LLFloaterChangeItemThumbnail();
BOOL postBuild() override;
void onOpen(const LLSD& key) override;
void changed(U32 mask) override;
void inventoryChanged(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void* user_data) override;
private:
LLInventoryObject* getInventoryObject();
void refreshFromInventory();
void refreshFromObject(LLInventoryObject* obj);
static void onUploadLocal(void*);
static void onUploadSnapshot(void*);
static void onUseTexture(void*);
static void onCopyToClipboard(void*);
static void onPasteFromClipboard(void*);
static void onRemove(void*);
static void onRemovalConfirmation(const LLSD& notification, const LLSD& response, LLHandle<LLFloater> handle);
static bool validateAsset(const LLUUID &asset_id);
void showTexturePicker(const LLUUID &thumbnail_id);
void onTexturePickerCommit(LLUUID id);
void setThumbnailId(const LLUUID &new_thumbnail_id);
enum EToolTipState
{
TOOLTIP_NONE,
TOOLTIP_UPLOAD_LOCAL,
TOOLTIP_UPLOAD_SNAPSHOT,
TOOLTIP_USE_TEXTURE,
TOOLTIP_COPY_TO_CLIPBOARD,
TOOLTIP_COPY_FROM_CLIPBOARD,
TOOLTIP_REMOVE,
};
void onButtonMouseEnter(LLUICtrl* button, const LLSD& param, EToolTipState state);
void onButtonMouseLeave(LLUICtrl* button, const LLSD& param, EToolTipState state);
bool mObserverInitialized;
EToolTipState mTooltipState;
LLUUID mItemId;
LLUUID mTaskId;
LLIconCtrl *mItemTypeIcon;
LLUICtrl *mItemNameText;
LLThumbnailCtrl *mThumbnailCtrl;
LLTextBox *mToolTipTextBox;
LLButton *mCopyToClipboardBtn;
LLButton *mPasteFromClipboardBtn;
LLButton *mRemoveImageBtn;
LLHandle<LLFloater> mPickerHandle;
LLHandle<LLFloater> mSnapshotHandle;
};
#endif // LL_LLFLOATERCHANGEITEMTHUMBNAIL_H
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