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/**
* @file llfloaterbuycurrency.cpp
* @brief LLFloaterBuyCurrency class implementation
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterbuycurrency.h"
// viewer includes
#include "llcurrencyuimanager.h"
#include "llfloater.h"
#include "llfloaterreg.h"
#include "llnotificationsutil.h"
#include "llstatusbar.h"
#include "lltextbox.h"
#include "llviewchildren.h"
#include "llviewerwindow.h"
#include "lluictrlfactory.h"
#include "llweb.h"
#include "llwindow.h"
#include "llappviewer.h"
#ifndef STINSON_ADULT_CHECK_HACK
#include "llviewercontrol.h"
#endif // STINSON_ADULT_CHECK_HACK
static const S32 STANDARD_BUY_AMOUNT = 2000;
static const S32 MINIMUM_BALANCE_AMOUNT = 0;
class LLFloaterBuyCurrencyUI
: public LLFloater
{
public:
LLFloaterBuyCurrencyUI(const LLSD& key);
virtual ~LLFloaterBuyCurrencyUI();
public:
LLViewChildren mChildren;
LLCurrencyUIManager mManager;
bool mHasTarget;
std::string mTargetName;
S32 mTargetPrice;
public:
void noTarget();
void target(const std::string& name, S32 price);
virtual BOOL postBuild();
void updateUI();
virtual void draw();
virtual BOOL canClose();
void onClickBuy();
void onClickCancel();
void onClickErrorWeb();
};
LLFloater* LLFloaterBuyCurrency::buildFloater(const LLSD& key)
{
LLFloaterBuyCurrencyUI* floater = new LLFloaterBuyCurrencyUI(key);
return floater;
}
#if LL_WINDOWS
// passing 'this' during construction generates a warning. The callee
// only uses the pointer to hold a reference to 'this' which is
// already valid, so this call does the correct thing. Disable the
// warning so that we can compile without generating a warning.
#pragma warning(disable : 4355)
#endif
LLFloaterBuyCurrencyUI::LLFloaterBuyCurrencyUI(const LLSD& key)
: LLFloater(key),
mChildren(*this),
mManager(*this)
{
}
LLFloaterBuyCurrencyUI::~LLFloaterBuyCurrencyUI()
{
}
void LLFloaterBuyCurrencyUI::noTarget()
{
mHasTarget = false;
mManager.setAmount(STANDARD_BUY_AMOUNT);
}
void LLFloaterBuyCurrencyUI::target(const std::string& name, S32 price)
{
mHasTarget = true;
mTargetName = name;
mTargetPrice = price;
S32 balance = gStatusBar->getBalance();
S32 need = price - balance;
if (need < 0)
{
need = 0;
}
mManager.setAmount(need + MINIMUM_BALANCE_AMOUNT);
}
// virtual
BOOL LLFloaterBuyCurrencyUI::postBuild()
{
mManager.prepare();
getChild<LLUICtrl>("buy_btn")->setCommitCallback( boost::bind(&LLFloaterBuyCurrencyUI::onClickBuy, this));
getChild<LLUICtrl>("cancel_btn")->setCommitCallback( boost::bind(&LLFloaterBuyCurrencyUI::onClickCancel, this));
getChild<LLUICtrl>("error_web")->setCommitCallback( boost::bind(&LLFloaterBuyCurrencyUI::onClickErrorWeb, this));
center();
updateUI();
return TRUE;
}
void LLFloaterBuyCurrencyUI::draw()
{
if (mManager.process())
{
if (mManager.bought())
{
LLNotificationsUtil::add("BuyLindenDollarSuccess");
closeFloater();
return;
}
updateUI();
}
// disable the Buy button when we are not able to buy
#ifndef STINSON_ADULT_CHECK_HACK
getChildView("buy_btn")->setEnabled(gSavedSettings.getBOOL("AdultCheckEnablePurchse") || mManager.canBuy());
#else // STINSON_ADULT_CHECK_HACK
getChildView("buy_btn")->setEnabled(mManager.canBuy());
#endif // STINSON_ADULT_CHECK_HACK
LLFloater::draw();
}
BOOL LLFloaterBuyCurrencyUI::canClose()
{
return mManager.canCancel();
}
void LLFloaterBuyCurrencyUI::updateUI()
{
bool hasError = mManager.hasError();
mManager.updateUI(!hasError && !mManager.buying());
// hide most widgets - we'll turn them on as needed next
getChildView("info_buying")->setVisible(FALSE);
getChildView("info_cannot_buy")->setVisible(FALSE);
getChildView("info_need_more")->setVisible(FALSE);
getChildView("purchase_warning_repurchase")->setVisible(FALSE);
getChildView("purchase_warning_notenough")->setVisible(FALSE);
getChildView("contacting")->setVisible(FALSE);
getChildView("buy_action")->setVisible(FALSE);
if (hasError)
{
// display an error from the server
getChildView("normal_background")->setVisible(FALSE);
getChildView("error_background")->setVisible(TRUE);
getChildView("info_cannot_buy")->setVisible(TRUE);
getChildView("cannot_buy_message")->setVisible(TRUE);
getChildView("balance_label")->setVisible(FALSE);
getChildView("balance_amount")->setVisible(FALSE);
getChildView("buying_label")->setVisible(FALSE);
getChildView("buying_amount")->setVisible(FALSE);
getChildView("total_label")->setVisible(FALSE);
getChildView("total_amount")->setVisible(FALSE);
LLTextBox* message = getChild<LLTextBox>("cannot_buy_message");
if (message)
{
message->setText(mManager.errorMessage());
}
getChildView("error_web")->setVisible( !mManager.errorURI().empty());
}
else
{
// display the main Buy L$ interface
getChildView("normal_background")->setVisible(TRUE);
getChildView("error_background")->setVisible(FALSE);
getChildView("cannot_buy_message")->setVisible(FALSE);
getChildView("error_web")->setVisible(FALSE);
if (mHasTarget)
{
getChildView("info_need_more")->setVisible(TRUE);
}
else
{
getChildView("info_buying")->setVisible(TRUE);
}
if (mManager.buying())
{
getChildView("contacting")->setVisible( true);
}
else
{
if (mHasTarget)
{
getChildView("buy_action")->setVisible( true);
getChild<LLUICtrl>("buy_action")->setTextArg("[ACTION]", mTargetName);
}
}
S32 balance = gStatusBar->getBalance();
getChildView("balance_label")->setVisible(TRUE);
getChildView("balance_amount")->setVisible(TRUE);
getChild<LLUICtrl>("balance_amount")->setTextArg("[AMT]", llformat("%d", balance));
S32 buying = mManager.getAmount();
getChildView("buying_label")->setVisible(TRUE);
getChildView("buying_amount")->setVisible(TRUE);
getChild<LLUICtrl>("buying_amount")->setTextArg("[AMT]", llformat("%d", buying));
S32 total = balance + buying;
getChildView("total_label")->setVisible(TRUE);
getChildView("total_amount")->setVisible(TRUE);
getChild<LLUICtrl>("total_amount")->setTextArg("[AMT]", llformat("%d", total));
if (mHasTarget)
{
if (total >= mTargetPrice)
{
getChildView("purchase_warning_repurchase")->setVisible( true);
}
else
{
getChildView("purchase_warning_notenough")->setVisible( true);
}
}
}
getChildView("getting_data")->setVisible( !mManager.canBuy() && !hasError);
}
void LLFloaterBuyCurrencyUI::onClickBuy()
{
mManager.buy(getString("buy_currency"));
updateUI();
// Update L$ balance
LLStatusBar::sendMoneyBalanceRequest();
}
void LLFloaterBuyCurrencyUI::onClickCancel()
{
closeFloater();
// Update L$ balance
LLStatusBar::sendMoneyBalanceRequest();
}
void LLFloaterBuyCurrencyUI::onClickErrorWeb()
{
LLWeb::loadURLExternal(mManager.errorURI());
closeFloater();
// Update L$ balance
LLStatusBar::sendMoneyBalanceRequest();
}
// static
void LLFloaterBuyCurrency::buyCurrency()
{
LLFloaterBuyCurrencyUI* ui = LLFloaterReg::showTypedInstance<LLFloaterBuyCurrencyUI>("buy_currency");
ui->noTarget();
ui->updateUI();
}
// static
void LLFloaterBuyCurrency::buyCurrency(const std::string& name, S32 price)
{
LLFloaterBuyCurrencyUI* ui = LLFloaterReg::showTypedInstance<LLFloaterBuyCurrencyUI>("buy_currency");
ui->target(name, price);
ui->updateUI();
}
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