1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
|
/**
* @file llfacebookconnect.h
* @author Merov, Cho, Gil
* @brief Connection to Facebook Service
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfacebookconnect.h"
#include "llagent.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llcommandhandler.h"
#include "llhttpclient.h"
#include "llurlaction.h"
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookConnectHandler : public LLCommandHandler
{
public:
LLFacebookConnectHandler() : LLCommandHandler("fbc", UNTRUSTED_THROTTLE) { }
bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web)
{
if (tokens.size() > 0)
{
if (tokens[0].asString() == "connect")
{
if (query_map.has("code"))
{
LLFacebookConnect::instance().connectToFacebook(query_map["code"]);
}
return true;
}
}
return false;
}
};
LLFacebookConnectHandler gFacebookConnectHandler;
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookConnectResponder : public LLHTTPClient::Responder
{
LOG_CLASS(LLFacebookConnectResponder);
public:
virtual void completed(U32 status, const std::string& reason, const LLSD& content)
{
if (isGoodStatus(status))
{
LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL;
// Grab some graph data now that we are connected
LLFacebookConnect::instance().setConnected(true);
LLFacebookConnect::instance().loadFacebookFriends();
}
else
{
LL_WARNS("FacebookConnect") << "Failed to get a response. reason: " << reason << " status: " << status << LL_ENDL;
}
}
void completedHeader(U32 status, const std::string& reason, const LLSD& content)
{
if (status == 302)
{
LLFacebookConnect::instance().openFacebookWeb(content["location"]);
}
}
};
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookPostResponder : public LLHTTPClient::Responder
{
LOG_CLASS(LLFacebookPostResponder);
public:
virtual void completed(U32 status, const std::string& reason, const LLSD& content)
{
if (isGoodStatus(status))
{
LL_DEBUGS("FacebookConnect") << "Post successful. content: " << content << LL_ENDL;
}
else
{
LL_WARNS("FacebookConnect") << "Failed to get a post response. reason: " << reason << " status: " << status << LL_ENDL;
}
}
void completedHeader(U32 status, const std::string& reason, const LLSD& content)
{
if (status == 302)
{
LLFacebookConnect::instance().openFacebookWeb(content["location"]);
}
}
};
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookDisconnectResponder : public LLHTTPClient::Responder
{
LOG_CLASS(LLFacebookDisconnectResponder);
public:
virtual void completed(U32 status, const std::string& reason, const LLSD& content)
{
if (isGoodStatus(status))
{
LL_DEBUGS("FacebookConnect") << "Disconnect successful. content: " << content << LL_ENDL;
// Clear all facebook stuff
LLFacebookConnect::instance().setConnected(false);
LLFacebookConnect::instance().clearContent();
}
else
{
LL_WARNS("FacebookConnect") << "Failed to get a response. reason: " << reason << " status: " << status << LL_ENDL;
}
}
};
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookConnectedResponder : public LLHTTPClient::Responder
{
LOG_CLASS(LLFacebookConnectedResponder);
public:
LLFacebookConnectedResponder(bool show_login_if_not_connected) : mShowLoginIfNotConnected(show_login_if_not_connected) {}
virtual void completed(U32 status, const std::string& reason, const LLSD& content)
{
if (isGoodStatus(status))
{
LL_DEBUGS("FacebookConnect") << "Connect successful. content: " << content << LL_ENDL;
// Grab some graph data if already connected
LLFacebookConnect::instance().setConnected(true);
LLFacebookConnect::instance().loadFacebookFriends();
}
else
{
LL_WARNS("FacebookConnect") << "Failed to get a response. reason: " << reason << " status: " << status << LL_ENDL;
// show the facebook login page if not connected yet
if ((status == 404) && mShowLoginIfNotConnected)
{
LLFacebookConnect::instance().connectToFacebook();
}
}
}
private:
bool mShowLoginIfNotConnected;
};
///////////////////////////////////////////////////////////////////////////////
//
class LLFacebookFriendsResponder : public LLHTTPClient::Responder
{
LOG_CLASS(LLFacebookFriendsResponder);
public:
virtual void completed(U32 status, const std::string& reason, const LLSD& content)
{
if (isGoodStatus(status))
{
LL_DEBUGS("FacebookConnect") << "Getting Facebook friends successful. content: " << content << LL_ENDL;
LLFacebookConnect::instance().storeContent(content);
}
else
{
LL_WARNS("FacebookConnect") << "Failed to get a response. reason: " << reason << " status: " << status << LL_ENDL;
}
}
void completedHeader(U32 status, const std::string& reason, const LLSD& content)
{
if (status == 302)
{
LLFacebookConnect::instance().openFacebookWeb(content["location"]);
}
}
};
///////////////////////////////////////////////////////////////////////////////
//
LLFacebookConnect::LLFacebookConnect()
: mConnectedToFbc(false),
mContent(),
mGeneration(0)
{
}
void LLFacebookConnect::openFacebookWeb(std::string url)
{
LLUrlAction::openURLExternal(url);
}
std::string LLFacebookConnect::getFacebookConnectURL(const std::string& route)
{
//static std::string sFacebookConnectUrl = gAgent.getRegion()->getCapability("FacebookConnect");
static std::string sFacebookConnectUrl = "https://pdp15.lindenlab.com/fbc/agent/" + gAgentID.asString(); // TEMPORARY HACK FOR FB DEMO - Cho
std::string url = sFacebookConnectUrl + route;
llinfos << url << llendl;
return url;
}
void LLFacebookConnect::connectToFacebook(const std::string& auth_code)
{
LLSD body;
if (!auth_code.empty())
body["code"] = auth_code;
LLHTTPClient::put(getFacebookConnectURL("/connection"), body, new LLFacebookConnectResponder());
}
void LLFacebookConnect::disconnectFromFacebook()
{
LLHTTPClient::del(getFacebookConnectURL("/connection"), new LLFacebookDisconnectResponder());
}
void LLFacebookConnect::tryToReconnectToFacebook()
{
if (!mConnectedToFbc)
{
const bool follow_redirects=false;
const F32 timeout=HTTP_REQUEST_EXPIRY_SECS;
LLHTTPClient::get(getFacebookConnectURL("/connection"), new LLFacebookConnectedResponder(false),
LLSD(), timeout, follow_redirects);
}
}
void LLFacebookConnect::getConnectionToFacebook()
{
const bool follow_redirects=false;
const F32 timeout=HTTP_REQUEST_EXPIRY_SECS;
LLHTTPClient::get(getFacebookConnectURL("/connection"), new LLFacebookConnectedResponder(true),
LLSD(), timeout, follow_redirects);
}
void LLFacebookConnect::loadFacebookFriends()
{
const bool follow_redirects=false;
const F32 timeout=HTTP_REQUEST_EXPIRY_SECS;
LLHTTPClient::get(getFacebookConnectURL("/friend"), new LLFacebookFriendsResponder(),
LLSD(), timeout, follow_redirects);
}
void LLFacebookConnect::postCheckinMessage(const std::string& message, const std::string& link, const std::string& name, const std::string& caption, const std::string& description, const std::string& picture)
{
LLSD body;
if (!message.empty())
body["message"] = message;
if (!link.empty())
body["link"] = link;
if (!name.empty())
body["name"] = name;
if (!caption.empty())
body["caption"] = caption;
if (!description.empty())
body["description"] = description;
if (!picture.empty())
body["picture"] = picture;
// Note: we can use that route for different publish action. We should be able to use the same responder.
LLHTTPClient::post(getFacebookConnectURL("/share/wall"), body, new LLFacebookPostResponder());
}
void LLFacebookConnect::storeContent(const LLSD& content)
{
mGeneration++;
mContent = content;
}
const LLSD& LLFacebookConnect::getContent() const
{
return mContent;
}
void LLFacebookConnect::clearContent()
{
mGeneration++;
mContent = LLSD();
}
|