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/**
* @file lleventnotifier.h
* @brief Viewer code for managing event notifications
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLEVENTNOTIFIER_H
#define LL_LLEVENTNOTIFIER_H
#include "llframetimer.h"
#include "lluserauth.h"
#include "v3dmath.h"
class LLEventInfo;
class LLEventNotification;
class LLEventNotifier
{
public:
LLEventNotifier();
virtual ~LLEventNotifier();
void update(); // Notify the user of the event if it's coming up
void load(const LLUserAuth::options_t& event_options); // In the format that it comes in from LLUserAuth
void add(LLEventInfo &event_info); // Add a new notification for an event
void remove(U32 event_id);
BOOL hasNotification(const U32 event_id);
typedef std::map<U32, LLEventNotification *> en_map;
protected:
en_map mEventNotifications;
LLFrameTimer mNotificationTimer;
};
class LLEventNotification
{
public:
LLEventNotification();
virtual ~LLEventNotification();
BOOL load(const LLUserAuth::response_t &en); // In the format it comes in from LLUserAuth
BOOL load(const LLEventInfo &event_info); // From existing event_info on the viewer.
//void setEventID(const U32 event_id);
//void setEventName(std::string &event_name);
U32 getEventID() const { return mEventID; }
const std::string &getEventName() const { return mEventName; }
time_t getEventDate() const { return mEventDate; }
const std::string &getEventDateStr() const { return mEventDateStr; }
LLVector3d getEventPosGlobal() const { return mEventPosGlobal; }
bool handleResponse(const LLSD& notification, const LLSD& payload);
protected:
U32 mEventID; // EventID for this event
std::string mEventName;
std::string mEventDateStr;
time_t mEventDate;
LLVector3d mEventPosGlobal;
};
extern LLEventNotifier gEventNotifier;
#endif //LL_LLEVENTNOTIFIER_H
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