1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
|
/**
* @file llenvmanager.h
* @brief Declaration of classes managing WindLight and water settings.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_ENVIRONMENT_H
#define LL_ENVIRONMENT_H
#include <array>
#include "llsingleton.h"
#include "llmemory.h"
#include "llsd.h"
#include "llsettingsbase.h"
#include "llsettingssky.h"
#include "llsettingswater.h"
#include "llsettingsdaycycle.h"
#include "llatmosphere.h"
#include "llglslshader.h"
#include <boost/signals2.hpp>
#include <array>
//-------------------------------------------------------------------------
class LLViewerCamera;
class LLParcel;
//-------------------------------------------------------------------------
class LLEnvironment : public LLSimpleton<LLEnvironment>
{
LOG_CLASS(LLEnvironment);
public:
LLEnvironment();
static const F64Seconds TRANSITION_INSTANT;
static const F64Seconds TRANSITION_FAST;
static const F64Seconds TRANSITION_DEFAULT;
static const F64Seconds TRANSITION_SLOW;
static const F64Seconds TRANSITION_ALTITUDE;
static const LLUUID KNOWN_SKY_SUNRISE;
static const LLUUID KNOWN_SKY_MIDDAY;
static const LLUUID KNOWN_SKY_SUNSET;
static const LLUUID KNOWN_SKY_MIDNIGHT;
static const S32 NO_TRACK;
static const S32 NO_VERSION;
static const S32 VERSION_CLEANUP;
struct EnvironmentInfo
{
EnvironmentInfo();
typedef std::shared_ptr<EnvironmentInfo> ptr_t;
typedef std::array<std::string, 5> namelist_t;
S32 mParcelId;
LLUUID mRegionId;
S64Seconds mDayLength;
S64Seconds mDayOffset;
size_t mDayHash;
LLSettingsDay::ptr_t mDayCycle;
std::array<F32, 4> mAltitudes;
bool mIsDefault;
LLUUID mAssetId;
bool mIsLegacy;
std::string mDayCycleName;
namelist_t mNameList;
S32 mEnvVersion;
static ptr_t extract(LLSD);
static ptr_t extractLegacy(LLSD);
};
enum EnvSelection_t
{
ENV_EDIT = 0,
ENV_LOCAL,
ENV_PUSH,
ENV_PARCEL,
ENV_REGION,
ENV_DEFAULT,
ENV_END,
ENV_CURRENT = -1,
ENV_NONE = -2
};
typedef boost::signals2::connection connection_t;
typedef std::pair<LLSettingsSky::ptr_t, LLSettingsWater::ptr_t> fixedEnvironment_t;
typedef std::function<void(S32, EnvironmentInfo::ptr_t)> environment_apply_fn;
typedef boost::signals2::signal<void(EnvSelection_t, S32)> env_changed_signal_t;
typedef env_changed_signal_t::slot_type env_changed_fn;
typedef std::array<F32, 4> altitude_list_t;
typedef std::vector<F32> altitudes_vect_t;
~LLEnvironment();
bool canEdit() const;
bool isExtendedEnvironmentEnabled() const;
bool isInventoryEnabled() const;
bool canAgentUpdateParcelEnvironment() const;
bool canAgentUpdateParcelEnvironment(LLParcel *parcel) const;
bool canAgentUpdateRegionEnvironment() const;
LLSettingsDay::ptr_t getCurrentDay() const { return mCurrentEnvironment->getDayCycle(); }
LLSettingsSky::ptr_t getCurrentSky() const;
LLSettingsWater::ptr_t getCurrentWater() const;
static void getAtmosphericModelSettings(AtmosphericModelSettings& settingsOut, const LLSettingsSky::ptr_t &psky);
void update(const LLViewerCamera * cam);
static void updateGLVariablesForSettings(LLShaderUniforms* uniforms, const LLSettingsBase::ptr_t &psetting);
// apply current sky settings to given shader
void updateShaderUniforms(LLGLSLShader *shader);
// prepare settings to be applied to shaders (call whenever settings are updated)
void updateSettingsUniforms();
void setSelectedEnvironment(EnvSelection_t env, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
EnvSelection_t getSelectedEnvironment() const { return mSelectedEnvironment; }
bool hasEnvironment(EnvSelection_t env);
void setEnvironment(EnvSelection_t env, const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset, S32 env_version = NO_VERSION);
void setEnvironment(EnvSelection_t env, fixedEnvironment_t fixed, S32 env_version = NO_VERSION);
void setEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &fixed, S32 env_version = NO_VERSION);
void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixed, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(fixed, LLSettingsWater::ptr_t()), env_version); }
void setEnvironment(EnvSelection_t env, const LLSettingsWater::ptr_t & fixed, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(LLSettingsSky::ptr_t(), fixed), env_version); }
void setEnvironment(EnvSelection_t env, const LLSettingsSky::ptr_t & fixeds, const LLSettingsWater::ptr_t & fixedw, S32 env_version = NO_VERSION) { setEnvironment(env, fixedEnvironment_t(fixeds, fixedw), env_version); }
void setEnvironment(EnvSelection_t env, const LLUUID &assetId, S32 env_version);
void setEnvironment(EnvSelection_t env, const LLUUID &assetId, LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, S32 env_version = NO_VERSION);
void setSharedEnvironment();
void clearEnvironment(EnvSelection_t env);
static void logEnvironment(EnvSelection_t env, const LLSettingsBase::ptr_t &settings, S32 env_version = NO_VERSION);
void setCurrentEnvironmentSelection(LLEnvironment::EnvSelection_t env);
LLSettingsDay::ptr_t getEnvironmentDay(EnvSelection_t env);
LLSettingsDay::Seconds getEnvironmentDayLength(EnvSelection_t env);
LLSettingsDay::Seconds getEnvironmentDayOffset(EnvSelection_t env);
fixedEnvironment_t getEnvironmentFixed(EnvSelection_t env, bool resolve = false);
LLSettingsSky::ptr_t getEnvironmentFixedSky(EnvSelection_t env, bool resolve = false) { return getEnvironmentFixed(env, resolve).first; };
LLSettingsWater::ptr_t getEnvironmentFixedWater(EnvSelection_t env, bool resolve = false) { return getEnvironmentFixed(env, resolve).second; };
void updateEnvironment(LLSettingsBase::Seconds transition = TRANSITION_DEFAULT, bool forced = false);
inline LLVector2 getCloudScrollDelta() const { return mCloudScrollDelta; }
void pauseCloudScroll() { mCloudScrollPaused = true; }
void resumeCloudScroll() { mCloudScrollPaused = false; }
bool isCloudScrollPaused() const { return mCloudScrollPaused; }
F32 getCamHeight() const;
F32 getWaterHeight() const;
bool getIsSunUp() const;
bool getIsMoonUp() const;
void saveToSettings();
bool loadFromSettings();
void saveBeaconsState();
void revertBeaconsState();
// Returns either sun or moon direction (depending on which is up and stronger)
// Light direction in +x right, +z up, +y at internal coord sys
LLVector3 getLightDirection() const; // returns sun or moon depending on which is up
LLVector3 getSunDirection() const;
LLVector3 getMoonDirection() const;
// Returns light direction converted to CFR coord system
LLVector4 getLightDirectionCFR() const; // returns sun or moon depending on which is up
LLVector4 getSunDirectionCFR() const;
LLVector4 getMoonDirectionCFR() const;
// Returns light direction converted to OGL coord system
// and clamped above -0.1f in Y to avoid render artifacts in sky shaders
LLVector4 getClampedLightNorm() const; // returns sun or moon depending on which is up
LLVector4 getClampedSunNorm() const;
LLVector4 getClampedMoonNorm() const;
// Returns light direction converted to OGL coord system
// and rotated by last cam yaw needed by water rendering shaders
LLVector4 getRotatedLightNorm() const;
static LLSettingsWater::ptr_t createWaterFromLegacyPreset(const std::string filename, LLSD &messages);
static LLSettingsSky::ptr_t createSkyFromLegacyPreset(const std::string filename, LLSD &messages);
static LLSettingsDay::ptr_t createDayCycleFromLegacyPreset(const std::string filename, LLSD &messages);
// Construct a new day cycle based on the environment. Replacing either the water or the sky tracks.
LLSettingsDay::ptr_t createDayCycleFromEnvironment(EnvSelection_t env, LLSettingsBase::ptr_t settings);
F32 getProgress() const { return (mCurrentEnvironment) ? mCurrentEnvironment->getProgress() : -1.0f; }
F32 getRegionProgress() const { return (mEnvironments[ENV_REGION]) ? mEnvironments[ENV_REGION]->getProgress() : -1.0f; }
void adjustRegionOffset(F32 adjust); // only used on legacy regions, to better sync the viewer with other agents
//-------------------------------------------
connection_t setEnvironmentChanged(env_changed_fn cb) { return mSignalEnvChanged.connect(cb); }
void requestRegion(environment_apply_fn cb = environment_apply_fn());
void updateRegion(const LLUUID &asset_id, std::string display_name, S32 track_num, S32 day_length, S32 day_offset, U32 flags, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateRegion(const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateRegion(const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateRegion(const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void resetRegion(environment_apply_fn cb = environment_apply_fn());
void requestParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());
void updateParcel(S32 parcel_id, const LLUUID &asset_id, std::string display_name, S32 track_num, S32 day_length, S32 day_offset, U32 flags, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateParcel(S32 parcel_id, const LLSettingsDay::ptr_t &pday, S32 track_num, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateParcel(S32 parcel_id, const LLSettingsDay::ptr_t &pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateParcel(S32 parcel_id, const LLSettingsSky::ptr_t &psky, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void updateParcel(S32 parcel_id, const LLSettingsWater::ptr_t &pwater, S32 day_length, S32 day_offset, altitudes_vect_t altitudes = altitudes_vect_t(), environment_apply_fn cb = environment_apply_fn());
void resetParcel(S32 parcel_id, environment_apply_fn cb = environment_apply_fn());
void selectAgentEnvironment();
S32 calculateSkyTrackForAltitude(F64 altitude);
const altitude_list_t & getRegionAltitudes() const { return mTrackAltitudes; }
void handleEnvironmentPush(LLSD &message);
//cached uniform values from LLSD values
LLShaderUniforms mWaterUniforms[LLGLSLShader::SG_COUNT];
LLShaderUniforms mSkyUniforms[LLGLSLShader::SG_COUNT];
// =======================================================================================
class DayInstance: public std::enable_shared_from_this<DayInstance>
{
public:
typedef std::shared_ptr<DayInstance> ptr_t;
static const U32 NO_ANIMATE_SKY;
static const U32 NO_ANIMATE_WATER;
DayInstance(EnvSelection_t env);
virtual ~DayInstance() { };
virtual ptr_t clone() const;
virtual bool applyTimeDelta(const LLSettingsBase::Seconds& delta);
virtual void setDay(const LLSettingsDay::ptr_t &pday, LLSettingsDay::Seconds daylength, LLSettingsDay::Seconds dayoffset);
virtual void setSky(const LLSettingsSky::ptr_t &psky);
virtual void setWater(const LLSettingsWater::ptr_t &pwater);
void initialize();
bool isInitialized();
void clear();
void setSkyTrack(S32 trackno);
LLSettingsDay::ptr_t getDayCycle() const { return mDayCycle; }
LLSettingsSky::ptr_t getSky() const { return mSky; }
LLSettingsWater::ptr_t getWater() const { return mWater; }
LLSettingsDay::Seconds getDayLength() const { return mDayLength; }
LLSettingsDay::Seconds getDayOffset() const { return mDayOffset; }
S32 getSkyTrack() const { return mSkyTrack; }
void setDayOffset(LLSettingsBase::Seconds offset) { mDayOffset = offset; animate(); }
virtual void animate();
void setBlenders(const LLSettingsBlender::ptr_t &skyblend, const LLSettingsBlender::ptr_t &waterblend);
EnvSelection_t getEnvironmentSelection() const { return mEnv; }
void setEnvironmentSelection(EnvSelection_t env) { mEnv = env; }
LLSettingsBase::TrackPosition getProgress() const;
void setFlags(U32 flag) { mAnimateFlags |= flag; }
void clearFlags(U32 flag) { mAnimateFlags &= ~flag; }
U32 getFlags() { return mAnimateFlags; }
protected:
LLSettingsDay::ptr_t mDayCycle;
LLSettingsSky::ptr_t mSky;
LLSettingsWater::ptr_t mWater;
S32 mSkyTrack;
bool mInitialized;
LLSettingsDay::Seconds mDayLength;
LLSettingsDay::Seconds mDayOffset;
S32 mLastTrackAltitude;
LLSettingsBlender::ptr_t mBlenderSky;
LLSettingsBlender::ptr_t mBlenderWater;
EnvSelection_t mEnv;
U32 mAnimateFlags;
LLSettingsBase::TrackPosition secondsToKeyframe(LLSettingsDay::Seconds seconds);
};
class DayTransition : public DayInstance
{
public:
DayTransition(const LLSettingsSky::ptr_t &skystart, const LLSettingsWater::ptr_t &waterstart, DayInstance::ptr_t &end, LLSettingsDay::Seconds time);
virtual ~DayTransition() { };
virtual bool applyTimeDelta(const LLSettingsBase::Seconds& delta) override;
virtual void animate() override;
protected:
LLSettingsSky::ptr_t mStartSky;
LLSettingsWater::ptr_t mStartWater;
DayInstance::ptr_t mNextInstance;
LLSettingsDay::Seconds mTransitionTime;
};
DayInstance::ptr_t getSelectedEnvironmentInstance();
DayInstance::ptr_t getSharedEnvironmentInstance();
void initSingleton();
protected:
void cleanupSingleton();
private:
LLVector4 toCFR(const LLVector3 vec) const;
LLVector4 toLightNorm(const LLVector3 vec) const;
typedef std::array<DayInstance::ptr_t, ENV_END> InstanceArray_t;
struct ExpEnvironmentEntry
{
typedef std::shared_ptr<ExpEnvironmentEntry> ptr_t;
S32Seconds mTime;
LLUUID mExperienceId;
LLSD mEnvironmentOverrides;
};
typedef std::deque<ExpEnvironmentEntry::ptr_t> mPushOverrides;
LLUUID mPushEnvironmentExpId;
static const F32 SUN_DELTA_YAW;
F32 mLastCamYaw = 0.0f;
LLVector2 mCloudScrollDelta; // cumulative cloud delta
bool mCloudScrollPaused;
InstanceArray_t mEnvironments;
EnvSelection_t mSelectedEnvironment;
DayInstance::ptr_t mCurrentEnvironment;
LLSettingsSky::ptr_t mSelectedSky;
LLSettingsWater::ptr_t mSelectedWater;
LLSettingsDay::ptr_t mSelectedDay;
LLSettingsBlender::ptr_t mBlenderSky;
LLSettingsBlender::ptr_t mBlenderWater;
env_changed_signal_t mSignalEnvChanged;
S32 mCurrentTrack;
altitude_list_t mTrackAltitudes;
LLSD mSkyOverrides;
LLSD mWaterOverrides;
typedef std::map<std::string, LLUUID> experience_overrides_t;
experience_overrides_t mExperienceOverrides;
DayInstance::ptr_t getEnvironmentInstance(EnvSelection_t env, bool create = false);
void updateCloudScroll();
void onRegionChange();
void onParcelChange();
bool mShowSunBeacon;
bool mShowMoonBeacon;
S32 mEditorCounter;
connection_t mParcelCallbackConnection;
connection_t mRegionUpdateCallbackConnection;
connection_t mRegionChangeCallbackConnection;
connection_t mPositionCallbackConnection;
struct UpdateInfo
{
typedef std::shared_ptr<UpdateInfo> ptr_t;
UpdateInfo(LLSettingsDay::ptr_t pday, S32 day_length, S32 day_offset, altitudes_vect_t altitudes):
mDayp(pday),
mSettingsAsset(),
mDayLength(day_length),
mDayOffset(day_offset),
mAltitudes(altitudes),
mDayName(),
mFlags(0)
{
if (mDayp)
{
mDayName = mDayp->getName();
mFlags = mDayp->getFlags();
}
}
UpdateInfo(LLUUID settings_asset, std::string name, S32 day_length, S32 day_offset, altitudes_vect_t altitudes, U32 flags) :
mDayp(),
mSettingsAsset(settings_asset),
mDayLength(day_length),
mDayOffset(day_offset),
mAltitudes(altitudes),
mDayName(name),
mFlags(flags)
{}
LLSettingsDay::ptr_t mDayp;
LLUUID mSettingsAsset;
S32 mDayLength;
S32 mDayOffset;
altitudes_vect_t mAltitudes;
std::string mDayName;
U32 mFlags;
};
void coroRequestEnvironment(S32 parcel_id, environment_apply_fn apply);
void coroUpdateEnvironment(S32 parcel_id, S32 track_no, UpdateInfo::ptr_t updates, environment_apply_fn apply);
void coroResetEnvironment(S32 parcel_id, S32 track_no, environment_apply_fn apply);
void recordEnvironment(S32 parcel_id, EnvironmentInfo::ptr_t environment, LLSettingsBase::Seconds transition);
void onAgentPositionHasChanged(const LLVector3 &localpos);
void onSetEnvAssetLoaded(EnvSelection_t env, LLUUID asset_id, LLSettingsBase::ptr_t settings, LLSettingsBase::Seconds transition, S32 status, S32 env_version);
void onUpdateParcelAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, S32 parcel_id, S32 day_length, S32 day_offset, altitudes_vect_t altitudes);
void handleEnvironmentPushClear(LLUUID experience_id, LLSD &message, F32 transition);
void handleEnvironmentPushFull(LLUUID experience_id, LLSD &message, F32 transition);
void handleEnvironmentPushPartial(LLUUID experience_id, LLSD &message, F32 transition);
void clearExperienceEnvironment(LLUUID experience_id, LLSettingsBase::Seconds transition_time);
void setExperienceEnvironment(LLUUID experience_id, LLUUID asset_id, F32 transition_time);
void setExperienceEnvironment(LLUUID experience_id, LLSD environment, F32 transition_time);
void onSetExperienceEnvAssetLoaded(LLUUID experience_id, LLSettingsBase::ptr_t setting, F32 transition_time, S32 status);
void listenExperiencePump(const LLSD &message);
void loadSkyWaterFromSettings(const LLSD &env_data, bool &valid, bool &assets_present); // for use in loadFromSettings()
};
class LLTrackBlenderLoopingManual : public LLSettingsBlender
{
public:
LLTrackBlenderLoopingManual(const LLSettingsBase::ptr_t &target, const LLSettingsDay::ptr_t &day, S32 trackno);
F64 setPosition(const LLSettingsBase::TrackPosition& position);
virtual void switchTrack(S32 trackno, const LLSettingsBase::TrackPosition& position) override;
S32 getTrack() const { return mTrackNo; }
typedef std::shared_ptr<LLTrackBlenderLoopingManual> ptr_t;
protected:
LLSettingsDay::TrackBound_t getBoundingEntries(F64 position);
F64 getSpanLength(const LLSettingsDay::TrackBound_t &bounds) const;
private:
LLSettingsDay::ptr_t mDay;
S32 mTrackNo;
F64 mPosition;
LLSettingsDay::CycleTrack_t::iterator mEndMarker;
};
#endif // LL_ENVIRONMENT_H
|