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/**
* @file lldelayedgestureerror.h
* @brief Delayed gesture error message -- try to wait until name has been retrieved
* @author Dale Glass
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_DELAYEDGESTUREERROR_H
#define LL_DELAYEDGESTUREERROR_H
#include <list>
#include "lltimer.h"
// TODO: Refactor to be more generic - this may be useful for other delayed notifications in the future
class LLDelayedGestureError
{
public:
/**
* @brief Generates a missing gesture error
* @param id UUID of missing gesture
* Delays message for up to 5 seconds if UUID can't be immediately converted to a text description
*/
static void gestureMissing(const LLUUID &id);
/**
* @brief Generates a gesture failed to load error
* @param id UUID of missing gesture
* Delays message for up to 5 seconds if UUID can't be immediately converted to a text description
*/
static void gestureFailedToLoad(const LLUUID &id);
private:
struct LLErrorEntry
{
LLErrorEntry(const LLString& notify, const LLUUID &item) : mTimer(), mNotifyName(notify), mItemID(item) {}
LLTimer mTimer;
LLString mNotifyName;
LLUUID mItemID;
};
static bool doDialog(const LLErrorEntry &ent, bool uuid_ok = false);
static void enqueue(const LLErrorEntry &ent);
static void onIdle(void *userdata);
typedef std::list<LLErrorEntry> ErrorQueue;
static ErrorQueue sQueue;
};
#endif
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