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|
/**
* @file llchatbar.cpp
* @brief LLChatBar class implementation
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llchatbar.h"
#include "imageids.h"
#include "llfontgl.h"
#include "llrect.h"
#include "llerror.h"
#include "llparcel.h"
#include "llstring.h"
#include "message.h"
#include "llfocusmgr.h"
#include "llagent.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llviewercontrol.h"
#include "llfloaterchat.h"
#include "llgesturemgr.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "lltextbox.h"
#include "lluiconstants.h"
#include "llviewergesture.h" // for triggering gestures
#include "llviewermenu.h" // for deleting object with DEL key
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llframetimer.h"
#include "llresmgr.h"
#include "llworld.h"
#include "llinventorymodel.h"
#include "llmultigesture.h"
#include "llui.h"
#include "llviewermenu.h"
#include "llvieweruictrlfactory.h"
//
// Globals
//
const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds
LLChatBar *gChatBar = NULL;
LLChatBarGestureObserver* LLChatBar::sObserver = NULL;
class LLChatBarGestureObserver : public LLGestureManagerObserver
{
public:
LLChatBarGestureObserver() {}
virtual ~LLChatBarGestureObserver() {}
virtual void changed() { gChatBar->refreshGestures(); }
};
//
// Functions
//
LLChatBar::LLChatBar(const std::string& name, const LLRect& rect)
: LLPanel(name, rect, BORDER_NO),
mInputEditor(NULL),
mGestureLabelTimer(),
mLastSpecialChatChannel(0),
mIsBuilt(FALSE)
{
setIsChrome(TRUE);
gUICtrlFactory->buildPanel(this,"panel_chat_bar.xml");
mIsFocusRoot = TRUE;
setRect(rect); // override xml rect
setBackgroundOpaque(TRUE);
setBackgroundVisible(TRUE);
// Start visible if we left the app while chatting.
setVisible( gSavedSettings.getBOOL("ChatVisible") );
mInputEditor = LLUICtrlFactory::getLineEditorByName(this, "Chat Editor");
if (mInputEditor)
{
mInputEditor->setCallbackUserData(this);
mInputEditor->setKeystrokeCallback(&onInputEditorKeystroke);
mInputEditor->setFocusLostCallback(&onInputEditorFocusLost);
mInputEditor->setFocusReceivedCallback( &onInputEditorGainFocus );
mInputEditor->setCommitOnFocusLost( FALSE );
mInputEditor->setRevertOnEsc( FALSE );
mInputEditor->setIgnoreTab(TRUE);
mInputEditor->setPassDelete(TRUE);
mInputEditor->setMaxTextLength(1023);
mInputEditor->setEnableLineHistory(TRUE);
}
// Build the list of gestures
refreshGestures();
sObserver = new LLChatBarGestureObserver;
gGestureManager.addObserver(sObserver);
mIsBuilt = TRUE;
// Apply custom layout.
layout();
#if !LL_RELEASE_FOR_DOWNLOAD
childDisplayNotFound();
#endif
}
LLChatBar::~LLChatBar()
{
delete sObserver;
sObserver = NULL;
// LLView destructor cleans up children
}
BOOL LLChatBar::postBuild()
{
childSetAction("History", LLFloaterChat::toggle, this);
childSetAction("Say", onClickSay, this);
childSetAction("Shout", onClickShout, this);
childSetCommitCallback("Gesture", onCommitGesture, this);
LLButton * sayp = static_cast<LLButton*>(getChildByName("Say"));
if(sayp)
{
setDefaultBtn(sayp);
}
return TRUE;
}
//-----------------------------------------------------------------------
// Overrides
//-----------------------------------------------------------------------
// virtual
void LLChatBar::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLPanel::reshape(width, height, called_from_parent);
if (mIsBuilt)
{
layout();
}
}
// virtual
BOOL LLChatBar::handleKeyHere( KEY key, MASK mask, BOOL called_from_parent )
{
BOOL handled = FALSE;
if( getVisible() && getEnabled() && !called_from_parent)
{
// ALT-RETURN is reserved for windowed/fullscreen toggle
if( KEY_RETURN == key )
{
//if (childGetValue("Chat Editor").asString().empty())
//{
// // no text, just close chat bar
// stopChat();
// return TRUE;
//}
if (mask == MASK_CONTROL)
{
// shout
sendChat(CHAT_TYPE_SHOUT);
handled = TRUE;
}
else if (mask == MASK_NONE)
{
// say
sendChat( CHAT_TYPE_NORMAL );
handled = TRUE;
}
}
else if ( KEY_ESCAPE == key )
{
stopChat();
handled = TRUE;
}
}
return handled;
}
void LLChatBar::layout()
{
S32 rect_width = mRect.getWidth();
S32 count = 9; // number of elements in LLToolBar
S32 pad = 4;
LLRect gesture_rect;
S32 gesture_width = 0;
if (childGetRect("Gesture", gesture_rect))
{
gesture_width = gesture_rect.getWidth();
}
F32 segment_width = (F32)(rect_width - (pad + gesture_width)) / (F32)count;
S32 btn_width = lltrunc(segment_width-pad);
S32 x = 0;
S32 y = 1;
LLRect r;
x = llround(0 * segment_width);
r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
childSetRect("History", r);
x = llround(1 * segment_width);
// Hack this one up so it looks nice.
if (mInputEditor)
{
r.setOriginAndSize(x, y+2, llfloor(6*segment_width-pad), 18);
mInputEditor->reshape(r.getWidth(), r.getHeight(), TRUE);
mInputEditor->setRect(r);
}
x = llround(7 * segment_width);
r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
childSetRect("Say", r);
x = llround(8 * segment_width);
r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
childSetRect("Shout", r);
x = rect_width - (pad + gesture_width);
r.setOriginAndSize(x, y, gesture_width, BTN_HEIGHT);
childSetRect("Gesture", r);
}
void LLChatBar::refresh()
{
//BOOL chat_mode = gSavedSettings.getBOOL("ChatVisible");
//// Grab focus when no one else has it, and we're in chat mode.
//if (!gFocusMgr.getKeyboardFocus()
// && chat_mode)
//{
// childSetFocus("Chat Editor", TRUE);
//}
// Only show this view when user wants to be chatting
//setVisible(chat_mode);
// hide in mouselook, but keep previous visibility state
//BOOL mouselook = gAgent.cameraMouselook();
// call superclass setVisible so that we don't overwrite the saved setting
LLPanel::setVisible(gSavedSettings.getBOOL("ChatVisible"));
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = childGetListInterface("Gesture");
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
childSetEnabled("Say", mInputEditor->getText().size() > 0);
childSetEnabled("Shout", mInputEditor->getText().size() > 0);
}
void LLChatBar::refreshGestures()
{
LLCtrlListInterface* gestures = childGetListInterface("Gesture");
if (gestures)
{
//store current selection so we can maintain it
LLString cur_gesture = childGetValue("Gesture").asString();
gestures->selectFirstItem();
LLString label = childGetValue("Gesture").asString();
// clear
gestures->clearRows();
// add gestures
LLGestureManager::item_map_t::iterator it;
for (it = gGestureManager.mActive.begin(); it != gGestureManager.mActive.end(); ++it)
{
LLMultiGesture* gesture = (*it).second;
if (gesture)
{
if (!gesture->mTrigger.empty())
{
gestures->addSimpleElement(gesture->mTrigger);
}
}
}
gestures->sortByColumn(0, TRUE);
// Insert label after sorting
gestures->addSimpleElement(label, ADD_TOP);
if (!cur_gesture.empty())
{
gestures->selectByValue(LLSD(cur_gesture));
}
else
{
gestures->selectFirstItem();
}
}
}
// Move the cursor to the correct input field.
void LLChatBar::setKeyboardFocus(BOOL focus)
{
if (focus)
{
if (mInputEditor)
{
mInputEditor->setFocus(TRUE);
mInputEditor->selectAll();
}
}
else if (gFocusMgr.childHasKeyboardFocus(this))
{
if (mInputEditor)
{
mInputEditor->deselect();
}
setFocus(FALSE);
}
}
// Ignore arrow keys in chat bar
void LLChatBar::setIgnoreArrowKeys(BOOL b)
{
if (mInputEditor)
{
mInputEditor->setIgnoreArrowKeys(b);
}
}
BOOL LLChatBar::inputEditorHasFocus()
{
return mInputEditor && mInputEditor->hasFocus();
}
LLString LLChatBar::getCurrentChat()
{
return mInputEditor ? mInputEditor->getText() : LLString::null;
}
//-----------------------------------------------------------------------
// Internal functions
//-----------------------------------------------------------------------
// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
// Otherwise returns input and channel 0.
LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
{
if (mesg[0] == '/'
&& mesg[1] == '/')
{
// This is a "repeat channel send"
*channel = mLastSpecialChatChannel;
return mesg.substr(2, mesg.length() - 2);
}
else if (mesg[0] == '/'
&& mesg[1]
&& isdigit(mesg[1]))
{
// This a special "/20" speak on a channel
S32 pos = 0;
// Copy the channel number into a string
llwchar channel_string[64];
llwchar c;
do
{
c = mesg[pos+1];
channel_string[pos] = c;
pos++;
}
while(c && pos < 64 && isdigit(c));
// Move the pointer forward to the first non-whitespace char
// Check isspace before looping, so we can handle "/33foo"
// as well as "/33 foo"
while(c && iswspace(c))
{
c = mesg[pos+1];
pos++;
}
mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
*channel = mLastSpecialChatChannel;
return mesg.substr(pos, mesg.length() - pos);
}
else
{
// This is normal chat.
*channel = 0;
return mesg;
}
}
void LLChatBar::sendChat( EChatType type )
{
LLWString text;
if (mInputEditor) text = mInputEditor->getWText();
LLWString::trim(text);
if (!text.empty())
{
// store sent line in history, duplicates will get filtered
if (mInputEditor) mInputEditor->updateHistory();
// Check if this is destined for another channel
S32 channel = 0;
stripChannelNumber(text, &channel);
std::string utf8text = wstring_to_utf8str(text);
// Try to trigger a gesture, if not chat to a script.
std::string utf8_revised_text;
if (0 == channel)
{
// discard returned "found" boolean
gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
}
else
{
utf8_revised_text = utf8text;
}
utf8_revised_text = utf8str_trim(utf8_revised_text);
if (!utf8_revised_text.empty())
{
// Chat with animation
sendChatFromViewer(utf8_revised_text, type, TRUE);
}
}
childSetValue("Chat Editor", LLSD(LLString::null));
gAgent.stopTyping();
// If the user wants to stop chatting on hitting return, lose focus
// and go out of chat mode.
if (gSavedSettings.getBOOL("CloseChatOnReturn"))
{
stopChat();
}
}
//-----------------------------------------------------------------------
// Static functions
//-----------------------------------------------------------------------
// static
void LLChatBar::startChat(void* userdata)
{
const char* line = (const char*)userdata;
gChatBar->setVisible(TRUE);
gChatBar->setKeyboardFocus(TRUE);
gSavedSettings.setBOOL("ChatVisible", TRUE);
if (line && gChatBar->mInputEditor)
{
std::string line_string(line);
gChatBar->mInputEditor->setText(line_string);
}
// always move cursor to end so users don't obliterate chat when accidentally hitting WASD
gChatBar->mInputEditor->setCursorToEnd();
}
// Exit "chat mode" and do the appropriate focus changes
// static
void LLChatBar::stopChat()
{
// In simple UI mode, we never release focus from the chat bar
gChatBar->setKeyboardFocus(FALSE);
// If we typed a movement key and pressed return during the
// same frame, the keyboard handlers will see the key as having
// gone down this frame and try to move the avatar.
gKeyboard->resetKeys();
gKeyboard->resetMaskKeys();
// stop typing animation
gAgent.stopTyping();
// hide chat bar so it doesn't grab focus back
gChatBar->setVisible(FALSE);
}
void LLChatBar::setVisible(BOOL visible)
{
gSavedSettings.setBOOL("ChatVisible", visible);
LLPanel::setVisible(visible);
}
// static
void LLChatBar::onInputEditorKeystroke( LLLineEditor* caller, void* userdata )
{
LLChatBar* self = (LLChatBar *)userdata;
LLWString raw_text;
if (self->mInputEditor) raw_text = self->mInputEditor->getWText();
// Can't trim the end, because that will cause autocompletion
// to eat trailing spaces that might be part of a gesture.
LLWString::trimHead(raw_text);
S32 length = raw_text.length();
if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
{
gAgent.startTyping();
}
else
{
gAgent.stopTyping();
}
/* Doesn't work -- can't tell the difference between a backspace
that killed the selection vs. backspace at the end of line.
if (length > 1
&& text[0] == '/'
&& key == KEY_BACKSPACE)
{
// the selection will already be deleted, but we need to trim
// off the character before
LLString new_text = raw_text.substr(0, length-1);
self->mInputEditor->setText( new_text );
self->mInputEditor->setCursorToEnd();
length = length - 1;
}
*/
KEY key = gKeyboard->currentKey();
// Ignore "special" keys, like backspace, arrows, etc.
if (length > 1
&& raw_text[0] == '/'
&& key < KEY_SPECIAL)
{
// we're starting a gesture, attempt to autocomplete
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
if (gGestureManager.matchPrefix(utf8_trigger, &utf8_out_str))
{
if (self->mInputEditor)
{
self->mInputEditor->setText(utf8_out_str);
S32 outlength = self->mInputEditor->getLength(); // in characters
// Select to end of line, starting from the character
// after the last one the user typed.
self->mInputEditor->setSelection(length, outlength);
}
}
//llinfos << "GESTUREDEBUG " << trigger
// << " len " << length
// << " outlen " << out_str.getLength()
// << llendl;
}
}
// static
void LLChatBar::onInputEditorFocusLost( LLUICtrl* caller, void* userdata)
{
// stop typing animation
gAgent.stopTyping();
}
// static
void LLChatBar::onInputEditorGainFocus( LLUICtrl* caller, void* userdata )
{
LLFloaterChat::setHistoryCursorAndScrollToEnd();
}
// static
void LLChatBar::onClickSay( void* userdata )
{
LLChatBar* self = (LLChatBar*) userdata;
self->sendChat( CHAT_TYPE_NORMAL );
}
// static
void LLChatBar::onClickShout( void* userdata )
{
LLChatBar *self = (LLChatBar *)userdata;
self->sendChat( CHAT_TYPE_SHOUT );
}
void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
{
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
}
void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
{
LLMessageSystem* msg = gMessageSystem;
// Look for "/20 foo" channel chats.
S32 channel = 0;
LLWString out_text = stripChannelNumber(wtext, &channel);
std::string utf8_out_text = wstring_to_utf8str(out_text);
std::string utf8_text = wstring_to_utf8str(wtext);
utf8_text = utf8str_trim(utf8_text);
if (!utf8_text.empty())
{
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
}
// Don't animate for chats people can't hear (chat to scripts)
if (animate && (channel == 0))
{
if (type == CHAT_TYPE_WHISPER)
{
lldebugs << "You whisper " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_NORMAL)
{
lldebugs << "You say " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_SHOUT)
{
lldebugs << "You shout " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
}
else
{
llinfos << "send_chat_from_viewer() - invalid volume" << llendl;
return;
}
}
else
{
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
{
lldebugs << "Channel chat: " << utf8_text << llendl;
}
}
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, utf8_out_text);
msg->addU8Fast(_PREHASH_Type, type);
msg->addS32("Channel", channel);
gAgent.sendReliableMessage();
gViewerStats->incStat(LLViewerStats::ST_CHAT_COUNT);
}
// static
void LLChatBar::onCommitGesture(LLUICtrl* ctrl, void* data)
{
LLChatBar* self = (LLChatBar*)data;
LLCtrlListInterface* gestures = self->childGetListInterface("Gesture");
if (gestures)
{
S32 index = gestures->getFirstSelectedIndex();
if (index == 0)
{
return;
}
const std::string& trigger = gestures->getSimpleSelectedValue().asString();
// pretend the user chatted the trigger string, to invoke
// substitution and logging.
std::string text(trigger);
std::string revised_text;
gGestureManager.triggerAndReviseString(text, &revised_text);
revised_text = utf8str_trim(revised_text);
if (!revised_text.empty())
{
// Don't play nodding animation
self->sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE);
}
}
self->mGestureLabelTimer.start();
// free focus back to chat bar
self->childSetFocus("Gesture", FALSE);
}
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