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|
/**
* @file llbottomtray.cpp
* @brief LLBottomTray class implementation
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h" // must be first include
#define LLBOTTOMTRAY_CPP
#include "llbottomtray.h"
// library includes
#include "llfloaterreg.h"
#include "llflyoutbutton.h"
#include "lllayoutstack.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "lltexteditor.h"
// newview includes
#include "llagentcamera.h"
#include "llchiclet.h"
#include "llfloatercamera.h"
#include "llimfloater.h" // for LLIMFloater
#include "llnearbychatbar.h"
#include "llspeakbutton.h"
#include "llsplitbutton.h"
#include "llsyswellwindow.h"
#include "lltoolmgr.h"
#include "llviewerparcelmgr.h"
#include "llviewerwindow.h"
#include "llsdserialize.h"
// Distance from mouse down on which drag'n'drop should be started.
#define DRAG_START_DISTANCE 3
static const std::string SORTING_DATA_FILE_NAME = "bottomtray_buttons_order.xml";
LLDefaultChildRegistry::Register<LLBottomtrayButton> bottomtray_button("bottomtray_button");
// LLBottomtrayButton methods
// virtual
BOOL LLBottomtrayButton::handleHover(S32 x, S32 y, MASK mask)
{
S32 screenX, screenY;
localPointToScreen(x, y, &screenX, &screenY);
// pass hover to bottomtray
LLBottomTray::getInstance()->handleHover(screenX, screenY, mask);
return FALSE;
}
//virtual
BOOL LLBottomtrayButton::handleMouseUp(S32 x, S32 y, MASK mask)
{
S32 screenX, screenY;
localPointToScreen(x, y, &screenX, &screenY);
// pass mouse up to bottomtray
LLBottomTray::getInstance()->onDraggableButtonMouseUp(this,screenX, screenY, mask);
LLButton::handleMouseUp(x, y, mask);
return FALSE;
}
//virtual
BOOL LLBottomtrayButton::handleMouseDown(S32 x, S32 y, MASK mask)
{
S32 screenX, screenY;
localPointToScreen(x, y, &screenX, &screenY);
// pass mouse up to bottomtray
LLBottomTray::getInstance()->onDraggableButtonMouseDown(this,screenX, screenY, mask);
LLButton::handleMouseDown(x, y, mask);
return FALSE;
}
static void update_build_button_enable_state()
{
bool can_edit = LLToolMgr::getInstance()->canEdit();
LLBottomTray::getInstance()->getChildView("build_btn")->setEnabled(can_edit);
}
// Build time optimization, generate extern template once in .cpp file
template class LLBottomTray* LLSingleton<class LLBottomTray>::getInstance();
namespace
{
const std::string& PANEL_CHICLET_NAME = "chiclet_list_panel";
const std::string& PANEL_CHATBAR_NAME = "chat_bar";
const std::string& PANEL_MOVEMENT_NAME = "movement_panel";
const std::string& PANEL_CAMERA_NAME = "cam_panel";
const std::string& PANEL_GESTURE_NAME = "gesture_panel";
S32 get_panel_min_width(LLLayoutStack* stack, LLView* panel)
{
S32 minimal_width = 0;
llassert(stack);
if ( stack && panel && panel->getVisible() )
{
stack->getPanelMinSize(panel->getName(), &minimal_width, NULL);
}
return minimal_width;
}
S32 get_panel_max_width(LLLayoutStack* stack, LLPanel* panel)
{
S32 max_width = 0;
llassert(stack);
if ( stack && panel && panel->getVisible() )
{
stack->getPanelMaxSize(panel->getName(), &max_width, NULL);
}
return max_width;
}
S32 get_curr_width(LLUICtrl* ctrl)
{
S32 cur_width = 0;
if ( ctrl && ctrl->getVisible() )
{
cur_width = ctrl->getRect().getWidth();
}
return cur_width;
}
}
class LLBottomTrayLite
: public LLPanel
{
public:
LLBottomTrayLite()
: mNearbyChatBar(NULL),
mGesturePanel(NULL)
{
mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_bottomtray_lite.xml");
// Necessary for focus movement among child controls
setFocusRoot(TRUE);
}
BOOL postBuild()
{
mNearbyChatBar = getChild<LLNearbyChatBar>("chat_bar");
mGesturePanel = getChild<LLPanel>("gesture_panel");
// Hide "show_nearby_chat" button
LLLineEditor* chat_box = mNearbyChatBar->getChatBox();
LLUICtrl* show_btn = mNearbyChatBar->getChild<LLUICtrl>("show_nearby_chat");
S32 delta_width = show_btn->getRect().getWidth();
show_btn->setVisible(FALSE);
chat_box->reshape(chat_box->getRect().getWidth() + delta_width, chat_box->getRect().getHeight());
return TRUE;
}
void onFocusLost()
{
if (gAgentCamera.cameraMouselook())
{
LLBottomTray::getInstance()->setVisible(FALSE);
}
}
LLNearbyChatBar* mNearbyChatBar;
LLPanel* mGesturePanel;
};
LLBottomTray::LLBottomTray(const LLSD&)
: mChicletPanel(NULL),
mSpeakPanel(NULL),
mSpeakBtn(NULL),
mNearbyChatBar(NULL),
mToolbarStack(NULL)
, mMovementButton(NULL)
, mResizeState(RS_NORESIZE)
, mBottomTrayContextMenu(NULL)
, mCamButton(NULL)
, mBottomTrayLite(NULL)
, mIsInLiteMode(false)
, mDragStarted(false)
, mDraggedItem(NULL)
, mLandingTab(NULL)
, mCheckForDrag(false)
{
// Firstly add ourself to IMSession observers, so we catch session events
// before chiclets do that.
LLIMMgr::getInstance()->addSessionObserver(this);
mFactoryMap["chat_bar"] = LLCallbackMap(LLBottomTray::createNearbyChatBar, NULL);
LLUICtrlFactory::getInstance()->buildPanel(this,"panel_bottomtray.xml");
LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("CameraPresets.ChangeView", boost::bind(&LLFloaterCamera::onClickCameraItem, _2));
//this is to fix a crash that occurs because LLBottomTray is a singleton
//and thus is deleted at the end of the viewers lifetime, but to be cleanly
//destroyed LLBottomTray requires some subsystems that are long gone
//LLUI::getRootView()->addChild(this);
// Necessary for focus movement among child controls
setFocusRoot(TRUE);
{
mBottomTrayLite = new LLBottomTrayLite();
mBottomTrayLite->setFollowsAll();
mBottomTrayLite->setVisible(FALSE);
}
mImageDragIndication = LLUI::getUIImage(getString("DragIndicationImageName"));
}
LLBottomTray::~LLBottomTray()
{
if (!LLSingleton<LLIMMgr>::destroyed())
{
LLIMMgr::getInstance()->removeSessionObserver(this);
}
if (mNearbyChatBar)
{
// store custom width of chatbar panel.
S32 custom_width = mNearbyChatBar->getRect().getWidth();
gSavedSettings.setS32("ChatBarCustomWidth", custom_width);
}
// emulate previous floater behavior to be hidden on startup.
// override effect of save_visibility=true.
// this attribute is necessary to button.initial_callback=Button.SetFloaterToggle works properly:
// i.g when floater changes its visibility - button changes its toggle state.
getChild<LLUICtrl>("build_btn")->setControlValue(false);
getChild<LLUICtrl>("search_btn")->setControlValue(false);
getChild<LLUICtrl>("world_map_btn")->setControlValue(false);
}
// *TODO Vadim: why void* ?
void* LLBottomTray::createNearbyChatBar(void* userdata)
{
return new LLNearbyChatBar();
}
LLNearbyChatBar* LLBottomTray::getNearbyChatBar()
{
return mIsInLiteMode ? mBottomTrayLite->mNearbyChatBar : mNearbyChatBar;
}
LLIMChiclet* LLBottomTray::createIMChiclet(const LLUUID& session_id)
{
LLIMChiclet::EType im_chiclet_type = LLIMChiclet::getIMSessionType(session_id);
switch (im_chiclet_type)
{
case LLIMChiclet::TYPE_IM:
return getChicletPanel()->createChiclet<LLIMP2PChiclet>(session_id);
case LLIMChiclet::TYPE_GROUP:
return getChicletPanel()->createChiclet<LLIMGroupChiclet>(session_id);
case LLIMChiclet::TYPE_AD_HOC:
return getChicletPanel()->createChiclet<LLAdHocChiclet>(session_id);
case LLIMChiclet::TYPE_UNKNOWN:
break;
}
return NULL;
}
//virtual
void LLBottomTray::sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id)
{
if (!getChicletPanel()) return;
LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
if (!session) return;
// no need to spawn chiclets for participants in P2P calls called through Avaline
if (session->isP2P() && session->isOtherParticipantAvaline()) return;
if (getChicletPanel()->findChiclet<LLChiclet>(session_id)) return;
LLIMChiclet* chiclet = createIMChiclet(session_id);
if(chiclet)
{
chiclet->setIMSessionName(name);
chiclet->setOtherParticipantId(other_participant_id);
LLIMFloater::onIMChicletCreated(session_id);
}
else
{
llerrs << "Could not create chiclet" << llendl;
}
}
//virtual
void LLBottomTray::sessionRemoved(const LLUUID& session_id)
{
if(getChicletPanel())
{
// IM floater should be closed when session removed and associated chiclet closed
LLIMFloater* iMfloater = LLFloaterReg::findTypedInstance<LLIMFloater>(
"impanel", session_id);
if (iMfloater != NULL)
{
iMfloater->closeFloater();
}
getChicletPanel()->removeChiclet(session_id);
}
}
void LLBottomTray::sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id)
{
//this is only needed in case of outgoing ad-hoc/group chat sessions
LLChicletPanel* chiclet_panel = getChicletPanel();
if (chiclet_panel)
{
//it should be ad-hoc im chiclet or group im chiclet
LLChiclet* chiclet = chiclet_panel->findChiclet<LLChiclet>(old_session_id);
if (chiclet) chiclet->setSessionId(new_session_id);
}
}
S32 LLBottomTray::getTotalUnreadIMCount()
{
return getChicletPanel()->getTotalUnreadIMCount();
}
// virtual
void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, bool proximal)
{
// Time it takes to connect to voice channel might be pretty long,
// so don't expect user login or STATUS_VOICE_ENABLED to be followed by STATUS_JOINED.
BOOL enable = FALSE;
switch (status)
{
// Do not add STATUS_VOICE_ENABLED because voice chat is
// inactive until STATUS_JOINED
case STATUS_JOINED:
enable = TRUE;
break;
default:
enable = FALSE;
break;
}
// We have to enable/disable right and left parts of speak button separately (EXT-4648)
mSpeakBtn->setSpeakBtnEnabled(enable);
// skipped to avoid button blinking
if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL)
{
mSpeakBtn->setFlyoutBtnEnabled(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking());
}
}
void LLBottomTray::onMouselookModeOut()
{
mIsInLiteMode = false;
mBottomTrayLite->setVisible(FALSE);
mNearbyChatBar->getChatBox()->setText(mBottomTrayLite->mNearbyChatBar->getChatBox()->getText());
setVisible(TRUE);
}
void LLBottomTray::onMouselookModeIn()
{
setVisible(FALSE);
// Attach the lite bottom tray
if (getParent() && mBottomTrayLite->getParent() != getParent())
getParent()->addChild(mBottomTrayLite);
mBottomTrayLite->setShape(getLocalRect());
mBottomTrayLite->mNearbyChatBar->getChatBox()->setText(mNearbyChatBar->getChatBox()->getText());
mBottomTrayLite->mGesturePanel->setVisible(gSavedSettings.getBOOL("ShowGestureButton"));
mIsInLiteMode = true;
}
//virtual
// setVisible used instead of onVisibilityChange, since LLAgent calls it on entering/leaving mouselook mode.
// If bottom tray is already visible in mouselook mode, then onVisibilityChange will not be called from setVisible(true),
void LLBottomTray::setVisible(BOOL visible)
{
if (mIsInLiteMode)
{
mBottomTrayLite->setVisible(visible);
}
else
{
LLPanel::setVisible(visible);
}
if(visible)
gFloaterView->setSnapOffsetBottom(getRect().getHeight());
else
gFloaterView->setSnapOffsetBottom(0);
}
S32 LLBottomTray::notifyParent(const LLSD& info)
{
if(info.has("well_empty")) // implementation of EXT-3397
{
const std::string chiclet_name = info["well_name"];
// only "im_well" or "notification_well" names are expected.
// They are set in panel_bottomtray.xml in <chiclet_im_well> & <chiclet_notification>
llassert("im_well" == chiclet_name || "notification_well" == chiclet_name);
BOOL should_be_visible = !info["well_empty"];
showWellButton("im_well" == chiclet_name ? RS_IM_WELL : RS_NOTIFICATION_WELL, should_be_visible);
return 1;
}
if (info.has("action") && info["action"] == "resize")
{
const std::string& name = info["view_name"];
// expected only resize of nearby chatbar
if (mNearbyChatBar->getName() != name) return LLPanel::notifyParent(info);
const S32 new_width = info["new_width"];
processChatbarCustomization(new_width);
return 2;
}
return LLPanel::notifyParent(info);
}
void LLBottomTray::showBottomTrayContextMenu(S32 x, S32 y, MASK mask)
{
// We should show BottomTrayContextMenu in last turn
if (mBottomTrayContextMenu && !LLMenuGL::sMenuContainer->getVisibleMenu())
{
//there are no other context menu (IM chiclet etc ), so we can show BottomTrayContextMenu
updateContextMenu(x, y, mask);
mBottomTrayContextMenu->buildDrawLabels();
mBottomTrayContextMenu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(this, mBottomTrayContextMenu, x, y);
}
}
void LLBottomTray::updateContextMenu(S32 x, S32 y, MASK mask)
{
LLUICtrl* edit_box = mNearbyChatBar->getChild<LLUICtrl>("chat_box");
S32 local_x = x - mNearbyChatBar->getRect().mLeft - edit_box->getRect().mLeft;
S32 local_y = y - mNearbyChatBar->getRect().mBottom - edit_box->getRect().mBottom;
bool in_edit_box = edit_box->pointInView(local_x, local_y);
mBottomTrayContextMenu->setItemVisible("Separator", in_edit_box);
mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Cut", in_edit_box);
mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Copy", in_edit_box);
mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Paste", in_edit_box);
mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Delete", in_edit_box);
mBottomTrayContextMenu->setItemVisible("NearbyChatBar_Select_All", in_edit_box);
}
void LLBottomTray::showGestureButton(BOOL visible)
{
setTrayButtonVisibleIfPossible(RS_BUTTON_GESTURES, visible);
}
void LLBottomTray::showMoveButton(BOOL visible)
{
setTrayButtonVisibleIfPossible(RS_BUTTON_MOVEMENT, visible);
}
void LLBottomTray::showCameraButton(BOOL visible)
{
setTrayButtonVisibleIfPossible(RS_BUTTON_CAMERA, visible);
}
void LLBottomTray::showSnapshotButton(BOOL visible)
{
setTrayButtonVisibleIfPossible(RS_BUTTON_SNAPSHOT, visible);
}
void LLBottomTray::toggleMovementControls()
{
if (mMovementButton)
mMovementButton->onCommit();
}
void LLBottomTray::toggleCameraControls()
{
if (mCamButton)
mCamButton->onCommit();
}
BOOL LLBottomTray::postBuild()
{
LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("NearbyChatBar.Action", boost::bind(&LLBottomTray::onContextMenuItemClicked, this, _2));
LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("NearbyChatBar.EnableMenuItem", boost::bind(&LLBottomTray::onContextMenuItemEnabled, this, _2));
mBottomTrayContextMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_bottomtray.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
gMenuHolder->addChild(mBottomTrayContextMenu);
mNearbyChatBar = getChild<LLNearbyChatBar>("chat_bar");
mToolbarStack = getChild<LLLayoutStack>("toolbar_stack");
mMovementButton = getChild<LLButton>("movement_btn");
mCamButton = getChild<LLButton>("camera_btn");
setRightMouseDownCallback(boost::bind(&LLBottomTray::showBottomTrayContextMenu,this, _2, _3,_4));
mSpeakPanel = getChild<LLPanel>("speak_panel");
mSpeakBtn = getChild<LLSpeakButton>("talk");
// Both parts of speak button should be initially disabled because
// it takes some time between logging in to world and connecting to voice channel.
mSpeakBtn->setSpeakBtnEnabled(false);
mSpeakBtn->setFlyoutBtnEnabled(false);
// Localization tool doesn't understand custom buttons like <talk_button>
mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") );
mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") );
// Registering Chat Bar to receive Voice client status change notifications.
LLVoiceClient::getInstance()->addObserver(this);
mNearbyChatBar->getChatBox()->setContextMenu(NULL);
mChicletPanel = getChild<LLChicletPanel>("chiclet_list");
initResizeStateContainers();
setButtonsControlsAndListeners();
initButtonsVisibility();
// update wells visibility:
showWellButton(RS_IM_WELL, !LLIMWellWindow::getInstance()->isWindowEmpty());
showWellButton(RS_NOTIFICATION_WELL, !LLNotificationWellWindow::getInstance()->isWindowEmpty());
loadButtonsOrder();
LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&update_build_button_enable_state));
return TRUE;
}
//Drag-n-drop
void LLBottomTray::onDraggableButtonMouseDown(LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
if (ctrl == NULL) return;
LLView* parent_view = ctrl->getParent();
if(parent_view != NULL)
{
// we actually drag'n'drop panel (not button) in code, so have to find a parent
// of button which called this method on mouse down.
LLPanel* parent = dynamic_cast<LLPanel*>(parent_view);
// It may happen that we clicked not usual button, but button inside widget(speak, gesture)
// so we'll need to get a level higher to reach layout panel as a parent.
if(parent == NULL) parent = dynamic_cast<LLPanel*>(parent_view->getParent());
if (parent && parent->getVisible())
{
mDraggedItem = parent;
mCheckForDrag = true;
mStartX = x;
mStartY = y;
}
}
}
LLPanel* LLBottomTray::findChildPanelByLocalCoords(S32 x, S32 y)
{
LLPanel* ctrl = 0;
S32 screenX, screenY;
const child_list_t* list = mToolbarStack->getChildList();
localPointToScreen(x, y, &screenX, &screenY);
// look for a child panel which contains the point (screenX, screenY) in it's rectangle
for (child_list_const_iter_t i = list->begin(); i != list->end(); ++i)
{
LLRect rect;
localRectToScreen((*i)->getRect(), &rect);
if (rect.pointInRect(screenX, screenY))
{
ctrl = dynamic_cast<LLPanel*>(*i);
break;
}
}
return ctrl;
}
BOOL LLBottomTray::handleHover(S32 x, S32 y, MASK mask)
{
// if mouse down on draggable item was done, check whether we should start DnD
if (mCheckForDrag)
{
// Start drag'n'drop if mouse cursor was dragged away frome mouse down location enough
if(sqrt((float)((mStartX-x)*(mStartX-x)+(mStartY-y)*(mStartY-y))) > DRAG_START_DISTANCE)
{
mDragStarted = true;
mCheckForDrag = false;
}
}
if (mDragStarted)
{
// Check whether the cursor is over draggable area, find which panel it is and set is as
// landing tab for drag'n'drop
if(isCursorOverDraggableArea(x, y))
{
LLPanel* panel = findChildPanelByLocalCoords(x,y);
if (panel && panel != mDraggedItem) mLandingTab = panel;
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROWDRAG);
}
else
{
gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO);
}
}
return TRUE;
}
bool LLBottomTray::isCursorOverDraggableArea(S32 x, S32 y)
{
bool result = getRect().pointInRect(x, y);
result = result && mNearbyChatBar->calcScreenRect().mRight < x;
result = result && mChicletPanel->calcScreenRect().mRight > x;
return result;
}
void LLBottomTray::updateButtonsOrdersAfterDnD()
{
// *TODO: change implementation of this method to support simplify it
// (and according to future possible changes in the way button order is saved between sessions).
state_object_map_t::const_iterator it = mStateProcessedObjectMap.begin();
state_object_map_t::const_iterator it_end = mStateProcessedObjectMap.end();
// Speak button is currently the only draggable button not in mStateProcessedObjectMap,
// so if dragged_state is not found in that map, it should be RS_BUTTON_SPEAK. Change this code if any other
// exclusions from mStateProcessedObjectMap will become draggable.
EResizeState dragged_state = RS_BUTTON_SPEAK, landing_state;
bool landing_state_found = false;
// Find states for dragged item and landing tab
for (; it != it_end; ++it)
{
if (it->second == mDraggedItem)
{
dragged_state = it->first;
}
else if (it->second == mLandingTab)
{
landing_state = it->first;
landing_state_found = true;
}
}
// Update order of buttons according to drag'n'drop
mButtonsOrder.erase(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), dragged_state));
if (!landing_state_found && mLandingTab == getChild<LLPanel>(PANEL_CHICLET_NAME))
{
mButtonsOrder.push_back(dragged_state);
}
else
{
if (!landing_state_found) landing_state = RS_BUTTON_SPEAK;
mButtonsOrder.insert(std::find(mButtonsOrder.begin(), mButtonsOrder.end(), landing_state), dragged_state);
}
// Synchronize button process order with their order
resize_state_vec_t::const_iterator it1 = mButtonsOrder.begin();
const resize_state_vec_t::const_iterator it_end1 = mButtonsOrder.end();
resize_state_vec_t::iterator it2 = mButtonsProcessOrder.begin();
for (; it1 != it_end1; ++it1)
{
// Skip Speak because it is not in mButtonsProcessOrder(it's the reason why mButtonsOrder was introduced).
// If any other draggable items will be added to bottomtray later, they should also be skipped here.
if (*it1 != RS_BUTTON_SPEAK)
{
*it2 = *it1;
++it2;
}
}
saveButtonsOrder();
}
void LLBottomTray::saveButtonsOrder()
{
std::string user_dir = gDirUtilp->getLindenUserDir();
if (user_dir.empty()) return;
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
int i = 0;
const resize_state_vec_t::const_iterator it_end = mButtonsOrder.end();
// we use numbers as keys for map which is saved in file and contains resize states as its values
for (resize_state_vec_t::const_iterator it = mButtonsOrder.begin(); it != it_end; ++it, i++)
{
std::string str = llformat("%d", i);
settings_llsd[str] = *it;
}
llofstream file;
file.open(filename);
LLSDSerialize::toPrettyXML(settings_llsd, file);
}
void LLBottomTray::loadButtonsOrder()
{
// load per-resident sorting information
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, SORTING_DATA_FILE_NAME);
LLSD settings_llsd;
llifstream file;
file.open(filename);
if (!file.is_open()) return;
LLSDSerialize::fromXML(settings_llsd, file);
mButtonsOrder.clear();
mButtonsProcessOrder.clear();
int i = 0;
// getting button order from file
for (LLSD::map_const_iterator iter = settings_llsd.beginMap();
iter != settings_llsd.endMap(); ++iter, ++i)
{
std::string str = llformat("%d", i);
EResizeState state = (EResizeState)settings_llsd[str].asInteger();
mButtonsOrder.push_back(state);
// RS_BUTTON_SPEAK is skipped, because it shouldn't be in mButtonsProcessOrder (it does not hide or shrink).
if (state != RS_BUTTON_SPEAK)
{
mButtonsProcessOrder.push_back(state);
}
}
// There are other panels in layout stack order of which is not saved. Also, panels order of which is saved,
// are already in layout stack but in wrong order. The most convenient way to place them is moving them
// to front one by one (because in this case we don't have to pass the panel before which we want to insert our
// panel to movePanel()). So panels are moved in order from the end of mButtonsOrder vector(reverse iterator is used).
const resize_state_vec_t::const_reverse_iterator it_end = mButtonsOrder.rend();
// placing panels in layout stack according to button order which we loaded in previous for
for (resize_state_vec_t::const_reverse_iterator it = mButtonsOrder.rbegin(); it != it_end; ++it, ++i)
{
LLPanel* panel_to_move = *it == RS_BUTTON_SPEAK ? mSpeakPanel : mStateProcessedObjectMap[*it];
mToolbarStack->movePanel(panel_to_move, NULL, true); // prepend
}
// Nearbychat is not stored in order settings file, but it must be the first of the panels, so moving it
// manually here
mToolbarStack->movePanel(mNearbyChatBar, NULL, true);
}
void LLBottomTray::onDraggableButtonMouseUp(LLUICtrl* ctrl, S32 x, S32 y, MASK mask)
{
//if mouse up happened over area where drop is possible, change order of buttons
if (mLandingTab != NULL && mDraggedItem != NULL && mDragStarted)
{
if(isCursorOverDraggableArea(x, y))
{
// change order of panels in layout stack
mToolbarStack->movePanel(mDraggedItem, (LLPanel*)mLandingTab);
// change order of buttons in order vectors
updateButtonsOrdersAfterDnD();
}
}
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
mDragStarted = false;
mDraggedItem = NULL;
mLandingTab = NULL;
mCheckForDrag = false;
}
void LLBottomTray::draw()
{
LLPanel::draw();
if (mLandingTab)
{
static S32 w = mImageDragIndication->getWidth();
static S32 h = mImageDragIndication->getHeight();
LLRect rect = mLandingTab->calcScreenRect();
mImageDragIndication->draw(rect.mLeft - w/2, rect.getHeight(), w, h);
}
}
bool LLBottomTray::onContextMenuItemEnabled(const LLSD& userdata)
{
std::string item = userdata.asString();
LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
if (item == "can_cut")
{
return edit_box->canCut();
}
else if (item == "can_copy")
{
return edit_box->canCopy();
}
else if (item == "can_paste")
{
return edit_box->canPaste();
}
else if (item == "can_delete")
{
return edit_box->canDoDelete();
}
else if (item == "can_select_all")
{
return edit_box->canSelectAll() && (edit_box->getLength()>0);
}
return true;
}
void LLBottomTray::onContextMenuItemClicked(const LLSD& userdata)
{
std::string item = userdata.asString();
LLLineEditor* edit_box = mNearbyChatBar->findChild<LLLineEditor>("chat_box");
if (item == "cut")
{
edit_box->cut();
}
else if (item == "copy")
{
edit_box->copy();
}
else if (item == "paste")
{
edit_box->paste();
edit_box->setFocus(TRUE);
}
else if (item == "delete")
{
edit_box->doDelete();
}
else if (item == "select_all")
{
edit_box->selectAll();
}
}
void LLBottomTray::log(LLView* panel, const std::string& descr)
{
if (NULL == panel) return;
LLView* layout = panel->getParent();
lldebugs << descr << ": "
<< "panel: " << panel->getName()
<< ", rect: " << panel->getRect()
<< "layout: " << layout->getName()
<< ", rect: " << layout->getRect()
<< llendl
;
}
void LLBottomTray::reshape(S32 width, S32 height, BOOL called_from_parent)
{
static S32 debug_calling_number = 0;
lldebugs << "**************************************** " << ++debug_calling_number << llendl;
S32 current_width = getRect().getWidth();
S32 delta_width = width - current_width;
lldebugs << "Reshaping: "
<< ", width: " << width
<< ", cur width: " << current_width
<< ", delta_width: " << delta_width
<< ", called_from_parent: " << called_from_parent
<< llendl;
if (mNearbyChatBar) log(mNearbyChatBar, "before");
if (mChicletPanel) log(mChicletPanel, "before");
// stores width size on which bottom tray is less than width required by its children. EXT-991
static S32 extra_shrink_width = 0;
bool should_be_reshaped = true;
if (mChicletPanel && mToolbarStack && mNearbyChatBar)
{
// Firstly, update layout stack to ensure we deal with correct panel sizes.
{
BOOL saved_anim = mToolbarStack->getAnimate();
// Set chiclet panel to be autoresized by default.
mToolbarStack->updatePanelAutoResize(PANEL_CHICLET_NAME, TRUE);
// Disable animation to prevent layout updating in several frames.
mToolbarStack->setAnimate(FALSE);
// Force the updating of layout to reset panels collapse factor.
mToolbarStack->updateLayout();
// Restore animate state.
mToolbarStack->setAnimate(saved_anim);
}
// bottom tray is narrowed
if (delta_width < 0)
{
if (extra_shrink_width > 0)
{
// is world rect was extra shrunk and decreasing again only update this value
// to delta_width negative
extra_shrink_width -= delta_width; // use "-=" because delta_width is negative
should_be_reshaped = false;
}
else
{
extra_shrink_width = processWidthDecreased(delta_width);
// increase new width to extra_shrink_width value to not reshape less than bottom tray minimum
width += extra_shrink_width;
}
}
// bottom tray is widen
else
{
if (extra_shrink_width > delta_width)
{
// Less than minimum width is more than increasing (delta_width)
// only reduce it value and make no reshape
extra_shrink_width -= delta_width;
should_be_reshaped = false;
}
else
{
if (extra_shrink_width > 0)
{
// If we have some extra shrink width let's reduce delta_width & width
delta_width -= extra_shrink_width;
width -= extra_shrink_width;
extra_shrink_width = 0;
}
processWidthIncreased(delta_width);
}
}
}
if (should_be_reshaped)
{
lldebugs << "Reshape all children with width: " << width << llendl;
LLPanel::reshape(width, height, called_from_parent);
}
if (mNearbyChatBar) log(mNearbyChatBar, "after");
if (mChicletPanel) log(mChicletPanel, "after");
// Restore width of the chatbar on first reshape.
// we can not to do this from postBuild because reshape is called from parent view on startup
// creation after it and reset width according to resize logic.
static bool needs_restore_custom_state = true;
if (mNearbyChatBar && needs_restore_custom_state)
{
// restore custom width of chatbar panel.
S32 new_width = gSavedSettings.getS32("ChatBarCustomWidth");
if (new_width > 0)
{
processChatbarCustomization(new_width);
mNearbyChatBar->reshape(new_width, mNearbyChatBar->getRect().getHeight());
}
needs_restore_custom_state = false;
}
}
S32 LLBottomTray::processWidthDecreased(S32 delta_width)
{
bool still_should_be_processed = true;
const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
if (chiclet_panel_width > chiclet_panel_min_width)
{
// we have some space to decrease chiclet panel
S32 panel_delta_min = chiclet_panel_width - chiclet_panel_min_width;
S32 delta_panel = llmin(-delta_width, panel_delta_min);
lldebugs << "delta_width: " << delta_width
<< ", panel_delta_min: " << panel_delta_min
<< ", delta_panel: " << delta_panel
<< llendl;
// is chiclet panel width enough to process resizing?
delta_width += panel_delta_min;
still_should_be_processed = delta_width < 0;
mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - delta_panel, mChicletPanel->getParent()->getRect().getHeight());
log(mChicletPanel, "after processing panel decreasing via chiclet panel");
lldebugs << "RS_CHICLET_PANEL"
<< ", delta_width: " << delta_width
<< llendl;
}
const S32 chatbar_panel_width = mNearbyChatBar->getRect().getWidth();
const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mNearbyChatBar);
if (still_should_be_processed && chatbar_panel_width > chatbar_panel_min_width)
{
// we have some space to decrease chatbar panel
S32 panel_delta_min = chatbar_panel_width - chatbar_panel_min_width;
S32 delta_panel = llmin(-delta_width, panel_delta_min);
// whether chatbar panel width is enough to process resizing?
delta_width += panel_delta_min;
still_should_be_processed = delta_width < 0;
mNearbyChatBar->reshape(mNearbyChatBar->getRect().getWidth() - delta_panel, mNearbyChatBar->getRect().getHeight());
log(mNearbyChatBar, "after processing panel decreasing via nearby chatbar panel");
lldebugs << "RS_CHATBAR_INPUT"
<< ", delta_panel: " << delta_panel
<< ", delta_width: " << delta_width
<< llendl;
}
S32 extra_shrink_width = 0;
S32 buttons_freed_width = 0;
if (still_should_be_processed)
{
processShrinkButtons(delta_width, buttons_freed_width);
processHideButtons(delta_width, buttons_freed_width);
if (delta_width < 0)
{
extra_shrink_width = -delta_width;
llwarns << "There is no enough width to reshape all children: "
<< extra_shrink_width << llendl;
}
if (buttons_freed_width > 0)
{
log(mNearbyChatBar, "before applying compensative width");
mNearbyChatBar->reshape(mNearbyChatBar->getRect().getWidth() + buttons_freed_width, mNearbyChatBar->getRect().getHeight() );
log(mNearbyChatBar, "after applying compensative width");
lldebugs << buttons_freed_width << llendl;
}
}
return extra_shrink_width;
}
void LLBottomTray::processWidthIncreased(S32 delta_width)
{
if (delta_width <= 0) return;
const S32 chiclet_panel_width = mChicletPanel->getParent()->getRect().getWidth();
static const S32 chiclet_panel_min_width = mChicletPanel->getMinWidth();
const S32 chatbar_panel_width = mNearbyChatBar->getRect().getWidth();
static const S32 chatbar_panel_min_width = get_panel_min_width(mToolbarStack, mNearbyChatBar);
static const S32 chatbar_panel_max_width = get_panel_max_width(mToolbarStack, mNearbyChatBar);
const S32 chatbar_available_shrink_width = chatbar_panel_width - chatbar_panel_min_width;
const S32 available_width_chiclet = chiclet_panel_width - chiclet_panel_min_width;
// how many room we have to show hidden buttons
S32 total_available_width = delta_width + chatbar_available_shrink_width + available_width_chiclet;
lldebugs << "Processing extending, available width:"
<< ", chatbar - " << chatbar_available_shrink_width
<< ", chiclets - " << available_width_chiclet
<< ", total - " << total_available_width
<< llendl;
S32 available_width = total_available_width;
processShowButtons(available_width);
processExtendButtons(available_width);
// if we have to show/extend some buttons but resized delta width is not enough...
S32 processed_width = total_available_width - available_width;
if (processed_width > delta_width)
{
// ... let's shrink nearby chat & chiclet panels
S32 required_to_process_width = processed_width;
// 1. use delta width of resizing
required_to_process_width -= delta_width;
// 2. use width available via decreasing of nearby chat panel
S32 chatbar_shrink_width = required_to_process_width;
if (chatbar_available_shrink_width < chatbar_shrink_width)
{
chatbar_shrink_width = chatbar_available_shrink_width;
}
log(mNearbyChatBar, "increase width: before applying compensative width");
mNearbyChatBar->reshape(mNearbyChatBar->getRect().getWidth() - chatbar_shrink_width, mNearbyChatBar->getRect().getHeight() );
if (mNearbyChatBar) log(mNearbyChatBar, "after applying compensative width");
lldebugs << chatbar_shrink_width << llendl;
// 3. use width available via decreasing of chiclet panel
required_to_process_width -= chatbar_shrink_width;
if (required_to_process_width > 0)
{
mChicletPanel->getParent()->reshape(mChicletPanel->getParent()->getRect().getWidth() - required_to_process_width, mChicletPanel->getParent()->getRect().getHeight());
log(mChicletPanel, "after applying compensative width for chiclets: ");
lldebugs << required_to_process_width << llendl;
}
}
// shown buttons take some space, rest should be processed by nearby chatbar & chiclet panels
delta_width -= processed_width;
// how many space can nearby chatbar take?
S32 chatbar_panel_width_ = mNearbyChatBar->getRect().getWidth();
if (delta_width > 0 && chatbar_panel_width_ < chatbar_panel_max_width)
{
S32 delta_panel_max = chatbar_panel_max_width - chatbar_panel_width_;
S32 delta_panel = llmin(delta_width, delta_panel_max);
lldebugs << "Unprocesed delta width: " << delta_width
<< ", can be applied to chatbar: " << delta_panel_max
<< ", will be applied: " << delta_panel
<< llendl;
delta_width -= delta_panel_max;
mNearbyChatBar->reshape(chatbar_panel_width_ + delta_panel, mNearbyChatBar->getRect().getHeight());
log(mNearbyChatBar, "applied unprocessed delta width");
}
}
void LLBottomTray::processShowButtons(S32& available_width)
{
// process buttons from left to right
resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
for (; it != it_end; ++it)
{
// is there available space?
if (available_width <= 0) break;
// try to show next button
processShowButton(*it, available_width);
}
}
bool LLBottomTray::processShowButton(EResizeState shown_object_type, S32& available_width)
{
lldebugs << "Trying to show object type: " << shown_object_type << llendl;
llassert(mStateProcessedObjectMap[shown_object_type] != NULL);
LLPanel* panel = mStateProcessedObjectMap[shown_object_type];
if (NULL == panel)
{
lldebugs << "There is no object to process for state: " << shown_object_type << llendl;
return false;
}
bool can_be_shown = canButtonBeShown(shown_object_type);
if (can_be_shown)
{
//validate if we have enough room to show this button
const S32 required_width = panel->getRect().getWidth();
can_be_shown = available_width >= required_width;
if (can_be_shown)
{
available_width -= required_width;
setTrayButtonVisible(shown_object_type, true);
lldebugs << "processed object type: " << shown_object_type
<< ", rest available width: " << available_width
<< llendl;
mResizeState &= ~shown_object_type;
}
}
return can_be_shown;
}
void LLBottomTray::processHideButtons(S32& required_width, S32& buttons_freed_width)
{
// process buttons from right to left
resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
for (; it != it_end; ++it)
{
// is it still necessary to hide a button?
if (required_width >= 0) break;
// try to hide next button
processHideButton(*it, required_width, buttons_freed_width);
}
}
void LLBottomTray::processHideButton(EResizeState processed_object_type, S32& required_width, S32& buttons_freed_width)
{
lldebugs << "Trying to hide object type: " << processed_object_type << llendl;
llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
if (NULL == panel)
{
lldebugs << "There is no object to process for state: " << processed_object_type << llendl;
return;
}
if (panel->getVisible())
{
required_width += panel->getRect().getWidth();
if (required_width > 0)
{
buttons_freed_width += required_width;
}
setTrayButtonVisible(processed_object_type, false);
mResizeState |= processed_object_type;
lldebugs << "processing object type: " << processed_object_type
<< ", buttons_freed_width: " << buttons_freed_width
<< llendl;
}
}
void LLBottomTray::processShrinkButtons(S32& required_width, S32& buttons_freed_width)
{
// process buttons from right to left
resize_state_vec_t::const_reverse_iterator it = mButtonsProcessOrder.rbegin();
const resize_state_vec_t::const_reverse_iterator it_end = mButtonsProcessOrder.rend();
// iterate through buttons in the mButtonsProcessOrder first
for (; it != it_end; ++it)
{
// is it still necessary to hide a button?
if (required_width >= 0) break;
// try to shrink next button
processShrinkButton(*it, required_width);
}
// then shrink Speak button
if (required_width < 0)
{
S32 panel_min_width = 0;
std::string panel_name = mSpeakPanel->getName();
bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width, NULL);
if (!success)
{
lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
}
else
{
S32 panel_width = mSpeakPanel->getRect().getWidth();
S32 possible_shrink_width = panel_width - panel_min_width;
if (possible_shrink_width > 0)
{
mSpeakBtn->setLabelVisible(false);
mSpeakPanel->reshape(panel_width - possible_shrink_width, mSpeakPanel->getRect().getHeight());
required_width += possible_shrink_width;
if (required_width > 0)
{
buttons_freed_width += required_width;
}
lldebugs << "Shrunk Speak button panel: " << panel_name
<< ", shrunk width: " << possible_shrink_width
<< ", rest width to process: " << required_width
<< llendl;
}
}
}
}
void LLBottomTray::processShrinkButton(EResizeState processed_object_type, S32& required_width)
{
llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
if (NULL == panel)
{
lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
return;
}
if (panel->getVisible())
{
S32 panel_width = panel->getRect().getWidth();
S32 panel_min_width = 0;
std::string panel_name = panel->getName();
bool success = mToolbarStack->getPanelMinSize(panel_name, &panel_min_width, NULL);
S32 possible_shrink_width = panel_width - panel_min_width;
if (!success)
{
lldebugs << "Panel was not found to get its min width: " << panel_name << llendl;
}
// we have some space to free by shrinking the button
else if (possible_shrink_width > 0)
{
// let calculate real width to shrink
// 1. apply all possible width
required_width += possible_shrink_width;
// 2. it it is too much...
if (required_width > 0)
{
// reduce applied shrunk width to the excessive value.
possible_shrink_width -= required_width;
required_width = 0;
}
panel->reshape(panel_width - possible_shrink_width, panel->getRect().getHeight());
lldebugs << "Shrunk panel: " << panel_name
<< ", shrunk width: " << possible_shrink_width
<< ", rest width to process: " << required_width
<< llendl;
}
}
}
void LLBottomTray::processExtendButtons(S32& available_width)
{
// do not allow extending any buttons if we have some buttons hidden via resize
if (mResizeState & RS_BUTTONS_CAN_BE_HIDDEN) return;
// process buttons from left to right
resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
// iterate through buttons in the mButtonsProcessOrder first
for (; it != it_end; ++it)
{
// is there available space?
if (available_width <= 0) break;
// try to extend next button
processExtendButton(*it, available_width);
}
// then try to extend Speak button
if (available_width > 0)
{
S32 panel_max_width = mObjectDefaultWidthMap[RS_BUTTON_SPEAK];
S32 panel_width = mSpeakPanel->getRect().getWidth();
S32 possible_extend_width = panel_max_width - panel_width;
if (possible_extend_width >= 0 && possible_extend_width <= available_width) // HACK: this button doesn't change size so possible_extend_width will be 0
{
mSpeakBtn->setLabelVisible(true);
mSpeakPanel->reshape(panel_max_width, mSpeakPanel->getRect().getHeight());
log(mSpeakBtn, "speak button is extended");
available_width -= possible_extend_width;
lldebugs << "Extending Speak button panel: " << mSpeakPanel->getName()
<< ", extended width: " << possible_extend_width
<< ", rest width to process: " << available_width
<< llendl;
}
}
}
void LLBottomTray::processExtendButton(EResizeState processed_object_type, S32& available_width)
{
llassert(mStateProcessedObjectMap[processed_object_type] != NULL);
LLPanel* panel = mStateProcessedObjectMap[processed_object_type];
if (NULL == panel)
{
lldebugs << "There is no object to process for type: " << processed_object_type << llendl;
return;
}
if (!panel->getVisible()) return;
S32 panel_max_width = mObjectDefaultWidthMap[processed_object_type];
S32 panel_width = panel->getRect().getWidth();
S32 possible_extend_width = panel_max_width - panel_width;
if (possible_extend_width > 0)
{
// let calculate real width to extend
// 1. apply all possible width
available_width -= possible_extend_width;
// 2. it it is too much...
if (available_width < 0)
{
// reduce applied extended width to the excessive value.
possible_extend_width += available_width;
available_width = 0;
}
panel->reshape(panel_width + possible_extend_width, panel->getRect().getHeight());
lldebugs << "Extending panel: " << panel->getName()
<< ", extended width: " << possible_extend_width
<< ", rest width to process: " << available_width
<< llendl;
}
}
bool LLBottomTray::canButtonBeShown(EResizeState processed_object_type) const
{
// 0. Check if passed button was previously hidden on resize
bool can_be_shown = mResizeState & processed_object_type;
if (can_be_shown)
{
// Yes, it was. Lets now check that all buttons before it (that can be hidden on resize)
// are already shown
// process buttons in direct order (from left to right)
resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
// 1. Find and accumulate all buttons types before one passed into the method.
MASK buttons_before_mask = RS_NORESIZE;
for (; it != it_end; ++it)
{
const EResizeState button_type = *it;
if (button_type == processed_object_type) break;
buttons_before_mask |= button_type;
}
// 2. Check if some previous buttons are still hidden on resize
can_be_shown = !(buttons_before_mask & mResizeState);
}
return can_be_shown;
}
void LLBottomTray::initResizeStateContainers()
{
// init map with objects should be processed for each type
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_GESTURES, getChild<LLPanel>("gesture_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MOVEMENT, getChild<LLPanel>("movement_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_CAMERA, getChild<LLPanel>("cam_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SNAPSHOT, getChild<LLPanel>("snapshot_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_BUILD, getChild<LLPanel>("build_btn_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_SEARCH, getChild<LLPanel>("search_btn_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_WORLD_MAP, getChild<LLPanel>("world_map_btn_panel")));
mStateProcessedObjectMap.insert(std::make_pair(RS_BUTTON_MINI_MAP, getChild<LLPanel>("mini_map_btn_panel")));
// init an order of processed buttons
mButtonsProcessOrder.push_back(RS_BUTTON_GESTURES);
mButtonsProcessOrder.push_back(RS_BUTTON_MOVEMENT);
mButtonsProcessOrder.push_back(RS_BUTTON_CAMERA);
mButtonsProcessOrder.push_back(RS_BUTTON_SNAPSHOT);
mButtonsProcessOrder.push_back(RS_BUTTON_BUILD);
mButtonsProcessOrder.push_back(RS_BUTTON_SEARCH);
mButtonsProcessOrder.push_back(RS_BUTTON_WORLD_MAP);
mButtonsProcessOrder.push_back(RS_BUTTON_MINI_MAP);
mButtonsOrder.push_back(RS_BUTTON_SPEAK);
mButtonsOrder.insert(mButtonsOrder.end(), mButtonsProcessOrder.begin(), mButtonsProcessOrder.end());
// init default widths
// process buttons that can be hidden on resize...
resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
for (; it != it_end; ++it)
{
const EResizeState button_type = *it;
// is there an appropriate object?
llassert(mStateProcessedObjectMap.count(button_type) > 0);
if (0 == mStateProcessedObjectMap.count(button_type)) continue;
// set default width for it.
mObjectDefaultWidthMap[button_type] = mStateProcessedObjectMap[button_type]->getRect().getWidth();
}
// ... and add Speak button because it also can be shrunk.
mObjectDefaultWidthMap[RS_BUTTON_SPEAK] = mSpeakPanel->getRect().getWidth();
}
// this method must be called before restoring of the chat entry field on startup
// because it resets chatbar's width according to resize logic.
void LLBottomTray::initButtonsVisibility()
{
setVisibleAndFitWidths(RS_BUTTON_GESTURES, gSavedSettings.getBOOL("ShowGestureButton"));
setVisibleAndFitWidths(RS_BUTTON_MOVEMENT, gSavedSettings.getBOOL("ShowMoveButton"));
setVisibleAndFitWidths(RS_BUTTON_CAMERA, gSavedSettings.getBOOL("ShowCameraButton"));
setVisibleAndFitWidths(RS_BUTTON_SNAPSHOT, gSavedSettings.getBOOL("ShowSnapshotButton"));
setVisibleAndFitWidths(RS_BUTTON_BUILD, gSavedSettings.getBOOL("ShowBuildButton"));
setVisibleAndFitWidths(RS_BUTTON_SEARCH, gSavedSettings.getBOOL("ShowSearchButton"));
setVisibleAndFitWidths(RS_BUTTON_WORLD_MAP, gSavedSettings.getBOOL("ShowWorldMapButton"));
setVisibleAndFitWidths(RS_BUTTON_MINI_MAP, gSavedSettings.getBOOL("ShowMiniMapButton"));
}
void LLBottomTray::setButtonsControlsAndListeners()
{
gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2));
gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2));
gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2));
gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SNAPSHOT, _2));
gSavedSettings.getControl("ShowBuildButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_BUILD, _2));
gSavedSettings.getControl("ShowSearchButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_SEARCH, _2));
gSavedSettings.getControl("ShowWorldMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_WORLD_MAP, _2));
gSavedSettings.getControl("ShowMiniMapButton")->getSignal()->connect(boost::bind(&LLBottomTray::toggleShowButton, RS_BUTTON_MINI_MAP, _2));
LLButton* build_btn = getChild<LLButton>("build_btn");
// set control name for Build button. It is not enough to link it with Button.SetFloaterToggle in xml
std::string vis_control_name = LLFloaterReg::declareVisibilityControl("build");
// Set the button control value (toggle state) to the floater visibility control (Sets the value as well)
build_btn->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name));
}
bool LLBottomTray::toggleShowButton(LLBottomTray::EResizeState button_type, const LLSD& new_visibility)
{
if (LLBottomTray::instanceExists())
{
LLBottomTray::getInstance()->setTrayButtonVisibleIfPossible(button_type, new_visibility.asBoolean());
}
return true;
}
void LLBottomTray::setTrayButtonVisible(EResizeState shown_object_type, bool visible)
{
llassert(mStateProcessedObjectMap[shown_object_type] != NULL);
LLPanel* panel = mStateProcessedObjectMap[shown_object_type];
if (NULL == panel)
{
lldebugs << "There is no object to show for state: " << shown_object_type << llendl;
return;
}
panel->setVisible(visible);
}
void LLBottomTray::setTrayButtonVisibleIfPossible(EResizeState shown_object_type, bool visible, bool raise_notification)
{
if (!setVisibleAndFitWidths(shown_object_type, visible) && visible && raise_notification)
{
LLNotificationsUtil::add("BottomTrayButtonCanNotBeShown",
LLSD(),
LLSD(),
LLNotificationFunctorRegistry::instance().DONOTHING);
}
}
bool LLBottomTray::setVisibleAndFitWidths(EResizeState object_type, bool visible)
{
LLPanel* cur_panel = mStateProcessedObjectMap[object_type];
if (NULL == cur_panel)
{
lldebugs << "There is no object to process for state: " << object_type << llendl;
return false;
}
bool is_set = true;
if (visible)
{
// Assume that only chiclet panel can be auto-resized
const S32 available_width =
mChicletPanel->getParent()->getRect().getWidth() - mChicletPanel->getMinWidth();
S32 preferred_width = mObjectDefaultWidthMap[object_type];
S32 current_width = cur_panel->getRect().getWidth();
S32 result_width = 0;
bool decrease_width = false;
// Mark this button to be shown
mResizeState |= object_type;
if (preferred_width > 0 && available_width >= preferred_width)
{
result_width = preferred_width;
}
else if (available_width >= current_width)
{
result_width = current_width;
}
else
{
// Calculate the possible shrunk width as difference between current and minimal widths
const S32 chatbar_shrunk_width =
mNearbyChatBar->getRect().getWidth() - get_panel_min_width(mToolbarStack, mNearbyChatBar);
S32 sum_of_min_widths = get_panel_min_width(mToolbarStack, mSpeakPanel);
S32 sum_of_curr_widths = get_curr_width(mSpeakPanel);
resize_state_vec_t::const_iterator it = mButtonsProcessOrder.begin();
const resize_state_vec_t::const_iterator it_end = mButtonsProcessOrder.end();
for (; it != it_end; ++it)
{
LLPanel * cur_panel = mStateProcessedObjectMap[*it];
sum_of_min_widths += get_panel_min_width(mToolbarStack, cur_panel);
sum_of_curr_widths += get_curr_width(cur_panel);
}
const S32 possible_shrunk_width =
chatbar_shrunk_width + (sum_of_curr_widths - sum_of_min_widths);
// Minimal width of current panel
S32 minimal_width = 0;
mToolbarStack->getPanelMinSize(cur_panel->getName(), &minimal_width, NULL);
if ( (available_width + possible_shrunk_width) >= minimal_width)
{
// There is enough space for minimal width, but set the result_width
// to preferred_width so buttons widths decreasing will be done in predefined order
result_width = (preferred_width > 0) ? preferred_width : current_width;
decrease_width = true;
}
else
{
// Nothing can be done, give up...
return false;
}
}
if (result_width != current_width)
{
cur_panel->reshape(result_width, cur_panel->getRect().getHeight());
current_width = result_width;
}
is_set = processShowButton(object_type, current_width);
// Shrink buttons if needed
if (is_set && decrease_width)
{
processWidthDecreased( -result_width);
}
}
else
{
const S32 delta_width = get_curr_width(cur_panel);
setTrayButtonVisible(object_type, false);
// Mark button NOT to show while future bottom tray extending
mResizeState &= ~object_type;
// Extend other buttons if need
if (delta_width)
{
processWidthIncreased(delta_width);
}
}
return is_set;
}
void LLBottomTray::showWellButton(EResizeState object_type, bool visible)
{
llassert( ((RS_NOTIFICATION_WELL | RS_IM_WELL) & object_type) == object_type );
const std::string panel_name = RS_IM_WELL == object_type ? "im_well_panel" : "notification_well_panel";
LLView * panel = getChild<LLView>(panel_name);
// if necessary visibility is set nothing to do here
if (panel->getVisible() == (BOOL)visible) return;
S32 panel_width = panel->getRect().getWidth();
panel->setVisible(visible);
if (visible)
{
// method assumes that input param is a negative value
processWidthDecreased(-panel_width);
}
else
{
processWidthIncreased(panel_width);
}
}
void LLBottomTray::processChatbarCustomization(S32 new_width)
{
if (NULL == mNearbyChatBar) return;
const S32 delta_width = mNearbyChatBar->getRect().getWidth() - new_width;
if (delta_width == 0) return;
LLView * chiclet_layout_panel = mChicletPanel->getParent();
const S32 chiclet_min_width = get_panel_min_width(mToolbarStack, chiclet_layout_panel);
const S32 chiclet_panel_width = chiclet_layout_panel->getRect().getWidth();
const S32 available_chiclet_shrink_width = chiclet_panel_width - chiclet_min_width;
llassert(available_chiclet_shrink_width >= 0);
if (delta_width > 0) // panel gets narrowly
{
S32 total_possible_width = delta_width + available_chiclet_shrink_width;
processShowButtons(total_possible_width);
processExtendButtons(total_possible_width);
}
// here (delta_width < 0) // panel gets wider
else //if (-delta_width > available_chiclet_shrink_width)
{
S32 required_width = delta_width + available_chiclet_shrink_width;
S32 buttons_freed_width = 0;
processShrinkButtons(required_width, buttons_freed_width);
processHideButtons(required_width, buttons_freed_width);
}
}
//EOF
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