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/**
* @file llavatarlist.h
* @brief Generic avatar list
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAVATARLIST_H
#define LL_LLAVATARLIST_H
#include "llflatlistview.h"
#include "llavatarlistitem.h"
class LLTimer;
class LLListContextMenu;
/**
* Generic list of avatars.
*
* Updates itself when it's dirty, using optional name filter.
* To initiate update, modify the UUID list and call setDirty().
*
* @see getIDs()
* @see setDirty()
* @see setNameFilter()
*/
class LLAvatarList : public LLFlatListViewEx
{
LOG_CLASS(LLAvatarList);
public:
struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params>
{
Optional<bool> ignore_online_status, // show all items as online
show_last_interaction_time, // show most recent interaction time. *HACK: move this to a derived class
show_info_btn,
show_profile_btn,
show_speaking_indicator,
show_permissions_granted;
Params();
};
LLAvatarList(const Params&);
virtual ~LLAvatarList();
virtual void draw(); // from LLView
virtual void clear();
virtual void setVisible(BOOL visible);
void setNameFilter(const std::string& filter);
void setDirty(bool val = true, bool force_refresh = false);
uuid_vec_t& getIDs() { return mIDs; }
bool contains(const LLUUID& id);
void setContextMenu(LLListContextMenu* menu) { mContextMenu = menu; }
void setSessionID(const LLUUID& session_id) { mSessionID = session_id; }
const LLUUID& getSessionID() { return mSessionID; }
void toggleIcons();
void setSpeakingIndicatorsVisible(bool visible);
void showPermissions(bool visible);
void sortByName();
void setShowIcons(std::string param_name);
bool getIconsVisible() const { return mShowIcons; }
const std::string getIconParamName() const{return mIconParamName;}
virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
// Return true if filter has at least one match.
bool filterHasMatches();
boost::signals2::connection setRefreshCompleteCallback(const commit_signal_t::slot_type& cb);
boost::signals2::connection setItemDoubleClickCallback(const mouse_signal_t::slot_type& cb);
virtual S32 notifyParent(const LLSD& info);
void addAvalineItem(const LLUUID& item_id, const LLUUID& session_id, const std::string& item_name);
protected:
void refresh();
void addNewItem(const LLUUID& id, const std::string& name, BOOL is_online, EAddPosition pos = ADD_BOTTOM);
void computeDifference(
const uuid_vec_t& vnew,
uuid_vec_t& vadded,
uuid_vec_t& vremoved);
void updateLastInteractionTimes();
void onItemDoucleClicked(LLUICtrl* ctrl, S32 x, S32 y, MASK mask);
private:
bool mIgnoreOnlineStatus;
bool mShowLastInteractionTime;
bool mDirty;
bool mShowIcons;
bool mShowInfoBtn;
bool mShowProfileBtn;
bool mShowSpeakingIndicator;
bool mShowPermissions;
LLTimer* mLITUpdateTimer; // last interaction time update timer
std::string mIconParamName;
std::string mNameFilter;
uuid_vec_t mIDs;
LLUUID mSessionID;
LLListContextMenu* mContextMenu;
commit_signal_t mRefreshCompleteSignal;
mouse_signal_t mItemDoubleClickSignal;
};
/** Abstract comparator for avatar items */
class LLAvatarItemComparator : public LLFlatListView::ItemComparator
{
LOG_CLASS(LLAvatarItemComparator);
public:
LLAvatarItemComparator() {};
virtual ~LLAvatarItemComparator() {};
virtual bool compare(const LLPanel* item1, const LLPanel* item2) const;
protected:
/**
* Returns true if avatar_item1 < avatar_item2, false otherwise
* Implement this method in your particular comparator.
* In Linux a compiler failed to build it using the name "compare", so it was renamed to doCompare
*/
virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const = 0;
};
class LLAvatarItemNameComparator : public LLAvatarItemComparator
{
LOG_CLASS(LLAvatarItemNameComparator);
public:
LLAvatarItemNameComparator() {};
virtual ~LLAvatarItemNameComparator() {};
protected:
virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const;
};
class LLAvatarItemAgentOnTopComparator : public LLAvatarItemNameComparator
{
LOG_CLASS(LLAvatarItemAgentOnTopComparator);
public:
LLAvatarItemAgentOnTopComparator() {};
virtual ~LLAvatarItemAgentOnTopComparator() {};
protected:
virtual bool doCompare(const LLAvatarListItem* avatar_item1, const LLAvatarListItem* avatar_item2) const;
};
/**
* Represents Avaline caller in Avatar list in Voice Control Panel and group chats.
*/
class LLAvalineListItem : public LLAvatarListItem
{
public:
/**
* Constructor
*
* @param hide_number - flag indicating if number should be hidden.
* In this case It will be shown as "Avaline Caller 1", "Avaline Caller 1", etc.
*/
LLAvalineListItem(bool hide_number = true);
/*virtual*/ BOOL postBuild();
/*virtual*/ void setName(const std::string& name);
private:
bool mIsHideNumber;
};
#endif // LL_LLAVATARLIST_H
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