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/**
* @file llavatarlist.h
* @brief Generic avatar list
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llavatarlist.h"
// newview
#include "llcallingcard.h" // for LLAvatarTracker
#include "llcachename.h"
static LLDefaultWidgetRegistry::Register<LLAvatarList> r("avatar_list");
LLAvatarList::Params::Params()
{
draw_heading = true;
draw_stripes = false;
multi_select = false;
column_padding = 0;
search_column = LIST_NAME;
sort_column = LIST_NAME;
}
LLAvatarList::LLAvatarList(const Params& p)
: LLScrollListCtrl(p)
{
setCommitOnSelectionChange(TRUE); // there's no such param in LLScrollListCtrl::Params
// "name" column
{
LLScrollListColumn::Params col_params;
col_params.name = "name";
col_params.header.label = "Name"; // *TODO: localize or remove the header
col_params.width.dynamic_width = true;
addColumn(col_params);
}
// invisible "id" column
{
LLScrollListColumn::Params col_params;
col_params.name = "id";
col_params.width.pixel_width = 0;
addColumn(col_params);
}
// The corresponding parameters don't work because we create columns dynamically.
sortByColumnIndex(LIST_NAME, TRUE);
setSearchColumn(LIST_NAME);
}
std::vector<LLUUID> LLAvatarList::getSelectedIDs()
{
LLUUID selected_id;
std::vector<LLUUID> avatar_ids;
std::vector<LLScrollListItem*> selected = getAllSelected();
for(std::vector<LLScrollListItem*>::iterator itr = selected.begin(); itr != selected.end(); ++itr)
{
avatar_ids.push_back((*itr)->getUUID());
}
return avatar_ids;
}
void LLAvatarList::addItem(const LLUUID& id, const std::string& name, BOOL is_bold, EAddPosition pos)
{
std::string fullname;
// Populate list item.
LLSD element;
element["id"] = id;
LLSD& friend_column = element["columns"][LIST_NAME];
friend_column["column"] = "name";
friend_column["value"] = name;
LLScrollListItem* new_itemp = addElement(element, pos);
// Indicate buddy online status.
// (looks like parsing font parameters from LLSD is broken)
if (is_bold)
{
LLScrollListText* name_textp = dynamic_cast<LLScrollListText*>(new_itemp->getColumn(LIST_NAME));
if (name_textp)
name_textp->setFontStyle(LLFontGL::BOLD);
else
{
llwarns << "Name column not found" << llendl;
}
}
}
BOOL LLAvatarList::updateList(const std::vector<LLUUID>& all_buddies)
{
BOOL have_names = TRUE;
// Save selection.
std::vector<LLUUID> selected_ids = getSelectedIDs();
LLUUID current_id = getCurrentID();
S32 pos = getScrollPos();
std::vector<LLUUID>::const_iterator buddy_it = all_buddies.begin();
deleteAllItems();
for(; buddy_it != all_buddies.end(); ++buddy_it)
{
std::string name;
const LLUUID& buddy_id = *buddy_it;
have_names &= gCacheName->getFullName(buddy_id, name);
addItem(buddy_id, name, LLAvatarTracker::instance().isBuddyOnline(buddy_id));
}
// Changed item in place, need to request sort and update columns
// because we might have changed data in a column on which the user
// has already sorted. JC
sortItems();
// re-select items
selectMultiple(selected_ids);
setCurrentByID(current_id);
#if 0
// Restore selection.
if(selected_ids.size() > 0)
{
// only non-null if friends was already found. This may fail,
// but we don't really care here, because refreshUI() will
// clean up the interface.
for(std::vector<LLUUID>::iterator itr = selected_ids.begin(); itr != selected_ids.end(); ++itr)
{
setSelectedByValue(*itr, true);
}
}
#endif
setScrollPos(pos);
return have_names;
}
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