summaryrefslogtreecommitdiff
path: root/indra/newview/llassetuploadresponders.cpp
blob: 8e8be842efd2ee7f71c33850351fbb8f59dce88e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
/**
 * @file llassetuploadresponders.cpp
 * @brief Processes responses received for asset upload requests.
 *
 * $LicenseInfo:firstyear=2007&license=viewergpl$
 * 
 * Copyright (c) 2007-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */ 

#include "llviewerprecompiledheaders.h"

#include "llassetuploadresponders.h"

// viewer includes
#include "llagent.h"
#include "llcompilequeue.h"
#include "llfloaterbuycurrency.h"
#include "llfilepicker.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
#include "llpermissionsflags.h"
#include "llpreviewnotecard.h"
#include "llpreviewscript.h"
#include "llpreviewgesture.h"
#include "llgesturemgr.h"
#include "llstatusbar.h"		// sendMoneyBalanceRequest()
#include "llsdserialize.h"
#include "lluploaddialog.h"
#include "llviewerobject.h"
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewermenufile.h"
#include "llviewerwindow.h"
#include "lltexlayer.h"
#include "lltrans.h"

// library includes
#include "lldir.h"
#include "lleconomy.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llnotificationsutil.h"
#include "llscrolllistctrl.h"
#include "llsdserialize.h"
#include "llvfs.h"

// When uploading multiple files, don't display any of them when uploading more than this number.
static const S32 FILE_COUNT_DISPLAY_THRESHOLD = 5;

void dialog_refresh_all();

LLAssetUploadResponder::LLAssetUploadResponder(const LLSD &post_data,
											   const LLUUID& vfile_id,
											   LLAssetType::EType asset_type)
	: LLHTTPClient::Responder(),
	  mPostData(post_data),
	  mVFileID(vfile_id),
	  mAssetType(asset_type)
{
	if (!gVFS->getExists(vfile_id, asset_type))
	{
		llwarns << "LLAssetUploadResponder called with nonexistant vfile_id" << llendl;
		mVFileID.setNull();
		mAssetType = LLAssetType::AT_NONE;
		return;
	}
}

LLAssetUploadResponder::LLAssetUploadResponder(const LLSD &post_data,
											   const std::string& file_name, 
											   LLAssetType::EType asset_type)
	: LLHTTPClient::Responder(),
	  mPostData(post_data),
	  mFileName(file_name),
	  mAssetType(asset_type)
{
}

LLAssetUploadResponder::~LLAssetUploadResponder()
{
	if (!mFileName.empty())
	{
		// Delete temp file
		LLFile::remove(mFileName);
	}
}

// virtual
void LLAssetUploadResponder::error(U32 statusNum, const std::string& reason)
{
	llinfos << "LLAssetUploadResponder::error " << statusNum 
			<< " reason: " << reason << llendl;
	LLSD args;
	switch(statusNum)
	{
		case 400:
			args["FILE"] = (mFileName.empty() ? mVFileID.asString() : mFileName);
			args["REASON"] = "Error in upload request.  Please visit "
				"http://secondlife.com/support for help fixing this problem.";
			LLNotificationsUtil::add("CannotUploadReason", args);
			break;
		case 500:
		default:
			args["FILE"] = (mFileName.empty() ? mVFileID.asString() : mFileName);
			args["REASON"] = "The server is experiencing unexpected "
				"difficulties.";
			LLNotificationsUtil::add("CannotUploadReason", args);
			break;
	}
	LLUploadDialog::modalUploadFinished();
}

//virtual 
void LLAssetUploadResponder::result(const LLSD& content)
{
	lldebugs << "LLAssetUploadResponder::result from capabilities" << llendl;

	std::string state = content["state"];
	if (state == "upload")
	{
		uploadUpload(content);
	}
	else if (state == "complete")
	{
		// rename file in VFS with new asset id
		if (mFileName.empty())
		{
			// rename the file in the VFS to the actual asset id
			// llinfos << "Changing uploaded asset UUID to " << content["new_asset"].asUUID() << llendl;
			gVFS->renameFile(mVFileID, mAssetType, content["new_asset"].asUUID(), mAssetType);
		}
		uploadComplete(content);
	}
	else
	{
		uploadFailure(content);
	}
}

void LLAssetUploadResponder::uploadUpload(const LLSD& content)
{
	std::string uploader = content["uploader"];
	if (mFileName.empty())
	{
		LLHTTPClient::postFile(uploader, mVFileID, mAssetType, this);
	}
	else
	{
		LLHTTPClient::postFile(uploader, mFileName, this);
	}
}

void LLAssetUploadResponder::uploadFailure(const LLSD& content)
{
	// remove the "Uploading..." message
	LLUploadDialog::modalUploadFinished();
	
	std::string reason = content["state"];
	// deal with L$ errors
	if (reason == "insufficient funds")
	{
		S32 price = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
		LLStringUtil::format_map_t args;
		args["AMOUNT"] = llformat("%d", price);
		LLFloaterBuyCurrency::buyCurrency(LLTrans::getString("uploading_costs", args), price);
	}
	else
	{
		LLSD args;
		args["FILE"] = (mFileName.empty() ? mVFileID.asString() : mFileName);
		args["REASON"] = content["message"].asString();
		LLNotificationsUtil::add("CannotUploadReason", args);
	}
}

void LLAssetUploadResponder::uploadComplete(const LLSD& content)
{
}

LLNewAgentInventoryResponder::LLNewAgentInventoryResponder(const LLSD& post_data,
														   const LLUUID& vfile_id,
														   LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, vfile_id, asset_type)
{
}

LLNewAgentInventoryResponder::LLNewAgentInventoryResponder(const LLSD& post_data, const std::string& file_name, LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, file_name, asset_type)
{
}

//virtual 
void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content)
{
	lldebugs << "LLNewAgentInventoryResponder::result from capabilities" << llendl;
	
	//std::ostringstream llsdxml;
	//LLSDSerialize::toXML(content, llsdxml);
	//llinfos << "upload complete content:\n " << llsdxml.str() << llendl;

	LLAssetType::EType asset_type = LLAssetType::lookup(mPostData["asset_type"].asString());
	LLInventoryType::EType inventory_type = LLInventoryType::lookup(mPostData["inventory_type"].asString());
	S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();

	// Update L$ and ownership credit information
	// since it probably changed on the server
	if (asset_type == LLAssetType::AT_TEXTURE ||
		asset_type == LLAssetType::AT_SOUND ||
		asset_type == LLAssetType::AT_ANIMATION)
	{
		LLStatusBar::sendMoneyBalanceRequest();

		LLSD args;
		args["AMOUNT"] = llformat("%d", expected_upload_cost) + std::string(" JAMESDEBUG 1101"); // JAMESDEBUG
		LLNotificationsUtil::add("UploadPayment", args);
	}

	// Actually add the upload to viewer inventory
	llinfos << "Adding " << content["new_inventory_item"].asUUID() << " "
			<< content["new_asset"].asUUID() << " to inventory." << llendl;
	if(mPostData["folder_id"].asUUID().notNull())
	{
		//std::ostringstream out;
		//LLSDXMLFormatter *formatter = new LLSDXMLFormatter;
		//formatter->format(mPostData, out, LLSDFormatter::OPTIONS_PRETTY);
		//llinfos << "Post Data: " << out.str() << llendl;

		U32 everyone_perms = PERM_NONE;
		U32 group_perms = PERM_NONE;
		U32 next_owner_perms = PERM_ALL;
		if(content.has("new_next_owner_mask"))
		{
			// This is a new sim that provides creation perms so use them.
			// Do not assume we got the perms we asked for in mPostData 
			// since the sim may not have granted them all.
			everyone_perms = content["new_everyone_mask"].asInteger();
			group_perms = content["new_group_mask"].asInteger();
			next_owner_perms = content["new_next_owner_mask"].asInteger();
		}
		else 
		{
			// This old sim doesn't provide creation perms so use old assumption-based perms.
			if(mPostData["inventory_type"].asString() != "snapshot")
			{
				next_owner_perms = PERM_MOVE | PERM_TRANSFER;
			}
		}
		LLPermissions new_perms;
		new_perms.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
		new_perms.initMasks(PERM_ALL, PERM_ALL, everyone_perms, group_perms, next_owner_perms);
		S32 creation_date_now = time_corrected();
		LLPointer<LLViewerInventoryItem> item
			= new LLViewerInventoryItem(content["new_inventory_item"].asUUID(),
										mPostData["folder_id"].asUUID(),
										new_perms,
										content["new_asset"].asUUID(),
										asset_type,
										inventory_type,
										mPostData["name"].asString(),
										mPostData["description"].asString(),
										LLSaleInfo::DEFAULT,
										LLInventoryItem::II_FLAGS_NONE,
										creation_date_now);
		gInventory.updateItem(item);
		gInventory.notifyObservers();

		// Show the preview panel for textures and sounds to let
		// user know that the image (or snapshot) arrived intact.
		LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
		if (active_panel)
		{
			active_panel->setSelection(content["new_inventory_item"].asUUID(), TAKE_FOCUS_NO);
			if((LLAssetType::AT_TEXTURE == asset_type || LLAssetType::AT_SOUND == asset_type)
				&& LLFilePicker::instance().getFileCount() <= FILE_COUNT_DISPLAY_THRESHOLD)
			{
				active_panel->openSelected();
			}
			//LLFloaterInventory::dumpSelectionInformation((void*)view);
			// restore keyboard focus
			LLFocusableElement* focus = gFocusMgr.getKeyboardFocus();
			gFocusMgr.setKeyboardFocus(focus);
		}
	}
	else
	{
		llwarns << "Can't find a folder to put it in" << llendl;
	}

	// remove the "Uploading..." message
	LLUploadDialog::modalUploadFinished();
	
	// *FIX: This is a pretty big hack. What this does is check the
	// file picker if there are any more pending uploads. If so,
	// upload that file.
	std::string next_file = LLFilePicker::instance().getNextFile();
	if(!next_file.empty())
	{
		std::string name = gDirUtilp->getBaseFileName(next_file, true);

		std::string asset_name = name;
		LLStringUtil::replaceNonstandardASCII( asset_name, '?' );
		LLStringUtil::replaceChar(asset_name, '|', '?');
		LLStringUtil::stripNonprintable(asset_name);
		LLStringUtil::trim(asset_name);

		// Continuing the horrible hack above, we need to extract the originally requested permissions data, if any,
		// and use them for each next file to be uploaded. Note the requested perms are not the same as the
		// granted ones found in the given "content" structure but can still be found in mPostData. -MG
		U32 everyone_perms   = mPostData.has("everyone_mask")   ? mPostData.get("everyone_mask"  ).asInteger() : PERM_NONE;
		U32 group_perms      = mPostData.has("group_mask")      ? mPostData.get("group_mask"     ).asInteger() : PERM_NONE;
		U32 next_owner_perms = mPostData.has("next_owner_mask") ? mPostData.get("next_owner_mask").asInteger() : PERM_NONE;
		std::string display_name = LLStringUtil::null;
		LLAssetStorage::LLStoreAssetCallback callback = NULL;
		void *userdata = NULL;
		upload_new_resource(next_file, asset_name, asset_name,
				    0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
				    next_owner_perms, group_perms,
				    everyone_perms, display_name,
				    callback, expected_upload_cost, userdata);
	}
}

LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data,
												 const LLUUID& vfile_id,
												 LLAssetType::EType asset_type,
												 LLBakedUploadData * baked_upload_data) : 
	LLAssetUploadResponder(post_data, vfile_id, asset_type),
	mBakedUploadData(baked_upload_data)
{
}

LLSendTexLayerResponder::~LLSendTexLayerResponder()
{
	// mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below
	if (mBakedUploadData)
	{	// ...but delete it in the case where uploadComplete() is never called
		delete mBakedUploadData;
		mBakedUploadData = NULL;
	}
}


// Baked texture upload completed
void LLSendTexLayerResponder::uploadComplete(const LLSD& content)
{
	LLUUID item_id = mPostData["item_id"];

	std::string result = content["state"];
	LLUUID new_id = content["new_asset"];

	llinfos << "result: " << result << "new_id:" << new_id << llendl;
	if (result == "complete"
		&& mBakedUploadData != NULL)
	{	// Invoke 
		LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
		mBakedUploadData = NULL;	// deleted in onTextureUploadComplete()
	}
	else
	{	// Invoke the original callback with an error result
		LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
		mBakedUploadData = NULL;	// deleted in onTextureUploadComplete()
	}
}

void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason)
{
	llinfos << "status: " << statusNum << " reason: " << reason << llendl;
	
	// Invoke the original callback with an error result
	LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
	mBakedUploadData = NULL;	// deleted in onTextureUploadComplete()
}

LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder(const LLSD& post_data,
																 const LLUUID& vfile_id,
																 LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, vfile_id, asset_type)
{
}

LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder(const LLSD& post_data,
																 const std::string& file_name,
																 LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, file_name, asset_type)
{
}

//virtual 
void LLUpdateAgentInventoryResponder::uploadComplete(const LLSD& content)
{
	llinfos << "LLUpdateAgentInventoryResponder::result from capabilities" << llendl;
	LLUUID item_id = mPostData["item_id"];

	LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(item_id);
	if(!item)
	{
		llwarns << "Inventory item for " << mVFileID
			<< " is no longer in agent inventory." << llendl;
		return;
	}

	// Update viewer inventory item
	LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
	new_item->setAssetUUID(content["new_asset"].asUUID());
	gInventory.updateItem(new_item);
	gInventory.notifyObservers();

	llinfos << "Inventory item " << item->getName() << " saved into "
		<< content["new_asset"].asString() << llendl;

	LLInventoryType::EType inventory_type = new_item->getInventoryType();
	switch(inventory_type)
	{
	  case LLInventoryType::IT_NOTECARD:
	  {
		  // Update the UI with the new asset.
		  LLPreviewNotecard* nc = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", LLSD(item_id));
		  if(nc)
		  {
			  // *HACK: we have to delete the asset in the VFS so
			  // that the viewer will redownload it. This is only
			  // really necessary if the asset had to be modified by
			  // the uploader, so this can be optimized away in some
			  // cases. A better design is to have a new uuid if the
			  // script actually changed the asset.
			  if(nc->hasEmbeddedInventory())
			  {
				  gVFS->removeFile(content["new_asset"].asUUID(), LLAssetType::AT_NOTECARD);
			  }
			  nc->refreshFromInventory(new_item->getUUID());
		  }
		  break;
	  }
	  case LLInventoryType::IT_LSL:
	  {
		  // Find our window and close it if requested.
		  LLPreviewLSL* preview = LLFloaterReg::findTypedInstance<LLPreviewLSL>("preview_script", LLSD(item_id));
		  if (preview)
		  {
			  // Bytecode save completed
			  if (content["compiled"])
			  {
				  preview->callbackLSLCompileSucceeded();
			  }
			  else
			  {
				  preview->callbackLSLCompileFailed(content["errors"]);
			  }
		  }
		  break;
	  }

	  case LLInventoryType::IT_GESTURE:
	  {
		  // If this gesture is active, then we need to update the in-memory
		  // active map with the new pointer.				
		  if (LLGestureManager::instance().isGestureActive(item_id))
		  {
			  LLUUID asset_id = new_item->getAssetUUID();
			  LLGestureManager::instance().replaceGesture(item_id, asset_id);
			  gInventory.notifyObservers();
		  }				

		  //gesture will have a new asset_id
		  LLPreviewGesture* previewp = LLFloaterReg::findTypedInstance<LLPreviewGesture>("preview_gesture", LLSD(item_id));
		  if(previewp)
		  {
			  previewp->onUpdateSucceeded();	
		  }			
				
		  break;
	  }
	  case LLInventoryType::IT_WEARABLE:
	  default:
		break;
	}
}


LLUpdateTaskInventoryResponder::LLUpdateTaskInventoryResponder(const LLSD& post_data,
																 const LLUUID& vfile_id,
																 LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, vfile_id, asset_type)
{
}

LLUpdateTaskInventoryResponder::LLUpdateTaskInventoryResponder(const LLSD& post_data,
															   const std::string& file_name, 
															   LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, file_name, asset_type)
{
}

LLUpdateTaskInventoryResponder::LLUpdateTaskInventoryResponder(const LLSD& post_data,
															   const std::string& file_name,
															   const LLUUID& queue_id, 
															   LLAssetType::EType asset_type)
: LLAssetUploadResponder(post_data, file_name, asset_type), mQueueId(queue_id)
{
}

//virtual 
void LLUpdateTaskInventoryResponder::uploadComplete(const LLSD& content)
{
	llinfos << "LLUpdateTaskInventoryResponder::result from capabilities" << llendl;
	LLUUID item_id = mPostData["item_id"];
	LLUUID task_id = mPostData["task_id"];

	dialog_refresh_all();
	
	switch(mAssetType)
	{
	  case LLAssetType::AT_NOTECARD:
	  {
		  // Update the UI with the new asset.
		  LLPreviewNotecard* nc = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", LLSD(item_id));
		  if(nc)
		  {
			  // *HACK: we have to delete the asset in the VFS so
			  // that the viewer will redownload it. This is only
			  // really necessary if the asset had to be modified by
			  // the uploader, so this can be optimized away in some
			  // cases. A better design is to have a new uuid if the
			  // script actually changed the asset.
			  if(nc->hasEmbeddedInventory())
			  {
				  gVFS->removeFile(content["new_asset"].asUUID(),
								   LLAssetType::AT_NOTECARD);
			  }
			  nc->setAssetId(content["new_asset"].asUUID());
			  nc->refreshFromInventory();
		  }
		  break;
	  }
	  case LLAssetType::AT_LSL_TEXT:
	  {
		  if(mQueueId.notNull())
		  {
			  LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", mQueueId);
			  if(NULL != queue)
			  {
				  queue->removeItemByItemID(item_id);
			  }
		  }
		  else
		  {
			  LLLiveLSLEditor* preview = LLFloaterReg::findTypedInstance<LLLiveLSLEditor>("preview_scriptedit", LLSD(item_id));
			  if (preview)
			  {
				  // Bytecode save completed
				  if (content["compiled"])
				  {
					  preview->callbackLSLCompileSucceeded(task_id, item_id, mPostData["is_script_running"]);
				  }
				  else
				  {
					  preview->callbackLSLCompileFailed(content["errors"]);
				  }
			  }
		  }
		  break;
	  }
	  default:
		break;
	}
}