summaryrefslogtreecommitdiff
path: root/indra/newview/llagentwearables.h
blob: 734bd9fd47aacde710b8dc39de8afecc4d203c55 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
/** 
 * @file llagentwearables.h
 * @brief LLAgentWearables class header file
 *
 * $LicenseInfo:firstyear=2000&license=viewergpl$
 * 
 * Copyright (c) 2000-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLAGENTWEARABLES_H
#define LL_LLAGENTWEARABLES_H

#include "llmemory.h"
#include "lluuid.h"
#include "llinventory.h"
#include "llinventorymodel.h"
#include "llviewerinventory.h"
#include "llvoavatardefines.h"

class LLInventoryItem;
class LLVOAvatarSelf;
class LLWearable;
class LLInitialWearablesFetch;
class LLViewerObject;
class LLTexLayerTemplate;

class LLAgentWearables
{
	//--------------------------------------------------------------------
	// Constructors / destructors / Initializers
	//--------------------------------------------------------------------
public:
	friend class LLInitialWearablesFetch;

	LLAgentWearables();
	virtual ~LLAgentWearables();
	void 			setAvatarObject(LLVOAvatarSelf *avatar);
	void			createStandardWearables(BOOL female); 
	void			cleanup();
	void			dump();
protected:
	void			createStandardWearablesDone(S32 type, U32 index/* = 0*/);
	void			createStandardWearablesAllDone();
	
	//--------------------------------------------------------------------
	// Queries
	//--------------------------------------------------------------------
public:
	BOOL			isWearingItem(const LLUUID& item_id) const;
	BOOL			isWearableModifiable(LLWearableType::EType type, U32 index /*= 0*/) const;
	BOOL			isWearableCopyable(LLWearableType::EType type, U32 index /*= 0*/) const;
	BOOL			areWearablesLoaded() const;
	void			updateWearablesLoaded();
	void			checkWearablesLoaded() const;
	
	// Note: False for shape, skin, eyes, and hair, unless you have MORE than 1.
	bool			canWearableBeRemoved(const LLWearable* wearable) const;

	void			animateAllWearableParams(F32 delta, BOOL upload_bake);
	
	bool			moveWearable(const LLViewerInventoryItem* item, bool closer_to_body);

	//--------------------------------------------------------------------
	// Accessors
	//--------------------------------------------------------------------
public:
	const LLUUID		getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const;
	const LLUUID		getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const;
	const LLWearable*	getWearableFromItemID(const LLUUID& item_id) const;
	LLWearable*	getWearableFromAssetID(const LLUUID& asset_id);
	LLInventoryItem*	getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/);
	static BOOL			selfHasWearable(LLWearableType::EType type);
	LLWearable*			getWearable(const LLWearableType::EType type, U32 index /*= 0*/); 
	const LLWearable* 	getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
	LLWearable*		getTopWearable(const LLWearableType::EType type);
	U32				getWearableCount(const LLWearableType::EType type) const;
	U32				getWearableCount(const U32 tex_index) const;

	//--------------------------------------------------------------------
	// Setters
	//--------------------------------------------------------------------

private:
	// Low-level data structure setter - public access is via setWearableItem, etc.
	void 			setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
	U32 			pushWearable(const LLWearableType::EType type, LLWearable *wearable);
	void			wearableUpdated(LLWearable *wearable);
	void 			popWearable(LLWearable *wearable);
	void			popWearable(const LLWearableType::EType type, U32 index);
	
public:
	void			setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false);
	void			setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove);
	void			setWearableName(const LLUUID& item_id, const std::string& new_name);
	void			addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index);
	U32				getWearableIndex(LLWearable *wearable);

protected:
	void			setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false);
	static bool		onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable);

	void			addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
												LLWearable* wearable, 
												const LLUUID& category_id = LLUUID::null,
												BOOL notify = TRUE);
	void 			addWearabletoAgentInventoryDone(const LLWearableType::EType type,
													const U32 index,
													const LLUUID& item_id,
													LLWearable* wearable);
	void			recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/);
	void			recoverMissingWearableDone();

	//--------------------------------------------------------------------
	// Removing wearables
	//--------------------------------------------------------------------
public:
	void			removeWearable(const LLWearableType::EType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
private:
	void			removeWearableFinal(const LLWearableType::EType type, bool do_remove_all /*= false*/, U32 index /*= 0*/);
protected:
	static bool		onRemoveWearableDialog(const LLSD& notification, const LLSD& response);
	static void		userRemoveAllClothesStep2(BOOL proceed); // userdata is NULL
	
	//--------------------------------------------------------------------
	// Server Communication
	//--------------------------------------------------------------------
public:
	// Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant)
	static void		processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data);
	LLUUID			computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex index);

protected:
	void			sendAgentWearablesUpdate();
	void			sendAgentWearablesRequest();
	void			queryWearableCache();
	void 			updateServer();
	static void		onInitialWearableAssetArrived(LLWearable* wearable, void* userdata);

	//--------------------------------------------------------------------
	// Outfits
	//--------------------------------------------------------------------
public:
	
	// Should only be called if we *know* we've never done so before, since users may
	// not want the Library outfits to stay in their quick outfit selector and can delete them.
	void			populateMyOutfitsFolder();

private:
	void			makeNewOutfitDone(S32 type, U32 index); 

	//--------------------------------------------------------------------
	// Save Wearables
	//--------------------------------------------------------------------
public:	
	void			saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found);
	void			saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE);
	void			saveAllWearables();
	void			revertWearable(const LLWearableType::EType type, const U32 index);

	//--------------------------------------------------------------------
	// Static UI hooks
	//--------------------------------------------------------------------
public:
	static void		userRemoveWearable(const LLWearableType::EType &type, const U32 &index);
	static void		userRemoveWearablesOfType(const LLWearableType::EType &type);
	static void		userRemoveAllClothes();	
	
	typedef std::vector<LLViewerObject*> llvo_vec_t;

	static void 	userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array);
	static void		userRemoveMultipleAttachments(llvo_vec_t& llvo_array);
	static void		userRemoveAllAttachments();
	static void		userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array);

	BOOL			itemUpdatePending(const LLUUID& item_id) const;
	U32				itemUpdatePendingCount() const;

	//--------------------------------------------------------------------
	// Signals
	//--------------------------------------------------------------------
public:
	typedef boost::function<void()>			loaded_callback_t;
	typedef boost::signals2::signal<void()>	loaded_signal_t;
	boost::signals2::connection				addLoadedCallback(loaded_callback_t cb);

private:
	loaded_signal_t							mLoadedSignal; // emitted when all agent wearables get loaded

	//--------------------------------------------------------------------
	// Member variables
	//--------------------------------------------------------------------
private:
	typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
	typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t;	// wearable "categories" arranged by wearable type
	wearableentry_map_t mWearableDatas;

	static BOOL		mInitialWearablesUpdateReceived;
	BOOL			mWearablesLoaded;
	std::set<LLUUID>	mItemsAwaitingWearableUpdate;
	
	//--------------------------------------------------------------------------------
	// Support classes
	//--------------------------------------------------------------------------------
private:
	class createStandardWearablesAllDoneCallback : public LLRefCount
	{
	protected:
		~createStandardWearablesAllDoneCallback();
	};
	class sendAgentWearablesUpdateCallback : public LLRefCount
	{
	protected:
		~sendAgentWearablesUpdateCallback();
	};

	class addWearableToAgentInventoryCallback : public LLInventoryCallback
	{
	public:
		enum ETodo
		{
			CALL_NONE = 0,
			CALL_UPDATE = 1,
			CALL_RECOVERDONE = 2,
			CALL_CREATESTANDARDDONE = 4,
			CALL_MAKENEWOUTFITDONE = 8,
			CALL_WEARITEM = 16
		};

		addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb,
											LLWearableType::EType type,
											U32 index,
											LLWearable* wearable,
											U32 todo = CALL_NONE);
		virtual void fire(const LLUUID& inv_item);
	private:
		LLWearableType::EType mType;
		U32 mIndex;
		LLWearable* mWearable;
		U32 mTodo;
		LLPointer<LLRefCount> mCB;
	};

	static const U32 MAX_WEARABLES_PER_TYPE = 1; 

}; // LLAgentWearables

extern LLAgentWearables gAgentWearables;

//--------------------------------------------------------------------
// Types
//--------------------------------------------------------------------	

#endif // LL_AGENTWEARABLES_H