summaryrefslogtreecommitdiff
path: root/indra/newview/llagentlistener.cpp
blob: 80460666a5d2ddd55647c4413acae1204ce12b53 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
/**
 * @file   llagentlistener.cpp
 * @author Brad Kittenbrink
 * @date   2009-07-10
 * @brief  Implementation for llagentlistener.
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llagentlistener.h"

#include "llagent.h"
#include "llagentcamera.h"
#include "llvoavatar.h"
#include "llcommandhandler.h"
#include "llslurl.h"
#include "llurldispatcher.h"
#include "llviewernetwork.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llsdutil.h"
#include "llsdutil_math.h"
#include "lltoolgrab.h"
#include "llhudeffectlookat.h"
#include "llagentcamera.h"
#include <functional>

LLAgentListener::LLAgentListener(LLAgent &agent)
  : LLEventAPI("LLAgent",
               "LLAgent listener to (e.g.) teleport, sit, stand, etc."),
    mAgent(agent)
{
    add("requestTeleport",
        "Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n"
        "If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.",
        &LLAgentListener::requestTeleport);
    add("requestSit",
        "[\"obj_uuid\"]: id of object to sit on, use this or [\"position\"] to indicate the sit target"
        "[\"position\"]: region position {x, y, z} where to find closest object to sit on",
        &LLAgentListener::requestSit);
    add("requestStand",
        "Ask to stand up",
        &LLAgentListener::requestStand);
    add("requestTouch",
        "[\"obj_uuid\"]: id of object to touch, use this or [\"position\"] to indicate the object to touch"
        "[\"position\"]: region position {x, y, z} where to find closest object to touch"
        "[\"face\"]: optional object face number to touch[Default: 0]",
        &LLAgentListener::requestTouch);
    add("resetAxes",
        "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])",
        &LLAgentListener::resetAxes);
    add("getPosition",
        "Send information about the agent's position and orientation on [\"reply\"]:\n"
        "[\"region\"]: array of region {x, y, z} position\n"
        "[\"global\"]: array of global {x, y, z} position\n"
        "[\"euler\"]: map of {roll, pitch, yaw}\n"
        "[\"quat\"]:  array of [x, y, z, w] quaternion values",
        &LLAgentListener::getPosition,
        LLSDMap("reply", LLSD()));
    add("startAutoPilot",
        "Start the autopilot system using the following parameters:\n"
        "[\"target_global\"]: array of target global {x, y, z} position\n"
        "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n"
        "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n"
        "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n"
        "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]"
        "[\"allow_flying\"]: allow flying during autopilot [default: True]",
        //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n"
        //"[\"callback_data\"]: data to send back during a callback [default: none]",
        &LLAgentListener::startAutoPilot);
    add("getAutoPilot",
        "Send information about current state of the autopilot system to [\"reply\"]:\n"
        "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n"
        "[\"target_global\"]: array of target global {x, y, z} position\n"
        "[\"leader_id\"]: uuid of target autopilot is following\n"
        "[\"stop_distance\"]: target maximum distance from target\n"
        "[\"target_distance\"]: last known distance from target\n"
        "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n"
        "[\"target_facing\"]: array of {x, y} target direction to face\n"
        "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n"
        "[\"behavior_name\"]: name of the autopilot behavior",
        &LLAgentListener::getAutoPilot,
        LLSDMap("reply", LLSD()));
    add("startFollowPilot",
        "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n"
        "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n"
        "[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
        "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]",
        &LLAgentListener::startFollowPilot);
    add("setAutoPilotTarget",
        "Update target for currently running autopilot:\n"
        "[\"target_global\"]: array of target global {x, y, z} position",
        &LLAgentListener::setAutoPilotTarget);
    add("stopAutoPilot",
        "Stop the autopilot system:\n"
        "[\"user_cancel\"] indicates whether or not to act as though user canceled autopilot [default: false]",
        &LLAgentListener::stopAutoPilot);
    add("lookAt",
        "[\"type\"]: number to indicate the lookAt type, 0 to clear\n"
        "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n"
        "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at",
        &LLAgentListener::lookAt);
    add("getGroups",
        "Send information about the agent's groups on [\"reply\"]:\n"
        "[\"groups\"]: array of group information\n"
        "[\"id\"]: group id\n"
        "[\"name\"]: group name\n"
        "[\"insignia\"]: group insignia texture id\n"
        "[\"notices\"]: boolean indicating if this user accepts notices from this group\n"
        "[\"display\"]: boolean indicating if this group is listed in the user's profile\n"
        "[\"contrib\"]: user's land contribution to this group\n",
        &LLAgentListener::getGroups,
        LLSDMap("reply", LLSD()));
    //camera params are similar to LSL, see https://wiki.secondlife.com/wiki/LlSetCameraParams
    add("setCameraParams",
        "Set Follow camera params, and then activate it:\n"
        "[\"camera_pos\"]: vector3, camera position in region coordinates\n"
        "[\"focus_pos\"]: vector3, what the camera is aimed at (in region coordinates)\n"
        "[\"focus_offset\"]: vector3, adjusts the camera focus position relative to the target, default is (1, 0, 0)\n"
        "[\"distance\"]: float (meters), distance the camera wants to be from its target, default is 3\n"
        "[\"focus_threshold\"]: float (meters), sets the radius of a sphere around the camera's target position within which its focus is not affected by target motion, default is 1\n"
        "[\"camera_threshold\"]: float (meters), sets the radius of a sphere around the camera's ideal position within which it is not affected by target motion, default is 1\n"
        "[\"focus_lag\"]: float (seconds), how much the camera lags as it tries to aim towards the target, default is 0.1\n"
        "[\"camera_lag\"]: float (seconds), how much the camera lags as it tries to move towards its 'ideal' position, default is 0.1\n"
        "[\"camera_pitch\"]: float (degrees), adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance, default is 0\n"
        "[\"behindness_angle\"]: float (degrees), sets the angle in degrees within which the camera is not constrained by changes in target rotation, default is 10\n"
        "[\"behindness_lag\"]: float (seconds), sets how strongly the camera is forced to stay behind the target if outside of behindness angle, default is 0\n"
        "[\"camera_locked\"]: bool, locks the camera position so it will not move\n"
        "[\"focus_locked\"]: bool, locks the camera focus so it will not move",
        &LLAgentListener::setFollowCamParams);
    add("setFollowCamActive",
        "Turns on or off scripted control of the camera using boolean [\"active\"]",
        &LLAgentListener::setFollowCamActive,
        llsd::map("active", LLSD()));
    add("removeCameraParams",
        "Reset Follow camera params",
        &LLAgentListener::removeFollowCamParams);
}

void LLAgentListener::requestTeleport(LLSD const & event_data) const
{
    if(event_data["skip_confirmation"].asBoolean())
    {
        LLSD params(LLSD::emptyArray());
        params.append(event_data["regionname"]);
        params.append(event_data["x"]);
        params.append(event_data["y"]);
        params.append(event_data["z"]);
        LLCommandDispatcher::dispatch("teleport", params, LLSD(), LLGridManager::getInstance()->getGrid(), NULL, LLCommandHandler::NAV_TYPE_CLICKED, true);
        // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat"
        // should we just compose LLCommandHandler and LLDispatchListener?
    }
    else
    {
        std::string url = LLSLURL(event_data["regionname"],
                                  LLVector3(event_data["x"].asReal(),
                                            event_data["y"].asReal(),
                                            event_data["z"].asReal())).getSLURLString();
        LLURLDispatcher::dispatch(url, LLCommandHandler::NAV_TYPE_CLICKED, NULL, false);
    }
}

void LLAgentListener::requestSit(LLSD const & event_data) const
{
    //mAgent.getAvatarObject()->sitOnObject();
    // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
    // *TODO - find a permanent place to share this code properly.

    LLViewerObject *object = NULL;
    if (event_data.has("obj_uuid"))
    {
        object = gObjectList.findObject(event_data["obj_uuid"]);
    }
    else if (event_data.has("position"))
    {
        LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
        object = findObjectClosestTo(target_position);
    }

    if (object && object->getPCode() == LL_PCODE_VOLUME)
    {
        gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
        gMessageSystem->nextBlockFast(_PREHASH_AgentData);
        gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID());
        gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID());
        gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
        gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
        gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0));

        object->getRegion()->sendReliableMessage();
    }
    else
    {
        LL_WARNS() << "LLAgent requestSit could not find the sit target: "
            << event_data << LL_ENDL;
    }
}

void LLAgentListener::requestStand(LLSD const & event_data) const
{
    mAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
}


LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const
{
    LLViewerObject *object = NULL;

    // Find the object closest to that position
    F32 min_distance = 10000.0f;        // Start big
    S32 num_objects = gObjectList.getNumObjects();
    S32 cur_index = 0;
    while (cur_index < num_objects)
    {
        LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
        if (cur_object)
        {   // Calculate distance from the target position
            LLVector3 target_diff = cur_object->getPositionRegion() - position;
            F32 distance_to_target = target_diff.length();
            if (distance_to_target < min_distance)
            {   // Found an object closer
                min_distance = distance_to_target;
                object = cur_object;
            }
        }
    }

    return object;
}


void LLAgentListener::requestTouch(LLSD const & event_data) const
{
    LLViewerObject *object = NULL;

    if (event_data.has("obj_uuid"))
    {
        object = gObjectList.findObject(event_data["obj_uuid"]);
    }
    else if (event_data.has("position"))
    {
        LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
        object = findObjectClosestTo(target_position);
    }

    S32 face = 0;
    if (event_data.has("face"))
    {
        face = event_data["face"].asInteger();
    }

    if (object && object->getPCode() == LL_PCODE_VOLUME)
    {
        // Fake enough pick info to get it to (hopefully) work
        LLPickInfo pick;
        pick.mObjectFace = face;

        /*
        These values are sent to the simulator, but face seems to be easiest to use

        pick.mUVCoords   "UVCoord"
        pick.mSTCoords  "STCoord"
        pick.mObjectFace    "FaceIndex"
        pick.mIntersection  "Position"
        pick.mNormal    "Normal"
        pick.mBinormal  "Binormal"
        */

        // A touch is a sketchy message sequence ... send a grab, immediately
        // followed by un-grabbing, crossing fingers and hoping packets arrive in
        // the correct order
        send_ObjectGrab_message(object, pick, LLVector3::zero);
        send_ObjectDeGrab_message(object, pick);
    }
    else
    {
        LL_WARNS() << "LLAgent requestTouch could not find the touch target "
            << event_data["obj_uuid"].asUUID() << LL_ENDL;
    }
}


void LLAgentListener::resetAxes(const LLSD& event_data) const
{
    if (event_data.has("lookat"))
    {
        mAgent.resetAxes(ll_vector3_from_sd(event_data["lookat"]));
    }
    else
    {
        // no "lookat", default call
        mAgent.resetAxes();
    }
}

void LLAgentListener::getPosition(const LLSD& event_data) const
{
    F32 roll, pitch, yaw;
    LLQuaternion quat(mAgent.getQuat());
    quat.getEulerAngles(&roll, &pitch, &yaw);

    LLSD reply = LLSD::emptyMap();
    reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ));
    reply["euler"] = LLSD::emptyMap();
    reply["euler"]["roll"] = roll;
    reply["euler"]["pitch"] = pitch;
    reply["euler"]["yaw"] = yaw;
    reply["region"] = ll_sd_from_vector3(mAgent.getPositionAgent());
    reply["global"] = ll_sd_from_vector3d(mAgent.getPositionGlobal());

    sendReply(reply, event_data);
}


void LLAgentListener::startAutoPilot(LLSD const & event_data)
{
    LLQuaternion target_rotation_value;
    LLQuaternion* target_rotation = NULL;
    if (event_data.has("target_rotation"))
    {
        target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
        target_rotation = &target_rotation_value;
    }
    // *TODO: Use callback_pump and callback_data
    F32 rotation_threshold = 0.03f;
    if (event_data.has("rotation_threshold"))
    {
        rotation_threshold = event_data["rotation_threshold"].asReal();
    }

    BOOL allow_flying = TRUE;
    if (event_data.has("allow_flying"))
    {
        allow_flying = (BOOL) event_data["allow_flying"].asBoolean();
        mAgent.setFlying(allow_flying);
    }

    F32 stop_distance = 0.f;
    if (event_data.has("stop_distance"))
    {
        stop_distance = event_data["stop_distance"].asReal();
    }

    // Clear follow target, this is doing a path
    mFollowTarget.setNull();

    mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]),
                                event_data["behavior_name"],
                                target_rotation,
                                NULL, NULL,
                                stop_distance,
                                rotation_threshold,
                                allow_flying);
}

void LLAgentListener::getAutoPilot(const LLSD& event_data) const
{
    LLSD reply = LLSD::emptyMap();

    LLSD::Boolean enabled = mAgent.getAutoPilot();
    reply["enabled"] = enabled;

    reply["target_global"] = ll_sd_from_vector3d(mAgent.getAutoPilotTargetGlobal());

    reply["leader_id"] = mAgent.getAutoPilotLeaderID();

    reply["stop_distance"] = mAgent.getAutoPilotStopDistance();

    reply["target_distance"] = mAgent.getAutoPilotTargetDist();
    if (!enabled &&
        mFollowTarget.notNull())
    {   // Get an actual distance from the target object we were following
        LLViewerObject * target = gObjectList.findObject(mFollowTarget);
        if (target)
        {   // Found the target AV, return the actual distance to them as well as their ID
            LLVector3 difference = target->getPositionRegion() - mAgent.getPositionAgent();
            reply["target_distance"] = difference.length();
            reply["leader_id"] = mFollowTarget;
        }
    }

    reply["use_rotation"] = (LLSD::Boolean) mAgent.getAutoPilotUseRotation();
    reply["target_facing"] = ll_sd_from_vector3(mAgent.getAutoPilotTargetFacing());
    reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold();
    reply["behavior_name"] = mAgent.getAutoPilotBehaviorName();
    reply["fly"] = (LLSD::Boolean) mAgent.getFlying();

    sendReply(reply, event_data);
}

void LLAgentListener::startFollowPilot(LLSD const & event_data)
{
    LLUUID target_id;

    BOOL allow_flying = TRUE;
    if (event_data.has("allow_flying"))
    {
        allow_flying = (BOOL) event_data["allow_flying"].asBoolean();
    }

    if (event_data.has("leader_id"))
    {
        target_id = event_data["leader_id"];
    }
    else if (event_data.has("avatar_name"))
    {   // Find the avatar with matching name
        std::string target_name = event_data["avatar_name"].asString();

        if (target_name.length() > 0)
        {
            S32 num_objects = gObjectList.getNumObjects();
            S32 cur_index = 0;
            while (cur_index < num_objects)
            {
                LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
                if (cur_object &&
                    cur_object->asAvatar() &&
                    cur_object->asAvatar()->getFullname() == target_name)
                {   // Found avatar with matching name, extract id and break out of loop
                    target_id = cur_object->getID();
                    break;
                }
            }
        }
    }

    F32 stop_distance = 0.f;
    if (event_data.has("stop_distance"))
    {
        stop_distance = event_data["stop_distance"].asReal();
    }

    if (target_id.notNull())
    {
        mAgent.setFlying(allow_flying);
        mFollowTarget = target_id;  // Save follow target so we can report distance later

        mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
    }
}

void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const
{
    if (event_data.has("target_global"))
    {
        LLVector3d target_global(ll_vector3d_from_sd(event_data["target_global"]));
        mAgent.setAutoPilotTargetGlobal(target_global);
    }
}

void LLAgentListener::stopAutoPilot(LLSD const & event_data) const
{
    BOOL user_cancel = FALSE;
    if (event_data.has("user_cancel"))
    {
        user_cancel = event_data["user_cancel"].asBoolean();
    }
    mAgent.stopAutoPilot(user_cancel);
}

void LLAgentListener::lookAt(LLSD const & event_data) const
{
    LLViewerObject *object = NULL;
    if (event_data.has("obj_uuid"))
    {
        object = gObjectList.findObject(event_data["obj_uuid"]);
    }
    else if (event_data.has("position"))
    {
        LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
        object = findObjectClosestTo(target_position);
    }

    S32 look_at_type = (S32) LOOKAT_TARGET_NONE;
    if (event_data.has("type"))
    {
        look_at_type = event_data["type"].asInteger();
    }
    if (look_at_type >= (S32) LOOKAT_TARGET_NONE &&
        look_at_type < (S32) LOOKAT_NUM_TARGETS)
    {
        gAgentCamera.setLookAt((ELookAtType) look_at_type, object);
    }
}

void LLAgentListener::getGroups(const LLSD& event) const
{
    LLSD reply(LLSD::emptyArray());
    for (std::vector<LLGroupData>::const_iterator
             gi(mAgent.mGroups.begin()), gend(mAgent.mGroups.end());
         gi != gend; ++gi)
    {
        reply.append(LLSDMap
                     ("id", gi->mID)
                     ("name", gi->mName)
                     ("insignia", gi->mInsigniaID)
                     ("notices", bool(gi->mAcceptNotices))
                     ("display", bool(gi->mListInProfile))
                     ("contrib", gi->mContribution));
    }
    sendReply(LLSDMap("groups", reply), event);
}

/*----------------------------- camera control -----------------------------*/
// specialize LLSDParam to support (const LLVector3&) arguments -- this
// wouldn't even be necessary except that the relevant LLVector3 constructor
// is explicitly explicit
template <>
class LLSDParam<const LLVector3&>: public LLSDParamBase
{
public:
    LLSDParam(const LLSD& value): value(LLVector3(value)) {}

    operator const LLVector3&() const { return value; }

private:
    LLVector3 value;
};

// accept any of a number of similar LLFollowCamMgr methods with different
// argument types, and return a wrapper lambda that accepts LLSD and converts
// to the target argument type
template <typename T>
auto wrap(void (LLFollowCamMgr::*method)(const LLUUID& source, T arg))
{
    return [method](LLFollowCamMgr& followcam, const LLUUID& source, const LLSD& arg)
    { (followcam.*method)(source, LLSDParam<T>(arg)); };
}

// table of supported LLFollowCamMgr methods,
// with the corresponding setFollowCamParams() argument keys
static std::pair<std::string, std::function<void(LLFollowCamMgr&, const LLUUID&, const LLSD&)>>
cam_params[] =
{
    { "camera_pos",       wrap(&LLFollowCamMgr::setPosition) },
    { "focus_pos",        wrap(&LLFollowCamMgr::setFocus) },
    { "focus_offset",     wrap(&LLFollowCamMgr::setFocusOffset) },
    { "camera_locked",    wrap(&LLFollowCamMgr::setPositionLocked) },
    { "focus_locked",     wrap(&LLFollowCamMgr::setFocusLocked) },
    { "distance",         wrap(&LLFollowCamMgr::setDistance) },
    { "focus_threshold",  wrap(&LLFollowCamMgr::setFocusThreshold) },
    { "camera_threshold", wrap(&LLFollowCamMgr::setPositionThreshold) },
    { "focus_lag",        wrap(&LLFollowCamMgr::setFocusLag) },
    { "camera_lag",       wrap(&LLFollowCamMgr::setPositionLag) },
    { "camera_pitch",     wrap(&LLFollowCamMgr::setPitch) },
    { "behindness_lag",   wrap(&LLFollowCamMgr::setBehindnessLag) },
    { "behindness_angle", wrap(&LLFollowCamMgr::setBehindnessAngle) },
};

void LLAgentListener::setFollowCamParams(const LLSD& event) const
{
    auto& followcam{ LLFollowCamMgr::instance() };
    for (const auto& pair : cam_params)
    {
        if (event.has(pair.first))
        {
            pair.second(followcam, gAgentID, event[pair.first]);
        }
    }
    followcam.setCameraActive(gAgentID, true);
}

void LLAgentListener::setFollowCamActive(LLSD const & event) const
{
    LLFollowCamMgr::getInstance()->setCameraActive(gAgentID, event["active"]);
}

void LLAgentListener::removeFollowCamParams(LLSD const & event) const
{
    LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID);
}