1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/**
* @file llwindowmesaheadless.h
* @brief Windows implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWMESAHEADLESS_H
#define LL_LLWINDOWMESAHEADLESS_H
#if LL_MESA_HEADLESS
#include "llwindow.h"
#include "GL/glu.h"
#include "GL/osmesa.h"
class LLWindowMesaHeadless : public LLWindow
{
public:
/*virtual*/ void show() {};
/*virtual*/ void hide() {};
/*virtual*/ void close() {};
/*virtual*/ BOOL getVisible() {return FALSE;};
/*virtual*/ BOOL getMinimized() {return FALSE;};
/*virtual*/ BOOL getMaximized() {return FALSE;};
/*virtual*/ BOOL maximize() {return FALSE;};
/*virtual*/ BOOL getFullscreen() {return FALSE;};
/*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;};
/*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
/*virtual*/ BOOL setSize(LLCoordScreen size) {return FALSE;};
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
/*virtual*/ void showCursor() {};
/*virtual*/ void hideCursor() {};
/*virtual*/ void showCursorFromMouseMove() {};
/*virtual*/ void hideCursorUntilMouseMove() {};
/*virtual*/ BOOL isCursorHidden() {return FALSE;};
/*virtual*/ void setCursor(ECursorType cursor) {};
//virtual ECursorType getCursor() { return mCurrentCursor; };
/*virtual*/ void captureMouse() {};
/*virtual*/ void releaseMouse() {};
/*virtual*/ void setMouseClipping( BOOL b ) {};
/*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; };
/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; };
/*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; };
/*virtual*/ void flashIcon(F32 seconds) {};
/*virtual*/ F32 getGamma() {return 1.0f; };
/*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma
/*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma)
/*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
/*virtual*/ U32 getFSAASamples() { return 0; }
//virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
/*virtual*/ void gatherInput() {};
/*virtual*/ void delayInputProcessing() {};
/*virtual*/ void swapBuffers();
/*virtual*/ LLString getTempFileName() {return LLString(""); };
/*virtual*/ void deleteFile( const char* file_name ) {};
/*virtual*/ S32 stat( const char* file_name, struct stat* stat_info ) {return 0; };
/*virtual*/ BOOL sendEmail(const char* address,const char* subject,const char* body_text,const char* attachment=NULL, const char* attachment_displayed_name=NULL) { return FALSE; };
// handy coordinate space conversion routines
/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; };
/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; };
/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; };
/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; };
/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; };
/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; };
/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
/*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
/*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
/*virtual*/ void setNativeAspectRatio(F32 ratio) {}
/*virtual*/ void *getPlatformWindow() { return 0; };
/*virtual*/ void bringToFront() {};
LLWindowMesaHeadless(char *title, char *name, S32 x, S32 y, S32 width, S32 height,
U32 flags, BOOL fullscreen, BOOL clearBg,
BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
~LLWindowMesaHeadless();
private:
OSMesaContext mMesaContext;
unsigned char * mMesaBuffer;
};
class LLSplashScreenMesaHeadless : public LLSplashScreen
{
public:
LLSplashScreenMesaHeadless() {};
virtual ~LLSplashScreenMesaHeadless() {};
/*virtual*/ void showImpl() {};
/*virtual*/ void updateImpl(const char* mesg) {};
/*virtual*/ void hideImpl() {};
};
#endif
#endif //LL_LLWINDOWMESAHEADLESS_H
|