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/**
* @author This module has many fathers, and it shows.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLKEYBOARDSDL2_H
#define LL_LLKEYBOARDSDL2_H
#include "llkeyboard.h"
#include "SDL2/SDL.h"
class LLKeyboardSDL : public LLKeyboard
{
public:
LLKeyboardSDL();
~LLKeyboardSDL() {};
bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
void resetMaskKeys() override;
MASK currentMask(bool for_mouse_event) override;
void scanKeyboard() override;
protected:
MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key );
LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key);
private:
std::map<LLKeyboard::NATIVE_KEY_TYPE, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
std::map<KEY, LLKeyboard::NATIVE_KEY_TYPE> mInvTranslateNumpadMap; // inverse of the above
public:
static U32 mapSDL2toWin( U32 );
};
#endif
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