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/**
* @file lllfsthread.h
* @brief LLLFSThread base class
*
* Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLLFSTHREAD_H
#define LL_LLLFSTHREAD_H
#include <queue>
#include <string>
#include <map>
#include <set>
#include "llapr.h"
#include "llqueuedthread.h"
//============================================================================
// Threaded Local File System
//============================================================================
class LLLFSThread : public LLQueuedThread
{
//------------------------------------------------------------------------
public:
enum operation_t {
FILE_READ,
FILE_WRITE,
FILE_RENAME,
FILE_REMOVE
};
//------------------------------------------------------------------------
public:
class Request : public QueuedRequest
{
protected:
~Request() {}; // use deleteRequest()
public:
Request(handle_t handle, U32 priority, U32 flags,
operation_t op, const LLString& filename,
U8* buffer, S32 offset, S32 numbytes);
S32 getBytes()
{
return mBytes;
}
S32 getBytesRead()
{
return mBytesRead;
}
S32 getOperation()
{
return mOperation;
}
U8* getBuffer()
{
return mBuffer;
}
const LLString& getFilename()
{
return mFileName;
}
/*virtual*/ void finishRequest();
/*virtual*/ void deleteRequest();
bool processIO();
private:
operation_t mOperation;
LLString mFileName;
U8* mBuffer; // dest for reads, source for writes, new UUID for rename
S32 mOffset; // offset into file, -1 = append (WRITE only)
S32 mBytes; // bytes to read from file, -1 = all
S32 mBytesRead; // bytes read from file
};
//------------------------------------------------------------------------
public:
LLLFSThread(bool threaded = TRUE, bool runalways = TRUE);
~LLLFSThread();
// Return a Request handle
handle_t read(const LLString& filename,
U8* buffer, S32 offset, S32 numbytes, U32 pri=PRIORITY_NORMAL, U32 flags = 0);
handle_t write(const LLString& filename,
U8* buffer, S32 offset, S32 numbytes, U32 flags = 0);
handle_t rename(const LLString& filename, const LLString& newname, U32 flags = 0);
handle_t remove(const LLString& filename, U32 flags = 0);
// Return number of bytes read
S32 readImmediate(const LLString& filename,
U8* buffer, S32 offset, S32 numbytes);
S32 writeImmediate(const LLString& filename,
U8* buffer, S32 offset, S32 numbytes);
static void initClass(bool local_is_threaded = TRUE, bool run_always = TRUE); // Setup sLocal
static S32 updateClass(U32 ms_elapsed);
static void cleanupClass(); // Delete sLocal
protected:
/*virtual*/ bool processRequest(QueuedRequest* req);
public:
static LLLFSThread* sLocal; // Default local file thread
};
//============================================================================
#endif // LL_LLLFSTHREAD_H
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