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/**
* @file lldir.cpp
* @brief implementation of directory utilities base class
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "linden_common.h"
#if !LL_WINDOWS
#include <sys/stat.h>
#include <sys/types.h>
#else
#include <direct.h>
#endif
#include "lldir.h"
#include "llerror.h"
#include "lluuid.h"
#if LL_WINDOWS
#include "lldir_win32.h"
LLDir_Win32 gDirUtil;
#elif LL_DARWIN
#include "lldir_mac.h"
LLDir_Mac gDirUtil;
#else
#include "lldir_linux.h"
LLDir_Linux gDirUtil;
#endif
LLDir *gDirUtilp = (LLDir *)&gDirUtil;
LLDir::LLDir()
: mAppName(""),
mExecutablePathAndName(""),
mExecutableFilename(""),
mExecutableDir(""),
mAppRODataDir(""),
mOSUserDir(""),
mOSUserAppDir(""),
mLindenUserDir(""),
mCAFile(""),
mTempDir(""),
mDirDelimiter("")
{
}
LLDir::~LLDir()
{
}
S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask)
{
S32 count = 0;
std::string filename;
std::string fullpath;
S32 result;
while (getNextFileInDir(dirname, mask, filename, FALSE))
{
if ((filename == ".") || (filename == ".."))
{
// skipping directory traversal filenames
count++;
continue;
}
fullpath = dirname;
fullpath += getDirDelimiter();
fullpath += filename;
S32 retry_count = 0;
while (retry_count < 5)
{
if (0 != LLFile::remove(fullpath.c_str()))
{
result = errno;
llwarns << "Problem removing " << fullpath << " - errorcode: "
<< result << " attempt " << retry_count << llendl;
ms_sleep(1000);
}
else
{
if (retry_count)
{
llwarns << "Successfully removed " << fullpath << llendl;
}
break;
}
retry_count++;
}
count++;
}
return count;
}
const std::string LLDir::findFile(const std::string &filename,
const std::string searchPath1,
const std::string searchPath2,
const std::string searchPath3)
{
std::vector<std::string> search_paths;
search_paths.push_back(searchPath1);
search_paths.push_back(searchPath2);
search_paths.push_back(searchPath3);
std::vector<std::string>::iterator search_path_iter;
for (search_path_iter = search_paths.begin();
search_path_iter != search_paths.end();
++search_path_iter)
{
if (!search_path_iter->empty())
{
std::string filename_and_path = (*search_path_iter) + getDirDelimiter() + filename;
if (fileExists(filename_and_path))
{
return filename_and_path;
}
}
}
return "";
}
const std::string &LLDir::getExecutablePathAndName() const
{
return mExecutablePathAndName;
}
const std::string &LLDir::getExecutableFilename() const
{
return mExecutableFilename;
}
const std::string &LLDir::getExecutableDir() const
{
return mExecutableDir;
}
const std::string &LLDir::getWorkingDir() const
{
return mWorkingDir;
}
const std::string &LLDir::getAppName() const
{
return mAppName;
}
const std::string &LLDir::getAppRODataDir() const
{
return mAppRODataDir;
}
const std::string &LLDir::getOSUserDir() const
{
return mOSUserDir;
}
const std::string &LLDir::getOSUserAppDir() const
{
return mOSUserAppDir;
}
const std::string &LLDir::getLindenUserDir() const
{
return mLindenUserDir;
}
const std::string &LLDir::getChatLogsDir() const
{
return mChatLogsDir;
}
const std::string &LLDir::getPerAccountChatLogsDir() const
{
return mPerAccountChatLogsDir;
}
const std::string &LLDir::getTempDir() const
{
return mTempDir;
}
const std::string &LLDir::getCAFile() const
{
return mCAFile;
}
const std::string &LLDir::getDirDelimiter() const
{
return mDirDelimiter;
}
const std::string &LLDir::getSkinDir() const
{
return mSkinDir;
}
std::string LLDir::getExpandedFilename(ELLPath location, const std::string &filename) const
{
std::string prefix;
switch (location)
{
case LL_PATH_NONE:
// Do nothing
break;
case LL_PATH_APP_SETTINGS:
prefix = getAppRODataDir();
prefix += mDirDelimiter;
prefix += "app_settings";
break;
case LL_PATH_CHARACTER:
prefix = getAppRODataDir();
prefix += mDirDelimiter;
prefix += "character";
break;
case LL_PATH_MOTIONS:
prefix = getAppRODataDir();
prefix += mDirDelimiter;
prefix += "motions";
break;
case LL_PATH_HELP:
prefix = "help";
break;
case LL_PATH_CACHE:
if (getOSUserAppDir().empty())
{
prefix = "data";
}
else
{
prefix = getOSUserAppDir();
prefix += mDirDelimiter;
prefix += "cache";
}
break;
case LL_PATH_USER_SETTINGS:
prefix = getOSUserAppDir();
prefix += mDirDelimiter;
prefix += "user_settings";
break;
case LL_PATH_PER_SL_ACCOUNT:
prefix = getLindenUserDir();
break;
case LL_PATH_CHAT_LOGS:
prefix = getChatLogsDir();
break;
case LL_PATH_PER_ACCOUNT_CHAT_LOGS:
prefix = getPerAccountChatLogsDir();
break;
case LL_PATH_LOGS:
prefix = getOSUserAppDir();
prefix += mDirDelimiter;
prefix += "logs";
break;
case LL_PATH_TEMP:
prefix = getTempDir();
break;
case LL_PATH_TOP_SKIN:
prefix = getSkinDir();
break;
case LL_PATH_SKINS:
prefix = getAppRODataDir();
prefix += mDirDelimiter;
prefix += "skins";
break;
case LL_PATH_MOZILLA_PROFILE:
prefix = getOSUserAppDir();
prefix += mDirDelimiter;
prefix += "browser_profile";
break;
default:
llassert(0);
}
std::string expanded_filename;
if (!filename.empty())
{
if (!prefix.empty())
{
expanded_filename += prefix;
expanded_filename += mDirDelimiter;
expanded_filename += filename;
}
else
{
expanded_filename = filename;
}
}
else
if (!prefix.empty())
{
// Directory only, no file name.
expanded_filename = prefix;
}
else
{
expanded_filename.assign("");
}
//llinfos << "*** EXPANDED FILENAME: <" << mExpandedFilename << ">" << llendl;
return expanded_filename;
}
std::string LLDir::getTempFilename() const
{
LLUUID random_uuid;
char uuid_str[64];
random_uuid.generate();
random_uuid.toString(uuid_str);
std::string temp_filename = getTempDir();
temp_filename += mDirDelimiter;
temp_filename += uuid_str;
temp_filename += ".tmp";
return temp_filename;
}
void LLDir::setLindenUserDir(const std::string &first, const std::string &last)
{
// if both first and last aren't set, assume we're grabbing the cached dir
if (!first.empty() && !last.empty())
{
// some platforms have case-sensitive filesystems, so be
// utterly consistent with our firstname/lastname case.
LLString firstlower(first);
LLString::toLower(firstlower);
LLString lastlower(last);
LLString::toLower(lastlower);
mLindenUserDir = getOSUserAppDir();
mLindenUserDir += mDirDelimiter;
mLindenUserDir += firstlower.c_str();
mLindenUserDir += "_";
mLindenUserDir += lastlower.c_str();
}
else
{
llerrs << "Invalid name for LLDir::setLindenUserDir" << llendl;
}
dumpCurrentDirectories();
}
void LLDir::setChatLogsDir(const std::string &path)
{
if (!path.empty() )
{
mChatLogsDir = path;
}
else
{
llwarns << "Invalid name for LLDir::setChatLogsDir" << llendl;
}
}
void LLDir::setPerAccountChatLogsDir(const std::string &first, const std::string &last)
{
// if both first and last aren't set, assume we're grabbing the cached dir
if (!first.empty() && !last.empty())
{
// some platforms have case-sensitive filesystems, so be
// utterly consistent with our firstname/lastname case.
LLString firstlower(first);
LLString::toLower(firstlower);
LLString lastlower(last);
LLString::toLower(lastlower);
mPerAccountChatLogsDir = getChatLogsDir();
mPerAccountChatLogsDir += mDirDelimiter;
mPerAccountChatLogsDir += firstlower.c_str();
mPerAccountChatLogsDir += "_";
mPerAccountChatLogsDir += lastlower.c_str();
}
else
{
llwarns << "Invalid name for LLDir::setPerAccountChatLogsDir" << llendl;
}
}
void LLDir::setSkinFolder(const std::string &skin_folder)
{
mSkinDir = getAppRODataDir();
mSkinDir += mDirDelimiter;
mSkinDir += "skins";
mSkinDir += mDirDelimiter;
mSkinDir += skin_folder;
}
void LLDir::dumpCurrentDirectories()
{
llinfos << "Current Directories:" << llendl;
llinfos << " CurPath: " << getCurPath() << llendl;
llinfos << " AppName: " << getAppName() << llendl;
llinfos << " ExecutableFilename: " << getExecutableFilename() << llendl;
llinfos << " ExecutableDir: " << getExecutableDir() << llendl;
llinfos << " ExecutablePathAndName: " << getExecutablePathAndName() << llendl;
llinfos << " WorkingDir: " << getWorkingDir() << llendl;
llinfos << " AppRODataDir: " << getAppRODataDir() << llendl;
llinfos << " OSUserDir: " << getOSUserDir() << llendl;
llinfos << " OSUserAppDir: " << getOSUserAppDir() << llendl;
llinfos << " LindenUserDir: " << getLindenUserDir() << llendl;
llinfos << " TempDir: " << getTempDir() << llendl;
llinfos << " CAFile: " << getCAFile() << llendl;
llinfos << " SkinDir: " << getSkinDir() << llendl;
}
void dir_exists_or_crash(const std::string &dir_name)
{
#if LL_WINDOWS
// *FIX: lame - it doesn't do the same thing on windows. not so
// important since we don't deploy simulator to windows boxes.
LLFile::mkdir(dir_name.c_str(), 0700);
#else
struct stat dir_stat;
if(0 != LLFile::stat(dir_name.c_str(), &dir_stat))
{
S32 stat_rv = errno;
if(ENOENT == stat_rv)
{
if(0 != LLFile::mkdir(dir_name.c_str(), 0700)) // octal
{
llerrs << "Unable to create directory: " << dir_name << llendl;
}
}
else
{
llerrs << "Unable to stat: " << dir_name << " errno = " << stat_rv
<< llendl;
}
}
else
{
// data_dir exists, make sure it's a directory.
if(!S_ISDIR(dir_stat.st_mode))
{
llerrs << "Data directory collision: " << dir_name << llendl;
}
}
#endif
}
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