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/**
* @file llwindowshade.h
* @brief Notification dialog that slides down and optionally disabled a piece of UI
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWSHADE_H
#define LL_LLWINDOWSHADE_H
#include "lluictrl.h"
#include "llnotifications.h"
#include "lluiimage.h"
class LLWindowShade : public LLUICtrl
{
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<LLUIImage*> bg_image;
Optional<LLUIColor> text_color;
Optional<bool> modal,
can_close;
Params();
};
void show(LLNotificationPtr);
/*virtual*/ void draw();
void hide();
void setBackgroundImage(LLUIImage* image);
void setTextColor(LLColor4 color);
void setCanClose(bool can_close);
private:
void displayLatestNotification();
LLNotificationPtr getCurrentNotification();
friend class LLUICtrlFactory;
LLWindowShade(const Params& p);
void initFromParams(const Params& params);
void onCloseNotification();
void onClickNotificationButton(const std::string& name);
void onEnterNotificationText(LLUICtrl* ctrl, const std::string& name);
void onClickIgnore(LLUICtrl* ctrl);
std::vector<LLNotificationPtr> mNotifications;
LLSD mNotificationResponse;
bool mModal;
S32 mFormHeight;
LLUIColor mTextColor;
};
#endif // LL_LLWINDOWSHADE_H
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