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/**
* @file llviewborder.h
* @brief A customizable decorative border. Does not interact with mouse events.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLVIEWBORDER_H
#define LL_LLVIEWBORDER_H
#include "llview.h"
class LLViewBorder : public LLView
{
public:
enum EBevel { BEVEL_IN, BEVEL_OUT, BEVEL_BRIGHT, BEVEL_NONE };
enum EStyle { STYLE_LINE, STYLE_TEXTURE };
LLViewBorder( const LLString& name, const LLRect& rect, EBevel bevel = BEVEL_OUT, EStyle style = STYLE_LINE, S32 width = 1 );
virtual void setValue(const LLSD& val) { setRect(LLRect(val)); }
virtual BOOL isCtrl() const { return FALSE; }
// llview functionality
virtual void draw();
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory);
static BOOL getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style);
void setBorderWidth(S32 width) { mBorderWidth = width; }
S32 getBorderWidth() const { return mBorderWidth; }
void setBevel(EBevel bevel) { mBevel = bevel; }
EBevel getBevel() const { return mBevel; }
void setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light );
void setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark,
const LLColor4& highlight_light, const LLColor4& highlight_dark );
void setTexture( const class LLUUID &image_id );
LLColor4 getHighlightLight() {return mHighlightLight;}
LLColor4 getShadowDark() {return mHighlightDark;}
EStyle getStyle() const { return mStyle; }
void setKeyboardFocusHighlight( BOOL b ) { mHasKeyboardFocus = b; }
private:
void drawOnePixelLines();
void drawTwoPixelLines();
void drawTextures();
void drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y );
EBevel mBevel;
const EStyle mStyle;
LLColor4 mHighlightLight;
LLColor4 mHighlightDark;
LLColor4 mShadowLight;
LLColor4 mShadowDark;
LLColor4 mBackgroundColor;
S32 mBorderWidth;
LLUIImagePtr mTexture;
BOOL mHasKeyboardFocus;
};
#endif // LL_LLVIEWBORDER_H
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