blob: 61e17c18795d0e39e2ecdfb9886156cd6c4f424a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
|
/**
* @file llundo.cpp
* @brief LLUndo class
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
// Generic interface for undo/redo circular buffer
#include "linden_common.h"
#include "llundo.h"
#include "llerror.h"
// TODO:
// implement doubly linked circular list for ring buffer
// this will allow us to easily change the size of an undo buffer on the fly
//-----------------------------------------------------------------------------
// LLUndoBuffer()
//-----------------------------------------------------------------------------
LLUndoBuffer::LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count )
{
mNextAction = 0;
mLastAction = 0;
mFirstAction = 0;
mOperationID = 0;
mNumActions = initial_count;
mActions = new LLUndoAction *[initial_count];
//initialize buffer with actions
for (S32 i = 0; i < initial_count; i++)
{
mActions[i] = create_func();
if (!mActions[i])
{
llerrs << "Unable to create action for undo buffer" << llendl;
}
}
}
//-----------------------------------------------------------------------------
// ~LLUndoBuffer()
//-----------------------------------------------------------------------------
LLUndoBuffer::~LLUndoBuffer()
{
for (S32 i = 0; i < mNumActions; i++)
{
delete mActions[i];
}
delete [] mActions;
}
//-----------------------------------------------------------------------------
// getNextAction()
//-----------------------------------------------------------------------------
LLUndoAction *LLUndoBuffer::getNextAction(BOOL setClusterBegin)
{
LLUndoAction *nextAction = mActions[mNextAction];
if (setClusterBegin)
{
mOperationID++;
}
mActions[mNextAction]->mClusterID = mOperationID;
mNextAction = (mNextAction + 1) % mNumActions;
mLastAction = mNextAction;
if (mNextAction == mFirstAction)
{
mActions[mFirstAction]->cleanup();
mFirstAction = (mFirstAction + 1) % mNumActions;
}
return nextAction;
}
//-----------------------------------------------------------------------------
// undoAction()
//-----------------------------------------------------------------------------
BOOL LLUndoBuffer::undoAction()
{
if (!canUndo())
{
return FALSE;
}
S32 prevAction = (mNextAction + mNumActions - 1) % mNumActions;
while(mActions[prevAction]->mClusterID == mOperationID)
{
// go ahead and decrement action index
mNextAction = prevAction;
// undo this action
mActions[mNextAction]->undo();
// we're at the first action, so we don't know if we've actually undid everything
if (mNextAction == mFirstAction)
{
mOperationID--;
return FALSE;
}
// do wrap-around of index, but avoid negative numbers for modulo operator
prevAction = (mNextAction + mNumActions - 1) % mNumActions;
}
mOperationID--;
return TRUE;
}
//-----------------------------------------------------------------------------
// redoAction()
//-----------------------------------------------------------------------------
BOOL LLUndoBuffer::redoAction()
{
if (!canRedo())
{
return FALSE;
}
mOperationID++;
while(mActions[mNextAction]->mClusterID == mOperationID)
{
if (mNextAction == mLastAction)
{
return FALSE;
}
mActions[mNextAction]->redo();
// do wrap-around of index
mNextAction = (mNextAction + 1) % mNumActions;
}
return TRUE;
}
//-----------------------------------------------------------------------------
// flushActions()
//-----------------------------------------------------------------------------
void LLUndoBuffer::flushActions()
{
for (S32 i = 0; i < mNumActions; i++)
{
mActions[i]->cleanup();
}
mNextAction = 0;
mLastAction = 0;
mFirstAction = 0;
mOperationID = 0;
}
|