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/**
* @file lltoolbarview.h
* @author Merov Linden
* @brief User customizable toolbar class
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLTOOLBARVIEW_H
#define LL_LLTOOLBARVIEW_H
#include "lluictrl.h"
#include "lltoolbar.h"
#include "llcommandmanager.h"
class LLUICtrlFactory;
// Parent of all LLToolBar
class LLToolBarView : public LLUICtrl
{
public:
// Xui structure of the toolbar panel
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> {};
// Note: valid children for LLToolBarView are stored in this registry
typedef LLDefaultChildRegistry child_registry_t;
// Xml structure of the toolbars.xml setting
// Those live in a toolbars.xml found in app_settings (for the default) and in
// the user folder for the user specific (saved) settings
struct Toolbar : public LLInitParam::Block<Toolbar>
{
Mandatory<U32> button_display_mode;
Multiple<LLCommandId::Params> commands;
Toolbar();
};
struct ToolbarSet : public LLInitParam::Block<ToolbarSet>
{
Optional<Toolbar> left_toolbar,
right_toolbar,
bottom_toolbar;
ToolbarSet();
};
// Derived methods
virtual ~LLToolBarView();
virtual BOOL postBuild();
virtual void draw();
// Toolbar view interface with the rest of the world
// Checks if the commandId is being used somewhere in one of the toolbars
bool hasCommand(const LLCommandId& commandId) const;
// Loads the toolbars from the existing user or default settings
bool loadToolbars(bool force_default = false); // return false if load fails
bool loadDefaultToolbars() { return loadToolbars(true); }
protected:
friend class LLUICtrlFactory;
LLToolBarView(const Params&);
void initFromParams(const Params&);
private:
void saveToolbars() const;
bool addCommand(const LLCommandId& commandId, LLToolBar* toolbar);
void addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const;
// Pointers to the toolbars handled by the toolbar view
LLToolBar* mToolbarLeft;
LLToolBar* mToolbarRight;
LLToolBar* mToolbarBottom;
};
extern LLToolBarView* gToolBarView;
#endif // LL_LLTOOLBARVIEW_H
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