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/**
* @file llstyle.h
* @brief Text style class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSTYLE_H
#define LL_LLSTYLE_H
#include "v4color.h"
#include "llui.h"
#include "llinitparam.h"
#include "lluiimage.h"
class LLFontGL;
class LLStyle;
typedef LLPointer<LLStyle> LLStyleSP;
typedef LLPointer<const LLStyle> LLStyleConstSP;
class LLStyle : public LLRefCount
{
public:
struct Params : public LLInitParam::Block<Params>
{
Optional<bool> visible;
Optional<LLFontGL::ShadowType> drop_shadow;
Optional<LLUIColor> color,
readonly_color,
selected_color;
Optional<F32> alpha;
Optional<const LLFontGL*> font;
Optional<LLUIImage*> image;
Optional<std::string> link_href;
Optional<bool> is_link;
Params();
};
LLStyle(const Params& p = Params());
LLStyleSP clone() const { return makeCopy(); }
LLStyleConstSP cloneConst() const { return makeCopy(); }
public:
const LLUIColor& getColor() const { return mColor; }
void setColor(const LLUIColor &color) { mColor = color; }
const LLUIColor& getReadOnlyColor() const { return mReadOnlyColor; }
void setReadOnlyColor(const LLUIColor& color) { mReadOnlyColor = color; }
const LLUIColor& getSelectedColor() const { return mSelectedColor; }
void setSelectedColor(const LLUIColor& color) { mSelectedColor = color; }
F32 getAlpha() const { return mAlpha; }
void setAlpha(F32 alpha) { mAlpha = alpha; }
bool isVisible() const;
void setVisible(bool is_visible);
LLFontGL::ShadowType getShadowType() const { return mDropShadow; }
void setFont(const LLFontGL* font);
const LLFontGL* getFont() const;
const std::string& getLinkHREF() const { return mLink; }
void setLinkHREF(const std::string& href);
bool isLink() const;
LLPointer<LLUIImage> getImage() const;
void setImage(const LLUUID& src);
void setImage(const std::string& name);
bool isImage() const { return mImagep.notNull(); }
bool operator==(const LLStyle &rhs) const
{
return
mVisible == rhs.mVisible
&& mColor == rhs.mColor
&& mReadOnlyColor == rhs.mReadOnlyColor
&& mSelectedColor == rhs.mSelectedColor
&& mFont == rhs.mFont
&& mLink == rhs.mLink
&& mImagep == rhs.mImagep
&& mDropShadow == rhs.mDropShadow
&& mAlpha == rhs.mAlpha;
}
bool operator!=(const LLStyle& rhs) const { return !(*this == rhs); }
public:
LLFontGL::ShadowType mDropShadow;
protected:
~LLStyle() = default;
LLStyle* makeCopy() const;
private:
std::string mFontName;
std::string mLink;
LLUIColor mColor;
LLUIColor mReadOnlyColor;
LLUIColor mSelectedColor;
const LLFontGL* mFont;
LLPointer<LLUIImage> mImagep;
F32 mAlpha;
bool mVisible;
bool mIsLink;
};
#endif // LL_LLSTYLE_H
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