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/**
* @file llscrollcontainer.h
* @brief LLScrollableContainerView class header file.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLSCROLLCONTAINER_H
#define LL_LLSCROLLCONTAINER_H
#include "lluictrl.h"
#ifndef LL_V4COLOR_H
#include "v4color.h"
#endif
#include "stdenums.h"
#include "llcoord.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLScrollableContainerView
//
// A view meant to encapsulate a clipped region which is
// scrollable. It automatically takes care of pixel perfect scrolling
// and cliipping, as well as turning the scrollbars on or off based on
// the width and height of the view you're scrolling.
//
// This class is a decorator class.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLScrollbar;
class LLViewBorder;
class LLUICtrlFactory;
class LLScrollableContainerView : public LLUICtrl
{
public:
LLScrollableContainerView( const LLString& name, const LLRect& rect,
LLView* scrolled_view, BOOL is_opaque = FALSE,
const LLColor4& bg_color = LLColor4(0,0,0,0) );
LLScrollableContainerView( const LLString& name, const LLRect& rect,
LLUICtrl* scrolled_ctrl, BOOL is_opaque = FALSE,
const LLColor4& bg_color = LLColor4(0,0,0,0) );
virtual ~LLScrollableContainerView( void );
void init();
void setScrolledView(LLView* view) { mScrolledView = view; }
virtual void setValue(const LLSD& value) { mInnerRect.setValue(value); }
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_SCROLL_CONTAINER; }
virtual LLString getWidgetTag() const { return LL_SCROLLABLE_CONTAINER_VIEW_TAG; }
// scrollbar handlers
static void horizontalChange( S32 new_pos, LLScrollbar* sb, void* user_data );
static void verticalChange( S32 new_pos, LLScrollbar* sb, void* user_data );
void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar );
void calcVisibleSize( const LLRect& doc_rect, S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar );
void setBorderVisible( BOOL b );
void scrollToShowRect( const LLRect& rect, const LLCoordGL& desired_offset );
void setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; }
const LLRect& getScrolledViewRect() { return mScrolledView->getRect(); }
void pageUp(S32 overlap = 0);
void pageDown(S32 overlap = 0);
void goToTop();
void goToBottom();
S32 getBorderWidth();
// LLView functionality
virtual void reshape(S32 width, S32 height, BOOL called_from_parent);
virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks );
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
LLString& tooltip_msg);
virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect* sticky_rect);
virtual void draw();
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
protected:
// internal scrollbar handlers
virtual void scrollHorizontal( S32 new_pos );
virtual void scrollVertical( S32 new_pos );
void updateScroll();
// Note: vertical comes before horizontal because vertical
// scrollbars have priority for mouse and keyboard events.
enum { VERTICAL, HORIZONTAL, SCROLLBAR_COUNT };
LLScrollbar* mScrollbar[SCROLLBAR_COUNT];
LLView* mScrolledView;
S32 mSize;
BOOL mIsOpaque;
LLColor4 mBackgroundColor;
LLRect mInnerRect;
LLViewBorder* mBorder;
BOOL mReserveScrollCorner;
BOOL mAutoScrolling;
F32 mAutoScrollRate;
};
#endif // LL_LLSCROLLCONTAINER_H
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