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/**
* @file llradiogroup.h
* @brief LLRadioGroup base class
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
// An invisible view containing multiple mutually exclusive toggling
// buttons (usually radio buttons). Automatically handles the mutex
// condition by highlighting only one button at a time.
#ifndef LL_LLRADIOGROUP_H
#define LL_LLRADIOGROUP_H
#include "lluictrl.h"
#include "llcheckboxctrl.h"
class LLFontGL;
// Radio controls are checkbox controls with use_radio_style true
class LLRadioCtrl : public LLCheckBoxCtrl
{
public:
LLRadioCtrl(const LLString& name, const LLRect& rect, const LLString& label,
const LLFontGL* font = NULL,
void (*commit_callback)(LLUICtrl*, void*) = NULL,
void* callback_userdata = NULL);
/*virtual*/ ~LLRadioCtrl();
/*virtual*/ void setValue(const LLSD& value);
};
class LLRadioGroup
: public LLUICtrl
{
public:
// Build a radio group. The number (0...n-1) of the currently selected
// element will be stored in the named control. After the control is
// changed the callback will be called.
LLRadioGroup(const LLString& name, const LLRect& rect,
const LLString& control_name,
LLUICtrlCallback callback = NULL,
void* userdata = NULL,
BOOL border = TRUE);
// Another radio group constructor, but this one doesn't rely on
// needing a control
LLRadioGroup(const LLString& name, const LLRect& rect,
S32 initial_index,
LLUICtrlCallback callback = NULL,
void* userdata = NULL,
BOOL border = TRUE);
virtual ~LLRadioGroup();
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_RADIO_GROUP; }
virtual LLString getWidgetTag() const { return LL_RADIO_GROUP_TAG; }
virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
virtual void setEnabled(BOOL enabled);
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void setIndexEnabled(S32 index, BOOL enabled);
S32 getItemCount() { return mRadioButtons.size(); }
// return the index value of the selected item
S32 getSelectedIndex() const;
// set the index value programatically
BOOL setSelectedIndex(S32 index, BOOL from_event = FALSE);
// Accept and retrieve strings of the radio group control names
virtual void setValue(const LLSD& value );
virtual LLSD getValue() const;
// Draw the group, but also fix the highlighting based on the
// control.
void draw();
// You must use this method to add buttons to a radio group.
// Don't use addChild -- it won't set the callback function
// correctly.
LLRadioCtrl* addRadioButton(const LLString& name, const LLString& label, const LLRect& rect, const LLFontGL* font);
LLRadioCtrl* getRadioButton(const S32& index) { return mRadioButtons[index]; }
// Update the control as needed. Userdata must be a pointer to the
// button.
static void onClickButton(LLUICtrl* radio, void* userdata);
protected:
// protected function shared by the two constructors.
void init(BOOL border);
S32 mSelectedIndex;
typedef std::vector<LLRadioCtrl*> button_list_t;
button_list_t mRadioButtons;
BOOL mHasBorder;
};
#endif
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