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/**
* @file llfocusmgr.cpp
* @brief LLFocusMgr base class
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "linden_common.h"
#include "llfocusmgr.h"
#include "lluictrl.h"
#include "v4color.h"
const F32 FOCUS_FADE_TIME = 0.3f;
LLFocusMgr gFocusMgr;
LLFocusMgr::LLFocusMgr()
:
mLockedView( NULL ),
mKeyboardLockedFocusLostCallback( NULL ),
mMouseCaptor( NULL ),
mKeyboardFocus( NULL ),
mDefaultKeyboardFocus( NULL ),
mKeyboardFocusLostCallback( NULL ),
mTopCtrl( NULL ),
mFocusWeight(0.f),
mAppHasFocus(TRUE) // Macs don't seem to notify us that we've gotten focus, so default to true
#ifdef _DEBUG
, mMouseCaptorName("none")
, mKeyboardFocusName("none")
, mTopCtrlName("none")
#endif
{
}
LLFocusMgr::~LLFocusMgr()
{
mFocusHistory.clear();
}
void LLFocusMgr::releaseFocusIfNeeded( LLView* view )
{
if( childHasMouseCapture( view ) )
{
setMouseCapture( NULL );
}
if( childHasKeyboardFocus( view ))
{
if (view == mLockedView)
{
mLockedView = NULL;
mKeyboardLockedFocusLostCallback = NULL;
setKeyboardFocus( NULL, NULL );
}
else
{
setKeyboardFocus( mLockedView, mKeyboardLockedFocusLostCallback );
}
}
if( childIsTopCtrl( view ) )
{
setTopCtrl( NULL );
}
}
void LLFocusMgr::setKeyboardFocus(LLUICtrl* new_focus, FocusLostCallback on_focus_lost, BOOL lock)
{
if (mLockedView &&
(new_focus == NULL ||
(new_focus != mLockedView && !new_focus->hasAncestor(mLockedView))))
{
// don't allow focus to go to anything that is not the locked focus
// or one of its descendants
return;
}
FocusLostCallback old_callback = mKeyboardFocusLostCallback;
mKeyboardFocusLostCallback = on_focus_lost;
//llinfos << "Keyboard focus handled by " << (new_focus ? new_focus->getName() : "nothing") << llendl;
if( new_focus != mKeyboardFocus )
{
LLUICtrl* old_focus = mKeyboardFocus;
mKeyboardFocus = new_focus;
// clear out any existing flash
if (new_focus)
{
mFocusWeight = 0.f;
}
mFocusTimer.reset();
if( old_callback )
{
old_callback( old_focus );
}
#ifdef _DEBUG
mKeyboardFocusName = new_focus ? new_focus->getName() : "none";
#endif
// If we've got a default keyboard focus, and the caller is
// releasing keyboard focus, move to the default.
if (mDefaultKeyboardFocus != NULL && mKeyboardFocus == NULL)
{
mDefaultKeyboardFocus->setFocus(TRUE);
}
LLView* focus_subtree = mKeyboardFocus;
LLView* viewp = mKeyboardFocus;
// find root-most focus root
while(viewp)
{
if (viewp->isFocusRoot())
{
focus_subtree = viewp;
}
viewp = viewp->getParent();
}
if (focus_subtree)
{
mFocusHistory[focus_subtree->mViewHandle] = mKeyboardFocus ? mKeyboardFocus->mViewHandle : LLViewHandle::sDeadHandle;
}
}
if (lock)
{
lockFocus();
}
}
void LLFocusMgr::setDefaultKeyboardFocus(LLUICtrl* default_focus)
{
mDefaultKeyboardFocus = default_focus;
}
// Returns TRUE is parent or any descedent of parent has keyboard focus.
BOOL LLFocusMgr::childHasKeyboardFocus(const LLView* parent ) const
{
LLView* focus_view = mKeyboardFocus;
while( focus_view )
{
if( focus_view == parent )
{
return TRUE;
}
focus_view = focus_view->getParent();
}
return FALSE;
}
// Returns TRUE is parent or any descedent of parent is the mouse captor.
BOOL LLFocusMgr::childHasMouseCapture( LLView* parent )
{
if( mMouseCaptor && mMouseCaptor->isView() )
{
LLView* captor_view = (LLView*)mMouseCaptor;
while( captor_view )
{
if( captor_view == parent )
{
return TRUE;
}
captor_view = captor_view->getParent();
}
}
return FALSE;
}
void LLFocusMgr::removeKeyboardFocusWithoutCallback( LLView* focus )
{
// should be ok to unlock here, as you have to know the locked view
// in order to unlock it
if (focus == mLockedView)
{
mLockedView = NULL;
mKeyboardLockedFocusLostCallback = NULL;
}
if( mKeyboardFocus == focus )
{
mKeyboardFocus = NULL;
mKeyboardFocusLostCallback = NULL;
#ifdef _DEBUG
mKeyboardFocusName = "none";
#endif
}
}
void LLFocusMgr::setMouseCapture( LLMouseHandler* new_captor )
{
//if (mFocusLocked)
//{
// return;
//}
if( new_captor != mMouseCaptor )
{
LLMouseHandler* old_captor = mMouseCaptor;
mMouseCaptor = new_captor;
/*
if (new_captor)
{
if ( new_captor->getName() == "Stickto")
{
llinfos << "New mouse captor: " << new_captor->getName() << llendl;
}
else
{
llinfos << "New mouse captor: " << new_captor->getName() << llendl;
}
}
else
{
llinfos << "New mouse captor: NULL" << llendl;
}
*/
if( old_captor )
{
old_captor->onMouseCaptureLost();
}
#ifdef _DEBUG
mMouseCaptorName = new_captor ? new_captor->getName() : "none";
#endif
}
}
void LLFocusMgr::removeMouseCaptureWithoutCallback( LLMouseHandler* captor )
{
//if (mFocusLocked)
//{
// return;
//}
if( mMouseCaptor == captor )
{
mMouseCaptor = NULL;
#ifdef _DEBUG
mMouseCaptorName = "none";
#endif
}
}
BOOL LLFocusMgr::childIsTopCtrl( LLView* parent )
{
LLView* top_view = (LLView*)mTopCtrl;
while( top_view )
{
if( top_view == parent )
{
return TRUE;
}
top_view = top_view->getParent();
}
return FALSE;
}
// set new_top = NULL to release top_view.
void LLFocusMgr::setTopCtrl( LLUICtrl* new_top )
{
if( new_top != mTopCtrl )
{
mTopCtrl = new_top;
#ifdef _DEBUG
mTopCtrlName = new_top ? new_top->getName() : "none";
#endif
}
}
void LLFocusMgr::removeTopCtrlWithoutCallback( LLUICtrl* top_view )
{
if( mTopCtrl == top_view )
{
mTopCtrl = NULL;
#ifdef _DEBUG
mTopCtrlName = "none";
#endif
}
}
void LLFocusMgr::lockFocus()
{
mLockedView = mKeyboardFocus;
mKeyboardLockedFocusLostCallback = mKeyboardFocusLostCallback;
}
void LLFocusMgr::unlockFocus()
{
mLockedView = NULL;
mKeyboardLockedFocusLostCallback = NULL;
}
F32 LLFocusMgr::getFocusFlashAmt()
{
return clamp_rescale(getFocusTime(), 0.f, FOCUS_FADE_TIME, mFocusWeight, 0.f);
}
LLColor4 LLFocusMgr::getFocusColor()
{
LLColor4 focus_color = lerp(LLUI::sColorsGroup->getColor( "FocusColor" ), LLColor4::white, getFocusFlashAmt());
// de-emphasize keyboard focus when app has lost focus (to avoid typing into wrong window problem)
if (!mAppHasFocus)
{
focus_color.mV[VALPHA] *= 0.4f;
}
return focus_color;
}
void LLFocusMgr::triggerFocusFlash()
{
mFocusTimer.reset();
mFocusWeight = 1.f;
}
void LLFocusMgr::setAppHasFocus(BOOL focus)
{
if (!mAppHasFocus && focus)
{
triggerFocusFlash();
}
// release focus from "top ctrl"s, which generally hides them
if (!focus && mTopCtrl && mTopCtrl->hasFocus())
{
mTopCtrl->setFocus(FALSE);
}
mAppHasFocus = focus;
}
LLUICtrl* LLFocusMgr::getLastFocusForGroup(LLView* subtree_root)
{
if (subtree_root)
{
focus_history_map_t::iterator found_it = mFocusHistory.find(subtree_root->mViewHandle);
if (found_it != mFocusHistory.end())
{
// found last focus for this subtree
return static_cast<LLUICtrl*>(LLView::getViewByHandle(found_it->second));
}
}
return NULL;
}
void LLFocusMgr::clearLastFocusForGroup(LLView* subtree_root)
{
if (subtree_root)
{
mFocusHistory.erase(subtree_root->mViewHandle);
}
}
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