1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
|
/**
* @file llfloaterreg.cpp
* @brief LLFloaterReg Floater Registration Class
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llfloaterreg.h"
//#include "llagent.h"
#include "llfloater.h"
#include "llmultifloater.h"
#include "llfloaterreglistener.h"
//*******************************************************
//static
LLFloaterReg::instance_list_t LLFloaterReg::sNullInstanceList;
LLFloaterReg::instance_map_t LLFloaterReg::sInstanceMap;
LLFloaterReg::build_map_t LLFloaterReg::sBuildMap;
std::map<std::string,std::string> LLFloaterReg::sGroupMap;
bool LLFloaterReg::sBlockShowFloaters = false;
std::set<std::string> LLFloaterReg::sAlwaysShowableList;
static LLFloaterRegListener sFloaterRegListener;
//*******************************************************
//static
void LLFloaterReg::add(const std::string& name, const std::string& filename, const LLFloaterBuildFunc& func, const std::string& groupname)
{
sBuildMap[name].mFunc = func;
sBuildMap[name].mFile = filename;
sGroupMap[name] = groupname.empty() ? name : groupname;
sGroupMap[groupname] = groupname; // for referencing directly by group name
}
//static
LLFloater* LLFloaterReg::getLastFloaterInGroup(const std::string& name)
{
LLRect rect;
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
if (!list.empty())
{
return list.back();
}
}
return NULL;
}
//static
LLFloater* LLFloaterReg::findInstance(const std::string& name, const LLSD& key)
{
LLFloater* res = NULL;
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
for (instance_list_t::iterator iter = list.begin(); iter != list.end(); ++iter)
{
LLFloater* inst = *iter;
if (inst->matchesKey(key))
{
res = inst;
break;
}
}
}
return res;
}
//static
LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key)
{
LLFloater* res = findInstance(name, key);
if (!res)
{
const LLFloaterBuildFunc& build_func = sBuildMap[name].mFunc;
const std::string& xui_file = sBuildMap[name].mFile;
if (build_func)
{
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
int index = list.size();
res = build_func(key);
bool success = res->buildFromFile(xui_file, NULL);
if (!success)
{
llwarns << "Failed to build floater type: '" << name << "'." << llendl;
return NULL;
}
// Note: key should eventually be a non optional LLFloater arg; for now, set mKey to be safe
if (res->mKey.isUndefined())
{
res->mKey = key;
}
res->setInstanceName(name);
res->applySavedVariables(); // Can't apply rect and dock state until setting instance name
if (res->mAutoTile && !res->getHost() && index > 0)
{
LLFloater* last_floater = getLastFloaterInGroup(groupname);
if (last_floater)
{
res->stackWith(*last_floater);
gFloaterView->adjustToFitScreen(res, true);
}
}
else
{
gFloaterView->adjustToFitScreen(res, false);
}
list.push_back(res);
}
}
if (!res)
{
llwarns << "Floater type: '" << name << "' not registered." << llendl;
}
}
return res;
}
//static
LLFloater* LLFloaterReg::removeInstance(const std::string& name, const LLSD& key)
{
LLFloater* res = NULL;
const std::string& groupname = sGroupMap[name];
if (!groupname.empty())
{
instance_list_t& list = sInstanceMap[groupname];
for (instance_list_t::iterator iter = list.begin(); iter != list.end(); ++iter)
{
LLFloater* inst = *iter;
if (inst->matchesKey(key))
{
res = inst;
list.erase(iter);
break;
}
}
}
return res;
}
//static
// returns true if the instance existed
bool LLFloaterReg::destroyInstance(const std::string& name, const LLSD& key)
{
LLFloater* inst = removeInstance(name, key);
if (inst)
{
delete inst;
return true;
}
else
{
return false;
}
}
// Iterators
//static
LLFloaterReg::const_instance_list_t& LLFloaterReg::getFloaterList(const std::string& name)
{
instance_map_t::iterator iter = sInstanceMap.find(name);
if (iter != sInstanceMap.end())
{
return iter->second;
}
else
{
return sNullInstanceList;
}
}
// Visibility Management
//static
LLFloater* LLFloaterReg::showInstance(const std::string& name, const LLSD& key, BOOL focus)
{
if( sBlockShowFloaters
// see EXT-7090
&& sAlwaysShowableList.find(name) == sAlwaysShowableList.end())
return 0;//
LLFloater* instance = getInstance(name, key);
if (instance)
{
instance->openFloater(key);
if (focus)
instance->setFocus(TRUE);
}
return instance;
}
//static
// returns true if the instance exists
bool LLFloaterReg::hideInstance(const std::string& name, const LLSD& key)
{
LLFloater* instance = findInstance(name, key);
if (instance)
{
// When toggling *visibility*, close the host instead of the floater when hosted
if (instance->getHost())
instance->getHost()->closeFloater();
else
instance->closeFloater();
return true;
}
else
{
return false;
}
}
//static
// returns true if the instance is visible when completed
bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key)
{
LLFloater* instance = findInstance(name, key);
if (LLFloater::isShown(instance))
{
// When toggling *visibility*, close the host instead of the floater when hosted
if (instance->getHost())
instance->getHost()->closeFloater();
else
instance->closeFloater();
return false;
}
else
{
return showInstance(name, key, TRUE) ? true : false;
}
}
//static
// returns true if the instance exists and is visible (doesnt matter minimized or not)
bool LLFloaterReg::instanceVisible(const std::string& name, const LLSD& key)
{
LLFloater* instance = findInstance(name, key);
return LLFloater::isVisible(instance);
}
//static
void LLFloaterReg::showInitialVisibleInstances()
{
// Iterate through alll registered instance names and show any with a save visible state
for (build_map_t::iterator iter = sBuildMap.begin(); iter != sBuildMap.end(); ++iter)
{
const std::string& name = iter->first;
std::string controlname = getVisibilityControlName(name);
if (LLFloater::getControlGroup()->controlExists(controlname))
{
BOOL isvis = LLFloater::getControlGroup()->getBOOL(controlname);
if (isvis)
{
showInstance(name, LLSD()); // keyed floaters shouldn't set save_vis to true
}
}
}
}
//static
void LLFloaterReg::hideVisibleInstances(const std::set<std::string>& exceptions)
{
// Iterate through alll active instances and hide them
for (instance_map_t::iterator iter = sInstanceMap.begin(); iter != sInstanceMap.end(); ++iter)
{
const std::string& name = iter->first;
if (exceptions.find(name) != exceptions.end())
continue;
instance_list_t& list = iter->second;
for (instance_list_t::iterator iter = list.begin(); iter != list.end(); ++iter)
{
LLFloater* floater = *iter;
floater->pushVisible(FALSE);
}
}
}
//static
void LLFloaterReg::restoreVisibleInstances()
{
// Iterate through all active instances and restore visibility
for (instance_map_t::iterator iter = sInstanceMap.begin(); iter != sInstanceMap.end(); ++iter)
{
instance_list_t& list = iter->second;
for (instance_list_t::iterator iter = list.begin(); iter != list.end(); ++iter)
{
LLFloater* floater = *iter;
floater->popVisible();
}
}
}
//static
std::string LLFloaterReg::getRectControlName(const std::string& name)
{
std::string res = std::string("floater_rect_") + name;
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
//static
std::string LLFloaterReg::declareRectControl(const std::string& name)
{
std::string controlname = getRectControlName(name);
LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
llformat("Window Position and Size for %s", name.c_str()),
TRUE);
return controlname;
}
//static
std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
{
std::string res = std::string("floater_vis_") + name;
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
//static
std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
{
std::string controlname = getVisibilityControlName(name);
LLFloater::getControlGroup()->declareBOOL(controlname, FALSE,
llformat("Window Visibility for %s", name.c_str()),
TRUE);
return controlname;
}
//static
std::string LLFloaterReg::declareDockStateControl(const std::string& name)
{
std::string controlname = getDockStateControlName(name);
LLFloater::getControlGroup()->declareBOOL(controlname, TRUE,
llformat("Window Docking state for %s", name.c_str()),
TRUE);
return controlname;
}
//static
std::string LLFloaterReg::getDockStateControlName(const std::string& name)
{
std::string res = std::string("floater_dock_") + name;
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
//static
void LLFloaterReg::registerControlVariables()
{
// Iterate through alll registered instance names and register rect and visibility control variables
for (build_map_t::iterator iter = sBuildMap.begin(); iter != sBuildMap.end(); ++iter)
{
const std::string& name = iter->first;
if (LLFloater::getControlGroup()->controlExists(getRectControlName(name)))
{
declareRectControl(name);
}
if (LLFloater::getControlGroup()->controlExists(getVisibilityControlName(name)))
{
declareVisibilityControl(name);
}
}
const LLSD& exclude_list = LLUI::sSettingGroups["config"]->getLLSD("always_showable_floaters");
for (LLSD::array_const_iterator iter = exclude_list.beginArray();
iter != exclude_list.endArray();
iter++)
{
sAlwaysShowableList.insert(iter->asString());
}
}
// Callbacks
// static
// Call once (i.e use for init callbacks)
void LLFloaterReg::initUICtrlToFloaterVisibilityControl(LLUICtrl* ctrl, const LLSD& sdname)
{
// Get the visibility control name for the floater
std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString());
// Set the control value to the floater visibility control (Sets the value as well)
ctrl->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name));
}
// callback args may use "floatername.key" format
static void parse_name_key(std::string& name, LLSD& key)
{
std::string instname = name;
std::size_t dotpos = instname.find(".");
if (dotpos != std::string::npos)
{
name = instname.substr(0, dotpos);
key = LLSD(instname.substr(dotpos+1, std::string::npos));
}
}
//static
void LLFloaterReg::showFloaterInstance(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
showInstance(name, key, TRUE);
}
//static
void LLFloaterReg::hideFloaterInstance(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
hideInstance(name, key);
}
//static
void LLFloaterReg::toggleFloaterInstance(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
toggleInstance(name, key);
}
//static
void LLFloaterReg::toggleToolbarFloaterInstance(const LLSD& sdname)
{
//
// Floaters controlled by the toolbar behave a bit differently from others.
// Namely they have 3-4 states as defined in the design wiki page here:
// https://wiki.lindenlab.com/wiki/FUI_Button_states
//
// The basic idea is this:
// * If the target floater is minimized, this button press will un-minimize it.
// * Else if the target floater is closed open it.
// * Else if the target floater does not have focus, give it focus.
// * Also, if it is not on top, bring it forward when focus is given.
// * Else the target floater is open, close it.
//
// First parse the parameter
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
LLFloater* instance = findInstance(name, key);
if (LLFloater::isMinimized(instance))
{
instance->setMinimized(FALSE);
instance->setFocus(TRUE);
}
else if (!LLFloater::isShown(instance))
{
showInstance(name, key, TRUE);
}
else if (!instance->hasFocus() && !instance->getIsChrome())
{
instance->setFocus(TRUE);
}
else
{
instance->closeFloater();
}
}
//static
bool LLFloaterReg::floaterInstanceOpen(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
bool visible_or_minimized = instanceVisible(name, key);
if (!visible_or_minimized)
{
LLFloater* instance = findInstance(name, key);
if (instance != NULL)
{
visible_or_minimized = LLFloater::isMinimized(instance);
}
}
return visible_or_minimized;
}
//static
bool LLFloaterReg::floaterInstanceVisible(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
return instanceVisible(name, key);
}
//static
bool LLFloaterReg::floaterInstanceMinimized(const LLSD& sdname)
{
LLSD key;
std::string name = sdname.asString();
parse_name_key(name, key);
LLFloater* instance = findInstance(name, key);
return LLFloater::isShown(instance);
}
|