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/**
* @file llcombobox.h
* @brief LLComboBox base class
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
// A control that displays the name of the chosen item, which when clicked
// shows a scrolling box of choices.
#ifndef LL_LLCOMBOBOX_H
#define LL_LLCOMBOBOX_H
#include "llbutton.h"
#include "lluictrl.h"
#include "llctrlselectioninterface.h"
#include "llimagegl.h"
#include "llrect.h"
// Classes
class LLFontGL;
class LLButton;
class LLSquareButton;
class LLScrollListCtrl;
class LLLineEditor;
class LLViewBorder;
extern S32 LLCOMBOBOX_HEIGHT;
extern S32 LLCOMBOBOX_WIDTH;
class LLComboBox
: public LLUICtrl, public LLCtrlListInterface
{
public:
typedef enum e_preferred_position
{
ABOVE,
BELOW
} EPreferredPosition;
LLComboBox(
const LLString& name,
const LLRect &rect,
const LLString& label,
void (*commit_callback)(LLUICtrl*, void*) = NULL,
void *callback_userdata = NULL
);
virtual ~LLComboBox();
// LLView interface
virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_COMBO_BOX; }
virtual LLString getWidgetTag() const { return LL_COMBO_BOX_TAG; }
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
virtual void draw();
virtual void onFocusLost();
virtual void setEnabled(BOOL enabled);
virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect* sticky_rect);
virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent);
virtual BOOL handleUnicodeCharHere(llwchar uni_char, BOOL called_from_parent);
// LLUICtrl interface
virtual void clear(); // select nothing
virtual void onCommit();
virtual BOOL acceptsTextInput() const { return mAllowTextEntry; }
virtual BOOL isDirty() const; // Returns TRUE if the user has modified this control.
virtual void resetDirty(); // Clear dirty state
virtual void setFocus(BOOL b);
// Selects item by underlying LLSD value, using LLSD::asString() matching.
// For simple items, this is just the name of the label.
virtual void setValue(const LLSD& value );
// Gets underlying LLSD value for currently selected items. For simple
// items, this is just the label.
virtual LLSD getValue() const;
void setAllowTextEntry(BOOL allow, S32 max_chars = 50, BOOL make_tentative = TRUE);
void setTextEntry(const LLString& text);
void add(const LLString& name, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE); // add item "name" to menu
void add(const LLString& name, const LLUUID& id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE);
void add(const LLString& name, void* userdata, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE);
void add(const LLString& name, LLSD value, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE);
BOOL remove( S32 index ); // remove item by index, return TRUE if found and removed
void removeall() { clearRows(); }
void sortByName(); // Sort the entries in the combobox by name
// Select current item by name using selectSimpleItem. Returns FALSE if not found.
BOOL setSimple(const LLString& name);
// Get name of current item. Returns an empty string if not found.
const LLString& getSimple() const;
// Get contents of column x of selected row
const LLString& getSimpleSelectedItem(S32 column = 0) const;
// Sets the label, which doesn't have to exist in the label.
// This is probably a UI abuse.
void setLabel(const LLString& name);
BOOL remove(const LLString& name); // remove item "name", return TRUE if found and removed
BOOL setCurrentByIndex( S32 index );
S32 getCurrentIndex() const;
//========================================================================
LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; };
LLCtrlListInterface* getListInterface() { return (LLCtrlListInterface*)this; };
// LLCtrlListInterface functions
// See llscrolllistctrl.h
virtual S32 getItemCount() const;
// Overwrites the default column (See LLScrollListCtrl for format)
virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM);
virtual void clearColumns();
virtual void setColumnLabel(const LLString& column, const LLString& label);
virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
virtual LLScrollListItem* addSimpleElement(const LLString& value, EAddPosition pos = ADD_BOTTOM, const LLSD& id = LLSD());
virtual void clearRows();
virtual void sortByColumn(LLString name, BOOL ascending);
// LLCtrlSelectionInterface functions
virtual BOOL getCanSelect() const { return TRUE; }
virtual BOOL selectFirstItem() { return setCurrentByIndex(0); }
virtual BOOL selectNthItem( S32 index ) { return setCurrentByIndex(index); }
virtual S32 getFirstSelectedIndex() const { return getCurrentIndex(); }
virtual BOOL setCurrentByID( const LLUUID& id );
virtual LLUUID getCurrentID(); // LLUUID::null if no items in menu
virtual BOOL setSelectedByValue(LLSD value, BOOL selected);
virtual LLSD getSimpleSelectedValue();
virtual BOOL isSelected(LLSD value);
virtual BOOL operateOnSelection(EOperation op);
virtual BOOL operateOnAll(EOperation op);
//========================================================================
void* getCurrentUserdata();
void setPrearrangeCallback( void (*cb)(LLUICtrl*,void*) ) { mPrearrangeCallback = cb; }
void setTextEntryCallback( void (*cb)(LLLineEditor*, void*) ) { mTextEntryCallback = cb; }
void setButtonVisible(BOOL visible);
static void onButtonDown(void *userdata);
static void onItemSelected(LLUICtrl* item, void *userdata);
static void onListFocusChanged(LLUICtrl* item, void *userdata);
static void onTextEntry(LLLineEditor* line_editor, void* user_data);
static void onTextCommit(LLUICtrl* caller, void* user_data);
void updateSelection();
virtual void showList();
virtual void hideList();
protected:
LLButton* mButton;
LLScrollListCtrl* mList;
LLViewBorder* mBorder;
BOOL mKeyboardFocusOnClick;
BOOL mDrawArrow;
LLLineEditor* mTextEntry;
LLPointer<LLImageGL> mArrowImage;
S32 mArrowImageWidth;
BOOL mAllowTextEntry;
S32 mMaxChars;
BOOL mTextEntryTentative;
EPreferredPosition mListPosition;
void (*mPrearrangeCallback)(LLUICtrl*,void*);
void (*mTextEntryCallback)(LLLineEditor*, void*);
};
#endif
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