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/**
* @file llbadgeowner.cpp
* @brief Class to manage badges attached to a UI control
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llbadgeowner.h"
#include "llpanel.h"
//
// Classes
//
LLBadgeOwner::LLBadgeOwner(LLHandle<LLUICtrl> ctrlHandle)
: mBadge(NULL)
, mBadgeOwnerCtrl(ctrlHandle)
{
}
void LLBadgeOwner::initBadgeParams(const LLBadge::Params& p)
{
if (!p.equals(LLUICtrlFactory::getDefaultParams<LLBadge>()))
{
mBadge = createBadge(p);
}
}
void LLBadgeOwner::setBadgeLabel(const LLStringExplicit& label)
{
if (mBadge == NULL)
{
mBadge = createBadge(LLUICtrlFactory::getDefaultParams<LLBadge>());
addBadgeToParentPanel();
}
if (mBadge)
{
mBadge->setLabel(label);
//
// Push the badge to the front so it renders on top
//
LLUICtrl * parent = mBadge->getParentUICtrl();
if (parent)
{
parent->sendChildToFront(mBadge);
}
}
}
void LLBadgeOwner::addBadgeToParentPanel()
{
if (mBadge && mBadgeOwnerCtrl.get())
{
// Find the appropriate parent panel for the badge
LLUICtrl * owner_ctrl = mBadgeOwnerCtrl.get();
LLUICtrl * parent = owner_ctrl->getParentUICtrl();
LLPanel * parentPanel = NULL;
while (parent)
{
parentPanel = dynamic_cast<LLPanel *>(parent);
if (parentPanel && parentPanel->acceptsBadge())
{
break;
}
parent = parent->getParentUICtrl();
}
if (parentPanel)
{
parentPanel->addChild(mBadge);
}
else
{
llwarns << "Unable to find parent panel for badge " << mBadge->getName() << " on ui control " << owner_ctrl->getName() << llendl;
}
}
}
LLBadge* LLBadgeOwner::createBadge(const LLBadge::Params& p)
{
LLBadge::Params badge_params(p);
badge_params.owner = mBadgeOwnerCtrl;
return LLUICtrlFactory::create<LLBadge>(badge_params);
}
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