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|
/**
* @file llfontregistry.cpp
* @author Brad Payne
* @brief Storage for fonts.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llgl.h"
#include "llfontfreetype.h"
#include "llfontgl.h"
#include "llfontregistry.h"
#include <boost/tokenizer.hpp>
#include "llcontrol.h"
#include "lldir.h"
#include "llwindow.h"
#include "llxmlnode.h"
extern LLControlGroup gSavedSettings;
using std::string;
using std::map;
bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc);
bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node);
const std::string MACOSX_FONT_PATH_LIBRARY = "/Library/Fonts/";
const std::string MACOSX_FONT_SUPPLEMENTAL = "Supplemental/";
LLFontDescriptor::char_functor_map_t LLFontDescriptor::mCharFunctors({
{ "is_emoji", LLStringOps::isEmoji }
});
LLFontDescriptor::LLFontDescriptor():
mStyle(0)
{
}
LLFontDescriptor::LLFontDescriptor(const std::string& name,
const std::string& size,
const U8 style,
const font_file_info_vec_t& font_files):
mName(name),
mSize(size),
mStyle(style),
mFontFiles(font_files)
{
}
LLFontDescriptor::LLFontDescriptor(const std::string& name,
const std::string& size,
const U8 style,
const font_file_info_vec_t& font_list,
const font_file_info_vec_t& font_collection_files) :
LLFontDescriptor(name, size, style, font_list)
{
mFontCollectionFiles = font_collection_files;
}
LLFontDescriptor::LLFontDescriptor(const std::string& name,
const std::string& size,
const U8 style):
mName(name),
mSize(size),
mStyle(style)
{
}
bool LLFontDescriptor::operator<(const LLFontDescriptor& b) const
{
if (mName < b.mName)
return true;
else if (mName > b.mName)
return false;
if (mStyle < b.mStyle)
return true;
else if (mStyle > b.mStyle)
return false;
if (mSize < b.mSize)
return true;
else
return false;
}
static const std::string s_template_string("TEMPLATE");
bool LLFontDescriptor::isTemplate() const
{
return getSize() == s_template_string;
}
// Look for substring match and remove substring if matched.
bool removeSubString(std::string& str, const std::string& substr)
{
size_t pos = str.find(substr);
if (pos != string::npos)
{
str.erase(pos, substr.size());
return true;
}
return false;
}
// Check for substring match without modifying the source string.
bool findSubString(std::string& str, const std::string& substr)
{
size_t pos = str.find(substr);
if (pos != string::npos)
{
return true;
}
return false;
}
// Normal form is
// - raw name
// - bold, italic style info reflected in both style and font name.
// - other style info removed.
// - size info moved to mSize, defaults to Medium
// For example,
// - "SansSerifHuge" would normalize to { "SansSerif", "Huge", 0 }
// - "SansSerifBold" would normalize to { "SansSerifBold", "Medium", BOLD }
LLFontDescriptor LLFontDescriptor::normalize() const
{
std::string new_name(mName);
std::string new_size(mSize);
U8 new_style(mStyle);
// Only care about style to extent it can be picked up by font.
new_style &= (LLFontGL::BOLD | LLFontGL::ITALIC);
// All these transformations are to support old-style font specifications.
if (removeSubString(new_name,"Small"))
new_size = "Small";
if (removeSubString(new_name,"Big"))
new_size = "Large";
if (removeSubString(new_name,"Medium"))
new_size = "Medium";
if (removeSubString(new_name,"Large"))
new_size = "Large";
if (removeSubString(new_name,"Huge"))
new_size = "Huge";
// HACK - Monospace is the only one we don't remove, so
// name "Monospace" doesn't get taken down to ""
// For other fonts, there's no ambiguity between font name and size specifier.
if (new_size != s_template_string && new_size.empty() && findSubString(new_name,"Monospace"))
new_size = "Monospace";
if (new_size.empty())
new_size = "Medium";
if (removeSubString(new_name,"Bold"))
new_style |= LLFontGL::BOLD;
if (removeSubString(new_name,"Italic"))
new_style |= LLFontGL::ITALIC;
return LLFontDescriptor(new_name,new_size,new_style, getFontFiles(), getFontCollectionFiles());
}
void LLFontDescriptor::addFontFile(const std::string& file_name, const std::string& char_functor)
{
char_functor_map_t::const_iterator it = mCharFunctors.find(char_functor);
mFontFiles.push_back(LLFontFileInfo(file_name, (mCharFunctors.end() != it) ? it->second : nullptr));
}
void LLFontDescriptor::addFontCollectionFile(const std::string& file_name, const std::string& char_functor)
{
char_functor_map_t::const_iterator it = mCharFunctors.find(char_functor);
mFontCollectionFiles.push_back(LLFontFileInfo(file_name, (mCharFunctors.end() != it) ? it->second : nullptr));
}
LLFontRegistry::LLFontRegistry(bool create_gl_textures)
: mCreateGLTextures(create_gl_textures)
{
// This is potentially a slow directory traversal, so we want to
// cache the result.
mUltimateFallbackList = LLWindow::getDynamicFallbackFontList();
}
LLFontRegistry::~LLFontRegistry()
{
clear();
}
bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
{
bool success = false; // Succeed if we find and read at least one XUI file
const string_vec_t xml_paths = gDirUtilp->findSkinnedFilenames(LLDir::XUI, xml_filename);
if (xml_paths.empty())
{
// We didn't even find one single XUI file
return false;
}
for (string_vec_t::const_iterator path_it = xml_paths.begin();
path_it != xml_paths.end();
++path_it)
{
LLXMLNodePtr root;
bool parsed_file = LLXMLNode::parseFile(*path_it, root, NULL);
if (!parsed_file)
continue;
if ( root.isNull() || ! root->hasName( "fonts" ) )
{
LL_WARNS() << "Bad font info file: " << *path_it << LL_ENDL;
continue;
}
std::string root_name;
root->getAttributeString("name",root_name);
if (root->hasName("fonts"))
{
// Expect a collection of children consisting of "font" or "font_size" entries
bool init_succ = init_from_xml(this, root);
success = success || init_succ;
}
}
//if (success)
// dump();
return success;
}
std::string currentOsName()
{
#if LL_WINDOWS
return "Windows";
#elif LL_DARWIN
return "Mac";
#elif LL_SDL || LL_MESA_HEADLESS
return "Linux";
#else
return "";
#endif
}
bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc)
{
if (node->hasName("font"))
{
std::string attr_name;
if (node->getAttributeString("name",attr_name))
{
desc.setName(attr_name);
}
std::string attr_style;
if (node->getAttributeString("font_style",attr_style))
{
desc.setStyle(LLFontGL::getStyleFromString(attr_style));
}
desc.setSize(s_template_string);
}
LLXMLNodePtr child;
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
{
std::string child_name;
child->getAttributeString("name",child_name);
if (child->hasName("file"))
{
std::string font_file_name = child->getTextContents();
std::string char_functor;
if (child->hasAttribute("functor"))
{
child->getAttributeString("functor", char_functor);
}
if (child->hasAttribute("load_collection"))
{
BOOL col = FALSE;
child->getAttributeBOOL("load_collection", col);
if (col)
{
desc.addFontCollectionFile(font_file_name, char_functor);
}
}
desc.addFontFile(font_file_name, char_functor);
}
else if (child->hasName("os"))
{
if (child_name == currentOsName())
{
font_desc_init_from_xml(child, desc);
}
}
}
return true;
}
bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node)
{
LLXMLNodePtr child;
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
{
std::string child_name;
child->getAttributeString("name",child_name);
if (child->hasName("font"))
{
LLFontDescriptor desc;
bool font_succ = font_desc_init_from_xml(child, desc);
LLFontDescriptor norm_desc = desc.normalize();
if (font_succ)
{
// if this is the first time we've seen this font name,
// create a new template map entry for it.
const LLFontDescriptor *match_desc = registry->getMatchingFontDesc(desc);
if (match_desc == NULL)
{
// Create a new entry (with no corresponding font).
registry->mFontMap[norm_desc] = NULL;
}
// otherwise, find the existing entry and combine data.
else
{
// Prepend files from desc.
// A little roundabout because the map key is const,
// so we have to fetch it, make a new map key, and
// replace the old entry.
font_file_info_vec_t font_files = match_desc->getFontFiles();
font_files.insert(font_files.begin(),
desc.getFontFiles().begin(),
desc.getFontFiles().end());
font_file_info_vec_t font_collection_files = match_desc->getFontCollectionFiles();
font_collection_files.insert(font_collection_files.begin(),
desc.getFontCollectionFiles().begin(),
desc.getFontCollectionFiles().end());
LLFontDescriptor new_desc = *match_desc;
new_desc.setFontFiles(font_files);
new_desc.setFontCollectionFiles(font_collection_files);
registry->mFontMap.erase(*match_desc);
registry->mFontMap[new_desc] = NULL;
}
}
}
else if (child->hasName("font_size"))
{
std::string size_name;
F32 size_value;
if (child->getAttributeString("name",size_name) &&
child->getAttributeF32("size",size_value))
{
registry->mFontSizes[size_name] = size_value;
}
}
}
return true;
}
bool LLFontRegistry::nameToSize(const std::string& size_name, F32& size)
{
font_size_map_t::iterator it = mFontSizes.find(size_name);
if (it != mFontSizes.end())
{
size = it->second;
return true;
}
return false;
}
LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
{
// Name should hold a font name recognized as a setting; the value
// of the setting should be a list of font files.
// Size should be a recognized string value
// Style should be a set of flags including any implied by the font name.
// First decipher the requested size.
LLFontDescriptor norm_desc = desc.normalize();
F32 point_size;
bool found_size = nameToSize(norm_desc.getSize(),point_size);
if (!found_size)
{
LL_WARNS() << "createFont unrecognized size " << norm_desc.getSize() << LL_ENDL;
return NULL;
}
LL_INFOS() << "createFont " << norm_desc.getName() << " size " << norm_desc.getSize() << " style " << ((S32) norm_desc.getStyle()) << LL_ENDL;
F32 fallback_scale = 1.0;
// Find corresponding font template (based on same descriptor with no size specified)
LLFontDescriptor template_desc(norm_desc);
template_desc.setSize(s_template_string);
const LLFontDescriptor *match_desc = getClosestFontTemplate(template_desc);
if (!match_desc)
{
LL_WARNS() << "createFont failed, no template found for "
<< norm_desc.getName() << " style [" << ((S32)norm_desc.getStyle()) << "]" << LL_ENDL;
return NULL;
}
// See whether this best-match font has already been instantiated in the requested size.
LLFontDescriptor nearest_exact_desc = *match_desc;
nearest_exact_desc.setSize(norm_desc.getSize());
font_reg_map_t::iterator it = mFontMap.find(nearest_exact_desc);
// If we fail to find a font in the fonts directory, it->second might be NULL.
// We shouldn't construcnt a font with a NULL mFontFreetype.
// This may not be the best solution, but it at least prevents a crash.
if (it != mFontMap.end() && it->second != NULL)
{
LL_INFOS() << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << LL_ENDL;
// copying underlying Freetype font, and storing in LLFontGL with requested font descriptor
LLFontGL *font = new LLFontGL;
font->mFontDescriptor = desc;
font->mFontFreetype = it->second->mFontFreetype;
mFontMap[desc] = font;
return font;
}
// Build list of font names to look for.
// Files specified for this font come first, followed by those from the default descriptor.
font_file_info_vec_t font_files = match_desc->getFontFiles();
font_file_info_vec_t font_collection_files = match_desc->getFontCollectionFiles();
LLFontDescriptor default_desc("default",s_template_string,0);
const LLFontDescriptor *match_default_desc = getMatchingFontDesc(default_desc);
if (match_default_desc)
{
font_files.insert(font_files.end(),
match_default_desc->getFontFiles().begin(),
match_default_desc->getFontFiles().end());
font_collection_files.insert(font_collection_files.end(),
match_default_desc->getFontCollectionFiles().begin(),
match_default_desc->getFontCollectionFiles().end());
}
// Add ultimate fallback list - generated dynamically on linux,
// null elsewhere.
std::transform(getUltimateFallbackList().begin(), getUltimateFallbackList().end(), std::back_inserter(font_files),
[](const std::string& file_name) { return LLFontFileInfo(file_name); });
// Load fonts based on names.
if (font_files.empty())
{
LL_WARNS() << "createFont failed, no file names specified" << LL_ENDL;
return NULL;
}
LLFontGL *result = NULL;
// The first font will get pulled will be the "head" font, set to non-fallback.
// Rest will consitute the fallback list.
BOOL is_first_found = TRUE;
string_vec_t font_search_paths;
font_search_paths.push_back(LLFontGL::getFontPathLocal());
font_search_paths.push_back(LLFontGL::getFontPathSystem());
#if LL_DARWIN
font_search_paths.push_back(MACOSX_FONT_PATH_LIBRARY);
font_search_paths.push_back(MACOSX_FONT_PATH_LIBRARY + MACOSX_FONT_SUPPLEMENTAL);
font_search_paths.push_back(sys_path + MACOSX_FONT_SUPPLEMENTAL);
#endif
// The fontname string may contain multiple font file names separated by semicolons.
// Break it apart and try loading each one, in order.
for(font_file_info_vec_t::iterator font_file_it = font_files.begin();
font_file_it != font_files.end();
++font_file_it)
{
LLFontGL *fontp = NULL;
bool is_ft_collection = (std::find_if(font_collection_files.begin(), font_collection_files.end(),
[&font_file_it](const LLFontFileInfo& ffi) { return font_file_it->FileName == ffi.FileName; }) != font_collection_files.end());
// *HACK: Fallback fonts don't render, so we can use that to suppress
// creation of OpenGL textures for test apps. JC
BOOL is_fallback = !is_first_found || !mCreateGLTextures;
F32 extra_scale = (is_fallback)?fallback_scale:1.0;
F32 point_size_scale = extra_scale * point_size;
bool is_font_loaded = false;
for(string_vec_t::iterator font_search_path_it = font_search_paths.begin();
font_search_path_it != font_search_paths.end();
++font_search_path_it)
{
const std::string font_path = *font_search_path_it + font_file_it->FileName;
fontp = new LLFontGL;
S32 num_faces = is_ft_collection ? fontp->getNumFaces(font_path) : 1;
for (S32 i = 0; i < num_faces; i++)
{
if (fontp == NULL)
{
fontp = new LLFontGL;
}
if (fontp->loadFace(font_path, point_size_scale,
LLFontGL::sVertDPI, LLFontGL::sHorizDPI, is_fallback, i))
{
is_font_loaded = true;
if (is_first_found)
{
result = fontp;
is_first_found = false;
}
else
{
result->mFontFreetype->addFallbackFont(fontp->mFontFreetype, font_file_it->CharFunctor);
delete fontp;
fontp = NULL;
}
}
else
{
delete fontp;
fontp = NULL;
}
}
if (is_font_loaded) break;
}
if(!is_font_loaded)
{
LL_INFOS_ONCE("LLFontRegistry") << "Couldn't load font " << font_file_it->FileName << LL_ENDL;
delete fontp;
fontp = NULL;
}
}
if (result)
{
result->mFontDescriptor = desc;
}
else
{
LL_WARNS() << "createFont failed in some way" << LL_ENDL;
}
mFontMap[desc] = result;
return result;
}
void LLFontRegistry::reset()
{
for (font_reg_map_t::iterator it = mFontMap.begin();
it != mFontMap.end();
++it)
{
// Reset the corresponding font but preserve the entry.
if (it->second)
it->second->reset();
}
}
void LLFontRegistry::clear()
{
for (font_reg_map_t::iterator it = mFontMap.begin();
it != mFontMap.end();
++it)
{
LLFontGL *fontp = it->second;
delete fontp;
}
mFontMap.clear();
}
void LLFontRegistry::destroyGL()
{
for (font_reg_map_t::iterator it = mFontMap.begin();
it != mFontMap.end();
++it)
{
// Reset the corresponding font but preserve the entry.
if (it->second)
it->second->destroyGL();
}
}
LLFontGL *LLFontRegistry::getFont(const LLFontDescriptor& desc)
{
font_reg_map_t::iterator it = mFontMap.find(desc);
if (it != mFontMap.end())
return it->second;
else
{
LLFontGL *fontp = createFont(desc);
if (!fontp)
{
LL_WARNS() << "getFont failed, name " << desc.getName()
<<" style=[" << ((S32) desc.getStyle()) << "]"
<< " size=[" << desc.getSize() << "]" << LL_ENDL;
}
return fontp;
}
}
const LLFontDescriptor *LLFontRegistry::getMatchingFontDesc(const LLFontDescriptor& desc)
{
LLFontDescriptor norm_desc = desc.normalize();
font_reg_map_t::iterator it = mFontMap.find(norm_desc);
if (it != mFontMap.end())
return &(it->first);
else
return NULL;
}
static U32 bitCount(U8 c)
{
U32 count = 0;
if (c & 1)
count++;
if (c & 2)
count++;
if (c & 4)
count++;
if (c & 8)
count++;
if (c & 16)
count++;
if (c & 32)
count++;
if (c & 64)
count++;
if (c & 128)
count++;
return count;
}
// Find nearest match for the requested descriptor.
const LLFontDescriptor *LLFontRegistry::getClosestFontTemplate(const LLFontDescriptor& desc)
{
const LLFontDescriptor *exact_match_desc = getMatchingFontDesc(desc);
if (exact_match_desc)
{
return exact_match_desc;
}
LLFontDescriptor norm_desc = desc.normalize();
const LLFontDescriptor *best_match_desc = NULL;
for (font_reg_map_t::iterator it = mFontMap.begin();
it != mFontMap.end();
++it)
{
const LLFontDescriptor* curr_desc = &(it->first);
// Ignore if not a template.
if (!curr_desc->isTemplate())
continue;
// Ignore if font name is wrong.
if (curr_desc->getName() != norm_desc.getName())
continue;
// Reject font if it matches any bits we don't want
if (curr_desc->getStyle() & ~norm_desc.getStyle())
{
continue;
}
// Take if it's the first plausible candidate we've found.
if (!best_match_desc)
{
best_match_desc = curr_desc;
continue;
}
// Take if it matches more bits than anything before.
U8 best_style_match_bits =
norm_desc.getStyle() & best_match_desc->getStyle();
U8 curr_style_match_bits =
norm_desc.getStyle() & curr_desc->getStyle();
if (bitCount(curr_style_match_bits) > bitCount(best_style_match_bits))
{
best_match_desc = curr_desc;
continue;
}
// Tie-breaker: take if it matches bold.
if (curr_style_match_bits & LLFontGL::BOLD) // Bold is requested and this descriptor matches it.
{
best_match_desc = curr_desc;
continue;
}
}
// Nothing matched.
return best_match_desc;
}
void LLFontRegistry::dump()
{
LL_INFOS() << "LLFontRegistry dump: " << LL_ENDL;
for (font_size_map_t::iterator size_it = mFontSizes.begin();
size_it != mFontSizes.end();
++size_it)
{
LL_INFOS() << "Size: " << size_it->first << " => " << size_it->second << LL_ENDL;
}
for (font_reg_map_t::iterator font_it = mFontMap.begin();
font_it != mFontMap.end();
++font_it)
{
const LLFontDescriptor& desc = font_it->first;
LL_INFOS() << "Font: name=" << desc.getName()
<< " style=[" << ((S32)desc.getStyle()) << "]"
<< " size=[" << desc.getSize() << "]"
<< " fileNames="
<< LL_ENDL;
for (font_file_info_vec_t::const_iterator file_it=desc.getFontFiles().begin();
file_it != desc.getFontFiles().end();
++file_it)
{
LL_INFOS() << " file: " << file_it->FileName << LL_ENDL;
}
}
}
void LLFontRegistry::dumpTextures()
{
for (const auto& fontEntry : mFontMap)
{
if (fontEntry.second)
{
fontEntry.second->dumpTextures();
}
}
}
const string_vec_t& LLFontRegistry::getUltimateFallbackList() const
{
return mUltimateFallbackList;
}
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