summaryrefslogtreecommitdiff
path: root/indra/llrender/CMakeLists.txt
blob: dcfbd71dec98af2988f86051d3280df3409c5c44 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
# -*- cmake -*-

project(llrender)

include(00-Common)
include(OpenGL)
include(FreeType)
include(LLCommon)
include(LLImage)
include(LLMath)
include(LLRender)
include(LLVFS)
include(LLWindow)
include(LLXML)
include(LLVFS)
include(Atmosphere)

include_directories(
    ${FREETYPE_INCLUDE_DIRS}
    ${LLCOMMON_INCLUDE_DIRS}
    ${LLIMAGE_INCLUDE_DIRS}
    ${LLMATH_INCLUDE_DIRS}
    ${LLRENDER_INCLUDE_DIRS}
    ${LLVFS_INCLUDE_DIRS}
    ${LLWINDOW_INCLUDE_DIRS}
    ${LLXML_INCLUDE_DIRS}
    ${LLVFS_INCLUDE_DIRS}
    ${ATMOSPHERE_INCLUDE_DIR}
    )
include_directories(SYSTEM
    ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
    ${LLXML_SYSTEM_INCLUDE_DIRS}
    )

set(llrender_SOURCE_FILES
    llatmosphere.cpp
    llcubemap.cpp
    llfontbitmapcache.cpp
    llfontfreetype.cpp
    llfontgl.cpp
    llfontregistry.cpp
    llgl.cpp
    llgldbg.cpp
    llglslshader.cpp
    llgltexture.cpp
    llimagegl.cpp
    llpostprocess.cpp
    llrender.cpp
    llrender2dutils.cpp
    llrendernavprim.cpp
    llrendersphere.cpp
    llrendertarget.cpp
    llshadermgr.cpp
    lltexture.cpp
    lluiimage.cpp
    llvertexbuffer.cpp
    )
    
set(llrender_HEADER_FILES
    CMakeLists.txt

    llatmosphere.h
    llcubemap.h
    llfontgl.h
    llfontfreetype.h
    llfontbitmapcache.h
    llfontregistry.h
    llgl.h
    llgldbg.h
    llglheaders.h
    llglslshader.h
    llglstates.h
    llgltexture.h
    llgltypes.h
    llimagegl.h
    llpostprocess.h
    llrender.h
    llrender2dutils.h
    llrendernavprim.h
    llrendersphere.h
    llshadermgr.h
    lltexture.h
    lluiimage.h
    llvertexbuffer.h
    )

set_source_files_properties(${llrender_HEADER_FILES}
                            PROPERTIES HEADER_FILE_ONLY TRUE)

list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES})

if (BUILD_HEADLESS)
  add_library (llrenderheadless
    ${llrender_SOURCE_FILES}
    )

  set_property(TARGET llrenderheadless
    PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1
      )

  target_link_libraries(llrenderheadless
    ${LLCOMMON_LIBRARIES}
    ${LLIMAGE_LIBRARIES}
    ${LLMATH_LIBRARIES}
    ${LLRENDER_HEADLESS_LIBRARIES}
    ${LLVFS_LIBRARIES}
    ${LLXML_LIBRARIES}
    ${LLVFS_LIBRARIES}
    ${LLWINDOW_HEADLESS_LIBRARIES}
    ${LIBATMOSPHERE_LIBRARIES}
    ${OPENGL_HEADLESS_LIBRARIES}
    )

endif (BUILD_HEADLESS)

add_library (llrender ${llrender_SOURCE_FILES})

if (SDL_FOUND)
  set_property(TARGET llrender
    PROPERTY COMPILE_DEFINITIONS LL_SDL=1
    )
endif (SDL_FOUND)

# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
target_link_libraries(llrender 
    ${LLCOMMON_LIBRARIES}
    ${LLIMAGE_LIBRARIES}
    ${LLMATH_LIBRARIES}
    ${LLVFS_LIBRARIES}
    ${LLXML_LIBRARIES}
    ${LLVFS_LIBRARIES}
    ${LLWINDOW_LIBRARIES}
    ${FREETYPE_LIBRARIES}
	${LIBATMOSPHERE_LIBRARIES}
    ${OPENGL_LIBRARIES}
    )