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|
/**
* @file llpluginprocessparent.cpp
* @brief LLPluginProcessParent handles the parent side of the external-process plugin API.
*
* @cond
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
* @endcond
*/
#include "linden_common.h"
#include "llapp.h"
#include "llpluginprocessparent.h"
#include "llpluginmessagepipe.h"
#include "llpluginmessageclasses.h"
#include "llsdserialize.h"
#include "stringize.h"
#include "threadpool.h"
#include "workqueue.h"
#include "llapr.h"
//virtual
LLPluginProcessParentOwner::~LLPluginProcessParentOwner()
{
}
bool LLPluginProcessParent::sUseReadThread = false;
apr_pollset_t *LLPluginProcessParent::sPollSet = NULL;
bool LLPluginProcessParent::sPollsetNeedsRebuild = false;
LLCoros::Mutex *LLPluginProcessParent::sInstancesMutex = nullptr;
LLPluginProcessParent::mapInstances_t LLPluginProcessParent::sInstances;
LLThread *LLPluginProcessParent::sReadThread = NULL;
class LLPluginProcessParentPollThread: public LLThread
{
public:
LLPluginProcessParentPollThread() :
LLThread("LLPluginProcessParentPollThread", gAPRPoolp)
{
}
protected:
// Inherited from LLThread
/*virtual*/ void run(void)
{
while(!isQuitting() && LLPluginProcessParent::getUseReadThread())
{
LLPluginProcessParent::poll(0.1f);
checkPause();
}
// Final poll to clean up the pollset, etc.
LLPluginProcessParent::poll(0.0f);
}
// Inherited from LLThread
/*virtual*/ bool runCondition(void)
{
return(LLPluginProcessParent::canPollThreadRun());
}
};
LLPluginProcessParent::LLPluginProcessParent(LLPluginProcessParentOwner *owner):
mIncomingQueueMutex()
{
if(!sInstancesMutex)
{
sInstancesMutex = new LLCoros::Mutex();
}
mOwner = owner;
mBoundPort = 0;
mState = STATE_UNINITIALIZED;
mSleepTime = 0.0;
mCPUUsage = 0.0;
mDisableTimeout = false;
mDebug = false;
mBlocked = false;
mPolledInput = false;
mPollFD.client_data = NULL;
mPluginLaunchTimeout = 60.0f;
mPluginLockupTimeout = 15.0f;
// Don't start the timer here -- start it when we actually launch the plugin process.
mHeartbeat.stop();
}
LLPluginProcessParent::~LLPluginProcessParent()
{
LL_DEBUGS("Plugin") << "destructor" << LL_ENDL;
// Destroy any remaining shared memory regions
sharedMemoryRegionsType::iterator iter;
while((iter = mSharedMemoryRegions.begin()) != mSharedMemoryRegions.end())
{
// destroy the shared memory region
iter->second->destroy();
delete iter->second;
iter->second = NULL;
// and remove it from our map
mSharedMemoryRegions.erase(iter);
}
LLProcess::kill(mProcess);
if (!LLApp::isQuitting())
{ // If we are quitting, the network sockets will already have been destroyed.
killSockets();
}
if (mPolling.connected())
{
mPolling.disconnect();
}
}
/*static*/
LLPluginProcessParent::ptr_t LLPluginProcessParent::create(LLPluginProcessParentOwner *owner)
{
ptr_t that(new LLPluginProcessParent(owner));
// Don't add to the global list until fully constructed.
{
LLCoros::LockType lock(*sInstancesMutex);
sInstances.insert(mapInstances_t::value_type(that.get(), that));
}
return that;
}
/*static*/
void LLPluginProcessParent::shutdown()
{
if (!sInstancesMutex)
{
// setup was not complete, skip shutdown
return;
}
LLCoros::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it;
for (it = sInstances.begin(); it != sInstances.end(); ++it)
{
EState state = (*it).second->mState;
if (state != STATE_CLEANUP
&& state != STATE_EXITING
&& state != STATE_DONE
&& state != STATE_ERROR)
{
(*it).second->setState(STATE_GOODBYE);
(*it).second->mOwner = NULL;
}
if (state != STATE_DONE)
{
(*it).second->idle();
}
}
sInstances.clear();
}
void LLPluginProcessParent::requestShutdown()
{
setState(STATE_GOODBYE);
mOwner = NULL;
if (LLApp::isQuitting())
{ // if we're quitting, run the idle once more
idle();
removeFromProcessing();
return;
}
static uint32_t count = 0;
std::stringstream namestream;
namestream << "LLPluginProcessParentListener" << ++count;
//*HACK!*//
// After requestShutdown has been called our previous owner will no longer call
// our idle() method. Tie into the event loop here to do that until we are good
// and finished.
LL_DEBUGS("LLPluginProcessParent") << "listening on \"mainloop\"" << LL_ENDL;
mPolling = LLEventPumps::instance().obtain("mainloop")
.listen(namestream.str(), boost::bind(&LLPluginProcessParent::pollTick, this));
}
bool LLPluginProcessParent::pollTick()
{
if (isDone())
{
ptr_t that;
{
// this grabs a copy of the smart pointer to ourselves to ensure that we do not
// get destroyed until after this method returns.
LLCoros::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it = sInstances.find(this);
if (it != sInstances.end())
that = (*it).second;
}
removeFromProcessing();
return true;
}
idle();
return false;
}
void LLPluginProcessParent::removeFromProcessing()
{
// Remove from the global list before beginning destruction.
{
// Make sure to get the global mutex _first_ here, to avoid a possible deadlock against LLPluginProcessParent::poll()
LLCoros::LockType lock(*sInstancesMutex);
{
LLMutexLock lock2(&mIncomingQueueMutex);
sInstances.erase(this);
}
}
}
bool LLPluginProcessParent::wantsPolling() const
{
return (mPollFD.client_data && (mState != STATE_DONE));
}
void LLPluginProcessParent::killSockets(void)
{
{
LLMutexLock lock(&mIncomingQueueMutex);
killMessagePipe();
}
mListenSocket.reset();
mSocket.reset();
}
void LLPluginProcessParent::errorState(void)
{
if(mState < STATE_RUNNING)
setState(STATE_LAUNCH_FAILURE);
else
setState(STATE_ERROR);
}
void LLPluginProcessParent::init(const std::string &launcher_filename, const std::string &plugin_dir, const std::string &plugin_filename, bool debug)
{
mProcessParams.executable = launcher_filename;
mProcessParams.cwd = plugin_dir;
mPluginFile = plugin_filename;
mPluginDir = plugin_dir;
mCPUUsage = 0.0f;
mDebug = debug;
setState(STATE_INITIALIZED);
}
bool LLPluginProcessParent::accept()
{
bool result = false;
apr_status_t status = APR_EGENERAL;
apr_socket_t *new_socket = NULL;
status = apr_socket_accept(
&new_socket,
mListenSocket->getSocket(),
gAPRPoolp);
if(status == APR_SUCCESS)
{
// LL_INFOS() << "SUCCESS" << LL_ENDL;
// Success. Create a message pipe on the new socket
// we MUST create a new pool for the LLSocket, since it will take ownership of it and delete it in its destructor!
apr_pool_t* new_pool = NULL;
status = apr_pool_create(&new_pool, gAPRPoolp);
mSocket = LLSocket::create(new_socket, new_pool);
new LLPluginMessagePipe(this, mSocket);
result = true;
}
else if(APR_STATUS_IS_EAGAIN(status))
{
// LL_INFOS() << "EAGAIN" << LL_ENDL;
// No incoming connections. This is not an error.
status = APR_SUCCESS;
}
else
{
// LL_INFOS() << "Error:" << LL_ENDL;
ll_apr_warn_status(status);
// Some other error.
errorState();
}
return result;
}
void LLPluginProcessParent::idle(void)
{
bool idle_again;
do
{
// process queued messages
// Inside main thread, it is preferable not to block it on mutex.
bool locked = mIncomingQueueMutex.trylock();
while(locked && !mIncomingQueue.empty())
{
LLPluginMessage message = mIncomingQueue.front();
mIncomingQueue.pop();
mIncomingQueueMutex.unlock();
receiveMessage(message);
locked = mIncomingQueueMutex.trylock();
}
if (locked)
{
mIncomingQueueMutex.unlock();
}
// Give time to network processing
if(mMessagePipe)
{
// Drain any queued outgoing messages
mMessagePipe->pumpOutput();
// Only do input processing here if this instance isn't in a pollset.
// If viewer and plugin are both shutting down, don't process further
// input, viewer won't be able to handle it.
if(!mPolledInput
&& !(mState >= STATE_GOODBYE && LLApp::isExiting()))
{
mMessagePipe->pumpInput();
}
}
if(mState <= STATE_RUNNING)
{
if(APR_STATUS_IS_EOF(mSocketError))
{
// Plugin socket was closed. This covers both normal plugin termination and plugin crashes.
errorState();
}
else if(mSocketError != APR_SUCCESS)
{
// The socket is in an error state -- the plugin is gone.
LL_WARNS("Plugin") << "Socket hit an error state (" << mSocketError << ")" << LL_ENDL;
errorState();
}
}
// If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState().
// USE THIS CAREFULLY, since it can starve other code. Specifically make sure there's no way to get into a closed cycle and never return.
// When in doubt, don't do it.
idle_again = false;
switch(mState)
{
case STATE_UNINITIALIZED:
break;
case STATE_INITIALIZED:
{
apr_status_t status = APR_SUCCESS;
apr_sockaddr_t* addr = NULL;
mListenSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
mBoundPort = 0;
// This code is based on parts of LLSocket::create() in lliosocket.cpp.
status = apr_sockaddr_info_get(
&addr,
"127.0.0.1",
APR_INET,
0, // port 0 = ephemeral ("find me a port")
0,
gAPRPoolp);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// This allows us to reuse the address on quick down/up. This is unlikely to create problems.
ll_apr_warn_status(apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_REUSEADDR, 1));
status = apr_socket_bind(mListenSocket->getSocket(), addr);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// Get the actual port the socket was bound to
{
apr_sockaddr_t* bound_addr = NULL;
if(ll_apr_warn_status(apr_socket_addr_get(&bound_addr, APR_LOCAL, mListenSocket->getSocket())))
{
killSockets();
errorState();
break;
}
mBoundPort = bound_addr->port;
if(mBoundPort == 0)
{
LL_WARNS("Plugin") << "Bound port number unknown, bailing out." << LL_ENDL;
killSockets();
errorState();
break;
}
}
LL_DEBUGS("Plugin") << "Bound tcp socket to port: " << addr->port << LL_ENDL;
// Make the listen socket non-blocking
status = apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_NONBLOCK, 1);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
apr_socket_timeout_set(mListenSocket->getSocket(), 0);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// If it's a stream based socket, we need to tell the OS
// to keep a queue of incoming connections for ACCEPT.
status = apr_socket_listen(
mListenSocket->getSocket(),
10); // FIXME: Magic number for queue size
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// If we got here, we're listening.
setState(STATE_LISTENING);
}
break;
case STATE_LISTENING:
{
// Only argument to the launcher is the port number we're listening on
mProcessParams.args.add(stringize(mBoundPort));
// Launch the plugin process.
if (mDebug && !mProcess)
{
if (!(mProcess = LLProcess::create(mProcessParams)))
{
errorState();
}
}
else if (!mProcess && !mProcessCreationRequested)
{
mProcessCreationRequested = true;
LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
// *NOTE: main_queue->postTo casts this refcounted smart pointer to a weak
// pointer
LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
llassert_always(main_queue);
llassert_always(general_queue);
auto process_params = mProcessParams;
bool posted = main_queue->postTo(
general_queue,
[process_params]() // Work done on general queue
{
return LLProcess::create(process_params);
},
[this](LLProcessPtr new_process) // Callback to main thread
mutable {
ptr_t that;
{
// this grabs a copy of the smart pointer to ourselves to ensure that we do not
// get destroyed until after this method returns.
LLCoros::LockType lock(*sInstancesMutex);
mapInstances_t::iterator it = sInstances.find(this);
if (it != sInstances.end())
that = (*it).second;
}
if (that)
{
if (new_process)
{
that->mProcess = new_process;
}
else
{
that->mProcessCreationRequested = false;
that->errorState();
}
}
});
if (!posted)
{
LL_WARNS("Plugin") << "Failed to dispath process creation to threadpool" << LL_ENDL;
if (!(mProcess = LLProcess::create(mProcessParams)))
{
mProcessCreationRequested = false;
errorState();
}
}
}
if (mProcess)
{
if(mDebug)
{
#if LL_DARWIN
// If we're set to debug, start up a gdb instance in a new terminal window and have it attach to the plugin process and continue.
// The command we're constructing would look like this on the command line:
// osascript -e 'tell application "Terminal"' -e 'set win to do script "gdb -pid 12345"' -e 'do script "continue" in win' -e 'end tell'
LLProcess::Params params;
params.executable = "/usr/bin/osascript";
params.args.add("-e");
params.args.add("tell application \"Terminal\"");
params.args.add("-e");
params.args.add(STRINGIZE("set win to do script \"lldb -pid "
<< mProcess->getProcessID() << "\""));
params.args.add("-e");
params.args.add("do script \"continue\" in win");
params.args.add("-e");
params.args.add("end tell");
mDebugger = LLProcess::create(params);
#endif
}
// This will allow us to time out if the process never starts.
mHeartbeat.start();
mHeartbeat.setTimerExpirySec(mPluginLaunchTimeout);
setState(STATE_LAUNCHED);
}
}
break;
case STATE_LAUNCHED:
// waiting for the plugin to connect
if(pluginLockedUpOrQuit())
{
errorState();
}
else
{
// Check for the incoming connection.
if(accept())
{
// Stop listening on the server port
mListenSocket.reset();
setState(STATE_CONNECTED);
}
}
break;
case STATE_CONNECTED:
// waiting for hello message from the plugin
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_HELLO:
LL_DEBUGS("Plugin") << "received hello message" << LL_ENDL;
// Send the message to load the plugin
{
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin");
message.setValue("file", mPluginFile);
message.setValue("dir", mPluginDir);
sendMessage(message);
}
setState(STATE_LOADING);
break;
case STATE_LOADING:
// The load_plugin_response message will kick us from here into STATE_RUNNING
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_RUNNING:
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_GOODBYE:
{
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shutdown_plugin");
sendMessage(message);
}
setState(STATE_EXITING);
break;
case STATE_EXITING:
if (! LLProcess::isRunning(mProcess))
{
setState(STATE_CLEANUP);
}
else if(pluginLockedUp())
{
LL_WARNS("Plugin") << "timeout in exiting state, bailing out" << LL_ENDL;
errorState();
}
break;
case STATE_LAUNCH_FAILURE:
if(mOwner != NULL)
{
mOwner->pluginLaunchFailed();
}
setState(STATE_CLEANUP);
break;
case STATE_ERROR:
if(mOwner != NULL)
{
mOwner->pluginDied();
}
setState(STATE_CLEANUP);
break;
case STATE_CLEANUP:
LLProcess::kill(mProcess);
killSockets();
setState(STATE_DONE);
dirtyPollSet();
break;
case STATE_DONE:
// just sit here.
break;
}
} while (idle_again);
}
bool LLPluginProcessParent::isLoading(void)
{
bool result = false;
if(mState <= STATE_LOADING)
result = true;
return result;
}
bool LLPluginProcessParent::isRunning(void)
{
bool result = false;
if(mState == STATE_RUNNING)
result = true;
return result;
}
bool LLPluginProcessParent::isDone(void)
{
bool result = false;
if(mState == STATE_DONE)
result = true;
return result;
}
void LLPluginProcessParent::setSleepTime(F64 sleep_time, bool force_send)
{
if(force_send || (sleep_time != mSleepTime))
{
// Cache the time locally
mSleepTime = sleep_time;
if(canSendMessage())
{
// and send to the plugin.
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "sleep_time");
message.setValueReal("time", mSleepTime);
sendMessage(message);
}
else
{
// Too early to send -- the load_plugin_response message will trigger us to send mSleepTime later.
}
}
}
void LLPluginProcessParent::sendMessage(const LLPluginMessage &message)
{
if(message.hasValue("blocking_response"))
{
mBlocked = false;
// reset the heartbeat timer, since there will have been no heartbeats while the plugin was blocked.
mHeartbeat.setTimerExpirySec(mPluginLockupTimeout);
}
std::string buffer = message.generate();
LL_DEBUGS("Plugin") << "Sending: " << buffer << LL_ENDL;
writeMessageRaw(buffer);
// Try to send message immediately.
if(mMessagePipe)
{
mMessagePipe->pumpOutput();
}
}
//virtual
void LLPluginProcessParent::setMessagePipe(LLPluginMessagePipe *message_pipe)
{
bool update_pollset = false;
if(mMessagePipe)
{
// Unsetting an existing message pipe -- remove from the pollset
mPollFD.client_data = NULL;
// pollset needs an update
update_pollset = true;
}
if(message_pipe != NULL)
{
// Set up the apr_pollfd_t
mPollFD.p = gAPRPoolp;
mPollFD.desc_type = APR_POLL_SOCKET;
mPollFD.reqevents = APR_POLLIN|APR_POLLERR|APR_POLLHUP;
mPollFD.rtnevents = 0;
mPollFD.desc.s = mSocket->getSocket();
mPollFD.client_data = (void*)this;
// pollset needs an update
update_pollset = true;
}
mMessagePipe = message_pipe;
if(update_pollset)
{
dirtyPollSet();
}
}
//static
void LLPluginProcessParent::dirtyPollSet()
{
sPollsetNeedsRebuild = true;
if(sReadThread)
{
LL_DEBUGS("PluginPoll") << "unpausing read thread " << LL_ENDL;
sReadThread->unpause();
}
}
void LLPluginProcessParent::updatePollset()
{
if(!sInstancesMutex)
{
// No instances have been created yet. There's no work to do.
return;
}
LLCoros::LockType lock(*sInstancesMutex);
if(sPollSet)
{
LL_DEBUGS("PluginPoll") << "destroying pollset " << sPollSet << LL_ENDL;
// delete the existing pollset.
apr_pollset_destroy(sPollSet);
sPollSet = NULL;
}
mapInstances_t::iterator iter;
int count = 0;
// Count the number of instances that want to be in the pollset
for(iter = sInstances.begin(); iter != sInstances.end(); iter++)
{
(*iter).second->mPolledInput = false;
if ((*iter).second->wantsPolling())
{
// This instance has a socket that needs to be polled.
++count;
}
}
if(sUseReadThread && sReadThread && !sReadThread->isQuitting())
{
if(!sPollSet && (count > 0))
{
#ifdef APR_POLLSET_NOCOPY
// The pollset doesn't exist yet. Create it now.
apr_status_t status = apr_pollset_create(&sPollSet, count, gAPRPoolp, APR_POLLSET_NOCOPY);
if(status != APR_SUCCESS)
{
#endif // APR_POLLSET_NOCOPY
LL_WARNS("PluginPoll") << "Couldn't create pollset. Falling back to non-pollset mode." << LL_ENDL;
sPollSet = NULL;
#ifdef APR_POLLSET_NOCOPY
}
else
{
LL_DEBUGS("PluginPoll") << "created pollset " << sPollSet << LL_ENDL;
// Pollset was created, add all instances to it.
for(iter = sInstances.begin(); iter != sInstances.end(); iter++)
{
if ((*iter).second->wantsPolling())
{
status = apr_pollset_add(sPollSet, &((*iter).second->mPollFD));
if(status == APR_SUCCESS)
{
(*iter).second->mPolledInput = true;
}
else
{
LL_WARNS("PluginPoll") << "apr_pollset_add failed with status " << status << LL_ENDL;
}
}
}
}
#endif // APR_POLLSET_NOCOPY
}
}
}
void LLPluginProcessParent::setUseReadThread(bool use_read_thread)
{
if(sUseReadThread != use_read_thread)
{
sUseReadThread = use_read_thread;
if(sUseReadThread)
{
if(!sReadThread)
{
// start up the read thread
LL_INFOS("PluginPoll") << "creating read thread " << LL_ENDL;
// make sure the pollset gets rebuilt.
sPollsetNeedsRebuild = true;
sReadThread = new LLPluginProcessParentPollThread;
sReadThread->start();
}
}
else
{
if(sReadThread)
{
// shut down the read thread
LL_INFOS("PluginPoll") << "destroying read thread " << LL_ENDL;
delete sReadThread;
sReadThread = NULL;
}
}
}
}
void LLPluginProcessParent::poll(F64 timeout)
{
if(sPollsetNeedsRebuild || !sUseReadThread)
{
sPollsetNeedsRebuild = false;
updatePollset();
}
if(sPollSet)
{
apr_status_t status;
apr_int32_t count;
const apr_pollfd_t *descriptors;
status = apr_pollset_poll(sPollSet, (apr_interval_time_t)(timeout * 1000000), &count, &descriptors);
if(status == APR_SUCCESS)
{
// One or more of the descriptors signalled. Call them.
for (int i = 0; i < count; i++)
{
void *thatId = descriptors[i].client_data;
ptr_t that;
mapInstances_t::iterator it;
{
LLCoros::LockType lock(*sInstancesMutex);
it = sInstances.find(thatId);
if (it != sInstances.end())
that = (*it).second;
}
if (that)
{
that->mIncomingQueueMutex.lock();
that->servicePoll();
that->mIncomingQueueMutex.unlock();
}
}
}
else if(APR_STATUS_IS_TIMEUP(status))
{
// timed out with no incoming data. Just return.
}
else if(status == EBADF)
{
// This happens when one of the file descriptors in the pollset is destroyed, which happens whenever a plugin's socket is closed.
// The pollset has been or will be recreated, so just return.
LL_DEBUGS("PluginPoll") << "apr_pollset_poll returned EBADF" << LL_ENDL;
}
else if(status != APR_SUCCESS)
{
LL_WARNS("PluginPoll") << "apr_pollset_poll failed with status " << status << LL_ENDL;
}
}
// Remove instances in the done state from the sInstances map.
mapInstances_t::iterator itClean = sInstances.begin();
while (itClean != sInstances.end())
{
if ((*itClean).second->isDone())
itClean = sInstances.erase(itClean);
else
++itClean;
}
}
void LLPluginProcessParent::servicePoll()
{
bool result = true;
// poll signalled on this object's socket. Try to process incoming messages.
if(mMessagePipe)
{
result = mMessagePipe->pumpInput(0.0f);
}
if(!result)
{
// If we got a read error on input, remove this pipe from the pollset
apr_pollset_remove(sPollSet, &mPollFD);
// and tell the code not to re-add it
mPollFD.client_data = NULL;
}
}
void LLPluginProcessParent::receiveMessageRaw(const std::string &message)
{
LL_DEBUGS("Plugin") << "Received: " << message << LL_ENDL;
LLPluginMessage parsed;
if(LLSDParser::PARSE_FAILURE != parsed.parse(message))
{
if(parsed.hasValue("blocking_request"))
{
mBlocked = true;
}
if(mPolledInput)
{
// This is being called on the polling thread -- only do minimal processing/queueing.
receiveMessageEarly(parsed);
}
else
{
// This is not being called on the polling thread -- do full message processing at this time.
receiveMessage(parsed);
}
}
}
void LLPluginProcessParent::receiveMessageEarly(const LLPluginMessage &message)
{
// NOTE: this function will be called from the polling thread. It will be called with mIncomingQueueMutex _already locked_.
bool handled = false;
std::string message_class = message.getClass();
if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
{
// no internal messages need to be handled early.
}
else
{
// Call out to the owner and see if they to reply
// TODO: Should this only happen when blocked?
if(mOwner != NULL)
{
handled = mOwner->receivePluginMessageEarly(message);
}
}
if(!handled)
{
// any message that wasn't handled early needs to be queued.
mIncomingQueue.push(message);
}
}
void LLPluginProcessParent::receiveMessage(const LLPluginMessage &message)
{
std::string message_class = message.getClass();
if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
{
// internal messages should be handled here
std::string message_name = message.getName();
if(message_name == "hello")
{
if(mState == STATE_CONNECTED)
{
// Plugin host has launched. Tell it which plugin to load.
setState(STATE_HELLO);
}
else
{
LL_WARNS("Plugin") << "received hello message in wrong state -- bailing out" << LL_ENDL;
errorState();
}
}
else if(message_name == "load_plugin_response")
{
if(mState == STATE_LOADING)
{
// Plugin has been loaded.
mPluginVersionString = message.getValue("plugin_version");
LL_INFOS("Plugin") << "plugin version string: " << mPluginVersionString << LL_ENDL;
// Check which message classes/versions the plugin supports.
// TODO: check against current versions
// TODO: kill plugin on major mismatches?
mMessageClassVersions = message.getValueLLSD("versions");
LLSD::map_iterator iter;
for(iter = mMessageClassVersions.beginMap(); iter != mMessageClassVersions.endMap(); iter++)
{
LL_INFOS("Plugin") << "message class: " << iter->first << " -> version: " << iter->second.asString() << LL_ENDL;
}
// Send initial sleep time
llassert_always(mSleepTime != 0.f);
setSleepTime(mSleepTime, true);
setState(STATE_RUNNING);
}
else
{
LL_WARNS("Plugin") << "received load_plugin_response message in wrong state -- bailing out" << LL_ENDL;
errorState();
}
}
else if(message_name == "heartbeat")
{
// this resets our timer.
mHeartbeat.setTimerExpirySec(mPluginLockupTimeout);
mCPUUsage = message.getValueReal("cpu_usage");
LL_DEBUGS("Plugin") << "cpu usage reported as " << mCPUUsage << LL_ENDL;
}
else if(message_name == "shm_add_response")
{
// Nothing to do here.
}
else if(message_name == "shm_remove_response")
{
std::string name = message.getValue("name");
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// destroy the shared memory region
iter->second->destroy();
delete iter->second;
iter->second = NULL;
// and remove it from our map
mSharedMemoryRegions.erase(iter);
}
}
else
{
LL_WARNS("Plugin") << "Unknown internal message from child: " << message_name << LL_ENDL;
}
}
else
{
if(mOwner != NULL)
{
mOwner->receivePluginMessage(message);
}
}
}
std::string LLPluginProcessParent::addSharedMemory(size_t size)
{
std::string name;
LLPluginSharedMemory *region = new LLPluginSharedMemory;
// This is a new region
if(region->create(size))
{
name = region->getName();
mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region));
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add");
message.setValue("name", name);
message.setValueS32("size", (S32)size);
sendMessage(message);
}
else
{
LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL;
// Don't leak
delete region;
}
return name;
}
void LLPluginProcessParent::removeSharedMemory(const std::string &name)
{
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// This segment exists. Send the message to the child to unmap it. The response will cause the parent to unmap our end.
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove");
message.setValue("name", name);
sendMessage(message);
}
else
{
LL_WARNS("Plugin") << "Request to remove an unknown shared memory segment." << LL_ENDL;
}
}
size_t LLPluginProcessParent::getSharedMemorySize(const std::string &name)
{
size_t result = 0;
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
result = iter->second->getSize();
}
return result;
}
void *LLPluginProcessParent::getSharedMemoryAddress(const std::string &name)
{
void *result = NULL;
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
result = iter->second->getMappedAddress();
}
return result;
}
std::string LLPluginProcessParent::getMessageClassVersion(const std::string &message_class)
{
std::string result;
if(mMessageClassVersions.has(message_class))
{
result = mMessageClassVersions[message_class].asString();
}
return result;
}
std::string LLPluginProcessParent::getPluginVersion(void)
{
return mPluginVersionString;
}
void LLPluginProcessParent::setState(EState state)
{
LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL;
mState = state;
};
bool LLPluginProcessParent::pluginLockedUpOrQuit()
{
bool result = false;
if (! LLProcess::isRunning(mProcess))
{
LL_WARNS("Plugin") << "child exited" << LL_ENDL;
result = true;
}
else if(pluginLockedUp())
{
LL_WARNS("Plugin") << "timeout" << LL_ENDL;
result = true;
}
return result;
}
bool LLPluginProcessParent::pluginLockedUp()
{
if(mDisableTimeout || mDebug || mBlocked)
{
// Never time out a plugin process in these cases.
return false;
}
// If the timer is running and has expired, the plugin has locked up.
return (mHeartbeat.getStarted() && mHeartbeat.hasExpired());
}
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