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/**
 * @file llmessagebuilder.h
 * @brief Declaration of LLMessageBuilder class.
 *
 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLMESSAGEBUILDER_H
#define LL_LLMESSAGEBUILDER_H

#include <string>

#include "stdtypes.h"

class LLMsgData;
class LLQuaternion;
class LLSD;
class LLUUID;
class LLVector3;
class LLVector3d;
class LLVector4;

class LLMessageBuilder
{
public:

    //CLASS_LOG_TYPE(LLMessageBuilder);

    virtual ~LLMessageBuilder();
    virtual void newMessage(const char* name) = 0;

    virtual void nextBlock(const char* blockname) = 0;
    virtual bool removeLastBlock() = 0; // TODO: babbage: remove this horror

    /** All add* methods expect pointers to canonical strings. */
    virtual void addBinaryData(
        const char* varname,
        const void* data,
        S32 size) = 0;
    virtual void addBOOL(const char* varname, bool b) = 0;
    virtual void addS8(const char* varname, S8 s) = 0;
    virtual void addU8(const char* varname, U8 u) = 0;
    virtual void addS16(const char* varname, S16 i) = 0;
    virtual void addU16(const char* varname, U16 i) = 0;
    virtual void addF32(const char* varname, F32 f) = 0;
    virtual void addS32(const char* varname, S32 s) = 0;
    virtual void addU32(const char* varname, U32 u) = 0;
    virtual void addU64(const char* varname, U64 lu) = 0;
    virtual void addF64(const char* varname, F64 d) = 0;
    virtual void addVector3(const char* varname, const LLVector3& vec) = 0;
    virtual void addVector4(const char* varname, const LLVector4& vec) = 0;
    virtual void addVector3d(const char* varname, const LLVector3d& vec) = 0;
    virtual void addQuat(const char* varname, const LLQuaternion& quat) = 0;
    virtual void addUUID(const char* varname, const LLUUID& uuid) = 0;
    virtual void addIPAddr(const char* varname, const U32 ip) = 0;
    virtual void addIPPort(const char* varname, const U16 port) = 0;
    virtual void addString(const char* varname, const char* s) = 0;
    virtual void addString(const char* varname, const std::string& s) = 0;

    virtual bool isMessageFull(const char* blockname) const = 0;
    virtual void compressMessage(U8*& buf_ptr, U32& buffer_length) = 0;
    virtual S32 getMessageSize() = 0;

    virtual bool isBuilt() const = 0;
    virtual bool isClear() const = 0;
    virtual U32 buildMessage(
        U8* buffer,
        U32 buffer_size,
        U8 offset_to_data) = 0;
        /**< Return built message size */
    virtual void clearMessage() = 0;

    // TODO: babbage: remove this horror
    virtual void setBuilt(bool b) = 0;

    virtual const char* getMessageName() const = 0;

    virtual void copyFromMessageData(const LLMsgData& data) = 0;
    virtual void copyFromLLSD(const LLSD& data) = 0;
};

#endif //  LL_LLMESSAGEBUILDER_H