1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/**
* @file llcachename.h
* @brief A cache of names from UUIDs.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLCACHENAME_H
#define LL_LLCACHENAME_H
#include <boost/bind.hpp>
#include <boost/signals2.hpp>
class LLMessageSystem;
class LLHost;
class LLUUID;
typedef boost::signals2::signal<void (const LLUUID& id,
const std::string& name,
bool is_group)> LLCacheNameSignal;
typedef LLCacheNameSignal::slot_type LLCacheNameCallback;
// Old callback with user data for compatability
typedef void (*old_callback_t)(const LLUUID&, const std::string&, bool, void*);
// Here's the theory:
// If you request a name that isn't in the cache, it returns "waiting"
// and requests the data. After the data arrives, you get that on
// subsequent calls.
// If the data hasn't been updated in an hour, it requests it again,
// but keeps giving you the old value until new data arrives.
// If you haven't requested the data in an hour, it releases it.
class LLCacheName
{
public:
LLCacheName(LLMessageSystem* msg);
LLCacheName(LLMessageSystem* msg, const LLHost& upstream_host);
~LLCacheName();
// registers the upstream host
// for viewers, this is the currently connected simulator
// for simulators, this is the data server
void setUpstream(const LLHost& upstream_host);
boost::signals2::connection addObserver(const LLCacheNameCallback& callback);
// janky old format. Remove after a while. Phoenix. 2008-01-30
void importFile(LLFILE* fp);
// storing cache on disk; for viewer, in name.cache
bool importFile(std::istream& istr);
void exportFile(std::ostream& ostr);
// If available, copies name ("bobsmith123" or "James Linden") into string
// If not available, copies the string "waiting".
// Returns TRUE iff available.
BOOL getFullName(const LLUUID& id, std::string& full_name);
// Reverse lookup of UUID from name
BOOL getUUID(const std::string& first, const std::string& last, LLUUID& id);
BOOL getUUID(const std::string& fullname, LLUUID& id);
// IDEVO Temporary code
// Clean up new-style "bobsmith123 Resident" names to "bobsmith123" for display
static std::string buildFullName(const std::string& first, const std::string& last);
// If available, this method copies the group name into the string
// provided. The caller must allocate at least
// DB_GROUP_NAME_BUF_SIZE characters. If not available, this
// method copies the string "waiting". Returns TRUE iff available.
BOOL getGroupName(const LLUUID& id, std::string& group);
// Call the callback with the group or avatar name.
// If the data is currently available, may call the callback immediatly
// otherwise, will request the data, and will call the callback when
// available. There is no garuntee the callback will ever be called.
boost::signals2::connection get(const LLUUID& id, bool is_group, const LLCacheNameCallback& callback);
// LEGACY
boost::signals2::connection get(const LLUUID& id, bool is_group, old_callback_t callback, void* user_data);
// This method needs to be called from time to time to send out
// requests.
void processPending();
// Expire entries created more than "secs" seconds ago.
void deleteEntriesOlderThan(S32 secs);
// Debugging
void dump(); // Dumps the contents of the cache
void dumpStats(); // Dumps the sizes of the cache and associated queues.
static std::string getDefaultName();
static void LocalizeCacheName(std::string key, std::string value);
static std::map<std::string, std::string> sCacheName;
private:
class Impl;
Impl& impl;
};
extern LLCacheName* gCacheName;
#endif
|