1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/**
* @file llavatarnamecache.h
* @brief Provides lookup of avatar SLIDs ("bobsmith123") and display names
* ("James Cook") from avatar UUIDs.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLAVATARNAMECACHE_H
#define LLAVATARNAMECACHE_H
#include "llavatarname.h" // for convenience
namespace LLAvatarNameCache
{
void initClass();
void cleanupClass();
void importFile(std::istream& istr);
void exportFile(std::ostream& ostr);
// Periodically makes a batch request for display names not already in
// cache. Call once per frame.
void idle();
// If name is in cache, returns true and fills in provided LLAvatarName
// otherwise returns false
bool get(const LLUUID& agent_id, LLAvatarName *av_name);
// Fetches name information and calls callback.
// If name information is in cache, callback will be called immediately.
typedef void (*name_cache_callback_t)(const LLUUID& agent_id, const LLAvatarName& av_name);
void get(const LLUUID& agent_id, name_cache_callback_t callback);
// HACK: turn display names on and off
void toggleDisplayNames();
bool useDisplayNames();
}
#endif
|